Removed trailing commas in enums
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d4b8072614
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@ -142,7 +142,7 @@ typedef enum SDL_AudioFormat
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/* SDL_DEFINE_AUDIO_FORMAT(1, 1, 0, 32), */
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SDL_AUDIO_F32LE = 0x8120u, /**< 32-bit floating point samples */
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/* SDL_DEFINE_AUDIO_FORMAT(1, 0, 1, 32), */
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SDL_AUDIO_F32BE = 0x9120u, /**< As above, but big-endian byte order */
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SDL_AUDIO_F32BE = 0x9120u /**< As above, but big-endian byte order */
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/* SDL_DEFINE_AUDIO_FORMAT(1, 1, 1, 32), */
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} SDL_AudioFormat;
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@ -268,7 +268,7 @@ typedef enum SDL_GPUShaderFormatFlagBits
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SDL_GPU_SHADERFORMAT_DXBC = 0x00000004, /* D3D11 (Shader Model 5_0) */
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SDL_GPU_SHADERFORMAT_DXIL = 0x00000008, /* D3D12 */
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SDL_GPU_SHADERFORMAT_MSL = 0x00000010, /* Metal */
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SDL_GPU_SHADERFORMAT_METALLIB = 0x00000020, /* Metal */
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SDL_GPU_SHADERFORMAT_METALLIB = 0x00000020 /* Metal */
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} SDL_GPUShaderFormatFlagBits;
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typedef Uint32 SDL_GPUShaderFormat;
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@ -72,7 +72,7 @@ typedef enum SDL_IOWhence
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{
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SDL_IO_SEEK_SET, /**< Seek from the beginning of data */
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SDL_IO_SEEK_CUR, /**< Seek relative to current read point */
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SDL_IO_SEEK_END, /**< Seek relative to the end of data */
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SDL_IO_SEEK_END /**< Seek relative to the end of data */
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} SDL_IOWhence;
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/**
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