mirror of https://github.com/libsdl-org/SDL
Use densityDpi instead of density to more closely match what the UI scale is
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@ -122,7 +122,8 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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mDisplay.getRealMetrics( realMetrics );
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nDeviceWidth = realMetrics.widthPixels;
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nDeviceHeight = realMetrics.heightPixels;
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density = realMetrics.density;
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// Use densityDpi instead of density to more closely match what the UI scale is
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density = realMetrics.densityDpi / 160;
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}
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} catch(Exception ignored) {
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}
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