mirror of https://github.com/libsdl-org/SDL
Fixed build on older Visual Studio, enable new features on newer Visual Studio
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589d636bb9
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@ -198,7 +198,9 @@ typedef unsigned int uintptr_t;
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#define SDL_JOYSTICK_HIDAPI 1
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#define SDL_JOYSTICK_RAWINPUT 1
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#define SDL_JOYSTICK_VIRTUAL 1
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/*#define SDL_JOYSTICK_WGI 1*/ /* This requires Windows SDK 10.0.16299.0 */
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#if _MSC_VER >= 1911
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#define SDL_JOYSTICK_WGI 1 /* This requires Windows SDK 10.0.16299.0 or newer */
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#endif
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#define SDL_JOYSTICK_XINPUT 1
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#define SDL_HAPTIC_DINPUT 1
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#define SDL_HAPTIC_XINPUT 1
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@ -222,8 +224,8 @@ typedef unsigned int uintptr_t;
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#ifndef SDL_VIDEO_RENDER_D3D
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#define SDL_VIDEO_RENDER_D3D 1
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#endif
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#ifndef SDL_VIDEO_RENDER_D3D11
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#define SDL_VIDEO_RENDER_D3D11 0
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#if _MSC_VER >= 1911
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#define SDL_VIDEO_RENDER_D3D11 1
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#endif
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/* Enable OpenGL support */
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@ -41,6 +41,13 @@ DEFINE_GUID(IID_SensorManager, 0xBD77DB67, 0x45A8, 0x42DC, 0x8D, 0x00, 0x6D, 0xC
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DEFINE_GUID(IID_SensorManagerEvents, 0x9B3B0B86, 0x266A, 0x4AAD, 0xB2, 0x1F, 0xFD, 0xE5, 0x50, 0x10, 0x01, 0xB7);
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DEFINE_GUID(IID_SensorEvents, 0x5D8DCC91, 0x4641, 0x47E7, 0xB7, 0xC3, 0xB7, 0x4F, 0x48, 0xA6, 0xC3, 0x91);
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/* These constants aren't available in Visual Studio 2015 or earlier Windows SDK */
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#if defined(_MSC_VER) && _MSC_VER <= 1900
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DEFINE_PROPERTYKEY(SENSOR_DATA_TYPE_ANGULAR_VELOCITY_X_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 10); //[VT_R8]
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DEFINE_PROPERTYKEY(SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Y_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 11); //[VT_R8]
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DEFINE_PROPERTYKEY(SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Z_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 12); //[VT_R8]
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#endif
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typedef struct
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{
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SDL_SensorID id;
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