SDL takes care of handling mouse relative mode on focus change

This commit is contained in:
Sam Lantinga 2024-06-10 14:55:41 -07:00
parent 657c0135b1
commit 0cc61b27a2
1 changed files with 0 additions and 11 deletions

View File

@ -187,17 +187,6 @@ static void loop(void)
SDL_GetDisplayName(SDL_GetDisplayForWindow(window)));
}
}
if (event.type == SDL_EVENT_WINDOW_FOCUS_LOST) {
relative_mode = SDL_GetRelativeMouseMode();
if (relative_mode) {
SDL_SetRelativeMouseMode(SDL_FALSE);
}
}
if (event.type == SDL_EVENT_WINDOW_FOCUS_GAINED) {
if (relative_mode) {
SDL_SetRelativeMouseMode(SDL_TRUE);
}
}
if (event.type == SDL_EVENT_KEY_UP) {
SDL_bool updateCursor = SDL_FALSE;