Don't test 10-bit pixel format conversion

We either need to explicitly test using the sRGB colorspace or update the tests for HDR10 color conversion. We'll just disable them for now, as these formats aren't commonly used in games.

(cherry picked from commit f9c57e16b0)
This commit is contained in:
Sam Lantinga 2024-02-02 18:24:15 -08:00
parent 58907d2c27
commit 05bb182a53
1 changed files with 2 additions and 0 deletions

View File

@ -346,7 +346,9 @@ int surface_testCompleteSurfaceConversion(void *arg)
SDL_PIXELFORMAT_RGBA8888,
SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_BGRA8888,
#if 0 /* We aren't testing HDR10 colorspace conversion */
SDL_PIXELFORMAT_ARGB2101010,
#endif
};
SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
SDL_PixelFormat *fmt1, *fmt2;