mirror of https://github.com/libsdl-org/SDL
fixed SENSOR_LANDSCAPE and SENSOR_PORTRAIT mode false nativeResume bug
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@ -1169,12 +1169,12 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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{
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// Accept any
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}
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else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
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else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT)
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{
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if (mWidth > mHeight) {
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skip = true;
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}
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} else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) {
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} else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) {
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if (mWidth < mHeight) {
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skip = true;
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}
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