mirror of https://github.com/libsdl-org/SDL
WinRT: made SDL_GetWindowWMInfo return window data in a slightly easier-to-use format
Having the window pointer available as a WinRT IInspectable should make it a bit easier to use in conjunction with WRL-based weak references.
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fa45a9c953
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@ -57,7 +57,7 @@ struct SDL_SysWMinfo;
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#endif
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#if defined(SDL_VIDEO_DRIVER_WINRT)
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#include <Unknwn.h>
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#include <Inspectable.h>
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#endif
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/* This is the structure for custom window manager events */
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@ -177,7 +177,7 @@ struct SDL_SysWMinfo
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#if defined(SDL_VIDEO_DRIVER_WINRT)
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struct
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{
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IUnknown * window; /**< The WinRT CoreWindow */
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IInspectable * window; /**< The WinRT CoreWindow */
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} winrt;
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#endif
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#if defined(SDL_VIDEO_DRIVER_X11)
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@ -300,7 +300,7 @@ WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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if (info->version.major <= SDL_MAJOR_VERSION) {
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info->subsystem = SDL_SYSWM_WINRT;
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info->info.winrt.window = reinterpret_cast<IUnknown *>(data->coreWindow.Get());
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info->info.winrt.window = reinterpret_cast<IInspectable *>(data->coreWindow.Get());
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return SDL_TRUE;
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} else {
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SDL_SetError("Application not compiled with SDL %d.%d\n",
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