2022-11-23 18:50:02 +03:00
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/*
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Simple DirectMedia Layer
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2024-01-02 00:15:26 +03:00
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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2022-11-23 18:50:02 +03:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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2024-05-16 17:44:37 +03:00
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/*
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* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
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2022-11-23 18:50:02 +03:00
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*/
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2024-05-16 17:44:37 +03:00
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2023-01-08 02:40:09 +03:00
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#include <SDL3/SDL_platform_defines.h>
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2022-11-23 18:50:02 +03:00
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2024-01-24 04:40:51 +03:00
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#ifdef SDL_PLATFORM_IOS
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2022-11-23 18:50:02 +03:00
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#include <OpenGLES/ES1/gl.h>
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#include <OpenGLES/ES1/glext.h>
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#else
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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