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ff7f929e38
Nuklear
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demo
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d3d11
History
Hecklezz
ff7f929e38
Made D3D11 implementation work when using NK_UINT_DRAW_INDEX
2020-12-29 15:08:47 +10:00
..
build.bat
Removed /WX flags from gdi/gdip build bat files
2016-08-02 21:39:12 +02:00
main.c
d3d11 demo: release target view with ID3D11RenderTargetView_Release() and not with ID3D11ShaderResourceView_Release()
2018-03-14 10:14:17 +01:00
nuklear_d3d11_pixel_shader.h
Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler.
2016-04-23 11:20:47 -07:00
nuklear_d3d11_vertex_shader.h
Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler.
2016-04-23 11:20:47 -07:00
nuklear_d3d11.h
Made D3D11 implementation work when using NK_UINT_DRAW_INDEX
2020-12-29 15:08:47 +10:00
nuklear_d3d11.hlsl
Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler.
2016-04-23 11:20:47 -07:00