Nuklear/demo/d3d11
Hecklezz ff7f929e38 Made D3D11 implementation work when using NK_UINT_DRAW_INDEX 2020-12-29 15:08:47 +10:00
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build.bat Removed /WX flags from gdi/gdip build bat files 2016-08-02 21:39:12 +02:00
main.c d3d11 demo: release target view with ID3D11RenderTargetView_Release() and not with ID3D11ShaderResourceView_Release() 2018-03-14 10:14:17 +01:00
nuklear_d3d11.h Made D3D11 implementation work when using NK_UINT_DRAW_INDEX 2020-12-29 15:08:47 +10:00
nuklear_d3d11.hlsl Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler. 2016-04-23 11:20:47 -07:00
nuklear_d3d11_pixel_shader.h Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler. 2016-04-23 11:20:47 -07:00
nuklear_d3d11_vertex_shader.h Created demo using Direct3D 11 for rendering. Uses VS2015 for compiler. 2016-04-23 11:20:47 -07:00