5361 lines
189 KiB
C
5361 lines
189 KiB
C
/*
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Copyright (c) 2015
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vurtun <polygone@gmx.net>
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MIT licence
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*/
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#ifndef GUI_H_
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#define GUI_H_
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#ifdef GUI_STATIC
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#define GUI_API static
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#else
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#define GUI_API extern
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Constants */
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#define GUI_UTF_SIZE 4
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/* describes the number of bytes a glyph consists of*/
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#define GUI_INPUT_MAX 16
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/* defines the max number of bytes to be added as input in one frame */
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#define GUI_MAX_COLOR_STACK 32
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/* defines the number of temporary configuration color changes that can be stored */
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#define GUI_MAX_ATTRIB_STACK 32
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/* defines the number of temporary configuration attribute changes that can be stored */
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/*
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Since the gui uses ANSI C which does not guarantee to have fixed types, you need
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to set the appropriate size of each type. However if your developer environment
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supports fixed size types over the <stdint> header you can just use
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#define GUI_USE_FIXED_TYPES
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to automatically set the correct size for each type in the library.
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*/
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#ifdef GUI_USE_FIXED_TYPES
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#include <stdint.h>
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typedef int8_t gui_char;
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typedef int32_t gui_int;
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typedef int32_t gui_bool;
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typedef int16_t gui_short;
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typedef int64_t gui_long;
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typedef float gui_float;
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typedef uint16_t gui_ushort;
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typedef uint32_t gui_uint;
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typedef uint64_t gui_ulong;
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typedef uint32_t gui_flags;
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typedef uint8_t gui_byte;
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typedef uint32_t gui_flag;
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typedef uint64_t gui_size;
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#else
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typedef int gui_int;
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typedef int gui_bool;
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typedef char gui_char;
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typedef short gui_short;
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typedef long gui_long;
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typedef float gui_float;
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typedef unsigned short gui_ushort;
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typedef unsigned int gui_uint;
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typedef unsigned long gui_ulong;
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typedef unsigned int gui_flags;
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typedef unsigned char gui_byte;
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typedef unsigned int gui_flag;
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typedef unsigned long gui_size;
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#endif
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/* Utilities */
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enum {gui_false, gui_true};
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enum gui_heading {GUI_UP, GUI_RIGHT, GUI_DOWN, GUI_LEFT};
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struct gui_color {gui_byte r,g,b,a;};
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struct gui_vec2 {gui_float x,y;};
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struct gui_rect {gui_float x,y,w,h;};
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struct gui_key {gui_bool down, clicked;};
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typedef union {void *ptr; gui_int id;} gui_handle;
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typedef gui_char gui_glyph[GUI_UTF_SIZE];
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/* Callbacks */
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struct gui_font;
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typedef gui_bool(*gui_filter)(gui_long unicode);
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typedef gui_size(*gui_text_width_f)(gui_handle, const gui_char*, gui_size);
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/*
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* ==============================================================
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*
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* Input
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*
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* ===============================================================
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*/
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/* INPUT
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----------------------------
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The input API is responsible for holding input state by keeping track of
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mouse, key and text input state. The core of the API is the persistent
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gui_input struct which holds the input state over the runtime of the gui.
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It is important to note that no direct os or window handling is done by the input
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API, instead all the input state has to be provided from the user. This in one hand
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expects more work from the user and complicates the usage but on the other hand
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provides simple abstraction over a big number of platforms, libraries and other
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already provided functionality.
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USAGE
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----------------------------
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To instantiate the Input API the gui_input structure has to be zeroed at
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the beginning of the program by either using memset or setting it to {0},
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since the internal state is persistent over all frames.
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To modify the internal input state you have to first set the gui_input struct
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into a modifiable state with gui_input_begin. After the gui_input struct is
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now ready you can add input state changes until everything is up to date.
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Finally to revert back into a read state you have to call gui_input_end.
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Input function API
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gui_input_begin() -- begins the modification state
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gui_input_motion() -- notifies of a cursor motion update
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gui_input_key() -- notifies of a keyboard key update
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gui_input_button() -- notifies of a action event
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gui_input_char() -- adds a text glyph to gui_input
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gui_input_end() -- ends the modification state
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*/
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#if 0
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/* Example */
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#define GUI_IMPLEMENTATION
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#include "gui.h"
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int main(void)
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{
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struct gui_input input;
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memset(&input, 0, sizeof(input));
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while (1) {
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gui_input_begin(&in);
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if (Key_state_changed)
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gui_input_key(&input, key, is_down);
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else if (button_state_changed)
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gui_input_button(&in, mouse_x, mouse_y, is_down);
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else if (mouse_position_changed)
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gui_input_motion(&input, mouse_x, mouse_y);
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else if (text_input)
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gui_input_char(&input, glyph);
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gui_input_end(&in);
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}
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return 0;
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}
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#endif
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/* every key that is being used inside the library */
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enum gui_keys {
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GUI_KEY_SHIFT,
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GUI_KEY_DEL,
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GUI_KEY_ENTER,
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GUI_KEY_BACKSPACE,
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GUI_KEY_ESCAPE,
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GUI_KEY_SPACE,
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GUI_KEY_MAX
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};
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struct gui_input {
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struct gui_key keys[GUI_KEY_MAX];
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/* state of every used key */
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gui_char text[GUI_INPUT_MAX];
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/* utf8 text input frame buffer */
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gui_size text_len;
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/* text input frame buffer length in bytes */
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struct gui_vec2 mouse_pos;
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/* current mouse position */
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struct gui_vec2 mouse_prev;
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/* mouse position in the last frame */
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struct gui_vec2 mouse_delta;
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/* mouse travelling distance over the last and current frame */
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gui_bool mouse_down;
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/* current mouse button state */
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gui_uint mouse_clicked;
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/* number of mouse button state transistion between frames */
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struct gui_vec2 mouse_clicked_pos;
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/* mouse position of the last mouse button state change */
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};
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GUI_API void gui_input_begin(struct gui_input*);
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/* this function sets the input state to writeable
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Input:
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- Input structure to set modfifiable
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*/
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GUI_API void gui_input_motion(struct gui_input*, gui_int x, gui_int y);
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/* this function updates the current mouse position
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Input:
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- Input structure to update to mouse state
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- local os window X position inside of the mouse
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- local os window Y position inside of the mouse
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*/
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GUI_API void gui_input_key(struct gui_input*, enum gui_keys, gui_bool down);
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/* this function updates the current state of a key
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Input:
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- Input structure to update to key state
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- key identifies whose state has been changed
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- the new state of the key
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*/
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GUI_API void gui_input_button(struct gui_input*, gui_int x, gui_int y, gui_bool down);
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/* this function updates the current state of the button
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Input:
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- Input structure to update to key state
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- local os window X position inside of the mouse
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- local os window Y position inside of the mouse
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- the new state of the button
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*/
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GUI_API void gui_input_char(struct gui_input*, const gui_glyph);
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/* this function adds a utf8 glpyh into the internal text frame buffer
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Input:
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- Input structure to add the glyph to
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- utf8 glyph to add
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*/
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GUI_API void gui_input_end(struct gui_input*);
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/* this function sets the input state to readable
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Input:
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- Input structure to set readable
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*/
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/*
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* ==============================================================
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*
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* Buffer
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*
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* ===============================================================
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*/
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/* BUFFER
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----------------------------
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A basic buffer API with linear allocation and resetting as only freeing policy.
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The buffer main purpose is to control all memory management inside
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the GUI toolkit and still leave memory control as much as possible in the hand
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of the user. The memory control is herby achivable over three different ways
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of memory handlong from the user.
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The first way is to use a fixed size block of memory to be filled up.
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Biggest advantage of using a fixed size block is a simple memory model.
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Downside is that if the buffer is full no way of accessing more memory is
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available, which fits target application with roughly known memory consumptions.
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The second way to mnamge memory is by extending the fixed size block by querying
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the buffer for information about the used size and needed size and allocate new
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memory if the buffer is full. While this approach is still better than just using
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a fixed size memory block the reallocation still has one invalid frame as consquence
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since the used memory information is only available at the end of the frame which leads
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to the last way of handling memory.
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The last and most complicated way of handling memory is by allocator callbacks.
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The user herby registers callbacks to be called to allocate, free and reallocate
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memory if needed. While this solves most allocation problems it causes some
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loss of flow control on the user side.
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USAGE
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----------------------------
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To instantiate the Buffer you either have to call the fixed size or allocator
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initialization function and provide a memory block in the first case and
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an allocator in the second case.
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To allocate memory from the buffer you would call gui_buffer_alloc with a request
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memory block size aswell as an alignment for the block. Finally to reset the memory
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at the end of the frame and when the memory buffer inside the buffer is no longer
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needed you would call gui_buffer_reset. To free all memory that has been allocated
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by an allocator if the buffer is no longer being used you have to call gui_buffer_clear.
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Buffer function API
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gui_buffer_init -- initializes a dynamic buffer
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gui_buffer_init_fixed -- initializes a static buffer
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gui_buffer_info -- provides memory information about a buffer
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gui_buffer_alloc -- allocates a block of memory from the buffer
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gui_buffer_reset -- resets the buffer back to an empty state
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gui_buffer_clear -- frees all memory if the buffer is dynamic
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*/
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struct gui_memory_status {
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void *memory;
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/* pointer to the currently used memory block inside the referenced buffer */
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gui_uint type;
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/* type of the buffer which is either fixed size or dynamic */
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gui_size size;
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/* total size of the memory block */
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gui_size allocated;
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/* allocated amount of memory */
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gui_size needed;
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/* memory size that would have been allocated if enough memory was present */
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gui_size calls;
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/* number of allocation calls referencing this buffer */
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};
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struct gui_allocator {
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gui_handle userdata;
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/* handle to your own allocator */
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void*(*alloc)(gui_handle, gui_size);
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/* allocation function pointer */
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void*(*realloc)(gui_handle, void*, gui_size);
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/* reallocation pointer of a previously allocated memory block */
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void(*free)(gui_handle, void*);
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/* callback function pointer to finally free all allocated memory */
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};
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enum gui_buffer_type {
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GUI_BUFFER_FIXED,
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/* fixed size memory buffer */
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GUI_BUFFER_DYNAMIC
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/* dynically growing buffer */
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};
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struct gui_memory {void *ptr;gui_size size;};
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struct gui_buffer {
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struct gui_allocator pool;
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/* allocator callback for dynamic buffers */
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enum gui_buffer_type type;
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/* memory type management type */
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struct gui_memory memory;
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/* memory and size of the current memory block */
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gui_float grow_factor;
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/* growing factor for dynamic memory management */
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gui_size allocated;
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/* total amount of memory allocated */
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gui_size needed;
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/* total amount of memory allocated if enough memory would have been present */
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gui_size calls;
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/* number of allcation calls */
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};
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GUI_API void gui_buffer_init(struct gui_buffer*, const struct gui_allocator*,
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gui_size initial_size, gui_float grow_factor);
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/* this function initializes a growing buffer
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Input:
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- allocator holding your own alloctator and memory allocation callbacks
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- initial size of the buffer
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- factor to grow the buffer with if the buffer is full
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Output:
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- dynamically growing buffer
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*/
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GUI_API void gui_buffer_init_fixed(struct gui_buffer*, void *memory, gui_size size);
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/* this function initializes a fixed size buffer
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Input:
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- fixed size previously allocated memory block
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- size of the memory block
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Output:
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- fixed size buffer
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*/
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GUI_API void gui_buffer_info(struct gui_memory_status*, struct gui_buffer*);
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/* this function requests memory information from a buffer
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Input:
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- buffer to get the inforamtion from
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Output:
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- buffer memory information
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*/
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GUI_API void *gui_buffer_alloc(struct gui_buffer*, gui_size size, gui_size align);
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/* this functions allocated a aligned memory block from a buffer
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Input:
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- buffer to allocate memory from
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- size of the requested memory block
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- alignment requirement for the memory block
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Output:
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- memory block with given size and alignment requirement
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*/
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GUI_API void gui_buffer_reset(struct gui_buffer*);
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/* this functions resets the buffer back into a empty state
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Input:
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- buffer to reset
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*/
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GUI_API void gui_buffer_clear(struct gui_buffer*);
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/* this functions frees all memory inside a dynamically growing buffer
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Input:
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- buffer to clear
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*/
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#if 0
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/* Example fixed size buffer */
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#define GUI_IMPLEMENTATION
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#include "gui.h"
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int main(void)
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{
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struct gui_buffer buffer;
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void *memory = calloc(4*1024);
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gui_buffer_init_fixed(&buffer, memory, 4*1024);
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void *ptr = gui_buffer_alloc(&buffer, 256, 4);
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gui_buffer_reset(&buffer);
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return 0;
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}
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#endif
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#if 0
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/* Example fixed size buffer */
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#define GUI_IMPLEMENTATION
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#include "gui.h"
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int main(void)
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{
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struct gui_allocator alloc;
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alloc.userdata = your_allocator;
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alloc.alloc = your_allocation_callback;
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alloc.realloc = your_reallocation_callback;
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alloc.free = your_free_callback;
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struct gui_buffer buffer;
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gui_buffer_init(&buffer, &alloc, 4*1024, 2.7f);
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void *ptr = gui_buffer_alloc(&buffer, 256, 4);
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gui_buffer_reset(&buffer);
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gui_buffer_clear(&buffer);
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return 0;
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}
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#endif
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/*
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* ==============================================================
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*
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* Commands
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*
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* ===============================================================
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*/
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/* DRAW COMMAND QUEUE
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----------------------------
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The command buffer API enqueues draw calls as commands and therefore abstracts
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over drawing routines and enables defered drawing. The API offers a number of
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drawing primitives like lines, rectangles, circles, triangles, images, text and
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clipping rectangles, that have to be drawn by the user. Therefore the command
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buffer is the main toolkit output besides the actual widget output.
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The actual draw command execution is done by the user and is build up in a
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interpreter like fashion by iterating over all commands and executing each
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command differently depending on the command type.
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USAGE
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----------------------------
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To use the command buffer you first have to initiate the buffer either as fixed
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size or growing buffer. After the initilization you can add primitives by
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calling the appropriate gui_command_buffer_XXX for each primitive.
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To iterate over each commands inside the buffer gui_foreach_command is
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provided. Finally to reuse the buffer after the frame use the
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gui_command_buffer_reset function.
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command buffer function API
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gui_command_buffer_init -- initializes a dynamic command buffer
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gui_command_buffer_init_fixed -- initializes a static command buffer
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gui_command_buffer_reset -- resets the command buffer back to an empty state
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gui_command_buffer_clear -- frees all memory if the command buffer is dynamic
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command queue function API
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gui_command_buffer_push -- pushes and enqueues a command into the buffer
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gui_command_buffer_push_scissor -- pushes a clipping rectangle into the command queue
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gui_command_buffer_push_line -- pushes a line into the command queue
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gui_command_buffer_push_rect -- pushes a rectange into the command queue
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gui_command_buffer_push_circle -- pushes a circle into the command queue
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gui_command_buffer_push_triangle-- pushes a triangle command into the queue
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gui_command_buffer_push_image -- pushes a image draw command into the queue
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gui_command_buffer_push_text -- pushes a text draw command into the queue
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command iterator function API
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gui_command_buffer_begin -- returns the first command in a queue
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gui_command_buffer_next -- returns the next command in a queue
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gui_foreach_command -- iterates over all commands in a queue
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*/
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/* command type of every used drawing primitive */
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enum gui_command_type {
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GUI_COMMAND_NOP,
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GUI_COMMAND_SCISSOR,
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GUI_COMMAND_LINE,
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GUI_COMMAND_RECT,
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GUI_COMMAND_CIRCLE,
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GUI_COMMAND_TRIANGLE,
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GUI_COMMAND_TEXT,
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GUI_COMMAND_IMAGE,
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GUI_COMMAND_MAX
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};
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/* command base and header of every comand inside the buffer */
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struct gui_command {
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enum gui_command_type type;
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/* the type of the current command */
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gui_size offset;
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/* offset to the next command */
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};
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struct gui_command_scissor {
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struct gui_command header;
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gui_short x, y;
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gui_ushort w, h;
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};
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struct gui_command_line {
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struct gui_command header;
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gui_short begin[2];
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gui_short end[2];
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gui_byte color[4];
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};
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struct gui_command_rect {
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struct gui_command header;
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gui_uint r;
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gui_short x, y;
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gui_ushort w, h;
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gui_byte color[4];
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};
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struct gui_command_circle {
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struct gui_command header;
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gui_short x, y;
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gui_ushort w, h;
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gui_byte color[4];
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};
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struct gui_command_image {
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struct gui_command header;
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gui_short x, y;
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gui_ushort w, h;
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gui_handle img;
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};
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struct gui_command_triangle {
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struct gui_command header;
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gui_short a[2];
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gui_short b[2];
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gui_short c[2];
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gui_byte color[4];
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};
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struct gui_command_text {
|
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struct gui_command header;
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gui_handle font;
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gui_byte bg[4];
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gui_byte fg[4];
|
|
gui_short x, y;
|
|
gui_ushort w, h;
|
|
gui_size length;
|
|
gui_char string[1];
|
|
};
|
|
|
|
enum gui_command_clipping {
|
|
GUI_NOCLIP = gui_false,
|
|
GUI_CLIP = gui_true
|
|
};
|
|
|
|
struct gui_command_buffer {
|
|
struct gui_buffer base;
|
|
/* memory buffer */
|
|
struct gui_rect clip;
|
|
/* current clipping rectangle */
|
|
gui_bool use_clipping;
|
|
/* flag if the command buffer should clip commands */
|
|
};
|
|
|
|
#define gui_command_buffer_init(b, a, i, g, c)\
|
|
{gui_buffer_init(&(b)->base, a, i, g), (b)->use_clipping=c; (b)->clip=gui_null_rect;}
|
|
/* this function initializes a growing buffer
|
|
Input:
|
|
- allocator holding your own alloctator and memory allocation callbacks
|
|
- initial size of the buffer
|
|
- factor to grow the buffer with if the buffer is full
|
|
- clipping flag for draw command clipping
|
|
Output:
|
|
- dynamically growing command buffer
|
|
*/
|
|
#define gui_command_buffer_init_fixed(b, m, s,c)\
|
|
{gui_buffer_init_fixed(&(b)->base, m ,s); (b)->use_clipping=c; (b)->clip=gui_null_rect;}
|
|
/* this function initializes a fixed size buffer
|
|
Input:
|
|
- memory block to fill
|
|
- size of the memory block
|
|
- clipping flag for draw command clipping
|
|
Output:
|
|
- fixed size command buffer
|
|
*/
|
|
#define gui_command_buffer_reset(b)\
|
|
gui_buffer_reset(&(b)->base)
|
|
/* this function resets the buffer back to an empty state
|
|
Input:
|
|
- buffer to reset
|
|
*/
|
|
#define gui_command_buffer_clear(b)\
|
|
gui_buffer_clear(&(b)->base)
|
|
/* this function frees the memory of a dynamic buffer
|
|
Input:
|
|
- buffer to reset
|
|
*/
|
|
GUI_API void *gui_command_buffer_push(struct gui_command_buffer*, gui_uint type, gui_size size);
|
|
/* this function push enqueues a command into the buffer
|
|
Input:
|
|
- buffer to push the command into
|
|
- type of the command
|
|
- amount of memory that is needed for the specified command
|
|
*/
|
|
GUI_API void gui_command_buffer_push_scissor(struct gui_command_buffer*, gui_float,
|
|
gui_float, gui_float, gui_float);
|
|
/* this function push a clip rectangle command into the buffer
|
|
Input:
|
|
- buffer to push the clip rectangle command into
|
|
- x,y and width and height of the clip rectangle
|
|
*/
|
|
GUI_API void gui_command_buffer_push_line(struct gui_command_buffer*, gui_float, gui_float,
|
|
gui_float, gui_float, struct gui_color);
|
|
/* this function pushes a line draw command into the buffer
|
|
Input:
|
|
- buffer to push the clip rectangle command into
|
|
- starting position of the line
|
|
- ending position of the line
|
|
- color of the line to draw
|
|
*/
|
|
GUI_API void gui_command_buffer_push_rect(struct gui_command_buffer *buffer, gui_float x,
|
|
gui_float y, gui_float w, gui_float h,
|
|
gui_float r, struct gui_color c);
|
|
/* this function pushes a rectangle draw command into the buffer
|
|
Input:
|
|
- buffer to push the draw rectangle command into
|
|
- rectangle position
|
|
- rectangle size
|
|
- rectangle rounding
|
|
- color of the rectangle to draw
|
|
*/
|
|
GUI_API void gui_command_buffer_push_circle(struct gui_command_buffer*, gui_float, gui_float,
|
|
gui_float, gui_float, struct gui_color);
|
|
/* this function pushes a circle draw command into the buffer
|
|
Input:
|
|
- buffer to push the circle draw command into
|
|
- x position of the top left of the circle
|
|
- y position of the top left of the circle
|
|
- rectangle diameter of the circle
|
|
- color of the circle to draw
|
|
*/
|
|
GUI_API void gui_command_buffer_push_triangle(struct gui_command_buffer*, gui_float, gui_float,
|
|
gui_float, gui_float, gui_float, gui_float,
|
|
struct gui_color);
|
|
/* this function pushes a triangle draw command into the buffer
|
|
Input:
|
|
- buffer to push the draw triangle command into
|
|
- (x,y) coordinates of all three points
|
|
- rectangle diameter of the circle
|
|
- color of the triangle to draw
|
|
*/
|
|
GUI_API void gui_command_buffer_push_image(struct gui_command_buffer*, gui_float,
|
|
gui_float, gui_float, gui_float, gui_handle);
|
|
/* this function pushes a image draw command into the buffer
|
|
Input:
|
|
- buffer to push the draw image command into
|
|
- position of the image with x,y position
|
|
- size of the image to draw with width and height
|
|
- rectangle diameter of the circle
|
|
- color of the triangle to draw
|
|
*/
|
|
GUI_API void gui_command_buffer_push_text(struct gui_command_buffer*, gui_float, gui_float,
|
|
gui_float, gui_float, const gui_char*, gui_size,
|
|
const struct gui_font*, struct gui_color,
|
|
struct gui_color);
|
|
/* this function pushes a text draw command into the buffer
|
|
Input:
|
|
- buffer to push the draw text command into
|
|
- top left position of the text with x,y position
|
|
- maixmal size of the text to draw with width and height
|
|
- color of the triangle to draw
|
|
*/
|
|
|
|
#define gui_ptr_add(t, p, i) ((t*)((void*)((gui_size)(p) + (i))))
|
|
#define gui_ptr_sub(t, p, i) ((t*)((void*)((gui_size)(p) - (i))))
|
|
#define gui_command(t, c) ((const struct gui_command_##t*)c)
|
|
#define gui_command_buffer_begin(b)\
|
|
((const struct gui_command*)(b)->base.memory.ptr)
|
|
#define gui_command_buffer_end(b)\
|
|
(gui_ptr_add(const struct gui_command, (b)->base.memory.ptr, (b)->base.allocated))
|
|
#define gui_command_buffer_next(b, c)\
|
|
((gui_ptr_add(const struct gui_command,c,c->offset)<gui_command_buffer_end(b))?\
|
|
gui_ptr_add(const struct gui_command,c,c->offset):NULL)
|
|
#define gui_foreach_command(i, b)\
|
|
for((i)=gui_command_buffer_begin(b); (i)!=NULL; (i)=gui_command_buffer_next(b,i))
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Widgets
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
/* WIDGETS
|
|
----------------------------
|
|
The Widget API supports a number of basic widgets like buttons, sliders or
|
|
editboxes and stores no widget state. Instead the state of each widget has to
|
|
be managed by the user.
|
|
|
|
USAGE
|
|
----------------------------
|
|
Most widgets takes an input struct, font and widget specific data and a command
|
|
buffer to push draw command into and return the updated widget state.
|
|
Important to note is that there is no actual state that is being stored inside
|
|
the toolkit so everything has to be stored byte the user.
|
|
|
|
Widget function API
|
|
gui_text -- draws a string inside a box
|
|
gui_button_text -- button widget with text content
|
|
gui_button_image -- button widget with icon content
|
|
gui_button_triangle -- button widget with triangle content
|
|
gui_toggle -- either a checkbox or radiobutton widget
|
|
gui_slider -- floating point slider widget
|
|
gui_progress -- unsigned integer progressbar widget
|
|
gui_edit -- Editbox wiget for user input
|
|
gui_edit_filtered -- Editbox with utf8 gylph filter capabilities
|
|
gui_spinner -- unsigned integer spinner widget
|
|
gui_selector -- string selector widget
|
|
gui_scroll -- scrollbar widget imeplementation
|
|
*/
|
|
|
|
/* Example */
|
|
#if 0
|
|
gui_command_buffer buffer;
|
|
void *memory = malloc(MEMORY_SIZE)
|
|
gui_buffer_init_fixed(buffer, memory, MEMORY_SIZE);
|
|
|
|
struct gui_font font = {...};
|
|
const struct gui_slider slider = {...};
|
|
const struct gui_progress progress = {...};
|
|
gui_float value = 5.0f
|
|
gui_size prog = 20;
|
|
|
|
struct gui_input input = {0};
|
|
while (1) {
|
|
gui_input_begin(&input);
|
|
/* record input */
|
|
gui_input_end(&input);
|
|
|
|
gui_command_buffer_reset(&buffer);
|
|
value = gui_slider(&buffer, 50, 50, 100, 30, 0, value, 10, 1, &slider, &input);
|
|
prog = gui_progress(&buffer, 50, 100, 100, 30, prog, 100, gui_false, &progress, &input);
|
|
|
|
const struct gui_command *cmd;
|
|
gui_foreach_command(cmd, buffer) {
|
|
/* execute draw call command */
|
|
}
|
|
}
|
|
#endif
|
|
|
|
struct gui_font {
|
|
gui_handle userdata;
|
|
/* user provided font handle */
|
|
gui_float height;
|
|
/* max height of the font */
|
|
gui_text_width_f width;
|
|
/* font string width in pixel callback */
|
|
};
|
|
|
|
enum gui_text_align {
|
|
GUI_TEXT_LEFT,
|
|
GUI_TEXT_CENTERED,
|
|
GUI_TEXT_RIGHT
|
|
};
|
|
|
|
struct gui_text {
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and text */
|
|
struct gui_color foreground;
|
|
/*text color */
|
|
struct gui_color background;
|
|
/* text background color */
|
|
};
|
|
|
|
enum gui_button_behavior {
|
|
GUI_BUTTON_DEFAULT,
|
|
/* buton only returns on activation */
|
|
GUI_BUTTON_REPEATER,
|
|
/* button returns as long as the button is pressed */
|
|
GUI_BUTTON_MAX
|
|
};
|
|
|
|
struct gui_button {
|
|
gui_float border;
|
|
/* size of the border */
|
|
gui_float rounding;
|
|
/* buttong rectangle rounding */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content */
|
|
struct gui_color background;
|
|
/* button color */
|
|
struct gui_color foreground;
|
|
/* button border color */
|
|
struct gui_color content;
|
|
/* button content color */
|
|
struct gui_color highlight;
|
|
/* background color if mouse is over */
|
|
struct gui_color highlight_content;
|
|
/* content color if mouse is over */
|
|
};
|
|
|
|
enum gui_toggle_type {
|
|
GUI_TOGGLE_CHECK,
|
|
/* checkbox toggle */
|
|
GUI_TOGGLE_OPTION
|
|
/* radiobutton toggle */
|
|
};
|
|
|
|
struct gui_toggle {
|
|
gui_float rounding;
|
|
/* checkbox rectangle rounding */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content */
|
|
struct gui_color font;
|
|
/* text color */
|
|
struct gui_color background;
|
|
/* toggle background color*/
|
|
struct gui_color foreground;
|
|
/* toggle foreground color*/
|
|
struct gui_color cursor;
|
|
/* toggle cursor color*/
|
|
};
|
|
|
|
struct gui_progress {
|
|
gui_float rounding;
|
|
/* prgressbar rectangle rounding */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content */
|
|
struct gui_color background;
|
|
/* progressbar background color */
|
|
struct gui_color foreground;
|
|
/* pgressbar cursor color */
|
|
};
|
|
|
|
enum gui_slider_cursor {
|
|
GUI_SLIDER_RECT,
|
|
GUI_SLIDER_CIRCLE
|
|
};
|
|
|
|
struct gui_slider {
|
|
enum gui_slider_cursor cursor;
|
|
/* slider cursor shape */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content */
|
|
struct gui_color bar;
|
|
/* slider background bar color */
|
|
struct gui_color border;
|
|
/* slider cursor border color */
|
|
struct gui_color bg;
|
|
/* slider background color */
|
|
struct gui_color fg;
|
|
/* slider cursor color */
|
|
};
|
|
|
|
struct gui_scroll {
|
|
gui_float rounding;
|
|
/* scrolbar rectangle rounding */
|
|
struct gui_color background;
|
|
/* scrollbar background color */
|
|
struct gui_color foreground;
|
|
/* scrollbar cursor color */
|
|
struct gui_color border;
|
|
/* scrollbar border color */
|
|
};
|
|
|
|
enum gui_input_filter {
|
|
GUI_INPUT_DEFAULT,
|
|
GUI_INPUT_ASCII,
|
|
GUI_INPUT_FLOAT,
|
|
GUI_INPUT_DEC,
|
|
GUI_INPUT_HEX,
|
|
GUI_INPUT_OCT,
|
|
GUI_INPUT_BIN
|
|
};
|
|
|
|
struct gui_edit {
|
|
gui_float border_size;
|
|
/* editbox border line size */
|
|
gui_float rounding;
|
|
/* editbox rectangle rounding */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content*/
|
|
gui_bool show_cursor;
|
|
/* flag indication if the cursor should be drawn */
|
|
struct gui_color background;
|
|
/* editbox background */
|
|
struct gui_color border;
|
|
/* editbox border color */
|
|
struct gui_color cursor;
|
|
/* editbox cursor color */
|
|
struct gui_color text;
|
|
/* editbox text color */
|
|
};
|
|
|
|
struct gui_spinner {
|
|
gui_size border_button;
|
|
/* border line width */
|
|
struct gui_color button_color;
|
|
/* spinner button background color */
|
|
struct gui_color button_border;
|
|
/* spinner button border color */
|
|
struct gui_color button_triangle;
|
|
/* spinner up and down button triangle color */
|
|
struct gui_color color;
|
|
/* spinner background color */
|
|
struct gui_color border;
|
|
/* spinner border color */
|
|
struct gui_color text;
|
|
/* spinner text color */
|
|
struct gui_vec2 padding;
|
|
/* spinner padding between bounds and content*/
|
|
gui_bool show_cursor;
|
|
/* flag indicating if the cursor should be drawn */
|
|
};
|
|
|
|
struct gui_selector {
|
|
gui_size border_button;
|
|
/* border line width */
|
|
struct gui_color button_color;
|
|
/* selector button background color */
|
|
struct gui_color button_border;
|
|
/* selector button border color */
|
|
struct gui_color button_triangle;
|
|
/* selector button content color */
|
|
struct gui_color color;
|
|
/* spinner background color */
|
|
struct gui_color border;
|
|
/* spinner border color */
|
|
struct gui_color text;
|
|
/* spinner text color */
|
|
struct gui_color text_bg;
|
|
/* spinner text background color */
|
|
struct gui_vec2 padding;
|
|
/* padding between bounds and content*/
|
|
};
|
|
|
|
GUI_API void gui_text(struct gui_command_buffer*, gui_float, gui_float, gui_float, gui_float,
|
|
const char *text, gui_size len, const struct gui_text*, enum gui_text_align,
|
|
const struct gui_font*);
|
|
/* this function execute a text widget with alignment
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- string to draw
|
|
- length of the string
|
|
- visual widget style structure describing the text
|
|
- text alignment with either left, center and right
|
|
- font structure for text drawing
|
|
*/
|
|
GUI_API gui_bool gui_button_text(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, const char*, enum gui_button_behavior,
|
|
const struct gui_button*, const struct gui_input*,
|
|
const struct gui_font*);
|
|
/* this function executes a text button widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- button text
|
|
- button behavior with either repeating or transition state event
|
|
- visual widget style structure describing the button
|
|
- input structure to update the button with
|
|
- font structure for text drawing
|
|
Output:
|
|
- returns gui_true if the button was pressed gui_false otherwise
|
|
*/
|
|
GUI_API gui_bool gui_button_image(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_handle img, enum gui_button_behavior,
|
|
const struct gui_button*, const struct gui_input*);
|
|
/* this function executes a image button widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- user provided image handle which is either a pointer or a id
|
|
- button behavior with either repeating or transition state event
|
|
- visual widget style structure describing the button
|
|
- input structure to update the button with
|
|
Output:
|
|
- returns gui_true if the button was pressed gui_false otherwise
|
|
*/
|
|
GUI_API gui_bool gui_button_triangle(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, enum gui_heading,
|
|
enum gui_button_behavior, const struct gui_button*,
|
|
const struct gui_input*);
|
|
/* this function executes a triangle button widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- triangle direction with either left, top, right xor bottom
|
|
- button behavior with either repeating or transition state event
|
|
- visual widget style structure describing the button
|
|
- input structure to update the button with
|
|
Output:
|
|
- returns gui_true if the button was pressed gui_false otherwise
|
|
*/
|
|
GUI_API gui_bool gui_toggle(struct gui_command_buffer*, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_bool, const char*, enum gui_toggle_type,
|
|
const struct gui_toggle*, const struct gui_input*, const struct gui_font*);
|
|
/* this function executes a toggle (checkbox, radiobutton) widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- active or inactive flag describing the state of the toggle
|
|
- visual widget style structure describing the toggle
|
|
- input structure to update the toggle with
|
|
- font structure for text drawing
|
|
Output:
|
|
- returns the update state of the toggle
|
|
*/
|
|
GUI_API gui_float gui_slider(struct gui_command_buffer*, gui_float x, gui_float y, gui_float,
|
|
gui_float h, gui_float min, gui_float val, gui_float max, gui_float step,
|
|
const struct gui_slider*, const struct gui_input*);
|
|
/* this function executes a slider widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- minimal slider value that will not be underflown
|
|
- slider value to be updated by the user
|
|
- maximal slider value that will not be overflown
|
|
- step interval the value will be updated with
|
|
- visual widget style structure describing the slider
|
|
- input structure to update the slider with
|
|
Output:
|
|
- returns the from the user input updated value
|
|
*/
|
|
GUI_API gui_size gui_progress(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_size value, gui_size max,
|
|
gui_bool modifyable, const struct gui_progress*,
|
|
const struct gui_input*);
|
|
/* this function executes a progressbar widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- progressbar value to be updated by the user
|
|
- maximal progressbar value that will not be overflown
|
|
- flag if the progressbar is modifyable by the user
|
|
- visual widget style structure describing the progressbar
|
|
- input structure to update the slider with
|
|
Output:
|
|
- returns the from the user input updated value
|
|
*/
|
|
GUI_API gui_size gui_edit(struct gui_command_buffer*, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_char*, gui_size, gui_size max, gui_bool*,
|
|
const struct gui_edit*, enum gui_input_filter filter,
|
|
const struct gui_input*, const struct gui_font*);
|
|
/* this function executes a editbox widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- char buffer to add or remove glyphes from/to
|
|
- buffer text length in bytes
|
|
- maximal buffer size
|
|
- current state of the editbox with either active or inactive
|
|
- visual widget style structure describing the editbox
|
|
- glyph input filter type to only let specified glyph through
|
|
- input structure to update the editbox with
|
|
- font structure for text drawing
|
|
Output:
|
|
- state of the editbox with either active or inactive
|
|
- returns the size of the buffer in bytes after the modification
|
|
*/
|
|
GUI_API gui_size gui_edit_filtered(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_char*, gui_size,
|
|
gui_size max, gui_bool*, const struct gui_edit*,
|
|
gui_filter filter, const struct gui_input*,
|
|
const struct gui_font*);
|
|
/* this function executes a editbox widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- char buffer to add or remove glyphes from/to
|
|
- buffer text length in bytes
|
|
- maximal buffer size
|
|
- current state of the editbox with either active or inactive
|
|
- visual widget style structure describing the editbox
|
|
- glyph input filter callback to only let specified glyph through
|
|
- input structure to update the editbox with
|
|
- font structure for text drawing
|
|
Output:
|
|
- state of the editbox with either active or inactive
|
|
- returns the size of the buffer in bytes after the modification
|
|
*/
|
|
GUI_API gui_int gui_spinner(struct gui_command_buffer*, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, const struct gui_spinner*, gui_int min, gui_int value,
|
|
gui_int max, gui_int step, gui_bool *active, const struct gui_input*,
|
|
const struct gui_font*);
|
|
/* this function executes a spinner widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- visual widget style structure describing the spinner
|
|
- minimal spinner value that will no be underflown
|
|
- spinner value that will be updated
|
|
- maximal spinner value that will no be overflown
|
|
- spinner input state with either active or inactive
|
|
- input structure to update the slider with
|
|
- font structure for text drawing
|
|
Output:
|
|
- returns the from the user input updated spinner value
|
|
*/
|
|
GUI_API gui_size gui_selector(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, const struct gui_selector*,
|
|
const char *items[], gui_size item_count,
|
|
gui_size item_current, const struct gui_input*,
|
|
const struct gui_font*);
|
|
/* this function executes a selector widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- visual widget style structure describing the selector
|
|
- selection of string array to select from
|
|
- size of the selection array
|
|
- input structure to update the slider with
|
|
- font structure for text drawing
|
|
Output:
|
|
- returns the from the user input updated spinner value
|
|
*/
|
|
GUI_API gui_float gui_scroll(struct gui_command_buffer*, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_float offset, gui_float target,
|
|
gui_float step, const struct gui_scroll*, const struct gui_input*);
|
|
/* this function executes a scrollbar widget
|
|
Input:
|
|
- output command buffer for draw commands
|
|
- (x,y) coordinates for the button bounds
|
|
- (width, height) size for the button bounds
|
|
- scrollbar offset in source pixel
|
|
- destination pixel size
|
|
- step pixel size if the scrollbar up- or down button is pressed
|
|
- visual widget style structure describing the selector
|
|
- input structure to update the slider with
|
|
Output:
|
|
- returns the from the user input updated scrollbar offset in pixels
|
|
*/
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Config
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
/* CONFIG
|
|
----------------------------
|
|
The panel configuration consists of style and color information that is used for
|
|
the general style and looks of panel. In addition for temporary modification
|
|
the configuration structure consists of a stack for pushing and pop either
|
|
color or property values.
|
|
|
|
USAGE
|
|
----------------------------
|
|
To use the configuration file you either initialize every value yourself besides
|
|
the internal stack which needs to be initialized to zero or use the default
|
|
configuration by calling the function gui_config_default.
|
|
To add and remove temporary configuration states the gui_config_push_xxxx
|
|
for adding and gui_config_pop_xxxx for removing either color or property values
|
|
from the stack. To reset all previously modified values the gui_config_reset_xxx
|
|
were added.
|
|
|
|
Configuration function API
|
|
gui_config_default -- initializes a default panel configuration
|
|
gui_config_property -- returns the property value from an id
|
|
gui_config_color -- returns the color value from an id
|
|
gui_config_push_property -- push an old property onto a interal stack and sets a new value
|
|
gui_config_push_color -- push an old color onto a internal stack and sets a new value
|
|
gui_config_pop_color -- resets an old color value from the internal stack
|
|
gui_config_pop_property -- resets an old property value from the internal stack
|
|
gui_config_reset_colors -- reverts back all temporary color changes from the config
|
|
gui_config_reset_properties -- reverts back all temporary property changes from the config
|
|
gui_config_reset -- reverts back all temporary all changes from the config
|
|
*/
|
|
enum gui_config_colors {
|
|
GUI_COLOR_TEXT,
|
|
GUI_COLOR_PANEL,
|
|
GUI_COLOR_HEADER,
|
|
GUI_COLOR_BORDER,
|
|
GUI_COLOR_BUTTON,
|
|
GUI_COLOR_BUTTON_BORDER,
|
|
GUI_COLOR_BUTTON_HOVER,
|
|
GUI_COLOR_BUTTON_TOGGLE,
|
|
GUI_COLOR_BUTTON_HOVER_FONT,
|
|
GUI_COLOR_CHECK,
|
|
GUI_COLOR_CHECK_BACKGROUND,
|
|
GUI_COLOR_CHECK_ACTIVE,
|
|
GUI_COLOR_OPTION,
|
|
GUI_COLOR_OPTION_BACKGROUND,
|
|
GUI_COLOR_OPTION_ACTIVE,
|
|
GUI_COLOR_SLIDER,
|
|
GUI_COLOR_SLIDER_BAR,
|
|
GUI_COLOR_SLIDER_BORDER,
|
|
GUI_COLOR_SLIDER_CURSOR,
|
|
GUI_COLOR_PROGRESS,
|
|
GUI_COLOR_PROGRESS_CURSOR,
|
|
GUI_COLOR_INPUT,
|
|
GUI_COLOR_INPUT_CURSOR,
|
|
GUI_COLOR_INPUT_BORDER,
|
|
GUI_COLOR_INPUT_TEXT,
|
|
GUI_COLOR_SPINNER,
|
|
GUI_COLOR_SPINNER_BORDER,
|
|
GUI_COLOR_SPINNER_TRIANGLE,
|
|
GUI_COLOR_SPINNER_TEXT,
|
|
GUI_COLOR_SELECTOR,
|
|
GUI_COLOR_SELECTOR_BORDER,
|
|
GUI_COLOR_SELECTOR_TRIANGLE,
|
|
GUI_COLOR_SELECTOR_TEXT,
|
|
GUI_COLOR_HISTO,
|
|
GUI_COLOR_HISTO_BARS,
|
|
GUI_COLOR_HISTO_NEGATIVE,
|
|
GUI_COLOR_HISTO_HIGHLIGHT,
|
|
GUI_COLOR_PLOT,
|
|
GUI_COLOR_PLOT_LINES,
|
|
GUI_COLOR_PLOT_HIGHLIGHT,
|
|
GUI_COLOR_SCROLLBAR,
|
|
GUI_COLOR_SCROLLBAR_CURSOR,
|
|
GUI_COLOR_SCROLLBAR_BORDER,
|
|
GUI_COLOR_TABLE_LINES,
|
|
GUI_COLOR_SHELF,
|
|
GUI_COLOR_SHELF_TEXT,
|
|
GUI_COLOR_SHELF_ACTIVE,
|
|
GUI_COLOR_SHELF_ACTIVE_TEXT,
|
|
GUI_COLOR_SCALER,
|
|
GUI_COLOR_COUNT
|
|
};
|
|
|
|
enum gui_config_rounding {
|
|
GUI_ROUNDING_PANEL,
|
|
GUI_ROUNDING_BUTTON,
|
|
GUI_ROUNDING_CHECK,
|
|
GUI_ROUNDING_PROGRESS,
|
|
GUI_ROUNDING_INPUT,
|
|
GUI_ROUNDING_GRAPH,
|
|
GUI_ROUNDING_SCROLLBAR,
|
|
GUI_ROUNDING_MAX
|
|
};
|
|
|
|
enum gui_config_properties {
|
|
GUI_PROPERTY_ITEM_SPACING,
|
|
GUI_PROPERTY_ITEM_PADDING,
|
|
GUI_PROPERTY_PADDING,
|
|
GUI_PROPERTY_SCALER_SIZE,
|
|
GUI_PROPERTY_SCROLLBAR_WIDTH,
|
|
GUI_PROPERTY_SIZE,
|
|
GUI_PROPERTY_MAX
|
|
};
|
|
|
|
struct gui_saved_property {
|
|
enum gui_config_properties type;
|
|
/* identifier of the current modified property */
|
|
struct gui_vec2 value;
|
|
/* property value that has been saveed */
|
|
};
|
|
|
|
struct gui_saved_color {
|
|
enum gui_config_colors type;
|
|
/* identifier of the current modified color */
|
|
struct gui_color value;
|
|
/* color value that has been saveed */
|
|
};
|
|
|
|
enum gui_config_components {
|
|
GUI_DEFAULT_COLOR = 0x01,
|
|
GUI_DEFAULT_PROPERTIES = 0x02,
|
|
GUI_DEFAULT_ROUNDING = 0x04,
|
|
GUI_DEFAULT_ALL = 0xFFFF
|
|
};
|
|
|
|
struct gui_config_stack {
|
|
gui_size property;
|
|
/* current property stack pushing index */
|
|
struct gui_saved_property properties[GUI_MAX_ATTRIB_STACK];
|
|
/* saved property stack */
|
|
struct gui_saved_color colors[GUI_MAX_COLOR_STACK];
|
|
/* saved color stack */
|
|
gui_size color;
|
|
/* current color stack pushing index */
|
|
};
|
|
|
|
struct gui_config {
|
|
struct gui_font font;
|
|
/* the from the user provided font */
|
|
enum gui_slider_cursor slider_cursor;
|
|
/* slider cursor type identifier */
|
|
gui_float rounding[GUI_ROUNDING_MAX];
|
|
/* rectangle widget rounding */
|
|
struct gui_vec2 properties[GUI_PROPERTY_MAX];
|
|
/* configuration properties to modify the panel style */
|
|
struct gui_color colors[GUI_COLOR_COUNT];
|
|
/* configuration color to modify the panel color */
|
|
struct gui_config_stack stack;
|
|
/* modification stack */
|
|
};
|
|
|
|
GUI_API void gui_config_default(struct gui_config*, gui_flags, const struct gui_font*);
|
|
/* this function load the panel configuration with default values
|
|
Input:
|
|
- configuration flags indicating which part of the configuration should be loaded with default values
|
|
- user font reference structure describing the font used inside the panel
|
|
Output:
|
|
- configuration structure holding the default panel style
|
|
*/
|
|
GUI_API struct gui_vec2 gui_config_property(const struct gui_config*,
|
|
enum gui_config_properties);
|
|
/* this function accesses a configuration property over an identifier
|
|
Input:
|
|
- Configuration the get the property from
|
|
- Configuration property idenfifier describing the property to get
|
|
Output:
|
|
- Property value that has been asked for
|
|
*/
|
|
GUI_API struct gui_color gui_config_color(const struct gui_config*, enum gui_config_colors);
|
|
/* this function accesses a configuration color over an identifier
|
|
Input:
|
|
- Configuration the get the color from
|
|
- Configuration color idenfifier describing the color to get
|
|
Output:
|
|
- color value that has been asked for
|
|
*/
|
|
GUI_API void gui_config_push_property(struct gui_config*, enum gui_config_properties,
|
|
gui_float, gui_float);
|
|
/* this function temporarily changes a property in a stack like fashion to be reseted later
|
|
Input:
|
|
- Configuration structure to push the change to
|
|
- Property idenfifier to change
|
|
- first value of the property most of the time the x position
|
|
- second value of the property most of the time the y position
|
|
*/
|
|
GUI_API void gui_config_push_color(struct gui_config*, enum gui_config_colors,
|
|
gui_byte, gui_byte, gui_byte, gui_byte);
|
|
/* this function temporarily changes a color in a stack like fashion to be reseted later
|
|
Input:
|
|
- Configuration structure to push the change to
|
|
- color idenfifier to change
|
|
- red color component
|
|
- green color component
|
|
- blue color component
|
|
- alpha color component
|
|
*/
|
|
GUI_API void gui_config_pop_color(struct gui_config*);
|
|
/* this function reverts back a previously pushed temporary color change
|
|
Input:
|
|
- Configuration structure to pop the change from and to
|
|
*/
|
|
GUI_API void gui_config_pop_property(struct gui_config*);
|
|
/* this function reverts back a previously pushed temporary property change
|
|
Input:
|
|
- Configuration structure to pop the change from and to
|
|
*/
|
|
GUI_API void gui_config_reset_colors(struct gui_config*);
|
|
/* this function reverts back all previously pushed temporary color changes
|
|
Input:
|
|
- Configuration structure to pop the change from and to
|
|
*/
|
|
GUI_API void gui_config_reset_properties(struct gui_config*);
|
|
/* this function reverts back all previously pushed temporary color changes
|
|
Input:
|
|
- Configuration structure to pop the change from and to
|
|
*/
|
|
GUI_API void gui_config_reset(struct gui_config*);
|
|
/* this function reverts back all previously pushed temporary color and
|
|
* property changes
|
|
Input:
|
|
- Configuration structure to pop the change from and to
|
|
*/
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Panel
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
/* PANEL
|
|
----------------------------
|
|
The Panel function API is based on the widget API and is almost in its
|
|
entirety based on positioning of groups o widgets. Almost each widget inside the
|
|
panel API uses the widget API for drawing and manipulation/input logic
|
|
but offers a uniform style over a single configuration structure as well as
|
|
widget group base moving, spacing and structuring. The panel references
|
|
a basic configuration file, an output commmand buffer and input structure which
|
|
need to share the same or greater life time than the panel since they are relied
|
|
on by the panel.
|
|
|
|
USAGE
|
|
----------------------------
|
|
To setup the Panel API you have to initiate the panel first with position, size
|
|
and behavior flags. The Flags inside the panel describe the behavior of the panel
|
|
and can be either set or modified directly over the publicaly visual panel struture
|
|
or at the beginning in the initialization phase. Just like the flags the position
|
|
and size of the panel is made directly modifiable at any given time given single
|
|
threaded access while changes are only visible outside the layout buildup process.
|
|
|
|
To finally use the panel a panel layout has to be created over gui_panle_begin_xxx
|
|
which sets up the panel layout build up process. The panel layout has to be kept
|
|
valid over the course of the build process until gui_panel_end is called, which
|
|
makes the layout perfectly fit for either a stack object or single instanced for
|
|
every panel. The beginning of the panel layout also gives the opportunity to
|
|
add the panel either into a panel stack for overlapping panels or a tiled border
|
|
layout for automated window independend panel positing and sizing.
|
|
|
|
To add widgets into the panel layout a number of basic widget are provided
|
|
which can be added by calling the appropriate function inside both panel
|
|
layout sequene points gui_panel_begin and gui_panel_end. All calls outside
|
|
both sequence points are invalid and can cause undefined behavior.
|
|
|
|
Since the panel has no information about the structuring of widgets a
|
|
row layout has to be set with row height and number of columns which can
|
|
be changed and set by calling the gui_panel_row function.
|
|
IMPORTANT: !IF YOUR LAYOUT IS WRONG FIRST CHECK IF YOU CALLED gui_panel_row CORRECTLY XOR AT ALL!
|
|
|
|
Panel function API
|
|
gui_panel_init -- initializes the panel with position, size and flags
|
|
gui_panel_begin -- begin sequence point in the panel layout build up process
|
|
gui_panel_begin_stacked -- extends gui_panel_begin by adding the panel into a panel stack
|
|
gui_panel_begin_tiled -- extends gui_panel_begin by adding the panel into a tiled layout
|
|
gui_panel_row -- defines the current row layout with row height and number of columns
|
|
gui_panel_widget -- base function for all widgets to allocate space on the panel
|
|
gui_panel_spacing -- create a column seperator and is basically an empty widget
|
|
gui_panel_text -- text widget for printing text with length
|
|
gui_panel_text_colored -- colored text widget for printing colored text width length
|
|
gui_panel_label -- text widget for printing zero terminated strings
|
|
gui_panel_label_colored -- text wicget for printing colored zero terminiated strings
|
|
gui_panel_check -- add a checkbox widget with either active or inactive state
|
|
gui_panel_option -- radiobutton widget with either active or inactive state
|
|
gui_panel_option_group -- radiobutton group with automates the process of having only one active
|
|
gui_panel_button_text -- button widget with text content
|
|
gui_panel_button_color -- colored button widget without content
|
|
gui_panel_button_triangle --button with triangle pointing either up-/down-/left- or right
|
|
gui_panel_button_image -- button widget width icon content
|
|
gui_panel_button_toggle -- toggle button with either active or inactive state
|
|
gui_panel_slider -- slider widget with min and max value as well as stepping range
|
|
gui_panel_progress -- either modifyable or static progressbar
|
|
gui_panel_edit -- edit textbox widget for text input
|
|
gui_panel_edit_filtered -- edit textbox widget for text input with filter input
|
|
gui_panel_spinner -- spinner widget with either keyboard or mouse modification
|
|
gui_panel_selector -- selector widget for combobox like selection of types
|
|
gui_panel_graph_begin -- immediate mode graph building begin sequence point
|
|
gui_panel_graph_push -- push a value into a graph
|
|
gui_panel_graph_end -- immediate mode graph building end sequence point
|
|
gui_panel_graph -- retained mode graph with array of values
|
|
gui_panel_graph_ex -- ratained mode graph with getter callback
|
|
gui_panel_end -- end squeunce point which finializes the panel build up
|
|
*/
|
|
#if 0
|
|
#define GUI_IMPLEMENTATION
|
|
#include "gui.h"
|
|
|
|
int main(void)
|
|
{
|
|
/* allocate memory to hold the draw commands */
|
|
gui_command_buffer buffer;
|
|
void *memory = malloc(MEMORY_SIZE)
|
|
gui_command_buffer_init_fixed(buffer, memory, MEMORY_SIZE);
|
|
|
|
/* setup configuration */
|
|
struct gui_config config;
|
|
struct gui_font font = {...};
|
|
gui_config_default(&config, GUI_DEFAULT_ALL, &font);
|
|
|
|
/* initialize panel */
|
|
struct gui_panel panel;
|
|
gui_panel_init(&panel, 50, 50, 220, 170,
|
|
GUI_PANEL_BORDER|GUI_PANEL_MOVEABLE|
|
|
GUI_PANEL_CLOSEABLE|GUI_PANEL_SCALEABLE|
|
|
GUI_PANEL_MINIMIZABLE, &config, &buffer);
|
|
|
|
struct gui_input input = {0};
|
|
while (1) {
|
|
gui_input_begin(&input);
|
|
/* record input */
|
|
gui_input_end(&input);
|
|
|
|
/* GUI */
|
|
struct gui_panel_layout layout;
|
|
gui_panel_begin(&layout, &panel, "Demo", &input);
|
|
gui_panel_row(&layout, 30, 1);
|
|
if (gui_panel_button_text(&layout, "button", GUI_BUTTON_DEFAULT)) {
|
|
/* event handling */
|
|
}
|
|
gui_panel_row(&layout, 30, 2);
|
|
if (gui_panel_option(&layout, "easy", option == 0)) option = 0;
|
|
if (gui_panel_option(&layout, "hard", option == 1)) option = 1;
|
|
gui_panel_label(&layout, "input:", GUI_TEXT_LEFT);
|
|
len = gui_panel_edit(&layout, buffer, len, 256, &active, GUI_INPUT_DEFAULT);
|
|
gui_panel_end(&layout, &panel);
|
|
|
|
/* draw */
|
|
const struct gui_command *cmd;
|
|
gui_foreach_command(cmd, buffer) {
|
|
/* execute draw call command */
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
enum gui_table_lines {
|
|
GUI_TABLE_HHEADER = 0x01,
|
|
/* Horizontal table header lines */
|
|
GUI_TABLE_VHEADER = 0x02,
|
|
/* Vertical table header lines */
|
|
GUI_TABLE_HBODY = 0x04,
|
|
/* Horizontal table body lines */
|
|
GUI_TABLE_VBODY = 0x08
|
|
/* Vertical table body lines */
|
|
};
|
|
|
|
enum gui_graph_type {
|
|
GUI_GRAPH_LINES,
|
|
/* Line graph with each data point being connected with its previous and next node */
|
|
GUI_GRAPH_COLUMN,
|
|
/* Column graph/Histogram with value represented as bars */
|
|
GUI_GRAPH_MAX
|
|
};
|
|
|
|
struct gui_graph {
|
|
gui_bool valid;
|
|
/* graph valid flag to make sure that the graph is visible */
|
|
enum gui_graph_type type;
|
|
/* graph type with either line or column graph */
|
|
gui_float x, y;
|
|
/* graph canvas space position */
|
|
gui_float w, h;
|
|
/* graph canvas space size */
|
|
gui_float min, max;
|
|
/* min and max value for correct scaling of values */
|
|
struct gui_vec2 last;
|
|
/* last line graph point to connect to. Only used by the line graph */
|
|
gui_size index;
|
|
/* current graph value index*/
|
|
gui_size count;
|
|
/* number of values inside the graph */
|
|
};
|
|
|
|
enum gui_panel_tab {
|
|
GUI_MAXIMIZED = gui_false,
|
|
/* Flag indicating that the panel tab is open */
|
|
GUI_MINIMIZED = gui_true
|
|
/* Flag indicating that the panel tab is closed */
|
|
};
|
|
|
|
enum gui_panel_flags {
|
|
GUI_PANEL_HIDDEN = 0x01,
|
|
/* Hiddes the panel and stops any panel interaction and drawing can be set
|
|
* by user input or by closing the panel */
|
|
GUI_PANEL_BORDER = 0x02,
|
|
/* Draws a border around the panel to visually seperate the panel from the
|
|
* background */
|
|
GUI_PANEL_MINIMIZABLE = 0x04,
|
|
/* Enables the panel to be minimized/collapsed and adds a minimizing icon
|
|
* in the panel header to be clicked by GUI user */
|
|
GUI_PANEL_CLOSEABLE = 0x08,
|
|
/* Enables the panel to be closed, hidden and made non interactive for the
|
|
* user over a closing icon in the panel header */
|
|
GUI_PANEL_MOVEABLE = 0x10,
|
|
/* The moveable flag inidicates that a panel can be move by user input by
|
|
* dragging the panel header */
|
|
GUI_PANEL_SCALEABLE = 0x20,
|
|
/* The scaleable flag indicates that a panel can be scaled by user input
|
|
* by dragging a scaler icon at the button of the panel */
|
|
GUI_PANEL_NO_HEADER = 0x40,
|
|
/* To remove the header from the panel and invalidate all panel header flags
|
|
* the NO HEADER flags was added */
|
|
GUI_PANEL_BORDER_HEADER = 0x80,
|
|
/* Draw a border inside the panel for the panel header seperating the body
|
|
* and header of the panel */
|
|
GUI_PANEL_ACTIVE = 0x100,
|
|
/* INTERNAL ONLY!: marks the panel as active, used by the panel stack */
|
|
GUI_PANEL_SCROLLBAR = 0x200,
|
|
/* INTERNAL ONLY!: adds a scrollbar to the panel which enables fixed size
|
|
* panels with unlimited amount of space to fill */
|
|
GUI_PANEL_TAB = 0x400
|
|
/* INTERNAL ONLY!: Marks the panel as an subpanel of another panel(Groups/Tabs/Shelf)*/
|
|
};
|
|
|
|
struct gui_panel {
|
|
gui_float x, y;
|
|
/* position in the os window */
|
|
gui_float w, h;
|
|
/* size with width and height of the panel */
|
|
gui_flags flags;
|
|
/* panel flags modifing its behavior */
|
|
gui_float offset;
|
|
/* panel scrollbar offset in pixel */
|
|
gui_bool minimized;
|
|
/* flag indicating if the panel is collapsed */
|
|
const struct gui_config *config;
|
|
/* configuration reference describing the panel style */
|
|
struct gui_command_buffer *buffer;
|
|
/* output command buffer queuing all drawing calls */
|
|
struct gui_panel* next;
|
|
/* next panel pointer for the panel stack*/
|
|
struct gui_panel* prev;
|
|
/* prev panel pointer for the panel stack*/
|
|
};
|
|
|
|
struct gui_panel_layout {
|
|
gui_float x, y, w, h;
|
|
/* position and size of the panel in the os window */
|
|
gui_float offset;
|
|
/* panel scrollbar offset */
|
|
gui_bool is_table;
|
|
/* flag indicating if the panel is currently creating a table */
|
|
gui_flags tbl_flags;
|
|
/* flags describing the line drawing for every row in the table */
|
|
gui_bool valid;
|
|
/* flag inidicaing if the panel is visible */
|
|
gui_float at_x, at_y;
|
|
/* index position of the current widget row and column */
|
|
gui_size index;
|
|
/* index of the current widget in the current panel row */
|
|
gui_float width, height;
|
|
/* size of the actual useable space inside the panel */
|
|
gui_float header_height;
|
|
/* height of the panel header space */
|
|
gui_float row_height;
|
|
/* height of the current row layout */
|
|
gui_size row_columns;
|
|
/* number of columns in the current row layout */
|
|
struct gui_rect clip;
|
|
/* panel clipping rect needed by scrolling */
|
|
const struct gui_config *config;
|
|
/* configuration data describing the visual style of the panel */
|
|
const struct gui_input *input;
|
|
/* current input state for updating the panel and all its widgets */
|
|
struct gui_command_buffer *buffer;
|
|
/* command draw call output command buffer */
|
|
};
|
|
|
|
/* Panel */
|
|
struct gui_layout;
|
|
GUI_API void gui_panel_init(struct gui_panel*, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_flags, struct gui_command_buffer*,
|
|
const struct gui_config*);
|
|
/* this function initilizes and setups the panel
|
|
Input:
|
|
- bounds of the panel with x,y position and widht and height
|
|
- panel flags for modified panel behavior
|
|
- reference to a output command buffer to push draw calls to
|
|
- configuration file containing the style, color and font for the panel
|
|
Output:
|
|
- a newly initialized panel
|
|
*/
|
|
GUI_API gui_bool gui_panel_begin(struct gui_panel_layout *layout, struct gui_panel*,
|
|
const char *title, const struct gui_input*);
|
|
/* this function begins the panel build up process
|
|
Input:
|
|
- title of the panel visible in th header
|
|
- input structure holding all user generated state changes
|
|
Output:
|
|
- panel layout to fill up with widgets
|
|
*/
|
|
struct gui_stack;
|
|
GUI_API gui_bool gui_panel_begin_stacked(struct gui_panel_layout*, struct gui_panel*,
|
|
struct gui_stack*, const char*,
|
|
const struct gui_input*);
|
|
/* this function begins the panel build up process and push the panel into a panel stack
|
|
Input:
|
|
- panel stack to push the panel into
|
|
- title of the panel visible in th header
|
|
- input structure holding all user generated state changes
|
|
Output:
|
|
- panel layout to fill up with widgets
|
|
*/
|
|
GUI_API gui_bool gui_panel_begin_tiled(struct gui_panel_layout*, struct gui_panel*,
|
|
struct gui_layout*, gui_uint slot, gui_size index,
|
|
const char*, const struct gui_input*);
|
|
/* this function begins the panel build up process and push the panel into a tiled layout container
|
|
Input:
|
|
- tiled layout container to push the panel into
|
|
- slot inside the panel with either top,button,center,left or right position
|
|
- index inside the slot to position the panel into
|
|
- title of the panel visible in th header
|
|
- input structure holding all user generated state changes
|
|
Output:
|
|
- panel layout to fill up with widgets
|
|
*/
|
|
GUI_API void gui_panel_row(struct gui_panel_layout*, gui_float height, gui_size cols);
|
|
/* this function set the current panel row layout
|
|
Input:
|
|
- panel row layout height in pixel
|
|
- panel row layout column count
|
|
*/
|
|
GUI_API gui_size gui_panel_row_columns(const struct gui_panel_layout *layout,
|
|
gui_size widget_size);
|
|
/* this function calculates the number of widget with the same width into the
|
|
current row layout.
|
|
Input:
|
|
- size of all widgets that need to fit into the current panel row layout
|
|
Output:
|
|
- panel layout to fill up with widgets
|
|
*/
|
|
GUI_API gui_bool gui_panel_widget(struct gui_rect*, struct gui_panel_layout*);
|
|
/* this function represents the base of every widget and calculates the bounds
|
|
* and allocated space for a widget inside a panel.
|
|
current row layout.
|
|
Output:
|
|
- allocated space for a widget to draw into
|
|
- gui_true if the widget is visible and should be updated gui_false if not
|
|
*/
|
|
GUI_API void gui_panel_spacing(struct gui_panel_layout*, gui_size cols);
|
|
/* this function creates a seperator to fill a current row of the panel layout
|
|
current row layout.
|
|
Input:
|
|
- number of columns or widget to jump over
|
|
*/
|
|
GUI_API void gui_panel_text(struct gui_panel_layout*, const char*, gui_size,
|
|
enum gui_text_align);
|
|
/* this function creates a bounded non terminated text widget with either
|
|
left, centered or right alignment
|
|
Input:
|
|
- string pointer to text that should be drawn
|
|
- number of bytes the text is long
|
|
- text alignment with either left, centered or right alignment
|
|
*/
|
|
GUI_API void gui_panel_text_colored(struct gui_panel_layout*, const char*, gui_size,
|
|
enum gui_text_align, struct gui_color);
|
|
/* this function creates a bounded non terminated color text widget with either
|
|
left, centered or right alignment
|
|
Input:
|
|
- string pointer to text that should be drawn
|
|
- number of bytes the text is long
|
|
- text alignment with either left, centered or right alignment
|
|
- color the text should be drawn
|
|
*/
|
|
GUI_API void gui_panel_label(struct gui_panel_layout*, const char*, enum gui_text_align);
|
|
/* this function creates a zero terminated text widget with either
|
|
left, centered or right alignment
|
|
Input:
|
|
- string pointer to text that should be drawn
|
|
- text alignment with either left, centered or right alignment
|
|
*/
|
|
GUI_API void gui_panel_label_colored(struct gui_panel_layout*, const char*,
|
|
enum gui_text_align, struct gui_color);
|
|
/* this function creates a zero terminated colored text widget with either
|
|
left, centered or right alignment
|
|
Input:
|
|
- string pointer to text that should be drawn
|
|
- text alignment with either left, centered or right alignment
|
|
- color the label should be drawn
|
|
*/
|
|
GUI_API gui_bool gui_panel_check(struct gui_panel_layout*, const char*, gui_bool active);
|
|
/* this function creates a checkbox widget with either active or inactive state
|
|
Input:
|
|
- checkbox label describing the content
|
|
- state of the checkbox with either active or inactive
|
|
Output:
|
|
- from user input updated state of the checkbox
|
|
*/
|
|
GUI_API gui_bool gui_panel_option(struct gui_panel_layout*, const char*, gui_bool active);
|
|
/* this function creates a radiobutton widget with either active or inactive state
|
|
Input:
|
|
- radiobutton label describing the content
|
|
- state of the radiobutton with either active or inactive
|
|
Output:
|
|
- from user input updated state of the radiobutton
|
|
*/
|
|
GUI_API gui_size gui_panel_option_group(struct gui_panel_layout*, const char**,
|
|
gui_size cnt, gui_size cur);
|
|
/* this function creates a radiobutton group widget with only one active radiobutton
|
|
Input:
|
|
- radiobutton label array describing the content of each radiobutton
|
|
- number of radiobuttons
|
|
- index of the current active radiobutton
|
|
Output:
|
|
- the from user input updated index of the active radiobutton
|
|
*/
|
|
GUI_API gui_bool gui_panel_button_text(struct gui_panel_layout*, const char*,
|
|
enum gui_button_behavior);
|
|
/* this function creates a text button
|
|
Input:
|
|
- button label describing the button
|
|
- button behavior with either default or repeater behavior
|
|
Output:
|
|
- gui_true if the button was transistioned from unpressed to pressed with
|
|
default button behavior or pressed if repeater behavior.
|
|
*/
|
|
GUI_API gui_bool gui_panel_button_color(struct gui_panel_layout*, struct gui_color,
|
|
enum gui_button_behavior);
|
|
/* this function creates a colored button without content
|
|
Input:
|
|
- color the button should be drawn with
|
|
- button behavior with either default or repeater behavior
|
|
Output:
|
|
- gui_true if the button was transistioned from unpressed to pressed with
|
|
default button behavior or pressed if repeater behavior.
|
|
*/
|
|
GUI_API gui_bool gui_panel_button_triangle(struct gui_panel_layout*, enum gui_heading,
|
|
enum gui_button_behavior);
|
|
/* this function creates a button with a triangle pointing in one of four directions
|
|
Input:
|
|
- triangle direction with either up, down, left or right direction
|
|
- button behavior with either default or repeater behavior
|
|
Output:
|
|
- gui_true if the button was transistioned from unpressed to pressed with
|
|
default button behavior or pressed if repeater behavior.
|
|
*/
|
|
GUI_API gui_bool gui_panel_button_image(struct gui_panel_layout*, gui_handle img,
|
|
enum gui_button_behavior);
|
|
/* this function creates a button with an icon as content
|
|
Input:
|
|
- icon image handle to draw into the button
|
|
- button behavior with either default or repeater behavior
|
|
Output:
|
|
- gui_true if the button was transistioned from unpressed to pressed with
|
|
default button behavior or pressed if repeater behavior.
|
|
*/
|
|
GUI_API gui_bool gui_panel_button_toggle(struct gui_panel_layout*, const char*,gui_bool value);
|
|
/* this function creates a toggle button which is either active or inactive
|
|
Input:
|
|
- label describing the toggle button
|
|
- current state of the toggle
|
|
Output:
|
|
- from user input updated toggle state
|
|
*/
|
|
GUI_API gui_float gui_panel_slider(struct gui_panel_layout*, gui_float min, gui_float val,
|
|
gui_float max, gui_float step);
|
|
/* this function creates a slider for value manipulation
|
|
Input:
|
|
- minimal slider value that will not be underflown
|
|
- slider value which shall be updated
|
|
- maximal slider value that will not be overflown
|
|
- step intervall to change the slider with
|
|
Output:
|
|
- the from user input updated slider value
|
|
*/
|
|
GUI_API gui_size gui_panel_progress(struct gui_panel_layout*, gui_size cur, gui_size max,
|
|
gui_bool modifyable);
|
|
/* this function creates an either user or program controlled progressbar
|
|
Input:
|
|
- current progressbar value
|
|
- maximal progressbar value that will not be overflown
|
|
- flag indicating if the progressbar should be changeable by user input
|
|
Output:
|
|
- the from user input updated progressbar value if modifyable progressbar
|
|
*/
|
|
GUI_API gui_size gui_panel_edit(struct gui_panel_layout*, gui_char *buffer, gui_size len,
|
|
gui_size max, gui_bool *active, enum gui_input_filter);
|
|
/* this function creates an editbox to updated/insert user text input
|
|
Input:
|
|
- buffer to fill with user input
|
|
- current length of the buffer in bytes
|
|
- maximal number of bytes the buffer can be filled with
|
|
- state of the editbox with active as currently modified by the user
|
|
- filter type to limit the glyph the user can input into the editbox
|
|
Output:
|
|
- length of the buffer after user input update
|
|
- current state of the editbox with active(gui_true) or inactive(gui_false)
|
|
*/
|
|
GUI_API gui_size gui_panel_edit_filtered(struct gui_panel_layout*, gui_char *buffer,
|
|
gui_size len, gui_size max, gui_bool *active, gui_filter);
|
|
/* this function creates an editbox to updated/insert filtered user text input
|
|
Input:
|
|
- buffer to fill with user input
|
|
- current length of the buffer in bytes
|
|
- maximal number of bytes the buffer can be filled with
|
|
- state of the editbox with active as currently modified by the user
|
|
- filter callback to limit the glyphes the user can input into the editbox
|
|
Output:
|
|
- length of the buffer after user input update
|
|
- current state of the editbox with active(gui_true) or inactive(gui_false)
|
|
*/
|
|
GUI_API gui_int gui_panel_spinner(struct gui_panel_layout*, gui_int min, gui_int value,
|
|
gui_int max, gui_int step, gui_bool *active);
|
|
/* this function creates a spinner widget
|
|
Input:
|
|
- min value that will not be underflown
|
|
- current spinner value to be updated by user input
|
|
- max value that will not be overflown
|
|
- spinner value modificaton stepping intervall
|
|
- current state of the spinner with active as currently modfied by user input
|
|
Output:
|
|
- the from user input updated spinner value
|
|
- current state of the editbox with active(gui_true) or inactive(gui_false)
|
|
*/
|
|
GUI_API gui_size gui_panel_selector(struct gui_panel_layout*, const char *items[],
|
|
gui_size item_count, gui_size item_current);
|
|
/* this function creates a string selector widget
|
|
Input:
|
|
- string array contaning a selection
|
|
- number of items inside the selection array
|
|
- index of the currenetly selected item inside the array
|
|
Output:
|
|
- the from user selection selected array index of the active item
|
|
*/
|
|
GUI_API void gui_panel_graph_begin(struct gui_panel_layout*, struct gui_graph*,
|
|
enum gui_graph_type, gui_size count,
|
|
gui_float min, gui_float max);
|
|
/* this function begins a graph building widget
|
|
Input:
|
|
- type of the graph with either lines or bars
|
|
- minimal graph value for the lower bounds of the graph
|
|
- maximal graph value for the upper bounds of the graph
|
|
Output:
|
|
- graph stack object that can be filled with values
|
|
*/
|
|
GUI_API gui_bool gui_panel_graph_push(struct gui_panel_layout*,struct gui_graph*,gui_float);
|
|
/* this function pushes a value inside the pushed graph
|
|
Input:
|
|
- value data point to fill into the graph either as point or as bar
|
|
*/
|
|
GUI_API void gui_panel_graph_end(struct gui_panel_layout *layout, struct gui_graph*);
|
|
/* this function pops the graph from being used
|
|
*/
|
|
GUI_API gui_int gui_panel_graph(struct gui_panel_layout*, enum gui_graph_type,
|
|
const gui_float *values, gui_size count, gui_size offset);
|
|
/* this function create a graph with given type from an array of value
|
|
Input:
|
|
- type of the graph with either line or bar graph
|
|
- graph values in continues array form
|
|
- number of graph values
|
|
- offset into the value array from which to begin drawing
|
|
*/
|
|
GUI_API gui_int gui_panel_graph_ex(struct gui_panel_layout*, enum gui_graph_type,
|
|
gui_size count, gui_float(*get_value)(void*, gui_size),
|
|
void *userdata);
|
|
/* this function create a graph with given type from callback providing the
|
|
graph with values
|
|
Input:
|
|
- type of the graph with either line or bar graph
|
|
- number of values inside the graph
|
|
- callback to access the values inside your datastrucutre
|
|
- userdata to pull the graph values from
|
|
*/
|
|
GUI_API void gui_panel_table_begin(struct gui_panel_layout*, gui_flags flags,
|
|
gui_size row_height, gui_size cols);
|
|
/* this function set the panel to a table state which enable you to create a
|
|
table with the standart panel row layout
|
|
Input:
|
|
- table row and column line seperator flags
|
|
- height of each table row
|
|
- number of columns inside the table
|
|
*/
|
|
GUI_API void gui_panel_table_row(struct gui_panel_layout*);
|
|
/* this function add a row with line seperator into asa table marked table
|
|
*/
|
|
GUI_API void gui_panel_table_end(struct gui_panel_layout*);
|
|
/* this function finished the table build up process and reverts the panel back
|
|
to its normal state.
|
|
*/
|
|
GUI_API gui_bool gui_panel_tab_begin(struct gui_panel_layout*, struct gui_panel_layout *tab,
|
|
const char*, gui_bool);
|
|
/* this function adds a tab subpanel into the parent panel
|
|
Input:
|
|
- tab title to write into the header
|
|
- state of the tab with either collapsed(GUI_MINIMIZED) or open state
|
|
Output:
|
|
- tab layout to fill with widgets
|
|
- wether the tab is currently collapsed(gui_true) or open(gui_false)
|
|
*/
|
|
GUI_API void gui_panel_tab_end(struct gui_panel_layout*, struct gui_panel_layout *tab);
|
|
/* this function finishes the previously started tab and allocated the needed
|
|
tab space in the parent panel
|
|
*/
|
|
GUI_API void gui_panel_group_begin(struct gui_panel_layout*, struct gui_panel_layout *tab,
|
|
const char*, gui_float offset);
|
|
/* this function adds a grouped subpanel into the parent panel
|
|
IMPORTANT: You need to set the height of the group with panel_row_layout
|
|
Input:
|
|
- group title to write into the header
|
|
- group scrollbar offset
|
|
Output:
|
|
- group layout to fill with widgets
|
|
*/
|
|
GUI_API gui_float gui_panel_group_end(struct gui_panel_layout*, struct gui_panel_layout* tab);
|
|
/* this function finishes the previously started group layout
|
|
Output:
|
|
- The from user input updated group scrollbar pixel offset
|
|
*/
|
|
GUI_API gui_size gui_panel_shelf_begin(struct gui_panel_layout*, struct gui_panel_layout*,
|
|
const char *tabs[], gui_size size,
|
|
gui_size active, gui_float offset);
|
|
/* this function adds a shelf subpanel into the parent panel
|
|
IMPORTANT: You need to set the height of the shelf with panel_row_layout
|
|
Input:
|
|
- all possible selectible tabs of the shelf with names as a string array
|
|
- number of seletectible tabs
|
|
- current active tab array index
|
|
- scrollbar pixel offset for the shelf
|
|
Output:
|
|
- group layout to fill with widgets
|
|
- the from user input updated current shelf tab index
|
|
*/
|
|
GUI_API gui_float gui_panel_shelf_end(struct gui_panel_layout*, struct gui_panel_layout*);
|
|
/* this function finishes the previously started shelf layout
|
|
Input:
|
|
- previously started group layout
|
|
Output:
|
|
- The from user input updated shelf scrollbar pixel offset
|
|
*/
|
|
GUI_API void gui_panel_end(struct gui_panel_layout*, struct gui_panel*);
|
|
/* this function ends the panel layout build up process and updates the panel
|
|
*/
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Stack
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
struct gui_stack {
|
|
gui_size count;
|
|
/* number of panels inside the stack */
|
|
struct gui_panel *begin;
|
|
/* first panel inside the panel which will be drawn first */
|
|
struct gui_panel *end;
|
|
/* currently active panel which will be drawn last */
|
|
};
|
|
|
|
GUI_API void gui_stack_clear(struct gui_stack*);
|
|
/* this function clears and reset the stack back to an empty state */
|
|
GUI_API void gui_stack_push(struct gui_stack*, struct gui_panel*);
|
|
/* this function add a panel into the stack if the panel is not already inside
|
|
* the stack */
|
|
GUI_API void gui_stack_pop(struct gui_stack*, struct gui_panel*);
|
|
/* this function removes a panel from the stack */
|
|
#define gui_foreach_panel(i, s) for (i = (s)->begin; i != NULL; i = (i)->next)
|
|
/* iterates over each panel inside the stack */
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Layout
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
/*
|
|
-----------------------------
|
|
| Top |
|
|
-----------------------------
|
|
| | | |
|
|
| left | center | right |
|
|
| | | |
|
|
-----------------------------
|
|
| Bottom |
|
|
-----------------------------
|
|
*/
|
|
enum gui_layout_slot_index {
|
|
GUI_SLOT_TOP,
|
|
GUI_SLOT_BOTTOM,
|
|
GUI_SLOT_LEFT,
|
|
GUI_SLOT_CENTER,
|
|
GUI_SLOT_RIGHT,
|
|
GUI_SLOT_MAX
|
|
};
|
|
|
|
enum gui_layout_format {
|
|
GUI_LAYOUT_HORIZONTAL,
|
|
/* panels in slots are added left to right */
|
|
GUI_LAYOUT_VERTICAL
|
|
/* panels in slots are added top to bottom */
|
|
};
|
|
|
|
struct gui_layout_config {
|
|
/* every value is in percent (0.0f - 1.0f) */
|
|
gui_float left;
|
|
/* horizontal window ratio left slot */
|
|
gui_float right;
|
|
/* horizontal window ratio right slot */
|
|
gui_float centerh;
|
|
/* horizontal window ratio center slot */
|
|
gui_float centerv;
|
|
/* vertical window ratio in center slot */
|
|
gui_float bottom;
|
|
/* vertical window ratio in bottom slot */
|
|
gui_float top;
|
|
/* vertical window ratio in top slot */
|
|
};
|
|
|
|
struct gui_layout_slot {
|
|
gui_size capacity;
|
|
/* number of panels inside the slot */
|
|
struct gui_vec2 ratio;
|
|
/* horizontal and vertical window ratio */
|
|
struct gui_vec2 offset;
|
|
/* position of the slot in the window */
|
|
enum gui_layout_format format;
|
|
/* panel filling layout */
|
|
};
|
|
|
|
enum gui_layout_state {
|
|
GUI_LAYOUT_INACTIVE,
|
|
/* tiled layout is inactive and cannot be updated by the user */
|
|
GUI_LAYOUT_ACTIVE
|
|
/* tiled layout is active and can be updated by the user */
|
|
};
|
|
|
|
struct gui_layout {
|
|
gui_flags flags;
|
|
gui_size width, height;
|
|
/* size of the layout inside the window */
|
|
enum gui_layout_state state;
|
|
/* flag indicating if the layout is from the user modifyable */
|
|
struct gui_stack stack;
|
|
/* panel stack of all panels inside the layout */
|
|
struct gui_layout_slot slots[GUI_SLOT_MAX];
|
|
/* each slot inside the panel layout */
|
|
};
|
|
|
|
GUI_API void gui_layout_init(struct gui_layout*, const struct gui_layout_config*,
|
|
gui_size width, gui_size height);
|
|
/* initializes the layout with given slot ratio and size */
|
|
GUI_API void gui_layout_set_size(struct gui_layout*, gui_size width, gui_size height);
|
|
/* updates the size of the complete layout */
|
|
GUI_API void gui_layout_slot(struct gui_layout*, enum gui_layout_slot_index,
|
|
enum gui_layout_format, gui_size panel_count);
|
|
/* activates a layout slot with number of panels and filling format*/
|
|
|
|
#ifdef GUI_IMPLEMENTATION
|
|
|
|
#ifndef GUI_ASSERT
|
|
#define GUI_ASSERT(expr)
|
|
#endif
|
|
|
|
#ifndef NULL
|
|
#define NULL ((void*)0)
|
|
#endif
|
|
#ifndef MIN
|
|
#define MIN(a,b) ((a) < (b) ? (a) : (b))
|
|
#endif
|
|
#ifndef MAX
|
|
#define MAX(a,b) ((a) < (b) ? (b) : (a))
|
|
#endif
|
|
#ifndef CLAMP
|
|
#define CLAMP(i,v,x) (MAX(MIN(v,x), i))
|
|
#endif
|
|
|
|
#define GUI_UTF_INVALID 0xFFFD
|
|
#define GUI_MAX_NUMBER_BUFFER 64
|
|
#define GUI_SATURATE(x) (MAX(0, MIN(1.0f, x)))
|
|
#define GUI_LEN(a) (sizeof(a)/sizeof(a)[0])
|
|
#define GUI_ABS(a) (((a) < 0) ? -(a) : (a))
|
|
#define GUI_BETWEEN(x, a, b) ((a) <= (x) && (x) <= (b))
|
|
#define GUI_INBOX(px, py, x, y, w, h) (GUI_BETWEEN(px, x, x+w) && GUI_BETWEEN(py, y, y+h))
|
|
#define GUI_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \
|
|
(!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0)))
|
|
|
|
#define gui_vec2_mov(to,from) (to).x = (from).x, (to).y = (from).y
|
|
#define gui_vec2_sub(r,a,b) do {(r).x=(a).x-(b).x; (r).y=(a).y-(b).y;} while(0)
|
|
#define gui_color_to_array(ar, c)\
|
|
(ar)[0] = (c).r, (ar)[1] = (c).g, (ar)[2] = (c).b, (ar)[3] = (c).a
|
|
|
|
#define GUI_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0)
|
|
#define GUI_ALIGN_PTR(x, mask) (void*)((gui_size)((gui_byte*)(x) + (mask-1)) & ~(mask-1))
|
|
#define GUI_ALIGN(x, mask) ((x) + (mask-1)) & ~(mask-1)
|
|
#define GUI_OFFSETOF(st, m) ((gui_size)(&((st *)0)->m))
|
|
|
|
static const struct gui_rect gui_null_rect = {-9999.0f, 9999.0f, 9999.0f, 9999.0f};
|
|
static const gui_byte gui_utfbyte[GUI_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0};
|
|
static const gui_byte gui_utfmask[GUI_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8};
|
|
static const long gui_utfmin[GUI_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x100000};
|
|
static const long gui_utfmax[GUI_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF};
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Utility
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
GUI_API struct gui_color
|
|
gui_rgba(gui_byte r, gui_byte g, gui_byte b, gui_byte a)
|
|
{
|
|
struct gui_color ret;
|
|
ret.r = r; ret.g = g;
|
|
ret.b = b; ret.a = a;
|
|
return ret;
|
|
}
|
|
|
|
GUI_API struct gui_color
|
|
gui_rgb(gui_byte r, gui_byte g, gui_byte b)
|
|
{
|
|
struct gui_color ret;
|
|
ret.r = r; ret.g = g;
|
|
ret.b = b; ret.a = 255;
|
|
return ret;
|
|
}
|
|
|
|
static struct gui_vec2
|
|
gui_vec2(gui_float x, gui_float y)
|
|
{
|
|
struct gui_vec2 ret;
|
|
ret.x = x; ret.y = y;
|
|
return ret;
|
|
}
|
|
|
|
static void*
|
|
gui_memcopy(void *dst, const void *src, gui_size size)
|
|
{
|
|
gui_size i = 0;
|
|
char *d = dst;
|
|
const char *s = src;
|
|
for (i = 0; i < size; ++i)
|
|
d[i] = s[i];
|
|
return dst;
|
|
}
|
|
|
|
static void
|
|
gui_zero(void *dst, gui_size size)
|
|
{
|
|
gui_size i;
|
|
char *d = dst;
|
|
for (i = 0; i < size; ++i) d[i] = 0;
|
|
}
|
|
|
|
static gui_size
|
|
gui_strsiz(const char *str)
|
|
{
|
|
gui_size siz = 0;
|
|
while (str && *str++ != '\0') siz++;
|
|
return siz;
|
|
}
|
|
|
|
static gui_int
|
|
gui_strtoi(gui_int *number, const char *buffer, gui_size len)
|
|
{
|
|
gui_size i;
|
|
if (!number || !buffer)
|
|
return 0;
|
|
*number = 0;
|
|
for (i = 0; i < len; ++i)
|
|
*number = *number * 10 + (buffer[i] - '0');
|
|
return 1;
|
|
}
|
|
|
|
static gui_size
|
|
gui_itos(char *buffer, gui_int num)
|
|
{
|
|
static const char digit[] = "0123456789";
|
|
gui_int shifter;
|
|
gui_size len = 0;
|
|
char *p = buffer;
|
|
if (!buffer)
|
|
return 0;
|
|
|
|
if (num < 0) {
|
|
num = GUI_ABS(num);
|
|
*p++ = '-';
|
|
}
|
|
shifter = num;
|
|
|
|
do {
|
|
++p;
|
|
shifter = shifter/10;
|
|
} while (shifter);
|
|
*p = '\0';
|
|
|
|
len = (gui_size)(p - buffer);
|
|
do {
|
|
*--p = digit[num % 10];
|
|
num = num / 10;
|
|
} while (num);
|
|
return len;
|
|
}
|
|
|
|
static void
|
|
gui_unify(struct gui_rect *clip, const struct gui_rect *a, gui_float x0, gui_float y0,
|
|
gui_float x1, gui_float y1)
|
|
{
|
|
clip->x = MAX(a->x, x0) - 1;
|
|
clip->y = MAX(a->y, y0) - 1;
|
|
clip->w = MIN(a->x + a->w, x1) - clip->x+ 2;
|
|
clip->h = MIN(a->y + a->h, y1) - clip->y + 2;
|
|
clip->w = MAX(0, clip->w);
|
|
clip->h = MAX(0, clip->h);
|
|
}
|
|
|
|
static void
|
|
gui_triangle_from_direction(struct gui_vec2 *result, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_float pad_x, gui_float pad_y,
|
|
enum gui_heading direction)
|
|
{
|
|
gui_float w_half, h_half;
|
|
GUI_ASSERT(result);
|
|
|
|
w = MAX(4 * pad_x, w);
|
|
h = MAX(4 * pad_y, h);
|
|
w = w - 2 * pad_x;
|
|
h = h - 2 * pad_y;
|
|
|
|
x = x + pad_x;
|
|
y = y + pad_y;
|
|
|
|
w_half = w / 2.0f;
|
|
h_half = h / 2.0f;
|
|
|
|
if (direction == GUI_UP) {
|
|
result[0] = gui_vec2(x + w_half, y);
|
|
result[1] = gui_vec2(x, y + h);
|
|
result[2] = gui_vec2(x + w, y + h);
|
|
} else if (direction == GUI_RIGHT) {
|
|
result[0] = gui_vec2(x, y);
|
|
result[1] = gui_vec2(x, y + h);
|
|
result[2] = gui_vec2(x + w, y + h_half);
|
|
} else if (direction == GUI_DOWN) {
|
|
result[0] = gui_vec2(x, y);
|
|
result[1] = gui_vec2(x + w_half, y + h);
|
|
result[2] = gui_vec2(x + w, y);
|
|
} else {
|
|
result[0] = gui_vec2(x, y + h_half);
|
|
result[1] = gui_vec2(x + w, y + h);
|
|
result[2] = gui_vec2(x + w, y);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Input
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
static gui_size
|
|
gui_utf_validate(long *u, gui_size i)
|
|
{
|
|
if (!u) return 0;
|
|
if (!GUI_BETWEEN(*u, gui_utfmin[i], gui_utfmax[i]) ||
|
|
GUI_BETWEEN(*u, 0xD800, 0xDFFF))
|
|
*u = GUI_UTF_INVALID;
|
|
for (i = 1; *u > gui_utfmax[i]; ++i);
|
|
return i;
|
|
}
|
|
|
|
static gui_long
|
|
gui_utf_decode_byte(gui_char c, gui_size *i)
|
|
{
|
|
if (!i) return 0;
|
|
for(*i = 0; *i < GUI_LEN(gui_utfmask); ++(*i)) {
|
|
if ((c & gui_utfmask[*i]) == gui_utfbyte[*i])
|
|
return c & ~gui_utfmask[*i];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static gui_size
|
|
gui_utf_decode(const gui_char *c, gui_long *u, gui_size clen)
|
|
{
|
|
gui_size i, j, len, type=0;
|
|
gui_long udecoded;
|
|
|
|
*u = GUI_UTF_INVALID;
|
|
if (!c || !u) return 0;
|
|
if (!clen) return 0;
|
|
udecoded = gui_utf_decode_byte(c[0], &len);
|
|
if (!GUI_BETWEEN(len, 1, GUI_UTF_SIZE))
|
|
return 1;
|
|
|
|
for (i = 1, j = 1; i < clen && j < len; ++i, ++j) {
|
|
udecoded = (udecoded << 6) | gui_utf_decode_byte(c[i], &type);
|
|
if (type != 0)
|
|
return j;
|
|
}
|
|
if (j < len)
|
|
return 0;
|
|
*u = udecoded;
|
|
gui_utf_validate(u, len);
|
|
return len;
|
|
}
|
|
|
|
static gui_char
|
|
gui_utf_encode_byte(gui_long u, gui_size i)
|
|
{
|
|
return (gui_char)(gui_utfbyte[i] | (u & ~gui_utfmask[i]));
|
|
}
|
|
|
|
static gui_size
|
|
gui_utf_encode(gui_long u, gui_char *c, gui_size clen)
|
|
{
|
|
gui_size len, i;
|
|
len = gui_utf_validate(&u, 0);
|
|
if (clen < len || !len)
|
|
return 0;
|
|
for (i = len - 1; i != 0; --i) {
|
|
c[i] = gui_utf_encode_byte(u, 0);
|
|
u >>= 6;
|
|
}
|
|
c[0] = gui_utf_encode_byte(u, len);
|
|
return len;
|
|
}
|
|
|
|
void
|
|
gui_input_begin(struct gui_input *in)
|
|
{
|
|
gui_size i;
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
in->mouse_clicked = 0;
|
|
in->text_len = 0;
|
|
gui_vec2_mov(in->mouse_prev, in->mouse_pos);
|
|
for (i = 0; i < GUI_KEY_MAX; i++)
|
|
in->keys[i].clicked = 0;
|
|
}
|
|
|
|
void
|
|
gui_input_motion(struct gui_input *in, gui_int x, gui_int y)
|
|
{
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
in->mouse_pos.x = (gui_float)x;
|
|
in->mouse_pos.y = (gui_float)y;
|
|
}
|
|
|
|
void
|
|
gui_input_key(struct gui_input *in, enum gui_keys key, gui_bool down)
|
|
{
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
if (in->keys[key].down == down) return;
|
|
in->keys[key].down = down;
|
|
in->keys[key].clicked++;
|
|
}
|
|
|
|
void
|
|
gui_input_button(struct gui_input *in, gui_int x, gui_int y, gui_bool down)
|
|
{
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
if (in->mouse_down == down) return;
|
|
in->mouse_clicked_pos.x = (gui_float)x;
|
|
in->mouse_clicked_pos.y = (gui_float)y;
|
|
in->mouse_down = down;
|
|
in->mouse_clicked++;
|
|
}
|
|
|
|
void
|
|
gui_input_char(struct gui_input *in, const gui_glyph glyph)
|
|
{
|
|
gui_size len = 0;
|
|
gui_long unicode;
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
len = gui_utf_decode(glyph, &unicode, GUI_UTF_SIZE);
|
|
if (len && ((in->text_len + len) < GUI_INPUT_MAX)) {
|
|
gui_utf_encode(unicode, &in->text[in->text_len], GUI_INPUT_MAX - in->text_len);
|
|
in->text_len += len;
|
|
}
|
|
}
|
|
|
|
void
|
|
gui_input_end(struct gui_input *in)
|
|
{
|
|
GUI_ASSERT(in);
|
|
if (!in) return;
|
|
gui_vec2_sub(in->mouse_delta, in->mouse_pos, in->mouse_prev);
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Buffer
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void
|
|
gui_buffer_init(struct gui_buffer *b, const struct gui_allocator *a,
|
|
gui_size initial_size, gui_float grow_factor)
|
|
{
|
|
GUI_ASSERT(buffer);
|
|
GUI_ASSERT(memory);
|
|
GUI_ASSERT(initial_size);
|
|
if (!b || !a || !initial_size) return;
|
|
|
|
gui_zero(b, sizeof(*b));
|
|
b->type = GUI_BUFFER_DYNAMIC;
|
|
b->memory.ptr = a->alloc(a->userdata, initial_size);
|
|
b->memory.size = initial_size;
|
|
b->grow_factor = grow_factor;
|
|
b->pool = *a;
|
|
}
|
|
|
|
void
|
|
gui_buffer_init_fixed(struct gui_buffer *b, void *m, gui_size size)
|
|
{
|
|
GUI_ASSERT(b);
|
|
GUI_ASSERT(m);
|
|
GUI_ASSERT(size);
|
|
if (!b || !m || !size) return;
|
|
|
|
gui_zero(b, sizeof(*b));
|
|
b->type = GUI_BUFFER_FIXED;
|
|
b->memory.ptr = m;
|
|
b->memory.size = size;
|
|
}
|
|
|
|
void*
|
|
gui_buffer_alloc(struct gui_buffer *b, gui_size size, gui_size align)
|
|
{
|
|
gui_size cap;
|
|
gui_size alignment;
|
|
void *unaligned;
|
|
void *memory;
|
|
|
|
GUI_ASSERT(b);
|
|
if (!b || !size) return NULL;
|
|
b->needed += size;
|
|
|
|
/* calculate total size with needed alignment + size */
|
|
unaligned = gui_ptr_add(void, b->memory.ptr, b->allocated);
|
|
memory = GUI_ALIGN_PTR(unaligned, align);
|
|
alignment = (gui_size)((gui_byte*)memory - (gui_byte*)unaligned);
|
|
|
|
/* check if buffer has enough memory*/
|
|
if ((b->allocated + size + alignment) >= b->memory.size) {
|
|
void *temp;
|
|
if (b->type != GUI_BUFFER_DYNAMIC || !b->pool.realloc)
|
|
return NULL;
|
|
|
|
/* allocated new bigger block of memory if the buffer is dynamic */
|
|
cap = (gui_size)((gui_float)b->memory.size * b->grow_factor);
|
|
temp = b->pool.realloc(b->pool.userdata, b->memory.ptr, cap);
|
|
if (!temp) return NULL;
|
|
|
|
b->memory.ptr = temp;
|
|
b->memory.size = cap;
|
|
|
|
/* align newly allocated pointer to memory */
|
|
unaligned = gui_ptr_add(gui_byte, b->memory.ptr, b->allocated);
|
|
memory = GUI_ALIGN_PTR(unaligned, align);
|
|
alignment = (gui_size)((gui_byte*)memory - (gui_byte*)unaligned);
|
|
}
|
|
|
|
b->allocated += size + alignment;
|
|
b->needed += alignment;
|
|
b->calls++;
|
|
return memory;
|
|
}
|
|
|
|
void
|
|
gui_buffer_reset(struct gui_buffer *b)
|
|
{
|
|
GUI_ASSERT(b);
|
|
if (!b) return;
|
|
b->allocated = 0;
|
|
b->calls = 0;
|
|
}
|
|
|
|
void
|
|
gui_buffer_clear(struct gui_buffer *b)
|
|
{
|
|
GUI_ASSERT(buffer);
|
|
if (!b || !b->memory.ptr) return;
|
|
if (b->type == GUI_BUFFER_FIXED) return;
|
|
if (!b->pool.free) return;
|
|
b->pool.free(b->pool.userdata, b->memory.ptr);
|
|
}
|
|
|
|
void
|
|
gui_buffer_info(struct gui_memory_status *s, struct gui_buffer *b)
|
|
{
|
|
GUI_ASSERT(b);
|
|
GUI_ASSERT(s);
|
|
if (!s || !b) return;
|
|
s->allocated = b->allocated;
|
|
s->size = b->memory.size;
|
|
s->needed = b->needed;
|
|
s->memory = b->memory.ptr;
|
|
s->calls = b->calls;
|
|
}
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Command buffer
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void*
|
|
gui_command_buffer_push(struct gui_command_buffer* b,
|
|
enum gui_command_type t, gui_size size)
|
|
{
|
|
static const gui_size align = GUI_ALIGNOF(struct gui_command);
|
|
struct gui_command *cmd;
|
|
gui_size alignment;
|
|
void *unaligned;
|
|
void *memory;
|
|
GUI_ASSERT(b);
|
|
if (!b) return NULL;
|
|
|
|
cmd = gui_buffer_alloc(&b->base, size, align);
|
|
if (!cmd) return NULL;
|
|
|
|
/* make sure the offset to the next command is aligned */
|
|
unaligned = (gui_byte*)cmd + size;
|
|
memory = GUI_ALIGN_PTR(unaligned, align);
|
|
alignment = (gui_size)((gui_byte*)memory - (gui_byte*)unaligned);
|
|
|
|
cmd->type = t;
|
|
cmd->offset = size + alignment;
|
|
return cmd;
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_scissor(struct gui_command_buffer *b, gui_float x, gui_float y,
|
|
gui_float w, gui_float h)
|
|
{
|
|
struct gui_command_scissor *cmd;
|
|
GUI_ASSERT(b);
|
|
if (!b) return;
|
|
|
|
b->clip.x = x;
|
|
b->clip.y = y;
|
|
b->clip.w = w;
|
|
b->clip.h = h;
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_SCISSOR, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->x = (gui_short)x;
|
|
cmd->y = (gui_short)y;
|
|
cmd->w = (gui_ushort)MAX(0, w);
|
|
cmd->h = (gui_ushort)MAX(0, h);
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_line(struct gui_command_buffer *b, gui_float x0, gui_float y0,
|
|
gui_float x1, gui_float y1, struct gui_color c)
|
|
{
|
|
struct gui_command_line *cmd;
|
|
GUI_ASSERT(buffer);
|
|
if (!b) return;
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_LINE, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->begin[0] = (gui_short)x0;
|
|
cmd->begin[1] = (gui_short)y0;
|
|
cmd->end[0] = (gui_short)x1;
|
|
cmd->end[1] = (gui_short)y1;
|
|
gui_color_to_array(cmd->color, c);
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_rect(struct gui_command_buffer *b, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_float rounding, struct gui_color c)
|
|
{
|
|
struct gui_command_rect *cmd;
|
|
GUI_ASSERT(buffer);
|
|
if (!b) return;
|
|
|
|
if (b->use_clipping) {
|
|
const struct gui_rect *clip = &b->clip;
|
|
if (!GUI_INTERSECT(x, y, w, h, clip->x, clip->y, clip->w, clip->h))
|
|
return;
|
|
}
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_RECT, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->r = (gui_uint)rounding;
|
|
cmd->x = (gui_short)x;
|
|
cmd->y = (gui_short)y;
|
|
cmd->w = (gui_ushort)MAX(0, w);
|
|
cmd->h = (gui_ushort)MAX(0, h);
|
|
gui_color_to_array(cmd->color, c);
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_circle(struct gui_command_buffer *b, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, struct gui_color c)
|
|
{
|
|
struct gui_command_circle *cmd;
|
|
GUI_ASSERT(b);
|
|
if (!b) return;
|
|
|
|
if (b->use_clipping) {
|
|
const struct gui_rect *clip = &b->clip;
|
|
if (!GUI_INTERSECT(x, y, w, h, clip->x, clip->y, clip->w, clip->h))
|
|
return;
|
|
}
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_CIRCLE, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->x = (gui_short)x;
|
|
cmd->y = (gui_short)y;
|
|
cmd->w = (gui_ushort)MAX(w, 0);
|
|
cmd->h = (gui_ushort)MAX(h, 0);
|
|
gui_color_to_array(cmd->color, c);
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_triangle(struct gui_command_buffer *b, gui_float x0, gui_float y0,
|
|
gui_float x1, gui_float y1, gui_float x2, gui_float y2, struct gui_color c)
|
|
{
|
|
struct gui_command_triangle *cmd;
|
|
GUI_ASSERT(buffer);
|
|
if (!b) return;
|
|
|
|
if (b->use_clipping) {
|
|
const struct gui_rect *clip = &b->clip;
|
|
if (!GUI_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) ||
|
|
!GUI_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) ||
|
|
!GUI_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h))
|
|
return;
|
|
}
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_TRIANGLE, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->a[0] = (gui_short)x0;
|
|
cmd->a[1] = (gui_short)y0;
|
|
cmd->b[0] = (gui_short)x1;
|
|
cmd->b[1] = (gui_short)y1;
|
|
cmd->c[0] = (gui_short)x2;
|
|
cmd->c[1] = (gui_short)y2;
|
|
gui_color_to_array(cmd->color, c);
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_image(struct gui_command_buffer *b, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_handle img)
|
|
{
|
|
struct gui_command_image *cmd;
|
|
GUI_ASSERT(b);
|
|
if (!b) return;
|
|
|
|
if (b->use_clipping) {
|
|
const struct gui_rect *c = &b->clip;
|
|
if (!GUI_INTERSECT(x, y, w, h, c->x, c->y, c->w, c->h))
|
|
return;
|
|
}
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_IMAGE, sizeof(*cmd));
|
|
if (!cmd) return;
|
|
cmd->x = (gui_short)x;
|
|
cmd->y = (gui_short)y;
|
|
cmd->w = (gui_ushort)MAX(0, w);
|
|
cmd->h = (gui_ushort)MAX(0, h);
|
|
cmd->img = img;
|
|
}
|
|
|
|
void
|
|
gui_command_buffer_push_text(struct gui_command_buffer *b, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, const gui_char *string, gui_size length,
|
|
const struct gui_font *font, struct gui_color bg, struct gui_color fg)
|
|
{
|
|
struct gui_command_text *cmd;
|
|
GUI_ASSERT(buffer);
|
|
GUI_ASSERT(font);
|
|
if (!b || !string || !length) return;
|
|
|
|
if (b->use_clipping) {
|
|
const struct gui_rect *c = &b->clip;
|
|
if (!GUI_INTERSECT(x, y, w, h, c->x, c->y, c->w, c->h))
|
|
return;
|
|
}
|
|
|
|
cmd = gui_command_buffer_push(b, GUI_COMMAND_TEXT, sizeof(*cmd) + length + 1);
|
|
if (!cmd) return;
|
|
cmd->x = (gui_short)x;
|
|
cmd->y = (gui_short)y;
|
|
cmd->w = (gui_ushort)w;
|
|
cmd->h = (gui_ushort)h;
|
|
gui_color_to_array(cmd->bg, bg);
|
|
gui_color_to_array(cmd->fg, fg);
|
|
cmd->font = font->userdata;
|
|
cmd->length = length;
|
|
gui_memcopy(cmd->string, string, length);
|
|
cmd->string[length] = '\0';
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Widgets
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void
|
|
gui_text(struct gui_command_buffer *o, gui_float x, gui_float y, gui_float w, gui_float h,
|
|
const char *string, gui_size len, const struct gui_text *t,
|
|
enum gui_text_align a, const struct gui_font *f)
|
|
{
|
|
struct gui_rect label;
|
|
gui_size text_width;
|
|
|
|
GUI_ASSERT(o);
|
|
GUI_ASSERT(t);
|
|
if (!o || !t) return;
|
|
|
|
label.x = 0; label.w = 0;
|
|
label.y = y + t->padding.y;
|
|
label.h = MAX(0, h - 2 * t->padding.y);
|
|
|
|
text_width = f->width(f->userdata, (const gui_char*)string, len);
|
|
if (a == GUI_TEXT_LEFT) {
|
|
label.x = x + t->padding.x;
|
|
label.w = MAX(0, w - 2 * t->padding.x);
|
|
} else if (a == GUI_TEXT_CENTERED) {
|
|
label.w = 2 * t->padding.x + (gui_float)text_width;
|
|
label.x = (x + t->padding.x + ((w - 2 * t->padding.x)/2)) - (label.w/2);
|
|
label.x = MAX(x + t->padding.x, label.x);
|
|
label.w = MIN(x + w, label.x + label.w) - label.x;
|
|
} else if (a == GUI_TEXT_RIGHT) {
|
|
label.x = MAX(x, (x + w) - (2 * t->padding.x + (gui_float)text_width));
|
|
label.w = (gui_float)text_width + 2 * t->padding.x;
|
|
} else return;
|
|
|
|
gui_command_buffer_push_rect(o, x, y, w, h, 0, t->background);
|
|
gui_command_buffer_push_text(o, label.x, label.y, label.w, label.h,
|
|
(const gui_char*)string, len, f, t->background, t->foreground);
|
|
}
|
|
|
|
static gui_bool
|
|
gui_do_button(struct gui_command_buffer *o, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, const struct gui_button *b, const struct gui_input *i,
|
|
enum gui_button_behavior behavior)
|
|
{
|
|
gui_bool ret = gui_false;
|
|
struct gui_color background;
|
|
|
|
GUI_ASSERT(o);
|
|
GUI_ASSERT(b);
|
|
if (!o || !b)
|
|
return gui_false;
|
|
|
|
/* general button user input logic */
|
|
background = b->background;
|
|
if (i && GUI_INBOX(i->mouse_pos.x, i->mouse_pos.y, x, y, w, h)) {
|
|
background = b->highlight;
|
|
if (GUI_INBOX(i->mouse_clicked_pos.x, i->mouse_clicked_pos.y, x, y, w, h)) {
|
|
ret = (behavior != GUI_BUTTON_DEFAULT) ? i->mouse_down:
|
|
(i->mouse_down && i->mouse_clicked);
|
|
}
|
|
}
|
|
|
|
/* basic button drawing routines */
|
|
gui_command_buffer_push_rect(o, x, y, w, h, b->rounding, b->foreground);
|
|
gui_command_buffer_push_rect(o, x + b->border, y + b->border,
|
|
w - 2 * b->border, h - 2 * b->border, b->rounding, background);
|
|
return ret;
|
|
}
|
|
|
|
gui_bool
|
|
gui_button_text(struct gui_command_buffer *o, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, const char *string, enum gui_button_behavior behavior,
|
|
const struct gui_button *b, const struct gui_input *i,
|
|
const struct gui_font *f)
|
|
{
|
|
gui_bool ret = gui_false;
|
|
gui_float button_w, button_h;
|
|
struct gui_text t;
|
|
struct gui_color font_color;
|
|
struct gui_color bg_color;
|
|
struct gui_rect inner;
|
|
|
|
GUI_ASSERT(b);
|
|
GUI_ASSERT(o);
|
|
GUI_ASSERT(string);
|
|
if (!o || !b)
|
|
return gui_false;
|
|
|
|
/* general drawing and logic button */
|
|
font_color = b->content;
|
|
bg_color = b->background;
|
|
button_w = MAX(w, 2 * b->padding.x);
|
|
button_h = MAX(h, f->height + 2 * b->padding.y);
|
|
if (i && GUI_INBOX(i->mouse_pos.x, i->mouse_pos.y, x, y, button_w, button_h)) {
|
|
font_color = b->highlight_content;
|
|
bg_color = b->highlight;
|
|
}
|
|
ret = gui_do_button(o, x, y, button_w, button_h, b, i, behavior);
|
|
|
|
/* calculate text bounds */
|
|
inner.x = x + b->border + b->rounding;
|
|
inner.y = y + b->border;
|
|
inner.w = button_w - (2 * b->border + 2 * b->rounding);
|
|
inner.h = button_h - (2 * b->border);
|
|
|
|
/* draw text inside button */
|
|
t.padding.x = b->padding.x;
|
|
t.padding.y = b->padding.y;
|
|
t.background = bg_color;
|
|
t.foreground = font_color;
|
|
gui_text(o, inner.x, inner.y, inner.w, inner.h, string, gui_strsiz(string),
|
|
&t, GUI_TEXT_CENTERED, f);
|
|
return ret;
|
|
}
|
|
|
|
gui_bool
|
|
gui_button_triangle(struct gui_command_buffer *out, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, enum gui_heading heading, enum gui_button_behavior bh,
|
|
const struct gui_button *b, const struct gui_input *in)
|
|
{
|
|
gui_bool pressed;
|
|
struct gui_color col;
|
|
struct gui_vec2 points[3];
|
|
|
|
GUI_ASSERT(b);
|
|
GUI_ASSERT(out);
|
|
if (!out || !b)
|
|
return gui_false;
|
|
|
|
pressed = gui_do_button(out, x, y, w, h, b, in, bh);
|
|
gui_triangle_from_direction(points, x, y, w, h, b->padding.x, b->padding.y, heading);
|
|
col = (in && GUI_INBOX(in->mouse_pos.x, in->mouse_pos.y, x, y, w, h)) ?
|
|
b->highlight_content : b->content;
|
|
gui_command_buffer_push_triangle(out, points[0].x, points[0].y,
|
|
points[1].x, points[1].y, points[2].x, points[2].y, col);
|
|
return pressed;
|
|
}
|
|
|
|
gui_bool
|
|
gui_button_image(struct gui_command_buffer *out, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_handle img, enum gui_button_behavior b,
|
|
const struct gui_button *button, const struct gui_input *in)
|
|
{
|
|
gui_bool pressed;
|
|
gui_float img_x, img_y, img_w, img_h;
|
|
|
|
GUI_ASSERT(button);
|
|
GUI_ASSERT(out);
|
|
if (!out || !button)
|
|
return gui_false;
|
|
|
|
/* execute basic button logic/drawing and finally draw image into the button */
|
|
pressed = gui_do_button(out, x, y, w, h, button, in, b);
|
|
img_x = x + button->padding.x;
|
|
img_y = y + button->padding.y;
|
|
img_w = w - 2 * button->padding.x;
|
|
img_h = h - 2 * button->padding.y;
|
|
gui_command_buffer_push_image(out, img_x, img_y, img_w, img_h, img);
|
|
return pressed;
|
|
}
|
|
|
|
gui_bool
|
|
gui_toggle(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_bool active, const char *string, enum gui_toggle_type type,
|
|
const struct gui_toggle *toggle, const struct gui_input *in,
|
|
const struct gui_font *font)
|
|
{
|
|
gui_bool toggle_active;
|
|
gui_float select_size;
|
|
gui_float toggle_w, toggle_h;
|
|
gui_float select_x, select_y;
|
|
gui_float cursor_x, cursor_y;
|
|
gui_float cursor_pad, cursor_size;
|
|
|
|
GUI_ASSERT(toggle);
|
|
GUI_ASSERT(out);
|
|
if (!out || !toggle)
|
|
return 0;
|
|
|
|
/* make sure correct values */
|
|
toggle_w = MAX(w, font->height + 2 * toggle->padding.x);
|
|
toggle_h = MAX(h, font->height + 2 * toggle->padding.y);
|
|
toggle_active = active;
|
|
|
|
/* calculate the size of the complete toggle */
|
|
select_x = x + toggle->padding.x;
|
|
select_y = y + toggle->padding.y;
|
|
select_size = font->height + 2 * toggle->padding.y;
|
|
|
|
/* calculate the bounds of the cursor inside the toggle */
|
|
cursor_pad = (type == GUI_TOGGLE_OPTION) ?
|
|
(gui_float)(gui_int)(select_size / 4):
|
|
(gui_float)(gui_int)(select_size / 8);
|
|
cursor_size = select_size - cursor_pad * 2;
|
|
cursor_x = select_x + cursor_pad;
|
|
cursor_y = select_y + cursor_pad;
|
|
|
|
/* update toggle state with user input */
|
|
if (in && !in->mouse_down && in->mouse_clicked)
|
|
if (GUI_INBOX(in->mouse_clicked_pos.x, in->mouse_clicked_pos.y,
|
|
cursor_x, cursor_y, cursor_size, cursor_size))
|
|
toggle_active = !toggle_active;
|
|
|
|
/* draw radiobutton/checkbox background */
|
|
if (type == GUI_TOGGLE_CHECK)
|
|
gui_command_buffer_push_rect(out, select_x, select_y, select_size,
|
|
select_size, toggle->rounding, toggle->foreground);
|
|
else gui_command_buffer_push_circle(out, select_x, select_y, select_size,
|
|
select_size, toggle->foreground);
|
|
|
|
/* draw radiobutton/checkbox cursor if active */
|
|
if (toggle_active) {
|
|
if (type == GUI_TOGGLE_CHECK)
|
|
gui_command_buffer_push_rect(out, cursor_x, cursor_y, cursor_size,
|
|
cursor_size, toggle->rounding, toggle->cursor);
|
|
else gui_command_buffer_push_circle(out, cursor_x, cursor_y,
|
|
cursor_size, cursor_size, toggle->cursor);
|
|
}
|
|
|
|
/* draw describing toggle text */
|
|
if (font && string) {
|
|
struct gui_text text;
|
|
gui_float inner_x, inner_y;
|
|
gui_float inner_w, inner_h;
|
|
|
|
/* calculate text bounds */
|
|
inner_x = x + select_size + toggle->padding.x * 2;
|
|
inner_y = (y + (select_size / 2)) - (font->height / 2);
|
|
inner_w = (x + toggle_w) - (inner_x + toggle->padding.x);
|
|
inner_h = (y + toggle_h) - (inner_y + toggle->padding.y);
|
|
|
|
/* draw text */
|
|
text.padding.x = 0;
|
|
text.padding.y = 0;
|
|
text.background = toggle->background;
|
|
text.foreground = toggle->font;
|
|
gui_text(out, inner_x, inner_y, inner_w, inner_h, string, gui_strsiz(string),
|
|
&text, GUI_TEXT_LEFT, font);
|
|
}
|
|
return toggle_active;
|
|
}
|
|
|
|
gui_float
|
|
gui_slider(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w, gui_float h,
|
|
gui_float min, gui_float val, gui_float max, gui_float step,
|
|
const struct gui_slider *s, const struct gui_input *in)
|
|
{
|
|
gui_float slider_range;
|
|
gui_float slider_min, slider_max;
|
|
gui_float slider_value, slider_steps;
|
|
gui_float slider_w, slider_h;
|
|
gui_float cursor_offset;
|
|
struct gui_rect cursor;
|
|
struct gui_rect bar;
|
|
|
|
GUI_ASSERT(s);
|
|
GUI_ASSERT(out);
|
|
if (!out || !s)
|
|
return 0;
|
|
|
|
/* make sure the provided values are correct */
|
|
slider_w = MAX(w, 2 * s->padding.x);
|
|
slider_h = MAX(h, 2 * s->padding.y);
|
|
slider_max = MAX(min, max);
|
|
slider_min = MIN(min, max);
|
|
slider_value = CLAMP(slider_min, val, slider_max);
|
|
slider_range = slider_max - slider_min;
|
|
slider_steps = slider_range / step;
|
|
|
|
/* calculate slider cursor bounds */
|
|
cursor_offset = (slider_value - slider_min) / step;
|
|
cursor.w = (slider_w - 2 * s->padding.x) / (slider_steps + 1);
|
|
cursor.h = slider_h - 2 * s->padding.y;
|
|
cursor.x = x + s->padding.x + (cursor.w * cursor_offset);
|
|
cursor.y = y + s->padding.y;
|
|
|
|
/* calculate slider background bar bounds */
|
|
bar.x = x + s->padding.x;
|
|
bar.y = (cursor.y + cursor.h/2) - cursor.h/8;
|
|
bar.w = slider_w - 2 * s->padding.x;
|
|
bar.h = cursor.h/4;
|
|
|
|
/* updated the slider value by user input */
|
|
if (in && in->mouse_down &&
|
|
GUI_INBOX(in->mouse_pos.x, in->mouse_pos.y, x, y, slider_w, slider_h) &&
|
|
GUI_INBOX(in->mouse_clicked_pos.x,in->mouse_clicked_pos.y, x, y, slider_w, slider_h))
|
|
{
|
|
const float d = in->mouse_pos.x - (cursor.x + cursor.w / 2.0f);
|
|
const float pxstep = (slider_w - 2 * s->padding.x) / slider_steps;
|
|
|
|
/* only update value if the next slider step is reached*/
|
|
if (GUI_ABS(d) >= pxstep) {
|
|
const gui_float steps = (gui_float)((gui_int)(GUI_ABS(d) / pxstep));
|
|
slider_value += (d > 0) ? (step * steps) : -(step * steps);
|
|
slider_value = CLAMP(slider_min, slider_value, slider_max);
|
|
cursor.x = x + s->padding.x + (cursor.w * (slider_value - slider_min));
|
|
}
|
|
}
|
|
|
|
/* draw slider with background/background bar and either rectangle or circle cusor*/
|
|
gui_command_buffer_push_rect(out, x, y, slider_w, slider_h, 0, s->bg);
|
|
gui_command_buffer_push_rect(out, bar.x, bar.y, bar.w, bar.h,0, s->bar);
|
|
if (s->cursor == GUI_SLIDER_RECT) {
|
|
gui_command_buffer_push_rect(out,cursor.x, cursor.y, cursor.w, cursor.h,0, s->border);
|
|
gui_command_buffer_push_rect(out,cursor.x+1,cursor.y+1,cursor.w-2,cursor.h-2,0, s->fg);
|
|
} else {
|
|
gui_float c_pos = cursor.x - cursor.h/4;
|
|
gui_command_buffer_push_circle(out,c_pos,cursor.y,cursor.h,cursor.h,s->border);
|
|
gui_command_buffer_push_circle(out,c_pos + 1,cursor.y+1,cursor.h-2,cursor.h-2,s->fg);
|
|
}
|
|
return slider_value;
|
|
}
|
|
|
|
gui_size
|
|
gui_progress(struct gui_command_buffer *out, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_size value, gui_size max, gui_bool modifyable,
|
|
const struct gui_progress *prog, const struct gui_input *in)
|
|
{
|
|
gui_float cursor_x, cursor_y;
|
|
gui_float cursor_w, cursor_h;
|
|
gui_float prog_w, prog_h;
|
|
gui_float prog_scale;
|
|
gui_size prog_value;
|
|
|
|
GUI_ASSERT(prog);
|
|
GUI_ASSERT(out);
|
|
if (!out || !prog) return 0;
|
|
|
|
/* make sure given values are correct */
|
|
prog_w = MAX(w, 2 * prog->padding.x + 1);
|
|
prog_h = MAX(h, 2 * prog->padding.y + 1);
|
|
prog_value = MIN(value, max);
|
|
|
|
/* update progress by from user input if modifyable */
|
|
if (in && modifyable && in->mouse_down &&
|
|
GUI_INBOX(in->mouse_pos.x, in->mouse_pos.y, x, y, prog_w, prog_h)){
|
|
gui_float ratio = (gui_float)(in->mouse_pos.x - x) / (gui_float)prog_w;
|
|
prog_value = (gui_size)((gui_float)max * ratio);
|
|
}
|
|
|
|
if (!max) return prog_value;
|
|
/* make calculated values are correct */
|
|
prog_value = MIN(prog_value, max);
|
|
prog_scale = (gui_float)prog_value / (gui_float)max;
|
|
|
|
/* calculate progress bar cursor */
|
|
cursor_h = prog_h - 2 * prog->padding.y;
|
|
cursor_w = (prog_w - 2 * prog->padding.x) * prog_scale;
|
|
cursor_x = x + prog->padding.x;
|
|
cursor_y = y + prog->padding.y;
|
|
|
|
/* draw progressbar width background and cursor */
|
|
gui_command_buffer_push_rect(out, x, y, prog_w, prog_h,prog->rounding, prog->background);
|
|
gui_command_buffer_push_rect(out, cursor_x, cursor_y, cursor_w, cursor_h,
|
|
prog->rounding, prog->foreground);
|
|
return prog_value;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_default(gui_long unicode)
|
|
{
|
|
(void)unicode;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_ascii(gui_long unicode)
|
|
{
|
|
if (unicode < 0 || unicode > 128)
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_float(gui_long unicode)
|
|
{
|
|
if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-')
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_decimal(gui_long unicode)
|
|
{
|
|
if (unicode < '0' || unicode > '9')
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_hex(gui_long unicode)
|
|
{
|
|
if ((unicode < '0' || unicode > '9') &&
|
|
(unicode < 'a' || unicode > 'f') &&
|
|
(unicode < 'A' || unicode > 'B'))
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_oct(gui_long unicode)
|
|
{
|
|
if (unicode < '0' || unicode > '7')
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_filter_input_binary(gui_long unicode)
|
|
{
|
|
if (unicode < '0' || unicode > '1')
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
static gui_size
|
|
gui_buffer_input(gui_char *buffer, gui_size length, gui_size max,
|
|
gui_filter filter, const struct gui_input *i)
|
|
{
|
|
gui_long unicode;
|
|
gui_size src_len = 0;
|
|
gui_size text_len = 0, glyph_len = 0;
|
|
GUI_ASSERT(buffer);
|
|
GUI_ASSERT(i);
|
|
|
|
/* add user provided text to buffer until either no input or buffer space left*/
|
|
glyph_len = gui_utf_decode(i->text, &unicode, i->text_len);
|
|
while (glyph_len && ((text_len+glyph_len) <= i->text_len) && (length+src_len)<max) {
|
|
/* filter value to make sure the value is correct */
|
|
if (filter(unicode)) {
|
|
gui_size n = 0;
|
|
for (n = 0; n < glyph_len; n++)
|
|
buffer[length++] = i->text[text_len + n];
|
|
text_len += glyph_len;
|
|
}
|
|
src_len = src_len + glyph_len;
|
|
glyph_len = gui_utf_decode(i->text + src_len, &unicode, i->text_len - src_len);
|
|
}
|
|
return text_len;
|
|
}
|
|
|
|
gui_size
|
|
gui_edit_filtered(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_char *buffer, gui_size len, gui_size max, gui_bool *active,
|
|
const struct gui_edit *field, gui_filter filter, const struct gui_input *in,
|
|
const struct gui_font *font)
|
|
{
|
|
gui_float input_w, input_h;
|
|
gui_bool input_active;
|
|
|
|
GUI_ASSERT(out);
|
|
GUI_ASSERT(buffer);
|
|
GUI_ASSERT(field);
|
|
if (!out || !buffer || !field)
|
|
return 0;
|
|
|
|
input_w = MAX(w, 2 * field->padding.x);
|
|
input_h = MAX(h, font->height);
|
|
input_active = *active;
|
|
|
|
/* draw editbox background and border */
|
|
gui_command_buffer_push_rect(out, x, y, input_w, input_h,field->rounding, field->border);
|
|
gui_command_buffer_push_rect(out, x + field->border_size, y + field->border_size,
|
|
input_w - 2 * field->border_size, input_h - 2 * field->border_size,
|
|
field->rounding, field->background);
|
|
|
|
/* check if editbox is not active */
|
|
if (in && in->mouse_clicked && in->mouse_down)
|
|
input_active = GUI_INBOX(in->mouse_pos.x, in->mouse_pos.y, x, y, input_w, input_h);
|
|
|
|
if (input_active && in) {
|
|
const struct gui_key *bs = &in->keys[GUI_KEY_BACKSPACE];
|
|
const struct gui_key *del = &in->keys[GUI_KEY_DEL];
|
|
const struct gui_key *esc = &in->keys[GUI_KEY_ESCAPE];
|
|
const struct gui_key *enter = &in->keys[GUI_KEY_ENTER];
|
|
const struct gui_key *space = &in->keys[GUI_KEY_SPACE];
|
|
|
|
/* updated input buffer by user input */
|
|
if ((del->down && del->clicked) || (bs->down && bs->clicked))
|
|
if (len > 0) len = len - 1;
|
|
if ((enter->down && enter->clicked) || (esc->down && esc->clicked))
|
|
input_active = gui_false;
|
|
if ((space->down && space->clicked) && (len < max))
|
|
buffer[len++] = ' ';
|
|
if (in->text_len && len < max)
|
|
len += gui_buffer_input(buffer, len, max, filter, in);
|
|
}
|
|
|
|
if (font && buffer) {
|
|
gui_size offset = 0;
|
|
gui_float label_x, label_y, label_h;
|
|
gui_float label_w = input_w - 2 * field->padding.x - 2 * field->border_size;
|
|
gui_size cursor_w =(gui_size)font->width(font->userdata,(const gui_char*)"X", 1);
|
|
|
|
/* calculate the visible text range */
|
|
gui_size text_len = len;
|
|
gui_size text_width = font->width(font->userdata, buffer, text_len);
|
|
while (text_len && (text_width + cursor_w) > (gui_size)label_w) {
|
|
gui_long unicode;
|
|
offset += gui_utf_decode(&buffer[offset], &unicode, text_len);
|
|
text_len = len - offset;
|
|
text_width = font->width(font->userdata, &buffer[offset], text_len);
|
|
}
|
|
|
|
/* calculate the text bounds and draw the string to screen*/
|
|
label_x = x + field->padding.x + field->border_size;
|
|
label_y = y + field->padding.y + field->border_size;
|
|
label_h = input_h - (2 * field->padding.y + 2 * field->border_size);
|
|
gui_command_buffer_push_text(out , label_x, label_y, label_w, label_h,
|
|
&buffer[offset], text_len, font, field->background, field->text);
|
|
|
|
/* if wanted draw the cursor at the end of the text input */
|
|
if (input_active && field->show_cursor) {
|
|
gui_command_buffer_push_rect(out, label_x + (gui_float)text_width, label_y,
|
|
(gui_float)cursor_w, label_h,0, field->cursor);
|
|
}
|
|
}
|
|
*active = input_active;
|
|
return len;
|
|
|
|
}
|
|
|
|
gui_size
|
|
gui_edit(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_char *buffer, gui_size len, gui_size max, gui_bool *active,
|
|
const struct gui_edit *field, enum gui_input_filter f,
|
|
const struct gui_input *in, const struct gui_font *font)
|
|
{
|
|
static const gui_filter filter[] = {
|
|
gui_filter_input_default,
|
|
gui_filter_input_ascii,
|
|
gui_filter_input_float,
|
|
gui_filter_input_decimal,
|
|
gui_filter_input_hex,
|
|
gui_filter_input_oct,
|
|
gui_filter_input_binary,
|
|
};
|
|
return gui_edit_filtered(out, x, y, w, h, buffer, len, max, active,
|
|
field,filter[f], in, font);
|
|
}
|
|
|
|
gui_float
|
|
gui_scroll(struct gui_command_buffer *out, gui_float x, gui_float y,
|
|
gui_float w, gui_float h, gui_float offset, gui_float target,
|
|
gui_float step, const struct gui_scroll *s, const struct gui_input *i)
|
|
{
|
|
gui_bool button_up_pressed;
|
|
gui_bool button_down_pressed;
|
|
struct gui_button button;
|
|
|
|
gui_float scroll_step;
|
|
gui_float scroll_offset;
|
|
gui_float scroll_off, scroll_ratio;
|
|
gui_float scroll_y, scroll_w, scroll_h;
|
|
|
|
gui_float cursor_x, cursor_y;
|
|
gui_float cursor_w, cursor_h;
|
|
gui_bool inscroll, incursor;
|
|
|
|
GUI_ASSERT(out);
|
|
GUI_ASSERT(s);
|
|
if (!out || !s) return 0;
|
|
|
|
/* scrollbar background */
|
|
scroll_w = MAX(w, 0);
|
|
scroll_h = MAX(h, 2 * scroll_w);
|
|
gui_command_buffer_push_rect(out , x, y, scroll_w, scroll_h, s->rounding, s->background);
|
|
if (target <= scroll_h) return 0;
|
|
|
|
/* setup and execute up/down button */
|
|
button.border = 1;
|
|
button.rounding = 0;
|
|
button.padding.x = scroll_w / 4;
|
|
button.padding.y = scroll_w / 4;
|
|
button.background = s->background;
|
|
button.foreground = s->foreground;
|
|
button.content = s->foreground;
|
|
button.highlight = s->background;
|
|
button.highlight_content = s->foreground;
|
|
|
|
button_up_pressed = gui_button_triangle(out, x, y, scroll_w, scroll_w,
|
|
GUI_UP, GUI_BUTTON_DEFAULT, &button, i);
|
|
button_down_pressed = gui_button_triangle(out, x, y + scroll_h - scroll_w,
|
|
scroll_w, scroll_w, GUI_DOWN, GUI_BUTTON_DEFAULT, &button, i);
|
|
|
|
/* calculate scrollbar constants */
|
|
scroll_h = scroll_h - 2 * scroll_w;
|
|
scroll_y = y + scroll_w;
|
|
scroll_step = MIN(step, scroll_h);
|
|
scroll_offset = MIN(offset, target - scroll_h);
|
|
scroll_ratio = scroll_h / target;
|
|
scroll_off = scroll_offset / target;
|
|
|
|
/* calculate scrollbar cursor bounds */
|
|
cursor_h = scroll_ratio * scroll_h;
|
|
cursor_y = scroll_y + (scroll_off * scroll_h);
|
|
cursor_w = scroll_w;
|
|
cursor_x = x;
|
|
|
|
if (i) {
|
|
const struct gui_vec2 mouse_pos = i->mouse_pos;
|
|
const struct gui_vec2 mouse_prev = i->mouse_prev;
|
|
inscroll = GUI_INBOX(mouse_pos.x,mouse_pos.y, x, y, scroll_w, scroll_h);
|
|
incursor = GUI_INBOX(mouse_prev.x,mouse_prev.y,cursor_x,cursor_y,cursor_w, cursor_h);
|
|
if (i->mouse_down && inscroll && incursor) {
|
|
/* update cursor over mouse dragging */
|
|
const gui_float pixel = i->mouse_delta.y;
|
|
const gui_float delta = (pixel / scroll_h) * target;
|
|
scroll_offset = CLAMP(0, scroll_offset + delta, target - scroll_h);
|
|
cursor_y += pixel;
|
|
} else if (button_up_pressed || button_down_pressed) {
|
|
/* update cursor over up/down button */
|
|
scroll_offset = (button_down_pressed) ?
|
|
MIN(scroll_offset + scroll_step, target - scroll_h):
|
|
MAX(0, scroll_offset - scroll_step);
|
|
scroll_off = scroll_offset / target;
|
|
cursor_y = scroll_y + (scroll_off * scroll_h);
|
|
}
|
|
}
|
|
|
|
/* draw updated scrollbar cursor */
|
|
gui_command_buffer_push_rect(out, cursor_x, cursor_y, cursor_w,
|
|
cursor_h, s->rounding, s->foreground);
|
|
return scroll_offset;
|
|
}
|
|
|
|
gui_int
|
|
gui_spinner(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, const struct gui_spinner *s, gui_int min, gui_int value,
|
|
gui_int max, gui_int step, gui_bool *active, const struct gui_input *in,
|
|
const struct gui_font *font)
|
|
{
|
|
char string[GUI_MAX_NUMBER_BUFFER];
|
|
gui_size len, old_len;
|
|
gui_bool is_active;
|
|
|
|
struct gui_button button;
|
|
gui_float button_x, button_y;
|
|
gui_float button_w, button_h;
|
|
gui_bool button_up_clicked, button_down_clicked;
|
|
|
|
struct gui_edit field;
|
|
gui_float field_x, field_y;
|
|
gui_float field_w, field_h;
|
|
|
|
/* make sure given values are correct */
|
|
value = CLAMP(min, value, max);
|
|
len = gui_itos(string, value);
|
|
is_active = (active) ? *active : gui_false;
|
|
old_len = len;
|
|
|
|
/* up/down button setup and execution */
|
|
button_y = y;
|
|
button_h = h / 2;
|
|
button_w = h - s->padding.x;
|
|
button_x = x + w - button_w;
|
|
button.rounding = 0;
|
|
button.border = (gui_float)s->border_button;
|
|
button.padding.x = MAX(3, (button_h - font->height) / 2);
|
|
button.padding.y = MAX(3, (button_h - font->height) / 2);
|
|
button.background = s->button_color;
|
|
button.foreground = s->button_border;
|
|
button.content = s->button_triangle;
|
|
button.highlight = s->button_color;
|
|
button.highlight_content = s->button_triangle;
|
|
button_up_clicked = gui_button_triangle(out, button_x, button_y, button_w, button_h,
|
|
GUI_UP, GUI_BUTTON_DEFAULT, &button, in);
|
|
|
|
button_y = y + button_h;
|
|
button_down_clicked = gui_button_triangle(out, button_x, button_y, button_w, button_h,
|
|
GUI_DOWN, GUI_BUTTON_DEFAULT, &button, in);
|
|
if (button_up_clicked || button_down_clicked) {
|
|
value += (button_up_clicked) ? step : -step;
|
|
value = CLAMP(min, value, max);
|
|
}
|
|
|
|
/* editbox setup and execution */
|
|
field_x = x;
|
|
field_y = y;
|
|
field_h = h;
|
|
field_w = w - (button_w - button.border * 2);
|
|
field.border_size = 1;
|
|
field.rounding = 0;
|
|
field.padding.x = s->padding.x;
|
|
field.padding.y = s->padding.y;
|
|
field.show_cursor = s->show_cursor;
|
|
field.background = s->color;
|
|
field.border = s->border;
|
|
field.text = s->text;
|
|
len = gui_edit(out, field_x, field_y, field_w, field_h, (gui_char*)string,
|
|
len, GUI_MAX_NUMBER_BUFFER, &is_active, &field,GUI_INPUT_FLOAT, in, font);
|
|
|
|
if (old_len != len)
|
|
gui_strtoi(&value, string, len);
|
|
if (active) *active = is_active;
|
|
return value;
|
|
}
|
|
|
|
gui_size
|
|
gui_selector(struct gui_command_buffer *out, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, const struct gui_selector *s, const char *items[],
|
|
gui_size item_count, gui_size item_current, const struct gui_input *input,
|
|
const struct gui_font *font)
|
|
{
|
|
gui_size text_len;
|
|
gui_float label_x, label_y;
|
|
gui_float label_w, label_h;
|
|
|
|
struct gui_button button;
|
|
gui_bool button_up_clicked;
|
|
gui_bool button_down_clicked;
|
|
gui_float button_x, button_y;
|
|
gui_float button_w, button_h;
|
|
|
|
GUI_ASSERT(items);
|
|
GUI_ASSERT(item_count);
|
|
GUI_ASSERT(item_current < item_count);
|
|
|
|
/* draw selector background and border */
|
|
gui_command_buffer_push_rect(out, x, y, w, h, 0, s->border);
|
|
gui_command_buffer_push_rect(out, x+1, y+1, w-2, h-2, 0, s->color);
|
|
|
|
/* up/down button setup and execution */
|
|
button_y = y;
|
|
button_h = h / 2;
|
|
button_w = h - s->padding.x;
|
|
button_x = x + w - button_w;
|
|
button.rounding = 0;
|
|
button.border = (gui_float)s->border_button;
|
|
button.padding.x = MAX(3, (button_h - font->height) / 2);
|
|
button.padding.y = MAX(3, (button_h - font->height) / 2);
|
|
button.background = s->button_color;
|
|
button.foreground = s->button_border;
|
|
button.content = s->button_triangle;
|
|
button.highlight = s->button_color;
|
|
button.highlight_content = s->button_triangle;
|
|
button_up_clicked = gui_button_triangle(out, button_x, button_y, button_w,
|
|
button_h, GUI_UP, GUI_BUTTON_DEFAULT, &button, input);
|
|
|
|
button_y = y + button_h;
|
|
button_down_clicked = gui_button_triangle(out, button_x, button_y, button_w,
|
|
button_h, GUI_DOWN, GUI_BUTTON_DEFAULT, &button, input);
|
|
item_current = (button_down_clicked && item_current > 0) ?
|
|
item_current-1 : (button_up_clicked && item_current < item_count-1) ?
|
|
item_current+1 : item_current;
|
|
|
|
/* calculate text bounds and draw current selected selection text */
|
|
label_x = x + s->padding.x;
|
|
label_y = y + s->padding.y;
|
|
label_w = w - (button_w + 2 * s->padding.x);
|
|
label_h = h - 2 * s->padding.y;
|
|
text_len = gui_strsiz(items[item_current]);
|
|
gui_command_buffer_push_text(out, label_x, label_y, label_w, label_h,
|
|
(const gui_char*)items[item_current], text_len, font,
|
|
s->text_bg, s->text);
|
|
return item_current;
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Config
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
static void
|
|
gui_config_default_properties(struct gui_config *config)
|
|
{
|
|
config->slider_cursor = GUI_SLIDER_CIRCLE;
|
|
config->properties[GUI_PROPERTY_SCROLLBAR_WIDTH] = gui_vec2(16, 16);
|
|
config->properties[GUI_PROPERTY_PADDING] = gui_vec2(15.0f, 10.0f);
|
|
config->properties[GUI_PROPERTY_SIZE] = gui_vec2(64.0f, 64.0f);
|
|
config->properties[GUI_PROPERTY_ITEM_SPACING] = gui_vec2(10.0f, 4.0f);
|
|
config->properties[GUI_PROPERTY_ITEM_PADDING] = gui_vec2(4.0f, 4.0f);
|
|
config->properties[GUI_PROPERTY_SCALER_SIZE] = gui_vec2(16.0f, 16.0f);
|
|
}
|
|
|
|
static void
|
|
gui_config_default_rounding(struct gui_config *config)
|
|
{
|
|
config->rounding[GUI_ROUNDING_PANEL] = 4.0f;
|
|
config->rounding[GUI_ROUNDING_BUTTON] = 2.0f;
|
|
config->rounding[GUI_ROUNDING_CHECK] = 2.0f;
|
|
config->rounding[GUI_ROUNDING_PROGRESS] = 4.0f;
|
|
config->rounding[GUI_ROUNDING_INPUT] = 2.0f;
|
|
config->rounding[GUI_ROUNDING_GRAPH] = 4.0f;
|
|
config->rounding[GUI_ROUNDING_SCROLLBAR] = 8.0f;
|
|
}
|
|
|
|
static void
|
|
gui_config_default_color(struct gui_config *config)
|
|
{
|
|
config->colors[GUI_COLOR_TEXT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_PANEL] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_HEADER] = gui_rgba(40, 40, 40, 255);
|
|
config->colors[GUI_COLOR_BORDER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_BUTTON] = gui_rgba(50, 50, 50, 255);
|
|
config->colors[GUI_COLOR_BUTTON_HOVER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_BUTTON_TOGGLE] = gui_rgba(75, 75, 75, 255);
|
|
config->colors[GUI_COLOR_BUTTON_HOVER_FONT] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_BUTTON_BORDER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_CHECK] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_CHECK_BACKGROUND] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_CHECK_ACTIVE] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_OPTION] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_OPTION_BACKGROUND] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_OPTION_ACTIVE] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SLIDER] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SLIDER_BAR] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SLIDER_BORDER] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SLIDER_CURSOR] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_PROGRESS] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_PROGRESS_CURSOR] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_INPUT] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_INPUT_CURSOR] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_INPUT_BORDER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_INPUT_TEXT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SPINNER] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SPINNER_BORDER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SPINNER_TRIANGLE] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SPINNER_TEXT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SELECTOR] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SELECTOR_BORDER] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SELECTOR_TRIANGLE] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SELECTOR_TEXT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_HISTO] = gui_rgba(120, 120, 120, 255);
|
|
config->colors[GUI_COLOR_HISTO_BARS] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_HISTO_NEGATIVE] = gui_rgba(255, 255, 255, 255);
|
|
config->colors[GUI_COLOR_HISTO_HIGHLIGHT] = gui_rgba( 255, 0, 0, 255);
|
|
config->colors[GUI_COLOR_PLOT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_PLOT_LINES] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_PLOT_HIGHLIGHT] = gui_rgba(255, 0, 0, 255);
|
|
config->colors[GUI_COLOR_SCROLLBAR] = gui_rgba(40, 40, 40, 255);
|
|
config->colors[GUI_COLOR_SCROLLBAR_CURSOR] = gui_rgba(70, 70, 70, 255);
|
|
config->colors[GUI_COLOR_SCROLLBAR_BORDER] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_TABLE_LINES] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SHELF] = gui_rgba(45, 45, 45, 255);
|
|
config->colors[GUI_COLOR_SHELF_TEXT] = gui_rgba(150, 150, 150, 255);
|
|
config->colors[GUI_COLOR_SHELF_ACTIVE] = gui_rgba(30, 30, 30, 255);
|
|
config->colors[GUI_COLOR_SHELF_ACTIVE_TEXT] = gui_rgba(100, 100, 100, 255);
|
|
config->colors[GUI_COLOR_SCALER] = gui_rgba(100, 100, 100, 255);
|
|
}
|
|
|
|
void
|
|
gui_config_default(struct gui_config *config, gui_flags flags, const struct gui_font *font)
|
|
{
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
gui_zero(config, sizeof(*config));
|
|
config->font = *font;
|
|
|
|
if (flags & GUI_DEFAULT_COLOR)
|
|
gui_config_default_color(config);
|
|
if (flags & GUI_DEFAULT_PROPERTIES)
|
|
gui_config_default_properties(config);
|
|
if (flags & GUI_DEFAULT_ROUNDING)
|
|
gui_config_default_rounding(config);
|
|
}
|
|
|
|
struct gui_vec2
|
|
gui_config_property(const struct gui_config *config, enum gui_config_properties index)
|
|
{
|
|
static struct gui_vec2 zero;
|
|
GUI_ASSERT(config);
|
|
if (!config) return zero;
|
|
return config->properties[index];
|
|
}
|
|
|
|
struct gui_color
|
|
gui_config_color(const struct gui_config *config, enum gui_config_colors index)
|
|
{
|
|
static struct gui_color zero;
|
|
GUI_ASSERT(config);
|
|
if (!config) return zero;
|
|
return config->colors[index];
|
|
}
|
|
|
|
void
|
|
gui_config_push_color(struct gui_config *config, enum gui_config_colors index,
|
|
gui_byte r, gui_byte g, gui_byte b, gui_byte a)
|
|
{
|
|
struct gui_saved_color *c;
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
if (config->stack.color >= GUI_MAX_COLOR_STACK) return;
|
|
|
|
c = &config->stack.colors[config->stack.color++];
|
|
c->value = config->colors[index];
|
|
c->type = index;
|
|
|
|
config->colors[index].r = r;
|
|
config->colors[index].g = g;
|
|
config->colors[index].b = b;
|
|
config->colors[index].a = a;
|
|
}
|
|
|
|
void
|
|
gui_config_push_property(struct gui_config *config, enum gui_config_properties index,
|
|
gui_float x, gui_float y)
|
|
{
|
|
struct gui_saved_property *p;
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
if (config->stack.property >= GUI_MAX_ATTRIB_STACK) return;
|
|
|
|
p = &config->stack.properties[config->stack.property++];
|
|
p->value = config->properties[index];
|
|
p->type = index;
|
|
|
|
config->properties[index].x = x;
|
|
config->properties[index].y = y;
|
|
}
|
|
|
|
void
|
|
gui_config_pop_color(struct gui_config *config)
|
|
{
|
|
struct gui_saved_color *c;
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
if (!config->stack.color) return;
|
|
c = &config->stack.colors[--config->stack.color];
|
|
config->colors[c->type] = c->value;
|
|
}
|
|
|
|
void
|
|
gui_config_pop_property(struct gui_config *config)
|
|
{
|
|
struct gui_saved_property *p;
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
if (!config->stack.property) return;
|
|
p = &config->stack.properties[--config->stack.property];
|
|
config->properties[p->type] = p->value;
|
|
}
|
|
|
|
void
|
|
gui_config_reset_colors(struct gui_config *config)
|
|
{
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
while (config->stack.color)
|
|
gui_config_pop_color(config);
|
|
}
|
|
|
|
void
|
|
gui_config_reset_properties(struct gui_config *config)
|
|
{
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
while (config->stack.property)
|
|
gui_config_pop_property(config);
|
|
}
|
|
|
|
void
|
|
gui_config_reset(struct gui_config *config)
|
|
{
|
|
GUI_ASSERT(config);
|
|
if (!config) return;
|
|
gui_config_reset_colors(config);
|
|
gui_config_reset_properties(config);
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Panel
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void
|
|
gui_panel_init(struct gui_panel *panel, gui_float x, gui_float y, gui_float w,
|
|
gui_float h, gui_flags flags, struct gui_command_buffer *buffer,
|
|
const struct gui_config *config)
|
|
{
|
|
GUI_ASSERT(panel);
|
|
GUI_ASSERT(config);
|
|
if (!panel || !config)
|
|
return;
|
|
|
|
panel->x = x;
|
|
panel->y = y;
|
|
panel->w = w;
|
|
panel->h = h;
|
|
panel->flags = flags;
|
|
panel->config = config;
|
|
panel->buffer = buffer;
|
|
panel->offset = 0;
|
|
panel->minimized = gui_false;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_begin(struct gui_panel_layout *l, struct gui_panel *p,
|
|
const char *text, const struct gui_input *i)
|
|
{
|
|
const struct gui_config *c;
|
|
struct gui_command_buffer *out;
|
|
const struct gui_color *header;
|
|
gui_float mouse_x, mouse_y;
|
|
gui_float prev_x, prev_y;
|
|
gui_float clicked_x, clicked_y;
|
|
gui_float header_x = 0, header_w = 0;
|
|
gui_float footer_h;
|
|
gui_bool ret = gui_true;
|
|
|
|
float scrollbar_width;
|
|
struct gui_vec2 panel_size;
|
|
struct gui_vec2 item_padding;
|
|
struct gui_vec2 item_spacing;
|
|
struct gui_vec2 panel_padding;
|
|
struct gui_vec2 scaler_size;
|
|
|
|
GUI_ASSERT(p);
|
|
GUI_ASSERT(l);
|
|
GUI_ASSERT(p->buffer);
|
|
|
|
/* check arguments */
|
|
if (!p || !p->buffer || !l)
|
|
return gui_false;
|
|
if (!(p->flags & GUI_PANEL_TAB))
|
|
gui_command_buffer_reset(p->buffer);
|
|
if (p->flags & GUI_PANEL_HIDDEN) {
|
|
gui_zero(l, sizeof(*l));
|
|
l->valid = gui_false;
|
|
l->config = p->config;
|
|
l->buffer = p->buffer;
|
|
return gui_false;
|
|
}
|
|
|
|
c = p->config;
|
|
/* aquire all needed configuration style constants */
|
|
scrollbar_width = gui_config_property(c, GUI_PROPERTY_SCROLLBAR_WIDTH).x;
|
|
panel_size = gui_config_property(c, GUI_PROPERTY_SIZE);
|
|
panel_padding = gui_config_property(c, GUI_PROPERTY_PADDING);
|
|
item_padding = gui_config_property(c, GUI_PROPERTY_ITEM_PADDING);
|
|
item_spacing = gui_config_property(c, GUI_PROPERTY_ITEM_SPACING);
|
|
scaler_size = gui_config_property(c, GUI_PROPERTY_SCALER_SIZE);
|
|
|
|
/* calculate the height of the panel header */
|
|
l->header_height = c->font.height + 3 * item_padding.y;
|
|
l->header_height += panel_padding.y;
|
|
|
|
/* cache relevant user input values */
|
|
mouse_x = (i) ? i->mouse_pos.x : -1;
|
|
mouse_y = (i) ? i->mouse_pos.y : -1;
|
|
prev_x = (i) ? i->mouse_prev.x : -1;
|
|
prev_y = (i) ? i->mouse_prev.y : -1;
|
|
clicked_x = (i) ? i->mouse_clicked_pos.x : -1;
|
|
clicked_y = (i) ? i->mouse_clicked_pos.y : -1;
|
|
|
|
/* move panel position if requested */
|
|
if (p->flags & GUI_PANEL_MOVEABLE) {
|
|
gui_bool incursor;
|
|
const gui_float move_x = p->x;
|
|
const gui_float move_y = p->y;
|
|
const gui_float move_w = p->w;
|
|
const gui_float move_h = l->header_height;
|
|
|
|
incursor = i && GUI_INBOX(i->mouse_prev.x,i->mouse_prev.y,move_x,move_y,move_w,move_h);
|
|
if (i && i->mouse_down && incursor) {
|
|
p->x = MAX(0, p->x + i->mouse_delta.x);
|
|
p->y = MAX(0, p->y + i->mouse_delta.y);
|
|
}
|
|
}
|
|
|
|
/* scale panel size if requested */
|
|
if (p->flags & GUI_PANEL_SCALEABLE) {
|
|
gui_bool incursor;
|
|
gui_float scaler_w = MAX(0, scaler_size.x - item_padding.x);
|
|
gui_float scaler_h = MAX(0, scaler_size.y - item_padding.y);
|
|
gui_float scaler_x = (p->x + p->w) - (item_padding.x + scaler_w);
|
|
gui_float scaler_y = p->y + p->h - scaler_size.y;
|
|
|
|
incursor = i && GUI_INBOX(prev_x, prev_y, scaler_x, scaler_y, scaler_w, scaler_h);
|
|
if (i && i->mouse_down && incursor) {
|
|
gui_float min_x = panel_size.x;
|
|
gui_float min_y = panel_size.y;
|
|
p->w = MAX(min_x, p->w + i->mouse_delta.x);
|
|
p->h = MAX(min_y, p->h + i->mouse_delta.y);
|
|
}
|
|
}
|
|
|
|
/* setup the rest of the panel */
|
|
l->input = i;
|
|
l->index = 0;
|
|
l->x = p->x; l->y = p->y;
|
|
l->w = p->w; l->h = p->h;
|
|
l->at_x = p->x; l->at_y = p->y;
|
|
l->width = p->w; l->height = p->h;
|
|
l->config = p->config;
|
|
l->buffer = p->buffer;
|
|
l->row_columns = 0;
|
|
l->row_height = 0;
|
|
l->offset = p->offset;
|
|
out = p->buffer;
|
|
|
|
/* calulate the head_height if no header is needed or draw the header otherwise */
|
|
if (!(p->flags & GUI_PANEL_NO_HEADER)) {
|
|
header = &c->colors[GUI_COLOR_HEADER];
|
|
header_x = p->x + panel_padding.x;
|
|
header_w = p->w - 2 * panel_padding.x;
|
|
gui_command_buffer_push_rect(out, p->x, p->y, p->w, l->header_height, 0, *header);
|
|
} else l->header_height = 1;
|
|
l->row_height = l->header_height + 2 * item_spacing.y;
|
|
|
|
/* calculate the panel footer */
|
|
footer_h = scaler_size.y + item_padding.y;
|
|
if ((p->flags & GUI_PANEL_SCALEABLE) &&
|
|
(p->flags & GUI_PANEL_SCROLLBAR) &&
|
|
!p->minimized) {
|
|
gui_float footer_x, footer_y, footer_w;
|
|
footer_x = p->x;
|
|
footer_w = p->w;
|
|
footer_y = p->y + p->h - footer_h;
|
|
gui_command_buffer_push_rect(out, footer_x, footer_y, footer_w, footer_h,
|
|
0, c->colors[GUI_COLOR_PANEL]);
|
|
}
|
|
|
|
/* fix up some panel flags combinations */
|
|
if (!(p->flags & GUI_PANEL_TAB)) {
|
|
p->flags |= GUI_PANEL_SCROLLBAR;
|
|
if (i && i->mouse_down) {
|
|
if (!GUI_INBOX(clicked_x, clicked_y, p->x, p->y, p->w, p->h))
|
|
p->flags &= (gui_flag)~GUI_PANEL_ACTIVE;
|
|
else p->flags |= GUI_PANEL_ACTIVE;
|
|
}
|
|
}
|
|
|
|
/* calculate the panel clipping rectangle*/
|
|
l->clip.x = p->x;
|
|
l->clip.w = p->w;
|
|
l->clip.y = p->y + l->header_height - 1;
|
|
if (p->flags & GUI_PANEL_SCROLLBAR) {
|
|
if (p->flags & GUI_PANEL_SCALEABLE)
|
|
l->clip.h = p->h - (footer_h + l->header_height);
|
|
else l->clip.h = p->h - l->header_height;
|
|
l->clip.h -= (panel_padding.y + item_padding.y);
|
|
} else l->clip.h = gui_null_rect.h;
|
|
|
|
|
|
/* execute the panel closing and closer icon drawing */
|
|
if ((p->flags & GUI_PANEL_CLOSEABLE) && (!(p->flags & GUI_PANEL_NO_HEADER))) {
|
|
/* calculate the position of the close icon position and draw it */
|
|
const gui_char *X = (const gui_char*)"x";
|
|
const gui_size text_width = c->font.width(c->font.userdata, X, 1);
|
|
const gui_float close_x = header_x;
|
|
const gui_float close_y = p->y + panel_padding.y;
|
|
const gui_float close_w = (gui_float)text_width + 2 * item_padding.x;
|
|
const gui_float close_h = c->font.height + 2 * item_padding.y;
|
|
gui_command_buffer_push_text(out, close_x, close_y, close_w, close_h,
|
|
X, 1, &c->font, c->colors[GUI_COLOR_HEADER], c->colors[GUI_COLOR_TEXT]);
|
|
|
|
/* check if the close icon has been pressed and set the panel to hidden */
|
|
header_w -= close_w;
|
|
header_x += close_h - item_padding.x;
|
|
if (i && GUI_INBOX(mouse_x, mouse_y, close_x, close_y, close_w, close_h)) {
|
|
if (GUI_INBOX(clicked_x, clicked_y, close_x, close_y, close_w, close_h)) {
|
|
ret = !(i->mouse_down && i->mouse_clicked);
|
|
if (!ret) p->flags |= GUI_PANEL_HIDDEN;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* execute the panel minimzing and minimizer icon drawing */
|
|
if ((p->flags & GUI_PANEL_MINIMIZABLE) && (!(p->flags & GUI_PANEL_NO_HEADER))) {
|
|
gui_size text_width;
|
|
gui_float min_x, min_y, min_w, min_h;
|
|
const gui_char *score = (p->minimized) ?
|
|
(const gui_char*)"+":
|
|
(const gui_char*)"-";
|
|
|
|
/* calculate the icon positon and size of the icon and draw it */
|
|
text_width = c->font.width(c->font.userdata, score, 1);
|
|
min_x = header_x;
|
|
min_y = p->y + panel_padding.y;
|
|
min_w = (gui_float)text_width + 3 * item_padding.x;
|
|
min_h = c->font.height + 2 * item_padding.y;
|
|
gui_command_buffer_push_text(out, min_x, min_y, min_w, min_h,
|
|
score, 1, &c->font, c->colors[GUI_COLOR_HEADER],
|
|
c->colors[GUI_COLOR_TEXT]);
|
|
|
|
/* minize the panel if the minimize icon has been pressed */
|
|
header_w -= min_w;
|
|
header_x += min_w - item_padding.x;
|
|
if (i && GUI_INBOX(mouse_x, mouse_y, min_x, min_y, min_w, min_h)) {
|
|
if (GUI_INBOX(clicked_x, clicked_y, min_x, min_y, min_w, min_h))
|
|
if (i->mouse_down && i->mouse_clicked)
|
|
p->minimized = !p->minimized;
|
|
}
|
|
}
|
|
l->valid = !(p->minimized || (p->flags & GUI_PANEL_HIDDEN));
|
|
|
|
/* draw the panel title into the header */
|
|
if (text && !(p->flags & GUI_PANEL_NO_HEADER)) {
|
|
const gui_size text_len = gui_strsiz(text);
|
|
const gui_float label_x = header_x + item_padding.x;
|
|
const gui_float label_y = p->y + panel_padding.y;
|
|
const gui_float label_w = header_w - (3 * item_padding.x);
|
|
const gui_float label_h = c->font.height + 2 * item_padding.y;
|
|
gui_command_buffer_push_text(out, label_x, label_y, label_w, label_h,
|
|
(const gui_char*)text, text_len, &c->font, c->colors[GUI_COLOR_HEADER],
|
|
c->colors[GUI_COLOR_TEXT]);
|
|
}
|
|
|
|
/* draw scrollbar panel footer */
|
|
if (p->flags & GUI_PANEL_SCROLLBAR) {
|
|
const struct gui_color *color = &c->colors[GUI_COLOR_PANEL];
|
|
l->width = p->w - scrollbar_width;
|
|
l->height = p->h - (l->header_height + 2 * item_spacing.y);
|
|
if (p->flags & GUI_PANEL_SCALEABLE) l->height -= footer_h;
|
|
if (l->valid)
|
|
gui_command_buffer_push_rect(out, p->x, p->y + l->header_height,
|
|
p->w, p->h - l->header_height, 0, *color);
|
|
}
|
|
|
|
/* draw the border around the panel header */
|
|
if (p->flags & GUI_PANEL_BORDER) {
|
|
const struct gui_color *color = &c->colors[GUI_COLOR_BORDER];
|
|
const gui_float width = (p->flags & GUI_PANEL_SCROLLBAR) ?
|
|
l->width + scrollbar_width : l->width;
|
|
|
|
gui_command_buffer_push_line(out, p->x, p->y,
|
|
p->x + p->w, p->y, *color);
|
|
gui_command_buffer_push_line(out, p->x, p->y, p->x,
|
|
p->y + l->header_height, c->colors[GUI_COLOR_BORDER]);
|
|
gui_command_buffer_push_line(out, p->x + width, p->y, p->x + width,
|
|
p->y + l->header_height, c->colors[GUI_COLOR_BORDER]);
|
|
if (p->flags & GUI_PANEL_BORDER_HEADER)
|
|
gui_command_buffer_push_line(out, p->x, p->y + l->header_height,
|
|
p->x + p->w, p->y + l->header_height, c->colors[GUI_COLOR_BORDER]);
|
|
}
|
|
|
|
/* setup the clipping panel rectangle */
|
|
gui_command_buffer_push_scissor(out, l->clip.x, l->clip.y, l->clip.w, l->clip.h);
|
|
return ret;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_begin_stacked(struct gui_panel_layout *l, struct gui_panel* p,
|
|
struct gui_stack *s, const char *title, const struct gui_input *i)
|
|
{
|
|
gui_bool inpanel;
|
|
GUI_ASSERT(l);
|
|
GUI_ASSERT(s);
|
|
if (!l || !s) return gui_false;
|
|
|
|
inpanel = GUI_INBOX(i->mouse_prev.x, i->mouse_prev.y, p->x, p->y, p->w, p->h);
|
|
if (i->mouse_down && i->mouse_clicked && inpanel && p != s->end) {
|
|
const struct gui_panel *iter = p->next;
|
|
while (iter) {
|
|
/* try to find a panel with higher priorty in the same position */
|
|
const struct gui_panel *cur = iter;
|
|
if (GUI_INBOX(i->mouse_prev.x,i->mouse_prev.y,cur->x,cur->y,cur->w,cur->h) &&
|
|
!cur->minimized) break;
|
|
iter = iter->next;
|
|
}
|
|
/* current panel is active panel in that position so transfer to top
|
|
* highest priortiy in stack */
|
|
if (!iter) {
|
|
gui_stack_pop(s, p);
|
|
gui_stack_push(s, p);
|
|
}
|
|
}
|
|
return gui_panel_begin(l, p, title, (s->end == p) ? i : NULL);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_begin_tiled(struct gui_panel_layout *tile, struct gui_panel *panel,
|
|
struct gui_layout *layout, enum gui_layout_slot_index slot, gui_size index,
|
|
const char *title, const struct gui_input *in)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_layout_slot *s;
|
|
|
|
GUI_ASSERT(panel);
|
|
GUI_ASSERT(tile);
|
|
GUI_ASSERT(layout);
|
|
|
|
if (!layout || !panel || !tile) return gui_false;
|
|
if (slot >= GUI_SLOT_MAX) return gui_false;
|
|
if (index >= layout->slots[slot].capacity) return gui_false;
|
|
|
|
/* make sure the correct flags are set */
|
|
panel->flags &= (gui_flags)~GUI_PANEL_MINIMIZABLE;
|
|
panel->flags &= (gui_flags)~GUI_PANEL_CLOSEABLE;
|
|
panel->flags &= (gui_flags)~GUI_PANEL_MOVEABLE;
|
|
panel->flags &= (gui_flags)~GUI_PANEL_SCALEABLE;
|
|
|
|
/* calculate the bounds of the slot */
|
|
s = &layout->slots[slot];
|
|
bounds.x = s->offset.x * (gui_float)layout->width;
|
|
bounds.y = s->offset.y * (gui_float)layout->height;
|
|
bounds.w = s->ratio.x * (gui_float)layout->width;
|
|
bounds.h = s->ratio.y * (gui_float)layout->height;
|
|
|
|
/* calculate the bounds of the panel */
|
|
if (s->format == GUI_LAYOUT_HORIZONTAL) {
|
|
panel->h = bounds.h;
|
|
panel->y = bounds.y;
|
|
panel->x = bounds.x + (gui_float)index * panel->w;
|
|
panel->w = bounds.w / (gui_float)s->capacity;
|
|
} else {
|
|
panel->x = bounds.x;
|
|
panel->w = bounds.w;
|
|
panel->h = bounds.h / (gui_float)s->capacity;
|
|
panel->y = bounds.y + (gui_float)index * panel->h;
|
|
}
|
|
gui_stack_push(&layout->stack, panel);
|
|
return gui_panel_begin(tile, panel, title, (layout->state) ? in : NULL);
|
|
}
|
|
|
|
void
|
|
gui_panel_row(struct gui_panel_layout *layout, gui_float height, gui_size cols)
|
|
{
|
|
const struct gui_config *config;
|
|
const struct gui_color *color;
|
|
struct gui_command_buffer *out;
|
|
struct gui_vec2 item_spacing;
|
|
struct gui_vec2 panel_padding;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(layout->config);
|
|
GUI_ASSERT(layout->buffer);
|
|
if (!layout) return;
|
|
if (!layout->valid) return;
|
|
|
|
/* prefetch some configuration data */
|
|
config = layout->config;
|
|
out = layout->buffer;
|
|
color = &config->colors[GUI_COLOR_PANEL];
|
|
item_spacing = gui_config_property(config, GUI_PROPERTY_ITEM_SPACING);
|
|
panel_padding = gui_config_property(config, GUI_PROPERTY_PADDING);
|
|
|
|
/* draw the current row and set the current row layout */
|
|
layout->index = 0;
|
|
layout->at_y += layout->row_height;
|
|
layout->row_columns = cols;
|
|
layout->row_height = height + item_spacing.y;
|
|
gui_command_buffer_push_rect(out, layout->at_x, layout->at_y,
|
|
layout->width, height + panel_padding.y, 0, *color);
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_row_columns(const struct gui_panel_layout *l, gui_size widget_size)
|
|
{
|
|
struct gui_vec2 spacing;
|
|
struct gui_vec2 padding;
|
|
gui_size cols = 0, size;
|
|
GUI_ASSERT(l);
|
|
GUI_ASSERT(widget_size);
|
|
if (!l || !widget_size)
|
|
return 0;
|
|
|
|
/* calculate the number of widgets with given size that fit into the current row layout */
|
|
spacing = gui_config_property(l->config, GUI_PROPERTY_ITEM_SPACING);
|
|
padding = gui_config_property(l->config, GUI_PROPERTY_PADDING);
|
|
cols = (gui_size)(l->width) / widget_size;
|
|
size = (cols * (gui_size)spacing.x) + 2 * (gui_size)padding.x + widget_size * cols;
|
|
while ((size > l->width) && --cols)
|
|
size = (cols*(gui_size)spacing.x) + 2*(gui_size)padding.x + widget_size * cols;
|
|
return cols;
|
|
}
|
|
|
|
void
|
|
gui_panel_spacing(struct gui_panel_layout *l, gui_size cols)
|
|
{
|
|
gui_size add;
|
|
GUI_ASSERT(l);
|
|
GUI_ASSERT(l->config);
|
|
GUI_ASSERT(l->buffer);
|
|
if (!l) return;
|
|
if (!l->valid) return;
|
|
|
|
add = (l->index + cols) % l->row_columns;
|
|
if (l->index + cols > l->row_columns) {
|
|
gui_size i;
|
|
const struct gui_config *c = l->config;
|
|
struct gui_vec2 item_spacing = gui_config_property(c, GUI_PROPERTY_ITEM_SPACING);
|
|
const gui_float row_height = l->row_height - item_spacing.y;
|
|
gui_size rows = (l->index + cols) / l->row_columns;
|
|
for (i = 0; i < rows; ++i)
|
|
gui_panel_row(l, row_height, l->row_columns);
|
|
}
|
|
l->index += add;
|
|
}
|
|
|
|
static void
|
|
gui_panel_alloc_space(struct gui_rect *bounds, struct gui_panel_layout *layout)
|
|
{
|
|
const struct gui_config *config;
|
|
gui_float panel_padding, panel_spacing, panel_space;
|
|
gui_float item_offset, item_width, item_spacing;
|
|
struct gui_vec2 spacing;
|
|
struct gui_vec2 padding;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(layout->config);
|
|
GUI_ASSERT(bounds);
|
|
if (!layout || !layout->config || !bounds)
|
|
return;
|
|
|
|
config = layout->config;
|
|
spacing = gui_config_property(config, GUI_PROPERTY_ITEM_SPACING);
|
|
padding = gui_config_property(config, GUI_PROPERTY_PADDING);
|
|
|
|
/* check if the end of the row as hit and begin new row if so*/
|
|
if (layout->index >= layout->row_columns) {
|
|
const gui_float row_height = layout->row_height - spacing.y;
|
|
gui_panel_row(layout, row_height, layout->row_columns);
|
|
}
|
|
|
|
/* calculate the total width in the panel */
|
|
panel_padding = 2 * padding.x;
|
|
panel_spacing = (gui_float)(layout->row_columns - 1) * spacing.x;
|
|
panel_space = layout->width - panel_padding - panel_spacing;
|
|
|
|
/* calculate the width of one item inside the panel row */
|
|
item_width = panel_space / (gui_float)layout->row_columns;
|
|
item_offset = (gui_float)layout->index * item_width;
|
|
item_spacing = (gui_float)layout->index * spacing.x;
|
|
|
|
/* set the bounds of the newly allocated widget */
|
|
bounds->x = layout->at_x + item_offset + item_spacing + padding.x;
|
|
bounds->y = layout->at_y - layout->offset;
|
|
bounds->w = item_width;
|
|
bounds->h = layout->row_height - spacing.y;
|
|
layout->index++;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_widget(struct gui_rect *bounds, struct gui_panel_layout *layout)
|
|
{
|
|
struct gui_rect *c = NULL;
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(layout->config);
|
|
GUI_ASSERT(layout->buffer);
|
|
if (!layout || !layout->config || !layout->buffer) return gui_false;
|
|
if (!layout->valid) return gui_false;
|
|
|
|
/* allocated space for the panel and check if the widget needs to be updated */
|
|
gui_panel_alloc_space(bounds, layout);
|
|
c = &layout->clip;
|
|
if (!GUI_INTERSECT(c->x, c->y, c->w, c->h, bounds->x, bounds->y, bounds->w, bounds->h))
|
|
return gui_false;
|
|
return gui_true;
|
|
}
|
|
|
|
void
|
|
gui_panel_text_colored(struct gui_panel_layout *layout, const char *str, gui_size len,
|
|
enum gui_text_align alignment, struct gui_color color)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_text text;
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(layout->config);
|
|
GUI_ASSERT(layout->buffer);
|
|
GUI_ASSERT(str && len);
|
|
|
|
if (!layout || !layout->config || !layout->buffer) return;
|
|
if (!layout->valid) return;
|
|
gui_panel_alloc_space(&bounds, layout);
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
|
|
text.padding.x = item_padding.x;
|
|
text.padding.y = item_padding.y;
|
|
text.foreground = color;
|
|
text.background = config->colors[GUI_COLOR_PANEL];
|
|
gui_text(layout->buffer,bounds.x,bounds.y,bounds.w,bounds.h, str, len,
|
|
&text, alignment, &config->font);
|
|
}
|
|
|
|
void
|
|
gui_panel_text(struct gui_panel_layout *l, const char *str, gui_size len,
|
|
enum gui_text_align alignment)
|
|
{
|
|
gui_panel_text_colored(l, str, len, alignment,l->config->colors[GUI_COLOR_TEXT]);
|
|
}
|
|
|
|
void
|
|
gui_panel_label_colored(struct gui_panel_layout *layout, const char *text,
|
|
enum gui_text_align align, struct gui_color color)
|
|
{
|
|
gui_size len = gui_strsiz(text);
|
|
gui_panel_text_colored(layout, text, len, align, color);
|
|
}
|
|
|
|
void
|
|
gui_panel_label(struct gui_panel_layout *layout, const char *text,
|
|
enum gui_text_align align)
|
|
{
|
|
gui_size len = gui_strsiz(text);
|
|
gui_panel_text(layout, text, len, align);
|
|
}
|
|
|
|
static gui_bool
|
|
gui_panel_button(struct gui_button *button, struct gui_rect *bounds,
|
|
struct gui_panel_layout *layout)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(bounds, layout)) return gui_false;
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
|
|
button->border = 1;
|
|
button->rounding = config->rounding[GUI_ROUNDING_BUTTON];
|
|
button->padding.x = item_padding.x;
|
|
button->padding.y = item_padding.y;
|
|
return gui_true;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_button_text(struct gui_panel_layout *layout, const char *str,
|
|
enum gui_button_behavior behavior)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_button button;
|
|
const struct gui_config *config;
|
|
if (!gui_panel_button(&button, &bounds, layout))
|
|
return gui_false;
|
|
|
|
config = layout->config;
|
|
button.background = config->colors[GUI_COLOR_BUTTON];
|
|
button.foreground = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
button.content = config->colors[GUI_COLOR_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_BUTTON_HOVER];
|
|
button.highlight_content = config->colors[GUI_COLOR_BUTTON_HOVER_FONT];
|
|
button.rounding = config->rounding[GUI_ROUNDING_BUTTON];
|
|
return gui_button_text(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
str, behavior, &button, layout->input, &config->font);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_button_color(struct gui_panel_layout *layout,
|
|
struct gui_color color, enum gui_button_behavior behavior)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_button button;
|
|
if (!gui_panel_button(&button, &bounds, layout))
|
|
return gui_false;
|
|
|
|
button.background = color;
|
|
button.foreground = color;
|
|
button.highlight = color;
|
|
button.highlight_content = color;
|
|
button.rounding = layout->config->rounding[GUI_ROUNDING_BUTTON];
|
|
return gui_do_button(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
&button, layout->input, behavior);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_button_triangle(struct gui_panel_layout *layout, enum gui_heading heading,
|
|
enum gui_button_behavior behavior)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_button button;
|
|
const struct gui_config *config;
|
|
if (!gui_panel_button(&button, &bounds, layout))
|
|
return gui_false;
|
|
|
|
config = layout->config;
|
|
button.rounding = config->rounding[GUI_ROUNDING_BUTTON];
|
|
button.background = config->colors[GUI_COLOR_BUTTON];
|
|
button.foreground = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
button.content = config->colors[GUI_COLOR_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_BUTTON_HOVER];
|
|
button.highlight_content = config->colors[GUI_COLOR_BUTTON_HOVER_FONT];
|
|
return gui_button_triangle(layout->buffer, bounds.x, bounds.y, bounds.w,
|
|
bounds.h, heading, behavior, &button, layout->input);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_button_image(struct gui_panel_layout *layout, gui_handle image,
|
|
enum gui_button_behavior behavior)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_button button;
|
|
const struct gui_config *config;
|
|
if (!gui_panel_button(&button, &bounds, layout))
|
|
return gui_false;
|
|
|
|
config = layout->config;
|
|
button.rounding = config->rounding[GUI_ROUNDING_BUTTON];
|
|
button.background = config->colors[GUI_COLOR_BUTTON];
|
|
button.foreground = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
button.content = config->colors[GUI_COLOR_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_BUTTON_HOVER];
|
|
button.highlight_content = config->colors[GUI_COLOR_BUTTON_HOVER_FONT];
|
|
return gui_button_image(layout->buffer, bounds.x, bounds.y, bounds.w,
|
|
bounds.h, image, behavior, &button, layout->input);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_button_toggle(struct gui_panel_layout *layout, const char *str, gui_bool value)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_button button;
|
|
const struct gui_config *config;
|
|
GUI_ASSERT(str);
|
|
if (!gui_panel_button(&button, &bounds, layout))
|
|
return value;
|
|
|
|
config = layout->config;
|
|
button.rounding = config->rounding[GUI_ROUNDING_BUTTON];
|
|
if (!value) {
|
|
button.background = config->colors[GUI_COLOR_BUTTON];
|
|
button.foreground = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
button.content = config->colors[GUI_COLOR_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_BUTTON_HOVER];
|
|
button.highlight_content = config->colors[GUI_COLOR_BUTTON];
|
|
} else {
|
|
button.background = config->colors[GUI_COLOR_BUTTON_TOGGLE];
|
|
button.foreground = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
button.content = config->colors[GUI_COLOR_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_BUTTON_HOVER];
|
|
button.highlight_content = config->colors[GUI_COLOR_BUTTON];
|
|
}
|
|
if (gui_button_text(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
str, GUI_BUTTON_DEFAULT, &button, layout->input, &config->font)) value = !value;
|
|
return value;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_panel_toggle_base(struct gui_toggle *toggle, struct gui_rect *bounds,
|
|
struct gui_panel_layout *layout)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(bounds, layout))
|
|
return gui_false;
|
|
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
toggle->rounding = 0;
|
|
toggle->padding.x = item_padding.x;
|
|
toggle->padding.y = item_padding.y;
|
|
toggle->font = config->colors[GUI_COLOR_TEXT];
|
|
return gui_true;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_check(struct gui_panel_layout *layout, const char *text, gui_bool is_active)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_toggle toggle;
|
|
const struct gui_config *config;
|
|
if (!text || !gui_panel_toggle_base(&toggle, &bounds, layout))
|
|
return is_active;
|
|
|
|
config = layout->config;
|
|
toggle.rounding = config->rounding[GUI_ROUNDING_CHECK];
|
|
toggle.cursor = config->colors[GUI_COLOR_CHECK_ACTIVE];
|
|
toggle.background = config->colors[GUI_COLOR_CHECK_BACKGROUND];
|
|
toggle.foreground = config->colors[GUI_COLOR_CHECK];
|
|
return gui_toggle(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
is_active, text, GUI_TOGGLE_CHECK, &toggle, layout->input, &config->font);
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_option(struct gui_panel_layout *layout, const char *text, gui_bool is_active)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_toggle toggle;
|
|
const struct gui_config *config;
|
|
if (!text || !gui_panel_toggle_base(&toggle, &bounds, layout))
|
|
return is_active;
|
|
|
|
config = layout->config;
|
|
toggle.cursor = config->colors[GUI_COLOR_OPTION_ACTIVE];
|
|
toggle.background = config->colors[GUI_COLOR_OPTION_BACKGROUND];
|
|
toggle.foreground = config->colors[GUI_COLOR_OPTION];
|
|
return gui_toggle(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
is_active, text, GUI_TOGGLE_OPTION, &toggle, layout->input, &config->font);
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_option_group(struct gui_panel_layout *layout, const char **options,
|
|
gui_size count, gui_size current)
|
|
{
|
|
gui_size i;
|
|
GUI_ASSERT(layout && options && count);
|
|
if (!layout || !options || !count) return current;
|
|
for (i = 0; i < count; ++i) {
|
|
if (gui_panel_option(layout, options[i], i == current))
|
|
current = i;
|
|
}
|
|
return current;
|
|
}
|
|
|
|
gui_float
|
|
gui_panel_slider(struct gui_panel_layout *layout, gui_float min_value, gui_float value,
|
|
gui_float max_value, gui_float value_step)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_slider slider;
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(&bounds, layout))
|
|
return value;
|
|
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
slider.cursor = config->slider_cursor;
|
|
slider.padding.x = item_padding.x;
|
|
slider.padding.y = item_padding.y;
|
|
slider.bg = config->colors[GUI_COLOR_SLIDER];
|
|
slider.fg = config->colors[GUI_COLOR_SLIDER_CURSOR];
|
|
slider.bar = config->colors[GUI_COLOR_SLIDER_BAR];
|
|
slider.border = config->colors[GUI_COLOR_SLIDER_BORDER];
|
|
return gui_slider(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
min_value, value, max_value, value_step, &slider, layout->input);
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_progress(struct gui_panel_layout *layout, gui_size cur_value, gui_size max_value,
|
|
gui_bool is_modifyable)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_progress prog;
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(&bounds, layout))
|
|
return cur_value;
|
|
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
prog.rounding = config->rounding[GUI_ROUNDING_PROGRESS];
|
|
prog.padding.x = item_padding.x;
|
|
prog.padding.y = item_padding.y;
|
|
prog.background = config->colors[GUI_COLOR_PROGRESS];
|
|
prog.foreground = config->colors[GUI_COLOR_PROGRESS_CURSOR];
|
|
return gui_progress(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
cur_value, max_value, is_modifyable, &prog, layout->input);
|
|
}
|
|
|
|
static gui_bool
|
|
gui_panel_edit_base(struct gui_rect *bounds, struct gui_edit *field,
|
|
struct gui_panel_layout *layout)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(bounds, layout))
|
|
return gui_false;
|
|
|
|
config = layout->config;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
field->border_size = 1;
|
|
field->rounding = config->rounding[GUI_ROUNDING_INPUT];
|
|
field->padding.x = item_padding.x;
|
|
field->padding.y = item_padding.y;
|
|
field->show_cursor = gui_true;
|
|
field->background = config->colors[GUI_COLOR_INPUT];
|
|
field->border = config->colors[GUI_COLOR_INPUT_BORDER];
|
|
field->cursor = config->colors[GUI_COLOR_INPUT_CURSOR];
|
|
field->text = config->colors[GUI_COLOR_INPUT_TEXT];
|
|
return gui_true;
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_edit(struct gui_panel_layout *layout, gui_char *buffer, gui_size len,
|
|
gui_size max, gui_bool *active, enum gui_input_filter filter)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_edit field;
|
|
const struct gui_config *config = layout->config;
|
|
if (!gui_panel_edit_base(&bounds, &field, layout)) return len;
|
|
return gui_edit(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
buffer, len, max, active, &field, filter, layout->input, &config->font);
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_edit_filtered(struct gui_panel_layout *layout, gui_char *buffer, gui_size len,
|
|
gui_size max, gui_bool *active, gui_filter filter)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_edit field;
|
|
const struct gui_config *config = layout->config;
|
|
if (!gui_panel_edit_base(&bounds, &field, layout)) return len;
|
|
return gui_edit_filtered(layout->buffer, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
buffer, len, max, active, &field, filter, layout->input, &config->font);
|
|
}
|
|
|
|
gui_int
|
|
gui_panel_spinner(struct gui_panel_layout *layout, gui_int min, gui_int value,
|
|
gui_int max, gui_int step, gui_bool *active)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_spinner spinner;
|
|
const struct gui_config *config;
|
|
struct gui_command_buffer *out;
|
|
struct gui_vec2 item_padding;
|
|
|
|
if (!gui_panel_widget(&bounds, layout))
|
|
return value;
|
|
|
|
config = layout->config;
|
|
out = layout->buffer;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
|
|
spinner.border_button = 1;
|
|
spinner.button_color = config->colors[GUI_COLOR_BUTTON];
|
|
spinner.button_border = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
spinner.button_triangle = config->colors[GUI_COLOR_SPINNER_TRIANGLE];
|
|
spinner.padding.x = item_padding.x;
|
|
spinner.padding.y = item_padding.y;
|
|
spinner.color = config->colors[GUI_COLOR_SPINNER];
|
|
spinner.border = config->colors[GUI_COLOR_SPINNER_BORDER];
|
|
spinner.text = config->colors[GUI_COLOR_SPINNER_TEXT];
|
|
spinner.show_cursor = gui_false;
|
|
return gui_spinner(out, bounds.x, bounds.y, bounds.w, bounds.h, &spinner,
|
|
min, value, max, step, active, layout->input, &layout->config->font);
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_selector(struct gui_panel_layout *layout, const char *items[],
|
|
gui_size item_count, gui_size item_current)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_selector selector;
|
|
const struct gui_config *config;
|
|
struct gui_command_buffer *out;
|
|
|
|
GUI_ASSERT(items);
|
|
GUI_ASSERT(item_count);
|
|
GUI_ASSERT(item_current < item_count);
|
|
if (!gui_panel_widget(&bounds, layout))
|
|
return item_current;
|
|
|
|
out = layout->buffer;
|
|
config = layout->config;
|
|
|
|
selector.border_button = 1;
|
|
selector.button_color = config->colors[GUI_COLOR_BUTTON];
|
|
selector.button_border = config->colors[GUI_COLOR_BUTTON_BORDER];
|
|
selector.button_triangle = config->colors[GUI_COLOR_SELECTOR_TRIANGLE];
|
|
selector.color = config->colors[GUI_COLOR_SELECTOR];
|
|
selector.border = config->colors[GUI_COLOR_SELECTOR_BORDER];
|
|
selector.text = config->colors[GUI_COLOR_TEXT];
|
|
selector.text_bg = config->colors[GUI_COLOR_PANEL];
|
|
selector.padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
return gui_selector(out, bounds.x, bounds.y, bounds.w, bounds.h, &selector,
|
|
items, item_count, item_current, layout->input, &layout->config->font);
|
|
}
|
|
|
|
void
|
|
gui_panel_graph_begin(struct gui_panel_layout *layout, struct gui_graph *graph,
|
|
enum gui_graph_type type, gui_size count, gui_float min_value, gui_float max_value)
|
|
{
|
|
struct gui_rect bounds = {0, 0, 0, 0};
|
|
const struct gui_config *config;
|
|
struct gui_command_buffer *out;
|
|
struct gui_color color;
|
|
struct gui_vec2 item_padding;
|
|
if (!gui_panel_widget(&bounds, layout)) {
|
|
gui_zero(graph, sizeof(*graph));
|
|
return;
|
|
}
|
|
|
|
config = layout->config;
|
|
out = layout->buffer;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
color = (type == GUI_GRAPH_LINES) ?
|
|
config->colors[GUI_COLOR_PLOT]: config->colors[GUI_COLOR_HISTO];
|
|
gui_command_buffer_push_rect(out, bounds.x, bounds.y, bounds.w, bounds.h,
|
|
config->rounding[GUI_ROUNDING_GRAPH], color);
|
|
|
|
graph->valid = gui_true;
|
|
graph->type = type;
|
|
graph->index = 0;
|
|
graph->count = count;
|
|
graph->min = min_value;
|
|
graph->max = max_value;
|
|
graph->x = bounds.x + item_padding.x;
|
|
graph->y = bounds.y + item_padding.y;
|
|
graph->w = bounds.w - 2 * item_padding.x;
|
|
graph->h = bounds.h - 2 * item_padding.y;
|
|
graph->w = MAX(graph->w, 2 * item_padding.x);
|
|
graph->h = MAX(graph->h, 2 * item_padding.y);
|
|
graph->last.x = 0; graph->last.y = 0;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_panel_graph_push_line(struct gui_panel_layout *l,
|
|
struct gui_graph *g, gui_float value)
|
|
{
|
|
struct gui_command_buffer *out = l->buffer;
|
|
const struct gui_config *config = l->config;
|
|
const struct gui_input *i = l->input;
|
|
struct gui_color color = config->colors[GUI_COLOR_PLOT_LINES];
|
|
gui_bool selected = gui_false;
|
|
gui_float step, range, ratio;
|
|
struct gui_vec2 cur;
|
|
|
|
GUI_ASSERT(g);
|
|
GUI_ASSERT(l);
|
|
GUI_ASSERT(out);
|
|
if (!g || !l || !g->valid || g->index >= g->count)
|
|
return gui_false;
|
|
|
|
step = g->w / (gui_float)g->count;
|
|
range = g->max - g->min;
|
|
ratio = (value - g->min) / range;
|
|
|
|
if (g->index == 0) {
|
|
g->last.x = g->x;
|
|
g->last.y = (g->y + g->h) - ratio * (gui_float)g->h;
|
|
if (i && GUI_INBOX(i->mouse_pos.x, i->mouse_pos.y, g->last.x-3, g->last.y-3, 6, 6)){
|
|
selected = (i->mouse_down && i->mouse_clicked) ? gui_true: gui_false;
|
|
color = config->colors[GUI_COLOR_PLOT_HIGHLIGHT];
|
|
}
|
|
gui_command_buffer_push_rect(out, g->last.x - 3, g->last.y - 3, 6, 6, 0, color);
|
|
g->index++;
|
|
return selected;
|
|
}
|
|
|
|
cur.x = g->x + (gui_float)(step * (gui_float)g->index);
|
|
cur.y = (g->y + g->h) - (ratio * (gui_float)g->h);
|
|
gui_command_buffer_push_line(out, g->last.x, g->last.y, cur.x, cur.y,
|
|
config->colors[GUI_COLOR_PLOT_LINES]);
|
|
|
|
if (i && GUI_INBOX(i->mouse_pos.x, i->mouse_pos.y, cur.x-3, cur.y-3, 6, 6)) {
|
|
selected = (i->mouse_down && i->mouse_clicked) ? gui_true: gui_false;
|
|
color = config->colors[GUI_COLOR_PLOT_HIGHLIGHT];
|
|
} else color = config->colors[GUI_COLOR_PLOT_LINES];
|
|
gui_command_buffer_push_rect(out, cur.x - 3, cur.y - 3, 6, 6, 0, color);
|
|
|
|
g->last.x = cur.x;
|
|
g->last.y = cur.y;
|
|
g->index++;
|
|
return selected;
|
|
}
|
|
|
|
static gui_bool
|
|
gui_panel_graph_push_column(struct gui_panel_layout *layout,
|
|
struct gui_graph *graph, gui_float value)
|
|
{
|
|
struct gui_command_buffer *out = layout->buffer;
|
|
const struct gui_config *config = layout->config;
|
|
const struct gui_input *in = layout->input;
|
|
struct gui_vec2 item_padding;
|
|
struct gui_color color;
|
|
|
|
gui_float ratio;
|
|
gui_bool selected = gui_false;
|
|
gui_float item_x, item_y;
|
|
gui_float item_w = 0.0f, item_h = 0.0f;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
|
|
if (!graph->valid || graph->index >= graph->count)
|
|
return gui_false;
|
|
if (graph->count) {
|
|
gui_float padding = (gui_float)(graph->count-1) * item_padding.x;
|
|
item_w = (graph->w - padding) / (gui_float)(graph->count);
|
|
}
|
|
|
|
ratio = GUI_ABS(value) / graph->max;
|
|
color = (value < 0) ? config->colors[GUI_COLOR_HISTO_NEGATIVE]:
|
|
config->colors[GUI_COLOR_HISTO_BARS];
|
|
|
|
item_h = graph->h * ratio;
|
|
item_y = (graph->y + graph->h) - item_h;
|
|
item_x = graph->x + ((gui_float)graph->index * item_w);
|
|
item_x = item_x + ((gui_float)graph->index * item_padding.x);
|
|
|
|
if (in && GUI_INBOX(in->mouse_pos.x, in->mouse_pos.y, item_x, item_y, item_w, item_h)) {
|
|
selected = (in->mouse_down && in->mouse_clicked) ? (gui_int)graph->index: selected;
|
|
color = config->colors[GUI_COLOR_HISTO_HIGHLIGHT];
|
|
}
|
|
gui_command_buffer_push_rect(out, item_x, item_y, item_w, item_h, 0, color);
|
|
graph->index++;
|
|
return selected;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_graph_push(struct gui_panel_layout *layout, struct gui_graph *graph,
|
|
gui_float value)
|
|
{
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(graph);
|
|
if (!layout || !graph || !layout->valid) return gui_false;
|
|
switch (graph->type) {
|
|
case GUI_GRAPH_LINES:
|
|
return gui_panel_graph_push_line(layout, graph, value);
|
|
case GUI_GRAPH_COLUMN:
|
|
return gui_panel_graph_push_column(layout, graph, value);
|
|
case GUI_GRAPH_MAX:
|
|
default: return gui_false;
|
|
}
|
|
}
|
|
|
|
void
|
|
gui_panel_graph_end(struct gui_panel_layout *layout, struct gui_graph *graph)
|
|
{
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(graph);
|
|
if (!layout || !graph) return;
|
|
graph->type = GUI_GRAPH_MAX;
|
|
graph->index = 0;
|
|
graph->count = 0;
|
|
graph->min = 0;
|
|
graph->max = 0;
|
|
graph->x = 0;
|
|
graph->y = 0;
|
|
graph->w = 0;
|
|
graph->h = 0;
|
|
}
|
|
|
|
gui_int
|
|
gui_panel_graph(struct gui_panel_layout *layout, enum gui_graph_type type,
|
|
const gui_float *values, gui_size count, gui_size offset)
|
|
{
|
|
gui_size i;
|
|
gui_int index = -1;
|
|
gui_float min_value;
|
|
gui_float max_value;
|
|
struct gui_graph graph;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(values);
|
|
GUI_ASSERT(count);
|
|
if (!layout || !layout->valid || !values || !count)
|
|
return -1;
|
|
|
|
max_value = values[0];
|
|
min_value = values[0];
|
|
for (i = offset; i < count; ++i) {
|
|
if (values[i] > max_value)
|
|
max_value = values[i];
|
|
if (values[i] < min_value)
|
|
min_value = values[i];
|
|
}
|
|
|
|
gui_panel_graph_begin(layout, &graph, type, count, min_value, max_value);
|
|
for (i = offset; i < count; ++i) {
|
|
if (gui_panel_graph_push(layout, &graph, values[i]))
|
|
index = (gui_int)i;
|
|
}
|
|
gui_panel_graph_end(layout, &graph);
|
|
return index;
|
|
}
|
|
|
|
gui_int
|
|
gui_panel_graph_ex(struct gui_panel_layout *layout, enum gui_graph_type type,
|
|
gui_size count, gui_float(*get_value)(void*, gui_size), void *userdata)
|
|
{
|
|
gui_size i;
|
|
gui_int index = -1;
|
|
gui_float min_value;
|
|
gui_float max_value;
|
|
struct gui_graph graph;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(get_value);
|
|
GUI_ASSERT(count);
|
|
if (!layout || !layout->valid || !get_value || !count)
|
|
return -1;
|
|
|
|
max_value = get_value(userdata, 0);
|
|
min_value = max_value;
|
|
for (i = 1; i < count; ++i) {
|
|
gui_float value = get_value(userdata, i);
|
|
if (value > max_value)
|
|
max_value = value;
|
|
if (value < min_value)
|
|
min_value = value;
|
|
}
|
|
|
|
gui_panel_graph_begin(layout, &graph, type, count, min_value, max_value);
|
|
for (i = 0; i < count; ++i) {
|
|
gui_float value = get_value(userdata, i);
|
|
if (gui_panel_graph_push(layout, &graph, value))
|
|
index = (gui_int)i;
|
|
}
|
|
gui_panel_graph_end(layout, &graph);
|
|
return index;
|
|
}
|
|
|
|
static void
|
|
gui_panel_table_hline(struct gui_panel_layout *l, gui_size row_height)
|
|
{
|
|
struct gui_command_buffer *out = l->buffer;
|
|
const struct gui_config *c = l->config;
|
|
const struct gui_vec2 item_padding = gui_config_property(c, GUI_PROPERTY_ITEM_PADDING);
|
|
const struct gui_vec2 item_spacing = gui_config_property(c, GUI_PROPERTY_ITEM_SPACING);
|
|
|
|
gui_float y = l->at_y + (gui_float)row_height - l->offset;
|
|
gui_float x = l->at_x + item_spacing.x + item_padding.x;
|
|
gui_float w = l->width - (2 * item_spacing.x + 2 * item_padding.x);
|
|
gui_command_buffer_push_line(out, x, y, x + w, y, c->colors[GUI_COLOR_TABLE_LINES]);
|
|
}
|
|
|
|
static void
|
|
gui_panel_table_vline(struct gui_panel_layout *layout, gui_size cols)
|
|
{
|
|
gui_size i;
|
|
struct gui_command_buffer *out = layout->buffer;
|
|
const struct gui_config *config = layout->config;
|
|
for (i = 0; i < cols - 1; ++i) {
|
|
gui_float y, h;
|
|
struct gui_rect bounds;
|
|
|
|
gui_panel_alloc_space(&bounds, layout);
|
|
y = layout->at_y + layout->row_height;
|
|
h = layout->row_height;
|
|
gui_command_buffer_push_line(out, bounds.x + bounds.w, y,
|
|
bounds.x + bounds.w, h, config->colors[GUI_COLOR_TABLE_LINES]);
|
|
}
|
|
layout->index -= i;
|
|
}
|
|
|
|
void
|
|
gui_panel_table_begin(struct gui_panel_layout *layout, gui_flags flags,
|
|
gui_size row_height, gui_size cols)
|
|
{
|
|
GUI_ASSERT(layout);
|
|
if (!layout || !layout->valid) return;
|
|
|
|
layout->is_table = gui_true;
|
|
layout->tbl_flags = flags;
|
|
gui_panel_row(layout, (gui_float)row_height, cols);
|
|
if (layout->tbl_flags & GUI_TABLE_HHEADER)
|
|
gui_panel_table_hline(layout, row_height);
|
|
if (layout->tbl_flags & GUI_TABLE_VHEADER)
|
|
gui_panel_table_vline(layout, cols);
|
|
}
|
|
|
|
void
|
|
gui_panel_table_row(struct gui_panel_layout *layout)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_vec2 item_spacing;
|
|
GUI_ASSERT(layout);
|
|
if (!layout) return;
|
|
|
|
config = layout->config;
|
|
item_spacing = gui_config_property(config, GUI_PROPERTY_ITEM_SPACING);
|
|
gui_panel_row(layout, layout->row_height - item_spacing.y, layout->row_columns);
|
|
if (layout->tbl_flags & GUI_TABLE_HBODY)
|
|
gui_panel_table_hline(layout, (gui_size)(layout->row_height - item_spacing.y));
|
|
if (layout->tbl_flags & GUI_TABLE_VBODY)
|
|
gui_panel_table_vline(layout, layout->row_columns);
|
|
}
|
|
|
|
void
|
|
gui_panel_table_end(struct gui_panel_layout *layout)
|
|
{
|
|
layout->is_table = gui_false;
|
|
}
|
|
|
|
gui_bool
|
|
gui_panel_tab_begin(struct gui_panel_layout *parent, struct gui_panel_layout *tab,
|
|
const char *title, gui_bool minimized)
|
|
{
|
|
struct gui_rect bounds;
|
|
struct gui_command_buffer *out;
|
|
struct gui_panel panel;
|
|
struct gui_rect clip;
|
|
gui_flags flags;
|
|
|
|
GUI_ASSERT(parent);
|
|
GUI_ASSERT(tab);
|
|
if (!parent || !tab) return gui_true;
|
|
out = parent->buffer;
|
|
gui_zero(tab, sizeof(*tab));
|
|
tab->valid = !minimized;
|
|
if (!parent->valid) {
|
|
tab->valid = gui_false;
|
|
tab->config = parent->config;
|
|
tab->buffer = parent->buffer;
|
|
tab->input = parent->input;
|
|
return minimized;
|
|
}
|
|
|
|
parent->index = 0;
|
|
gui_panel_row(parent, 0, 1);
|
|
gui_panel_alloc_space(&bounds, parent);
|
|
|
|
flags = GUI_PANEL_BORDER|GUI_PANEL_MINIMIZABLE|GUI_PANEL_TAB|GUI_PANEL_BORDER_HEADER;
|
|
gui_panel_init(&panel,bounds.x,bounds.y,bounds.w,gui_null_rect.h,flags,out,parent->config);
|
|
panel.minimized = minimized;
|
|
|
|
gui_panel_begin(tab, &panel, title, parent->input);
|
|
gui_unify(&clip, &parent->clip, tab->clip.x, tab->clip.y, tab->clip.x + tab->clip.w,
|
|
tab->clip.y + tab->clip.h);
|
|
gui_command_buffer_push_scissor(out, clip.x, clip.y, clip.w, clip.h);
|
|
return panel.minimized;
|
|
}
|
|
|
|
void
|
|
gui_panel_tab_end(struct gui_panel_layout *p, struct gui_panel_layout *t)
|
|
{
|
|
struct gui_panel panel;
|
|
struct gui_command_buffer *out;
|
|
struct gui_vec2 item_spacing;
|
|
GUI_ASSERT(t);
|
|
GUI_ASSERT(p);
|
|
if (!p || !t || !p->valid)
|
|
return;
|
|
|
|
panel.x = t->at_x;
|
|
panel.y = t->y;
|
|
panel.flags = GUI_PANEL_BORDER|GUI_PANEL_MINIMIZABLE|GUI_PANEL_TAB;
|
|
gui_panel_end(t, &panel);
|
|
|
|
item_spacing = gui_config_property(p->config, GUI_PROPERTY_ITEM_SPACING);
|
|
p->at_y += t->height + item_spacing.y;
|
|
out = p->buffer;
|
|
gui_command_buffer_push_scissor(out, p->clip.x, p->clip.y, p->clip.w, p->clip.h);
|
|
}
|
|
|
|
void
|
|
gui_panel_group_begin(struct gui_panel_layout *p, struct gui_panel_layout *g,
|
|
const char *title, gui_float offset)
|
|
{
|
|
gui_flags flags;
|
|
struct gui_rect bounds;
|
|
struct gui_command_buffer *out;
|
|
struct gui_rect clip;
|
|
struct gui_panel panel;
|
|
const struct gui_rect *c;
|
|
|
|
GUI_ASSERT(p);
|
|
GUI_ASSERT(g);
|
|
if (!p || !g) return;
|
|
if (!p->valid)
|
|
goto failed;
|
|
|
|
gui_panel_alloc_space(&bounds, p);
|
|
gui_zero(g, sizeof(*g));
|
|
c = &p->clip;
|
|
if (!GUI_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h))
|
|
goto failed;
|
|
|
|
out = p->buffer;
|
|
flags = GUI_PANEL_BORDER|GUI_PANEL_SCROLLBAR|GUI_PANEL_TAB;
|
|
gui_panel_init(&panel, bounds.x,bounds.y,bounds.w,bounds.h,flags, out, p->config);
|
|
|
|
gui_panel_begin(g, &panel, title, p->input);
|
|
g->offset = offset;
|
|
gui_unify(&clip, &p->clip, g->clip.x, g->clip.y, g->clip.x + g->clip.w,
|
|
g->clip.y + g->clip.h);
|
|
gui_command_buffer_push_scissor(out, clip.x, clip.y, clip.w, clip.h);
|
|
return;
|
|
|
|
failed:
|
|
g->valid = gui_false;
|
|
g->config = p->config;
|
|
g->buffer = p->buffer;
|
|
g->input = p->input;
|
|
}
|
|
|
|
gui_float
|
|
gui_panel_group_end(struct gui_panel_layout *p, struct gui_panel_layout *g)
|
|
{
|
|
struct gui_command_buffer *out;
|
|
struct gui_rect clip;
|
|
struct gui_panel pan;
|
|
|
|
GUI_ASSERT(p);
|
|
GUI_ASSERT(g);
|
|
if (!p || !g) return 0;
|
|
if (!p->valid) return 0;
|
|
|
|
out = p->buffer;
|
|
pan.x = g->at_x;
|
|
pan.y = g->y;
|
|
pan.flags = GUI_PANEL_BORDER|GUI_PANEL_MINIMIZABLE|GUI_PANEL_TAB|GUI_PANEL_SCROLLBAR;
|
|
|
|
gui_unify(&clip, &p->clip, g->clip.x, g->clip.y, g->x + g->w, g->y + g->h);
|
|
gui_command_buffer_push_scissor(out, clip.x, clip.y, clip.w, clip.h);
|
|
gui_panel_end(g, &pan);
|
|
gui_command_buffer_push_scissor(out, p->clip.x, p->clip.y, p->clip.w, p->clip.h);
|
|
return pan.offset;
|
|
}
|
|
|
|
gui_size
|
|
gui_panel_shelf_begin(struct gui_panel_layout *parent, struct gui_panel_layout *shelf,
|
|
const char *tabs[], gui_size size, gui_size active, gui_float offset)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_command_buffer *out;
|
|
const struct gui_font *font;
|
|
struct gui_vec2 item_spacing;
|
|
struct gui_vec2 item_padding;
|
|
struct gui_vec2 panel_padding;
|
|
|
|
struct gui_rect bounds;
|
|
struct gui_rect clip;
|
|
struct gui_rect *c;
|
|
struct gui_panel panel;
|
|
struct gui_button button;
|
|
|
|
gui_float header_x, header_y;
|
|
gui_float header_w, header_h;
|
|
gui_float item_width;
|
|
gui_flags flags;
|
|
gui_size i;
|
|
|
|
GUI_ASSERT(parent);
|
|
GUI_ASSERT(tabs);
|
|
GUI_ASSERT(shelf);
|
|
GUI_ASSERT(active < size);
|
|
if (!parent || !shelf || !tabs || active >= size)
|
|
return active;
|
|
|
|
if (!parent->valid)
|
|
goto failed;
|
|
|
|
config = parent->config;
|
|
out = parent->buffer;
|
|
font = &config->font;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
item_spacing = gui_config_property(config, GUI_PROPERTY_ITEM_SPACING);
|
|
panel_padding = gui_config_property(config, GUI_PROPERTY_PADDING);
|
|
|
|
gui_panel_alloc_space(&bounds, parent);
|
|
gui_zero(shelf, sizeof(*shelf));
|
|
c = &parent->clip;
|
|
if (!GUI_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h))
|
|
goto failed;
|
|
|
|
header_x = bounds.x;
|
|
header_y = bounds.y;
|
|
header_w = bounds.w;
|
|
header_h = panel_padding.y + 3 * item_padding.y + config->font.height;
|
|
item_width = (header_w - (gui_float)size) / (gui_float)size;
|
|
|
|
button.border = 1;
|
|
button.rounding = 0;
|
|
button.padding.x = item_padding.x;
|
|
button.padding.y = item_padding.y;
|
|
button.foreground = config->colors[GUI_COLOR_BORDER];
|
|
|
|
for (i = 0; i < size; i++) {
|
|
gui_float button_x, button_y;
|
|
gui_float button_w, button_h;
|
|
gui_size text_width = font->width(font->userdata,
|
|
(const gui_char*)tabs[i], gui_strsiz(tabs[i]));
|
|
text_width = text_width + (gui_size)(2 * item_spacing.x);
|
|
|
|
button_y = header_y;
|
|
button_h = header_h;
|
|
button_x = header_x;
|
|
button_w = MIN(item_width, (gui_float)text_width);
|
|
header_x += MIN(item_width, (gui_float)text_width);
|
|
|
|
if ((button_x + button_w) >= (bounds.x + bounds.w)) break;
|
|
if (active != i) {
|
|
button_y += item_padding.y;
|
|
button_h -= item_padding.y;
|
|
button.background = config->colors[GUI_COLOR_SHELF];
|
|
button.content = config->colors[GUI_COLOR_SHELF_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_SHELF];
|
|
button.highlight_content = config->colors[GUI_COLOR_SHELF_TEXT];
|
|
} else {
|
|
button.background = config->colors[GUI_COLOR_SHELF_ACTIVE];
|
|
button.content = config->colors[GUI_COLOR_SHELF_ACTIVE_TEXT];
|
|
button.highlight = config->colors[GUI_COLOR_SHELF_ACTIVE];
|
|
button.highlight_content = config->colors[GUI_COLOR_SHELF_ACTIVE_TEXT];
|
|
}
|
|
|
|
if (gui_button_text(out, button_x, button_y, button_w, button_h,
|
|
tabs[i], GUI_BUTTON_DEFAULT, &button, parent->input, &config->font))
|
|
active = i;
|
|
}
|
|
|
|
bounds.y += header_h;
|
|
bounds.h -= header_h;
|
|
|
|
flags = GUI_PANEL_BORDER|GUI_PANEL_SCROLLBAR|GUI_PANEL_TAB|GUI_PANEL_NO_HEADER;
|
|
gui_panel_init(&panel, bounds.x, bounds.y, bounds.w, bounds.h, flags, out, config);
|
|
gui_panel_begin(shelf, &panel, NULL, parent->input);
|
|
shelf->offset = offset;
|
|
|
|
gui_unify(&clip, &parent->clip, shelf->clip.x, shelf->clip.y,
|
|
shelf->clip.x + shelf->clip.w, shelf->clip.y + shelf->clip.h);
|
|
gui_command_buffer_push_scissor(out, clip.x, clip.y, clip.w, clip.h);
|
|
return active;
|
|
|
|
failed:
|
|
shelf->valid = gui_false;
|
|
shelf->config = parent->config;
|
|
shelf->buffer = parent->buffer;
|
|
shelf->input = parent->input;
|
|
return active;
|
|
}
|
|
|
|
gui_float
|
|
gui_panel_shelf_end(struct gui_panel_layout *p, struct gui_panel_layout *s)
|
|
{
|
|
struct gui_command_buffer *out;
|
|
struct gui_rect clip;
|
|
struct gui_panel pan;
|
|
|
|
GUI_ASSERT(p);
|
|
GUI_ASSERT(s);
|
|
if (!p || !s) return 0;
|
|
if (!p->valid) return 0;
|
|
|
|
out = p->buffer;
|
|
pan.x = s->at_x; pan.y = s->y;
|
|
pan.flags = GUI_PANEL_BORDER|GUI_PANEL_MINIMIZABLE|GUI_PANEL_TAB|GUI_PANEL_SCROLLBAR;
|
|
|
|
gui_unify(&clip, &p->clip, s->clip.x, s->clip.y, s->x + s->w, s->y + s->h);
|
|
gui_command_buffer_push_scissor(out, clip.x, clip.y, clip.w, clip.h);
|
|
gui_panel_end(s, &pan);
|
|
gui_command_buffer_push_scissor(out, p->clip.x, p->clip.y, p->clip.w, p->clip.h);
|
|
return pan.offset;
|
|
}
|
|
|
|
void
|
|
gui_panel_end(struct gui_panel_layout *layout, struct gui_panel *panel)
|
|
{
|
|
const struct gui_config *config;
|
|
struct gui_command_buffer *out;
|
|
gui_float scrollbar_width;
|
|
struct gui_vec2 item_padding;
|
|
struct gui_vec2 item_spacing;
|
|
struct gui_vec2 panel_padding;
|
|
struct gui_vec2 scaler_size;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(panel);
|
|
if (!panel || !layout) return;
|
|
layout->at_y += layout->row_height;
|
|
|
|
config = layout->config;
|
|
out = layout->buffer;
|
|
item_padding = gui_config_property(config, GUI_PROPERTY_ITEM_PADDING);
|
|
item_spacing = gui_config_property(config, GUI_PROPERTY_ITEM_SPACING);
|
|
panel_padding = gui_config_property(config, GUI_PROPERTY_PADDING);
|
|
scrollbar_width = gui_config_property(config, GUI_PROPERTY_SCROLLBAR_WIDTH).x;
|
|
scaler_size = gui_config_property(config, GUI_PROPERTY_SCALER_SIZE);
|
|
if (!(panel->flags & GUI_PANEL_TAB))
|
|
gui_command_buffer_push_scissor(out, layout->x,layout->y,layout->w+1,layout->h+1);
|
|
|
|
if (panel->flags & GUI_PANEL_SCROLLBAR && layout->valid) {
|
|
struct gui_scroll scroll;
|
|
gui_float panel_y;
|
|
gui_float scroll_x, scroll_y;
|
|
gui_float scroll_w, scroll_h;
|
|
gui_float scroll_target, scroll_offset, scroll_step;
|
|
|
|
scroll_x = layout->at_x + layout->width;
|
|
scroll_y = (panel->flags & GUI_PANEL_BORDER) ? layout->y + 1 : layout->y;
|
|
scroll_y += layout->header_height;
|
|
scroll_w = scrollbar_width;
|
|
scroll_h = layout->height;
|
|
scroll_offset = layout->offset;
|
|
scroll_step = layout->height * 0.25f;
|
|
scroll.rounding = config->rounding[GUI_ROUNDING_SCROLLBAR];
|
|
scroll.background = config->colors[GUI_COLOR_SCROLLBAR];
|
|
scroll.foreground = config->colors[GUI_COLOR_SCROLLBAR_CURSOR];
|
|
scroll.border = config->colors[GUI_COLOR_SCROLLBAR_BORDER];
|
|
if (panel->flags & GUI_PANEL_BORDER) scroll_h -= 1;
|
|
scroll_target = (layout->at_y-layout->y)-(layout->header_height+2*item_spacing.y);
|
|
panel->offset = gui_scroll(out, scroll_x, scroll_y, scroll_w, scroll_h,
|
|
scroll_offset, scroll_target, scroll_step,
|
|
&scroll, layout->input);
|
|
|
|
panel_y = layout->y + layout->height + layout->header_height - panel_padding.y;
|
|
gui_command_buffer_push_rect(out, layout->x,panel_y,layout->width,panel_padding.y,
|
|
0, config->colors[GUI_COLOR_PANEL]);
|
|
} else layout->height = layout->at_y - layout->y;
|
|
|
|
if ((panel->flags & GUI_PANEL_SCALEABLE) && layout->valid) {
|
|
struct gui_color col = config->colors[GUI_COLOR_SCALER];
|
|
gui_float scaler_w = MAX(0, scaler_size.x - item_padding.x);
|
|
gui_float scaler_h = MAX(0, scaler_size.y - item_padding.y);
|
|
gui_float scaler_x = (layout->x + layout->w) - (item_padding.x + scaler_w);
|
|
gui_float scaler_y = layout->y + layout->h - scaler_size.y;
|
|
gui_command_buffer_push_triangle(out, scaler_x + scaler_w, scaler_y,
|
|
scaler_x + scaler_w, scaler_y + scaler_h, scaler_x, scaler_y + scaler_h, col);
|
|
}
|
|
|
|
if (panel->flags & GUI_PANEL_BORDER) {
|
|
const gui_float width = (panel->flags & GUI_PANEL_SCROLLBAR) ?
|
|
layout->width + scrollbar_width : layout->width;
|
|
const gui_float padding_y = (!layout->valid) ?
|
|
panel->y + layout->header_height:
|
|
(panel->flags & GUI_PANEL_SCROLLBAR) ?
|
|
panel->y + layout->h :
|
|
panel->y + layout->height + item_padding.y;
|
|
|
|
gui_command_buffer_push_line(out, panel->x, padding_y, panel->x + width,
|
|
padding_y, config->colors[GUI_COLOR_BORDER]);
|
|
gui_command_buffer_push_line(out, panel->x, panel->y, panel->x,
|
|
padding_y, config->colors[GUI_COLOR_BORDER]);
|
|
gui_command_buffer_push_line(out, panel->x + width, panel->y, panel->x + width,
|
|
padding_y, config->colors[GUI_COLOR_BORDER]);
|
|
}
|
|
gui_command_buffer_push_scissor(out, 0, 0, gui_null_rect.w, gui_null_rect.h);
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Stack
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void
|
|
gui_stack_clear(struct gui_stack *stack)
|
|
{
|
|
stack->begin = NULL;
|
|
stack->end = NULL;
|
|
stack->count = 0;
|
|
}
|
|
|
|
void
|
|
gui_stack_push(struct gui_stack *stack, struct gui_panel *panel)
|
|
{
|
|
struct gui_panel *iter;
|
|
GUI_ASSERT(stack);
|
|
GUI_ASSERT(panel);
|
|
if (!stack || !panel) return;
|
|
gui_foreach_panel(iter, stack)
|
|
if (iter == panel) return;
|
|
|
|
if (!stack->begin) {
|
|
panel->next = NULL;
|
|
panel->prev = NULL;
|
|
stack->begin = panel;
|
|
stack->end = panel;
|
|
stack->count = 1;
|
|
return;
|
|
}
|
|
|
|
stack->end->next = panel;
|
|
panel->prev = stack->end;
|
|
panel->next = NULL;
|
|
stack->end = panel;
|
|
stack->count++;
|
|
}
|
|
|
|
void
|
|
gui_stack_pop(struct gui_stack *stack, struct gui_panel*panel)
|
|
{
|
|
GUI_ASSERT(stack);
|
|
GUI_ASSERT(panel);
|
|
if (!stack || !panel) return;
|
|
|
|
if (panel->prev)
|
|
panel->prev->next = panel->next;
|
|
if (panel->next)
|
|
panel->next->prev = panel->prev;
|
|
if (stack->begin == panel)
|
|
stack->begin = panel->next;
|
|
if (stack->end == panel)
|
|
stack->end = panel->prev;
|
|
panel->next = NULL;
|
|
panel->prev = NULL;
|
|
}
|
|
|
|
/*
|
|
* ==============================================================
|
|
*
|
|
* Layout
|
|
*
|
|
* ===============================================================
|
|
*/
|
|
void
|
|
gui_layout_init(struct gui_layout *layout, const struct gui_layout_config *config,
|
|
gui_size width, gui_size height)
|
|
{
|
|
gui_float left, right;
|
|
gui_float centerh, centerv;
|
|
gui_float bottom, top;
|
|
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(config);
|
|
if (!layout || !config) return;
|
|
|
|
gui_zero(layout, sizeof(*layout));
|
|
layout->state = GUI_LAYOUT_ACTIVE;
|
|
layout->width = width;
|
|
layout->height = height;
|
|
|
|
left = GUI_SATURATE(config->left);
|
|
right = GUI_SATURATE(config->right);
|
|
centerh = GUI_SATURATE(config->centerh);
|
|
centerv = GUI_SATURATE(config->centerv);
|
|
bottom = GUI_SATURATE(config->bottom);
|
|
top = GUI_SATURATE(config->top);
|
|
|
|
layout->slots[GUI_SLOT_TOP].ratio = gui_vec2(1.0f, top);
|
|
layout->slots[GUI_SLOT_LEFT].ratio = gui_vec2(left, centerv);
|
|
layout->slots[GUI_SLOT_BOTTOM].ratio = gui_vec2(1.0f, bottom);
|
|
layout->slots[GUI_SLOT_CENTER].ratio = gui_vec2(centerh, centerv);
|
|
layout->slots[GUI_SLOT_RIGHT].ratio = gui_vec2(right, centerv);
|
|
|
|
layout->slots[GUI_SLOT_TOP].offset = gui_vec2(0.0f, 0.0f);
|
|
layout->slots[GUI_SLOT_LEFT].offset = gui_vec2(0.0f, top);
|
|
layout->slots[GUI_SLOT_BOTTOM].offset = gui_vec2(0.0f, top + centerv);
|
|
layout->slots[GUI_SLOT_CENTER].offset = gui_vec2(left, top);
|
|
layout->slots[GUI_SLOT_RIGHT].offset = gui_vec2(left + centerh, top);
|
|
}
|
|
|
|
void
|
|
gui_layout_set_size(struct gui_layout *layout, gui_size width, gui_size height)
|
|
{
|
|
GUI_ASSERT(layout);
|
|
if (!layout) return;
|
|
layout->width = width;
|
|
layout->height = height;
|
|
}
|
|
|
|
void
|
|
gui_layout_slot(struct gui_layout *layout, enum gui_layout_slot_index slot,
|
|
enum gui_layout_format format, gui_size count)
|
|
{
|
|
GUI_ASSERT(layout);
|
|
GUI_ASSERT(count);
|
|
GUI_ASSERT(slot >= GUI_SLOT_TOP && slot < GUI_SLOT_MAX);
|
|
if (!layout || !count) return;
|
|
layout->slots[slot].capacity = count;
|
|
layout->slots[slot].format = format;
|
|
}
|
|
|
|
#endif
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif /* GUI_H_ */
|