Commit Graph

42 Commits

Author SHA1 Message Date
vurtun
c4315eaf5b Added flags indicate if an event was used in demo
Demos for x11 and sdl have been update so that `nk_xxx_handle_event'
return true (1) if the given event was usefull and processed by
nuklear and false (1) if not.
2016-08-01 12:51:43 +02:00
vurtun
c5614d9098 Release 1.01 changes in changelog in nuklear.h
Breaking changes to the button API, font atlas and added software
cursor to library.
2016-07-16 01:33:37 +02:00
vurtun
920374bb44 Added scrollbar shortcuts to demos 2016-06-16 20:53:30 +02:00
vurtun
1ac8021979 Fixed mouse dragging behavior
Fixed a bug inside the library and demos causing wrong dragging
behavior for `nk_property_xxx`.
2016-06-06 11:36:39 +02:00
vurtun
25cfeb98af Added property OS cursor hiding for mouse grabbing 2016-05-23 14:56:22 +02:00
vurtun
af09e4898e Fixed bugs from #136 and pulished edit behavior
Hopefully fixed selection bug for empty lines and made edit widget
usable while being only partially visible. I also added two addition
modes for a vim like expierence with view, insert and replace mode
instead of default replace mode, but only added the new behavior into
the x11 demo so far.
2016-05-19 14:37:56 +02:00
vurtun
f5dc2906a8 Converted backend demos into single header files 2016-04-30 17:09:01 +02:00
vurtun
389176ef4b Added additional SDL/GLFW OpenGL 2.2 demo 2016-04-29 14:07:08 +02:00
vurtun
8a01de120a Restructured demos and examples
All platform and renderbackend independent examples are now optional
demos for all platforms in `demo/`. Moving some demos from `example/`
provides an easier way to test GUI concepts for users and simplifies
maintenance.
2016-04-28 17:01:19 +02:00
Alastair Hughes
a0710d941f Added an error message if the display can't be opened 2016-04-23 07:54:05 +12:00
vurtun
7c9659f3b8 Fixed #99 forgot to set clipboard callbacks
Previously if you use `nk_edit_string` and use flag
`NK_EDIT_CLIPBOARD`, callbacks were not passed. I only tested it with
`nk_edit_buffer` and set the callbacks directly. This wrong behavior
is now fixed and should work copy & paste should behave correctly.
2016-04-21 11:04:18 +02:00
Alexandre Erwin Ittner
72e9496768 Use standard C compiler by default
Always use the standard compiler as defined by the environment
variable CC. User can set it when a different compiler if required
(e.g. CC=clang make)
2016-04-19 21:44:46 -03:00
vurtun
aac47632d0 Fixed #65 wrong parameter to XCreatePixmap
I passed a depth value inside `nk_xsurf_resize` and changed it to
default value. I tested it by removing the resizing code and it
worked for me again. Hopefully this fixes the bug.
2016-04-19 12:54:33 +02:00
vurtun
d7a9f14c1c Fixed some small bugs and added calc example
Fixed window movement for windows without header and some small
wrong calculation inside the panel layout code. In addition I
added another example implementing a simple calculator.
2016-04-15 20:13:50 +02:00
vurtun
e418ae8c02 Put unicode text input back into xlib demo 2016-04-14 21:02:53 +02:00
vurtun
b2c87ed7c0 Release Version 1.0
This is the first release version of nuklear (previously: zahnrad).
As for those who no the old version will notice: a lot has changed.

Most obvious should be the two biggest changes. First the name change
because I got critique that the name is hard to comprehend and
remember (understandable for non-germans) and the second is the
transistion from four files (zahnrad.h, zahnrad.c, stb_truetype
and stb_rect_pack) to one single header library file nuklear.h.
I am not 100% convinced that using a single header library is the
right choice here but so far I haven't encountered any problems.

Noticable should be as well that nuklear now directly embeds three
stb libraries: stb_truetype, stb_rect_pack and stb_textedit. Like
in previous versions the first two are optional and the library
can be compiled without. stb_textedit on the other hand powers
the text edit implementation for single as well as multiline
text manipulation. The text edit implementation is still relative
new and untested so you can expect some bugs I have not found yet.

In the demo department a lot changed as well. All platform demos
now don't compile one big demo but instead contain a simple
demo and small abstraction layer over the platform. Main benefit is
better understandablity improved ease of use. The old demo
is now split up and transfered into the example folder while each part
is self contained and compileable. (All examples use glfw I don't now
if this is the best platform but it is at least the simplest.
I also removed the apple demo because I don't have an apple system
and cannot make sure the new version runs with the old version.

Finally a lot of small bugs have been fixed as well as bugs found by
clang analyzer and coverity.
2016-04-14 16:26:15 +02:00
vurtun
fcba0e676b Added skinning and extend customization
Previous visual changes in the library were quite limited with some
colors and some global properties. This commit changes all that and
provides way more control over every widgets visual appearance.
Changes include extended color selection, per widget properties and
the possibility to use skinning.
While the new API allows for a lot more control it is currently quite
low level and needs a lot more testing and probably another higher
level style API to make changes in code easier. I also had to remove
the style modification code inside the demo and will probably first
try to write another higher level API before adding it back in.

This commit also include some breaking changes to existing code like
the missing style stack API and some widget names changes due to
added granularity granted by the rewritten style.
2016-03-26 16:05:19 +01:00
vurtun
2cedc57f5d Extend default draw command API
The default draw command buffering API now supports filled and
outlined shapes as well as two additional commands: polygon and
polyline. While zahnrad only requires a small number of basic
filled draw command shapes to actual function the underlying canvas
to convert from draw commands to vertex buffer commands allows
for lot more. So the gap should now be filled and drawing more
complex custom is now a little bit easier. I thought about adding a
path drawing API to the draw command API but decided it is not
worth the hassle, at least for now.
2016-03-16 13:01:47 +01:00
vurtun
32277127ac Added color picker widget
An additional widget for picking a color was added. Color picker use
the new draw call command multicolor rectangle which is not supported
everywhere. All demos using the optional vertex buffer output can use
the color picker without problems. Other platforms need to support
a drawing function or do not it.
2016-03-04 17:13:30 +01:00
vurtun
c19a6a1bbe Finished experimental recording features
First version supporting the new record and play feature which allows
to `record` a number of API calls and lets you replay them at a later
point of time. This could be the basis for creating an Editor and
other more advanced features. While I tested the functionality there
still could be a number of bugs and I would recommend waiting
until all bugs are removed before using it.
2016-03-01 18:48:19 +01:00
vurtun
f727058044 Fixed rgb->hsv conversion and extended granularity
The conversion function from rgb color to hsv color was bugged and
provided wrong values. It is now fixed and hopefully is now correct.
In addition a number of utility functions have been added to make
conversion between user provided color format and zahnrads own
format easier.
2016-02-15 02:19:09 +01:00
vurtun
fdbcc52629 Merged examples and demos into one (first step)
While dividing previously spared me from a lot of work and problems
it is probably best to have everything working for every or as many
platforms as possible. Some platforms fail to provide good ways
to support everything (e.g.:X11 does not have pixmap clipping with
different width/height or alpha-blending) but all OpenGL demos
outside allegro (needs some additional work) should be able to run.
2016-02-11 23:29:02 +01:00
vurtun
5c8cc7228c removed tab input code 2016-01-26 21:38:54 +01:00
vurtun
9757f59c66 Finally fixed the oldest bug in this library
For now month I failed to find out why text calculation was
bugged for zahnrads own vertex buffer font. I finally found
the problem and fixed it.
2016-01-26 14:56:28 +01:00
vurtun
04d0b75108 split draw rectangle function 2016-01-07 16:00:25 +01:00
vurtun
86d00cbe6e added rounding to x11 demo 2016-01-06 18:00:25 +01:00
vurtun
fd51ad4488 fixed text input for X11 & fixed utf8 edit box 2016-01-06 15:08:55 +01:00
vurtun
9a52c86548 removed clang -Weverything warnings 2016-01-05 12:54:23 +01:00
vurtun
138f6b3af5 some cleaning up 2016-01-03 20:23:12 +01:00
vurtun
080b59dcc2 removed sin & cos dependency 2016-01-03 01:47:01 +01:00
vurtun
bcabde32ab update LICENSE year 2016-01-01 09:51:35 +01:00
vurtun
20b9d3cd45 massive rewrite 2015-12-30 16:31:08 +01:00
vurtun
f43e3ea5e9 uses higher default compiler optimization #30 2015-12-12 15:57:56 +01:00
vurtun
2b2b33fc0b added multiline editbox + fixed some bugs 2015-12-01 00:21:34 +01:00
vurtun
c3f02270dd updated demos 2015-11-21 12:20:36 +01:00
vurtun
1aac008546 rewrote demo for better examples 2015-11-05 19:47:04 +01:00
vurtun
b0af454098 added zr_input_unicode as another text input method 2015-10-14 09:28:15 +02:00
vurtun
bf426606f3 moved space key into text input 2015-10-13 13:03:30 +02:00
vurtun
cb65e13381 removed unused variable in scrollbarh + moved demo helper macros into demo.c 2015-10-05 23:38:21 +02:00
vurtun
10aaf0ac31 added tooltips + helper function to peek next widget bounds 2015-09-25 14:06:44 +02:00
vurtun
664463de78 removed binaries 2015-09-23 11:18:15 +02:00
vurtun
273e337895 restructured demo 2015-09-23 11:16:03 +02:00