Rob Loach
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4cfea49522
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Remove STYLE_ defines as we have the style dropdown
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2024-04-25 16:37:07 -04:00 |
Richard Gill
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54cd692d17
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added comment on ifdefs to use styles in demos
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2022-10-13 11:51:50 +02:00 |
Richard Gill
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fc5ce1c495
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demos: set style with defines
To avoid having to modify the demo code,
conditionnally include a predefined style
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2022-10-12 21:19:58 +02:00 |
crazyBaboon
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f0dccaeeec
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Integrate file browser with glfw opengl2 demo (#400) and restructure demo/ directory accordingly
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2022-03-14 20:46:44 +01:00 |
Cameron Cawley
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459ba9c48c
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Integrate the canvas example with the demos
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2021-12-16 20:26:26 +00:00 |
crazyBaboon
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4f6b838748
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Remove duplicated #include <math.h>
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2020-03-09 21:51:08 +00:00 |
Cameron Cawley
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930ac1e888
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Fix compilation of the SFML demos
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2019-02-28 00:10:42 +00:00 |
vurtun
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2891c6afbc
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Update demos to new color picker API
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2018-01-05 13:09:27 +01:00 |
vurtun
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6bddc5c5f0
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Update demos configurables and removed warnings
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2018-01-01 17:20:55 +01:00 |
vurtun
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7c7e15e5c3
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Fixed some styling issues in sfml demos
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2017-03-12 13:30:14 +01:00 |
Ricardo Antonio Tejada
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5007519ae7
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Dumped the pure SFML folder. Got it working enough to realize that it just ran too slow to continue wasting time on it. SFML creates a OpenGL context anyway so users can drop in the nk_sfml_gl2.h and not need anything else. I'll have to add this in the readme. Tried to make my code as similar to other demos for sake of consistency.
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2017-02-23 02:02:59 -05:00 |
Ricardo Antonio Tejada
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73b0b945b4
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Added OpenGL3 for SFML and also working on "pure" SFML renderer.
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2017-02-17 17:54:24 -05:00 |