Fixed CPP build

Looks like C++11 does not like conversion from pointer to int.
No problem just set type to `nk_size`.
This commit is contained in:
vurtun 2016-09-03 18:05:06 +02:00
parent fc832cef07
commit 7f5d808809

View File

@ -1779,11 +1779,11 @@ NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32,
NK_FORMAT_COUNT
};
#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,-1
#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0
struct nk_draw_vertex_layout_element {
enum nk_draw_vertex_layout_attribute attribute;
enum nk_draw_vertex_layout_format format;
int offset;
nk_size offset;
};
struct nk_draw_command {
@ -2754,15 +2754,15 @@ template<typename T> struct nk_alignof{struct Big {T x; char c;}; enum {
#define NK_DTOA nk_dtoa
#endif
#define NK_SCHAR_MIN -127
#define NK_SCHAR_MIN (-127)
#define NK_SCHAR_MAX 127
#define NK_UCHAR_MIN 0
#define NK_UCHAR_MAX 256
#define NK_SSHORT_MIN -32767
#define NK_SSHORT_MIN (-32767)
#define NK_SSHORT_MAX 32767
#define NK_USHORT_MIN 0
#define NK_USHORT_MAX 65535
#define NK_SINT_MIN -2147483647
#define NK_SINT_MIN (-2147483647)
#define NK_SINT_MAX 2147483647
#define NK_UINT_MIN 0
#define NK_UINT_MAX 4294967295
@ -6049,8 +6049,7 @@ nk_draw_vertex_layout_element_is_end_of_layout(
const struct nk_draw_vertex_layout_element *element)
{
return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT ||
element->format == NK_FORMAT_COUNT ||
element->offset < 0);
element->format == NK_FORMAT_COUNT);
}
static void
@ -13074,6 +13073,7 @@ nk_do_scrollbarv(nk_flags *state,
nk_flags ws;
float scroll_h;
struct nk_rect button;
button.x = scroll.x;
button.w = scroll.w;
button.h = scroll.w;
@ -13465,7 +13465,6 @@ nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
{int i; /* keyboard input */
int old_mode = edit->mode;
for (i = 0; i < NK_KEY_MAX; ++i) {
/* special case */
if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */
if (nk_input_is_key_pressed(in, (enum nk_keys)i)) {
nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height);