Fixed CPP build
Looks like C++11 does not like conversion from pointer to int. No problem just set type to `nk_size`.
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parent
fc832cef07
commit
7f5d808809
15
nuklear.h
15
nuklear.h
@ -1779,11 +1779,11 @@ NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32,
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NK_FORMAT_COUNT
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};
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#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,-1
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#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0
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struct nk_draw_vertex_layout_element {
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enum nk_draw_vertex_layout_attribute attribute;
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enum nk_draw_vertex_layout_format format;
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int offset;
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nk_size offset;
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};
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struct nk_draw_command {
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@ -2754,15 +2754,15 @@ template<typename T> struct nk_alignof{struct Big {T x; char c;}; enum {
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#define NK_DTOA nk_dtoa
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#endif
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#define NK_SCHAR_MIN -127
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#define NK_SCHAR_MIN (-127)
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#define NK_SCHAR_MAX 127
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#define NK_UCHAR_MIN 0
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#define NK_UCHAR_MAX 256
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#define NK_SSHORT_MIN -32767
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#define NK_SSHORT_MIN (-32767)
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#define NK_SSHORT_MAX 32767
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#define NK_USHORT_MIN 0
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#define NK_USHORT_MAX 65535
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#define NK_SINT_MIN -2147483647
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#define NK_SINT_MIN (-2147483647)
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#define NK_SINT_MAX 2147483647
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#define NK_UINT_MIN 0
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#define NK_UINT_MAX 4294967295
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@ -6049,8 +6049,7 @@ nk_draw_vertex_layout_element_is_end_of_layout(
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const struct nk_draw_vertex_layout_element *element)
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{
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return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT ||
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element->format == NK_FORMAT_COUNT ||
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element->offset < 0);
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element->format == NK_FORMAT_COUNT);
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}
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static void
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@ -13074,6 +13073,7 @@ nk_do_scrollbarv(nk_flags *state,
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nk_flags ws;
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float scroll_h;
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struct nk_rect button;
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button.x = scroll.x;
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button.w = scroll.w;
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button.h = scroll.w;
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@ -13465,7 +13465,6 @@ nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
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{int i; /* keyboard input */
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int old_mode = edit->mode;
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for (i = 0; i < NK_KEY_MAX; ++i) {
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/* special case */
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if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */
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if (nk_input_is_key_pressed(in, (enum nk_keys)i)) {
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nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height);
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