Not use sizeof on packet memory structure for stream length check/estimating and use number directly.
Most of the packet size could be obviously calculated/verified from code and comments in same function.
Macro is defined for those were referenced multiple times.
1. Fix style for channels/rdpgfx/server/rdpgfx_main.c according to scripts/format_code.sh
2. Refactor and introduce APIs to allow rdpgfx server channel running in existing thread (similar to rdpsnd)
1. Fix stream leak in rdpgfx
2. Make src data const in zgfx. Harden zgfx to be independent to byte order
3. Fix written bytes return value in channel write
4. Add check for return value in shadow_client.c
5. Add gfx callback to send surface command with frame marker pdu.
6. Check remain length for recv subroutine
7. Fix compile errors
This patch adds some callbacks so that the client can have access to the informations
stored in this packet. Server-side implementation is also there, so that a server
can send these informations to the client.
Certificates can now be accepted temporarily.
The callbacks for certificate validation have been
modified to extend the information presented to the user.
Sometime it's possible that your server application doesn't have access to files
(when running in a very restricted environment for example). This patch allows
to ship the private key and certificate as a string.
Sponsored by: Wheel Systems (http://www.wheelsystems.com)
With this commit the "exported" components (usable with pkg-config and
cmake find module package)
* winpr - winpr library and headers
* freerdp - core library and headers
* freerdp-client - client specific library
* freerdp-server - server specific library
* rdtk - rdtk headers and library
To allow the installation of multiple different version (different major
number) the include files were moved into the respective sub folder:
freerdp -> freerdp{MAJOR}/freerdp (currently freerdp2/freerdp/)
winpr -> winpr{MAJOR}/winpr (currently winrp1/winpr/)
rdtk -> rdpk{MAJOR}/rdtk (currently rdtk0/rdtk/
The generated pkg-config and cmake find modules now also include the major
version number. Currently the following pkg-config are generated and
installed.
* winpr1
* freerdp2
* freerdp-server2
* freerdp-client2
* rdtk0
As cmake is able to handle multiple versions out of the box the
following can be used to find a specific module:
find_package(WinPR)
find_package(FreeRDP)
find_package(FreeRDP-Server)
find_package(FreeRDP-Client)
find_package(RdTk)
As cmake doesn't automatically resolve dependencies for packages it is
necessary to manually include the requirements. For example if
FreeRDP-Client is required WinPR and FreeRDP need to be included
(find_package) as well.
This commit also fixes the installation when STATIC_CHANNELS are built.
WITH STATIC_CHANNELS all channels are linked into libfreerdp-client, for
this all channels are generated as linker archive and linked together in
the final step. Before the intermediate linker archives were, although
not required and useful, installed. Same applies for server side
channels.
It will be completely possible to implement subsystem with only include/freerdp/server/shadow.h and libfreerdp-shadow.
Details as following:
1. Exported surface structure as subsystem implementations deeply depend on it to send image update
2. Export capture APIs. They are actually indepent APIs to help compare and calculate image difference.
3. Introduce API to trigger client frame update. Conceal details in subsystem->updateEvent
4. Pass client to client callbacks. Subsystem implementation may need to know 'which client' send the interaction event as well as the authentication request.
Add this support in callback definition before anyone really use shadow framework APIs to implement a custom subsystem.
Also added callback for client capability exchange
5. Remove X11_ShadowSubsystem Mac_ShadowSubsystem Win_ShadowSubsystem from libfreerdp-shadow.
Discard FREERDP_API mark on ShadowSubsystemEntry functions and make them be compiled together with shadow.c in CMakeLists.txt.
This is required from PR #2751.
Now subsystem implementations and shadow.c could be regarded as an example for shadow framework.
The Miscellaneous section is chosen because choosing not to map the
buttons is not a property of the input system, but rather an ad-hoc
setting to be applied to this session.
In case the old behaviour of not reverse-mapping the mouse buttons is
desirable, a command-line option is added to disable the mapping. This
option is made experimental for the time being.
The default is to do the reverse mapping, as this is the intuitive
behaviour (the mouse then works as it would on the console).