server/shadow: Export API to set built-in subsystem modules for freerdp-shadow-subsystem
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@ -277,7 +277,9 @@ typedef struct _SHADOW_MSG_OUT_AUDIO_OUT_VOLUME SHADOW_MSG_OUT_AUDIO_OUT_VOLUME;
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extern "C" {
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#endif
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FREERDP_API void shadow_subsystem_set_entry_builtin(const char* name);
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FREERDP_API void shadow_subsystem_set_entry(pfnShadowSubsystemEntry pEntry);
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FREERDP_API int shadow_subsystem_pointer_convert_alpha_pointer_data(BYTE* pixels, BOOL premultiplied,
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UINT32 width, UINT32 height, SHADOW_MSG_OUT_POINTER_ALPHA_UPDATE* pointerColor);
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@ -97,6 +97,9 @@ set_property(TARGET ${MODULE_NAME} PROPERTY FOLDER "Server/shadow")
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set(MODULE_NAME "freerdp-shadow-subsystem")
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set(MODULE_PREFIX "FREERDP_SERVER_SHADOW_SUBSYSTEM")
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set(${MODULE_PREFIX}_SRCS
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shadow_subsystem_builtin.c)
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if(WIN32)
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set(WITH_SHADOW_WIN 1)
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elseif(X11_FOUND AND NOT APPLE)
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@ -245,15 +248,15 @@ set(${MODULE_PREFIX}_MAC_SRCS
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if(WITH_SHADOW_WIN)
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add_definitions(-DWITH_SHADOW_WIN)
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set(${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_WIN_SRCS})
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list(APPEND ${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_WIN_SRCS})
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list(APPEND ${MODULE_PREFIX}_LIBS ${${MODULE_PREFIX}_WIN_LIBS})
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elseif(WITH_SHADOW_X11)
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add_definitions(-DWITH_SHADOW_X11)
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set(${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_X11_SRCS})
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list(APPEND ${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_X11_SRCS})
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list(APPEND ${MODULE_PREFIX}_LIBS ${${MODULE_PREFIX}_X11_LIBS})
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elseif(WITH_SHADOW_MAC)
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add_definitions(-DWITH_SHADOW_MAC)
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set(${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_MAC_SRCS})
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list(APPEND ${MODULE_PREFIX}_SRCS ${${MODULE_PREFIX}_MAC_SRCS})
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list(APPEND ${MODULE_PREFIX}_LIBS ${${MODULE_PREFIX}_MAC_LIBS})
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endif()
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@ -37,18 +37,6 @@ static BOOL g_MessagePump = FALSE;
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#include <freerdp/server/shadow.h>
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#ifdef WITH_SHADOW_X11
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extern int X11_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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#ifdef WITH_SHADOW_MAC
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extern int Mac_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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#ifdef WITH_SHADOW_WIN
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extern int Win_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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int main(int argc, char** argv)
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{
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MSG msg;
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@ -56,17 +44,7 @@ int main(int argc, char** argv)
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DWORD dwExitCode;
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rdpShadowServer* server;
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#ifdef WITH_SHADOW_X11
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shadow_subsystem_set_entry(X11_ShadowSubsystemEntry);
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#endif
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#ifdef WITH_SHADOW_MAC
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shadow_subsystem_set_entry(Mac_ShadowSubsystemEntry);
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#endif
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#ifdef WITH_SHADOW_WIN
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shadow_subsystem_set_entry(Win_ShadowSubsystemEntry);
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#endif
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shadow_subsystem_set_entry_builtin(NULL);
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server = shadow_server_new();
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96
server/shadow/shadow_subsystem_builtin.c
Normal file
96
server/shadow/shadow_subsystem_builtin.c
Normal file
@ -0,0 +1,96 @@
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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* Copyright 2016 Jiang Zihao <zihao.jiang@yahoo.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <freerdp/server/shadow.h>
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struct _RDP_SHADOW_SUBSYSTEM
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{
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const char* name;
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pfnShadowSubsystemEntry entry;
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};
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typedef struct _RDP_SHADOW_SUBSYSTEM RDP_SHADOW_SUBSYSTEM;
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#ifdef WITH_SHADOW_X11
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extern int X11_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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#ifdef WITH_SHADOW_MAC
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extern int Mac_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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#ifdef WITH_SHADOW_WIN
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extern int Win_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints);
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#endif
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static RDP_SHADOW_SUBSYSTEM g_Subsystems[] =
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{
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#ifdef WITH_SHADOW_X11
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{ "X11", X11_ShadowSubsystemEntry },
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#endif
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#ifdef WITH_SHADOW_MAC
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{ "Mac", Mac_ShadowSubsystemEntry },
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#endif
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#ifdef WITH_SHADOW_WIN
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{ "Win", Win_ShadowSubsystemEntry },
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#endif
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{ "", NULL }
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};
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static int g_SubsystemCount = (sizeof(g_Subsystems) / sizeof(g_Subsystems[0]));
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static pfnShadowSubsystemEntry shadow_subsystem_load_static_entry(const char* name)
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{
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int index;
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if (!name)
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{
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for (index = 0; index < g_SubsystemCount; index++)
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{
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if (g_Subsystems[index].name)
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return g_Subsystems[index].entry;
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}
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}
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for (index = 0; index < g_SubsystemCount; index++)
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{
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if (strcmp(name, g_Subsystems[index].name) == 0)
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return g_Subsystems[index].entry;
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}
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return NULL;
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}
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void shadow_subsystem_set_entry_builtin(const char* name)
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{
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pfnShadowSubsystemEntry entry;
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entry = shadow_subsystem_load_static_entry(name);
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if (entry)
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shadow_subsystem_set_entry(entry);
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return;
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}
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