Function pa_stream_trigger has to be called under lock to avoid
following crashes on asserts:
Assertion 'e->mainloop->n_enabled_defer_events > 0' failed at pulse/mainloop.c:257, function mainloop_defer_enable(). Aborting.
Assertion '!e->next' failed at pulsecore/queue.c:104, function pa_queue_pop(). Aborting.
Assertion 'q->front' failed at pulsecore/queue.c:81, function pa_queue_push(). Aborting.
Shadow server crash with rdp8.0 with gfx enabled.
Root Cause: rdp8.0 is not support in shadow gfx and rdpgfx_caps_advertise returns an error. However setChannelError crashs because context->errorDescription is NULL
1. Fix shadow gfx to handle rdp8.0
2. Initialize context->errorDescription for server side new-context
transport_write did not check if transport or bio are
set. The transport read checks it. In using fastpath
and for example a mouse input is sent, the transport
is never checked and can cause a segfault.
1. Fix order of gfx reset and new-surface. Windows10 client will show black screen with this issue(FreeRDP itself is dramatically immune to this issue)
2. Handle RDPGFX_QOE_FRAME_ACKNOWLEDGE_PDU for FPS control
Not use sizeof on packet memory structure for stream length check/estimating and use number directly.
Most of the packet size could be obviously calculated/verified from code and comments in same function.
Macro is defined for those were referenced multiple times.
1. Fix style for channels/rdpgfx/server/rdpgfx_main.c according to scripts/format_code.sh
2. Refactor and introduce APIs to allow rdpgfx server channel running in existing thread (similar to rdpsnd)
1. Fix stream leak in rdpgfx
2. Make src data const in zgfx. Harden zgfx to be independent to byte order
3. Fix written bytes return value in channel write
4. Add check for return value in shadow_client.c
5. Add gfx callback to send surface command with frame marker pdu.
6. Check remain length for recv subroutine
7. Fix compile errors