* Add support for C++ plugins.
* Seperate between a "module" and a "plugin": a module is a shared
library that exposes a function called "proxy_module_entry_point". This
function gets a parameter to `proxyPluginsManager*`, which can be used to
register plugins.
* Refine the API of the modules infrastructure:
* use proxyData* instead of rdpContext* when firing a hook or calling a filter.
* use clearer names.
* Instead of having to specify a path for each module to be loaded in
the configuration, the proxy now loads modules from specificed
directory, using the CMAKE variable PROXY_PLUGINDIR.
* Add an option to specify required plugins: plugins that the proxy
wouldn't start without having them fully loaded.
For higher level applications it is easier to translate known
strings instead of error codes. this function allows
to retrieve known string identifiers that can be translated.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
This macro replaces the multiple instances where the current
error state is checked before setting an optional error state.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
If the provided arguments are not properly set up write
an error message explaining what is wrong.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
If TRANSPORT_LAYER_CLOSED was detected in transport_check_fds
check if there is already a connection error set, otherwise
set FREERDP_ERROR_CONNECT_TRANSPORT_FAILED to allow proper
reconnect or abort handling.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
This new function allows better logging of call locations
for errors. Additionally added freerdp_set_error_log macro
to record function, file and line the error was set.
Signed-off-by: Armin Novak <armin.novak@thincast.com>
* Added default format callback for rdpsnd backend to allow
different default input formats (different samplerates, ...)
* Made WINMM backend in flight packet limitation a compile time
option
* Fixed missing buffer copy in winmm backend
Signed-off-by: Armin Novak <armin.novak@thincast.com>
This PR fixes the handling of using rdpsnd or audin when the system has
no audio device available.
In case of a missing playback device the
Windows backend now correctly reports an error and the fake rdpsnd
backend is loaded.
If audin is enabled and no microphone is present the channel
initialization will report an error but it won't cut the connection (as
it did before).
There are several code paths and error conditions where
transport->layer is correctly set to TRANSPORT_LAYER_CLOSED but
the required code for checking that state was missing.
E.g. write errors in the rdg code resulted in marking the transport
layer as closed but the transport code would indefinitely continue
to read from the receiving socket.