It seems like some windows servers don't like to receive ack frame messages
with a totalDecodedFrame number that is bigger than the frameId.
That can happen if the connection starts, some frames are decoded, we receive a
renegotiate message, then egfx channel is reopened and the frame ids we receive
go back to 1. In the previous situation, we ended up with sending an ack
with frameId=1 and totalDecodedFrames=38, with the patch totalDecodedFrames is
reset when receiving caps, so it's always lower than frameId.
C requires prototypes or compilers will complain about them missing. Our
library entry points do not have such, therefore add the macro
FREERDP_ENTRY_POINT which declares the function prototype automatically
before the function.
* Ensure DeleteSurface is called before CreateSurface: Under certain
conditions it is possible that there already exists a surface with the
same id as the new CreateSurface PDU. Delete the already existing
instance in that case before creating a new one.
* Simplify surface cleanup on shutdown: Use HashTable_Foreach
* Fixed format strings to match arguments
Reviewed and replaced all %d specifiers to match proper type
* Added proxy dynamic channel command type to log messages.
The same code is copied in all dynamic channels to create a plugin, have a listener,
and manage the channel lifecycle. This patch does a mutualization effort so that channels
only have to code things that are specific to them.
Most dynamic channels share the same copied and pasted code for the XXX_CHANNEL_CALLBACK
and XXX_LISTENER_CALLBACK types. This patch introduce GENERIC_CHANNEL_CALLBACK and
GENERIC_LISTENER_CALLBACK that fits for most channels and discard custom type definitions.
* Fixed remdesk settings pointer
* Fixed sign warnings in display_write_monitor_layout_pdu
* Use freerdp_abort_connect_context and freerdp_shall_disconnect_context
* Added and updates settings
* info assert/dynamic timezone
* mcs assert/log/flags
* Fixed and added assertions for wStream
* Unified stream length checks
* Added new function to check for lenght and log
* Replace all usages with this new function
* Cleaned up PER, added parser logging
* Cleaned up BER, added parser logging
* log messages
* Modified Stream_CheckAndLogRequiredLengthEx
* Allow custom format and options
* Add Stream_CheckAndLogRequiredLengthExVa for prepared va_list
* Improved Stream_CheckAndLogRequiredLength
* Now have log level adjustable
* Added function equivalents for existing logger
* Added a backtrace in case of a failure is detected
* Fixed public API input checks
Building client channels out of tree does not work reliable as the
dependencies can not be easily split. (exceptions may be simple ones
as echo channel)
It does complicate the build system and code though, so remove this
for maintainability reasons.
* Monitor coordinates are exclusive
* Remove force override of shadow resolution.
The client might ignore the server requested values, in that case
retry
- fixed and consolitate the duplicated code for sending the
CLOSE_REQUEST_PDU to the server into dvcman_close_channel
- call dvcman_close_channel if a dynamic channel plugin fails
to process the received channel data
- rdpegfx: don't try to remove a non-existing cache entry,
return an error instead which now will close the channel, as
expected by Microsoft's windows protocols test suite
Although Microsoft uses 1-based numbering on the wire for indexing the
GFX bitmap cache entries, the code in FreeRDP uses 0-based numbering and
therefore the name MaxCacheSlots is less confusing.
Weird but Microsoft uses 1-based indexing in the RDPGFX bitmap
cache PDU's.
This does not seem to be documented but can be deducted from the
RDP client test code in Microsoft's "Windows Protocol Test Suites"
GitHub repository and the observation that mstsc aborts with a
protocol error if the cacheSlot index value 0 is used in e.g. a
GFX surface to cache PDU.