FreeRDP/libfreerdp/codec/clear.c

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
* ClearCodec Bitmap Compression
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/print.h>
#include <winpr/bitstream.h>
#include <freerdp/codec/color.h>
#include <freerdp/codec/clear.h>
static UINT32 CLEAR_LOG2_FLOOR[256] =
{
0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
};
static BYTE CLEAR_8BIT_MASKS[9] =
{
0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF
};
int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
BYTE** ppDstData, DWORD DstFormat, int nDstStep, int nXDst, int nYDst, int nWidth, int nHeight)
{
UINT32 i;
UINT32 x, y;
UINT32 count;
BYTE r, g, b;
UINT32 color;
BYTE seqNumber;
BYTE glyphFlags;
BYTE* glyphData;
UINT16 glyphIndex;
UINT32 offset = 0;
BYTE* pDstData = NULL;
UINT32 residualByteCount;
UINT32 bandsByteCount;
UINT32 subcodecByteCount;
BYTE runLengthFactor1;
UINT16 runLengthFactor2;
UINT32 runLengthFactor3;
UINT32 runLengthFactor;
UINT32* pSrcPixel = NULL;
UINT32* pDstPixel = NULL;
if (!ppDstData)
return -1001;
pDstData = *ppDstData;
if (!pDstData)
return -1002;
if (SrcSize < 2)
return -1003;
glyphFlags = pSrcData[0];
seqNumber = pSrcData[1];
offset += 2;
if (glyphFlags & CLEARCODEC_FLAG_CACHE_RESET)
{
clear->VBarStorageCursor = 0;
clear->ShortVBarStorageCursor = 0;
}
printf("glyphFlags: 0x%02X seqNumber: %d\n", glyphFlags, seqNumber);
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
{
if ((nWidth * nHeight) > (1024 * 1024))
return -1004;
if (SrcSize < 4)
return -1005;
glyphIndex = *((UINT16*) &pSrcData[2]);
offset += 2;
if (glyphIndex >= 4000)
return -1006;
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT)
{
/**
* Copy pixels from the Decompressor Glyph Storage position
* specified by the glyphIndex field to the output bitmap
*/
glyphData = clear->GlyphCache[glyphIndex];
if (!glyphData)
return -1007;
for (y = 0; y < nHeight; y++)
{
pSrcPixel = (UINT32*) &glyphData[y * (nWidth * 4)];
pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
CopyMemory(pDstPixel, pSrcPixel, nWidth * 4);
}
return 1; /* Finish */
}
}
/* Read composition payload header parameters */
if ((SrcSize - offset) < 12)
return -1008;
residualByteCount = *((UINT32*) &pSrcData[offset]);
bandsByteCount = *((UINT32*) &pSrcData[offset + 4]);
subcodecByteCount = *((UINT32*) &pSrcData[offset + 8]);
offset += 12;
printf("residualByteCount: %d bandsByteCount: %d subcodecByteCount: %d\n",
residualByteCount, bandsByteCount, subcodecByteCount);
if (residualByteCount > 0)
{
UINT32 suboffset;
BYTE* residualData;
UINT32* pDstPixel;
UINT32 pixelX, pixelY;
UINT32 pixelIndex = 0;
UINT32 pixelCount = 0;
if ((SrcSize - offset) < residualByteCount)
return -1009;
suboffset = 0;
residualData = &pSrcData[offset];
while (suboffset < residualByteCount)
{
if ((residualByteCount - suboffset) < 4)
return -1010;
b = residualData[suboffset]; /* blueValue */
g = residualData[suboffset + 1]; /* greenValue */
r = residualData[suboffset + 2]; /* redValue */
color = RGB32(r, g, b);
suboffset += 3;
runLengthFactor1 = residualData[suboffset];
runLengthFactor = runLengthFactor1;
suboffset += 1;
if (runLengthFactor1 >= 0xFF)
{
if ((residualByteCount - suboffset) < 2)
return -1011;
runLengthFactor2 = *((UINT16*) &residualData[suboffset]);
runLengthFactor = runLengthFactor2;
suboffset += 2;
if (runLengthFactor2 >= 0xFFFF)
{
if ((residualByteCount - suboffset) < 4)
return -1012;
runLengthFactor3 = *((UINT32*) &residualData[suboffset]);
runLengthFactor = runLengthFactor3;
suboffset += 4;
}
}
pixelX = (pixelIndex % nWidth);
pixelY = (pixelIndex - pixelX) / nWidth;
pixelCount = runLengthFactor;
while (pixelCount > 0)
{
count = nWidth - pixelX;
if (count > pixelCount)
count = pixelCount;
pDstPixel = (UINT32*) &pDstData[((nYDst + pixelY) * nDstStep) + ((nXDst + pixelX) * 4)];
pixelCount -= count;
while (count--)
{
*pDstPixel++ = color;
}
pixelX = 0;
pixelY++;
}
pixelIndex += runLengthFactor;
}
if (pixelIndex != (nWidth * nHeight))
{
fprintf(stderr, "ClearCodec residual data unexpected pixel count: Actual: %d, Expected: %d\n",
pixelIndex, (nWidth * nHeight));
}
offset += residualByteCount;
}
if (bandsByteCount > 0)
{
BYTE* bandsData;
UINT32 suboffset;
if ((SrcSize - offset) < bandsByteCount)
return -1013;
suboffset = 0;
bandsData = &pSrcData[offset];
while (suboffset < bandsByteCount)
{
UINT16 xStart;
UINT16 xEnd;
UINT16 yStart;
UINT16 yEnd;
BYTE* vBar;
BYTE* vBarPixels;
BOOL vBarUpdate;
UINT16 vBarHeader;
UINT16 vBarIndex;
UINT16 vBarYOn;
UINT16 vBarYOff;
UINT32 vBarCount;
UINT32 vBarPixelCount;
UINT32 vBarShortPixelCount;
CLEAR_VBAR_ENTRY* vBarEntry;
CLEAR_VBAR_ENTRY* vBarShortEntry;
if ((bandsByteCount - suboffset) < 11)
return -1014;
xStart = *((UINT16*) &bandsData[suboffset]);
xEnd = *((UINT16*) &bandsData[suboffset + 2]);
yStart = *((UINT16*) &bandsData[suboffset + 4]);
yEnd = *((UINT16*) &bandsData[suboffset + 6]);
b = bandsData[suboffset + 8]; /* blueBkg */
g = bandsData[suboffset + 9]; /* greenBkg */
r = bandsData[suboffset + 10]; /* redBkg */
color = RGB32(r, g, b);
suboffset += 11;
vBarCount = (xEnd - xStart) + 1;
//printf("CLEARCODEC_BAND: xStart: %d xEnd: %d yStart: %d yEnd: %d vBarCount: %d blueBkg: 0x%02X greenBkg: 0x%02X redBkg: 0x%02X\n",
// xStart, xEnd, yStart, yEnd, vBarCount, b, g, r);
for (i = 0; i < vBarCount; i++)
{
vBarUpdate = FALSE;
vBar = &bandsData[suboffset];
if ((bandsByteCount - suboffset) < 2)
return -1015;
vBarHeader = *((UINT16*) &vBar[0]);
suboffset += 2;
vBarPixelCount = (yEnd - yStart + 1);
if ((vBarHeader & 0xC000) == 0x8000) /* VBAR_CACHE_HIT */
{
vBarIndex = (vBarHeader & 0x7FFF);
//printf("VBAR_CACHE_HIT: vBarIndex: %d Cursor: %d / %d\n",
// vBarIndex, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
if (vBarIndex >= 32768)
return -1016;
vBarEntry = &(clear->VBarStorage[vBarIndex]);
}
else if ((vBarHeader & 0xC000) == 0xC000) /* SHORT_VBAR_CACHE_HIT */
{
vBarIndex = (vBarHeader & 0x3FFF);
if (vBarIndex >= 16384)
return -1018;
if ((bandsByteCount - suboffset) < 1)
return -1019;
vBarYOn = vBar[2];
suboffset += 1;
//printf("SHORT_VBAR_CACHE_HIT: vBarIndex: %d vBarYOn: %d Cursor: %d / %d\n",
// vBarIndex, vBarYOn, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
vBarShortPixelCount = (yEnd - yStart + 1 - vBarYOn); /* maximum value */
vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
if (!vBarShortEntry)
return -1020;
if (vBarShortEntry->count > vBarShortPixelCount)
return -1021;
vBarShortPixelCount = vBarShortEntry->count;
vBarUpdate = TRUE;
}
else if ((vBarHeader & 0xC000) == 0x0000) /* SHORT_VBAR_CACHE_MISS */
{
vBarYOn = (vBarHeader & 0xFF);
vBarYOff = ((vBarHeader >> 8) & 0x3F);
if (vBarYOff < vBarYOn)
return -1022;
vBarPixels = &vBar[2];
vBarShortPixelCount = (vBarYOff - vBarYOn);
//printf("SHORT_VBAR_CACHE_MISS: vBarYOn: %d vBarYOff: %d vBarPixelCount: %d Cursor: %d / %d\n",
// vBarYOn, vBarYOff, vBarShortPixelCount, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
if ((bandsByteCount - suboffset) < (vBarShortPixelCount * 3))
return -1023;
vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
if (vBarShortPixelCount && (vBarShortEntry->size < vBarShortPixelCount))
{
if (!vBarShortEntry->pixels)
vBarShortEntry->pixels = (UINT32*) malloc(vBarShortPixelCount * 4);
else
vBarShortEntry->pixels = (UINT32*) realloc(vBarShortEntry->pixels, vBarShortPixelCount * 4);
vBarShortEntry->size = vBarShortPixelCount;
}
if (vBarShortPixelCount && !vBarShortEntry->pixels)
return -1024;
pDstPixel = vBarShortEntry->pixels;
for (y = 0; y < vBarShortPixelCount; y++)
{
*pDstPixel = RGB32(vBarPixels[2], vBarPixels[1], vBarPixels[0]);
vBarPixels += 3;
pDstPixel++;
}
suboffset += (vBarShortPixelCount * 3);
vBarShortEntry->count = vBarShortPixelCount;
clear->ShortVBarStorageCursor++;
vBarUpdate = TRUE;
}
else
{
return -1025; /* invalid vBarHeader */
}
if (vBarUpdate)
{
vBarEntry = &(clear->VBarStorage[clear->VBarStorageCursor]);
if (vBarPixelCount && (vBarEntry->size < vBarPixelCount))
{
if (!vBarEntry->pixels)
vBarEntry->pixels = (UINT32*) malloc(vBarPixelCount * 4);
else
vBarEntry->pixels = (UINT32*) realloc(vBarEntry->pixels, vBarPixelCount * 4);
vBarEntry->size = vBarPixelCount;
}
if (vBarPixelCount && !vBarEntry->pixels)
return -1026;
pDstPixel = vBarEntry->pixels;
/* if (y < vBarYOn), use colorBkg */
y = 0;
count = vBarYOn;
if ((y + count) > vBarPixelCount)
count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
for ( ; y < count; y++)
{
*pDstPixel = color;
pDstPixel++;
}
/*
* if ((y >= vBarYOn) && (y < (vBarYOn + vBarShortPixelCount))),
* use vBarShortPixels at index (y - shortVBarYOn)
*/
y = vBarYOn;
count = vBarShortPixelCount;
if ((y + count) > vBarPixelCount)
count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
pSrcPixel = &(vBarShortEntry->pixels[y - vBarYOn]);
CopyMemory(pDstPixel, pSrcPixel, count * 4);
pDstPixel += count;
/* if (y >= (vBarYOn + vBarShortPixelCount)), use colorBkg */
y = vBarYOn + vBarShortPixelCount;
count = (vBarPixelCount > y) ? (vBarPixelCount - y) : 0;
for ( ; y < count; y++)
{
*pDstPixel = color;
pDstPixel++;
}
vBarEntry->count = vBarPixelCount;
clear->VBarStorageCursor++;
}
count = vBarEntry->count;
pSrcPixel = (UINT32*) vBarEntry->pixels;
pDstPixel = (UINT32*) &pDstData[((nYDst + yStart) * nDstStep) + ((nXDst + xStart + i) * 4)];
for (y = 0; y < count; y++)
{
*pDstPixel = *pSrcPixel;
pDstPixel += (nDstStep / 4);
pSrcPixel++;
}
}
}
offset += bandsByteCount;
}
if (subcodecByteCount > 0)
{
UINT16 xStart;
UINT16 yStart;
UINT16 width;
UINT16 height;
BYTE* bitmapData;
UINT32 bitmapDataOffset;
UINT32 bitmapDataByteCount;
BYTE subcodecId;
BYTE* subcodecs;
UINT32 suboffset;
BYTE paletteCount;
BYTE* paletteEntries;
BYTE stopIndex;
BYTE suiteDepth;
UINT32 numBits;
BYTE* pixels;
if ((SrcSize - offset) < subcodecByteCount)
return -1027;
suboffset = 0;
subcodecs = &pSrcData[offset];
while (suboffset < subcodecByteCount)
{
if ((subcodecByteCount - suboffset) < 13)
return -1028;
xStart = *((UINT16*) &subcodecs[suboffset]);
yStart = *((UINT16*) &subcodecs[suboffset + 2]);
width = *((UINT16*) &subcodecs[suboffset + 4]);
height = *((UINT16*) &subcodecs[suboffset + 6]);
bitmapDataByteCount = *((UINT32*) &subcodecs[suboffset + 8]);
subcodecId = subcodecs[suboffset + 12];
suboffset += 13;
printf("bitmapDataByteCount: %d subcodecByteCount: %d suboffset: %d subCodecId: %d\n",
bitmapDataByteCount, subcodecByteCount, suboffset, subcodecId);
if ((subcodecByteCount - suboffset) < bitmapDataByteCount)
return -1029;
bitmapData = &subcodecs[suboffset];
if (subcodecId == 0) /* Uncompressed */
{
if (bitmapDataByteCount != (width * height * 3))
return -1030;
pixels = bitmapData;
for (y = 0; y < height; y++)
{
pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
for (x = 0; x < width; x++)
{
*pDstPixel = RGB32(pixels[2], pixels[1], pixels[0]);
pixels += 3;
pDstPixel++;
}
}
}
else if (subcodecId == 1) /* NSCodec */
{
nsc_process_message(clear->nsc, 32, width, height, bitmapData, bitmapDataByteCount);
pixels = clear->nsc->BitmapData;
for (y = 0; y < nHeight; y++)
{
pSrcPixel = (UINT32*) &pixels[y * (nWidth * 4)];
pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
CopyMemory(pDstPixel, pSrcPixel, nWidth * 4);
}
}
else if (subcodecId == 2) /* CLEARCODEC_SUBCODEC_RLEX */
{
paletteCount = bitmapData[0];
paletteEntries = &bitmapData[1];
bitmapDataOffset = 1 + (paletteCount * 3);
for (i = 0; i < paletteCount; i++)
{
b = paletteEntries[(i * 3) + 0]; /* blue */
g = paletteEntries[(i * 3) + 1]; /* green */
r = paletteEntries[(i * 3) + 2]; /* red */
}
numBits = CLEAR_LOG2_FLOOR[paletteCount - 1] + 1;
while (bitmapDataOffset < bitmapDataByteCount)
{
stopIndex = bitmapData[bitmapDataOffset] & CLEAR_8BIT_MASKS[numBits];
suiteDepth = (bitmapData[bitmapDataOffset] >> numBits) & CLEAR_8BIT_MASKS[numBits];
bitmapDataOffset++;
runLengthFactor1 = bitmapData[bitmapDataOffset];
runLengthFactor = runLengthFactor1;
bitmapDataOffset += 1;
if (runLengthFactor1 >= 0xFF)
{
if ((bitmapDataByteCount - bitmapDataOffset) < 2)
return -1031;
runLengthFactor2 = *((UINT16*) &bitmapData[bitmapDataOffset]);
runLengthFactor = runLengthFactor2;
bitmapDataOffset += 2;
if (runLengthFactor2 >= 0xFFFF)
{
if ((bitmapDataByteCount - bitmapDataOffset) < 4)
return -1032;
runLengthFactor3 = *((UINT32*) &bitmapData[bitmapDataOffset]);
runLengthFactor = runLengthFactor3;
bitmapDataOffset += 4;
}
}
}
}
else
{
fprintf(stderr, "clear_decompress: unknown subcodecId: %d\n", subcodecId);
return -1;
}
suboffset += bitmapDataByteCount;
}
offset += subcodecByteCount;
}
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
{
/**
* Copy decompressed bitmap to the Decompressor Glyph
* Storage position specified by the glyphIndex field
*/
if (!clear->GlyphCache[glyphIndex])
clear->GlyphCache[glyphIndex] = (BYTE*) malloc(1024 * 1024 * 4);
glyphData = clear->GlyphCache[glyphIndex];
if (!glyphData)
return -1033;
for (y = 0; y < nHeight; y++)
{
pSrcPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
2014-07-01 19:33:35 +04:00
pDstPixel = (UINT32*) &glyphData[y * (nWidth * 4)];
CopyMemory(pDstPixel, pSrcPixel, nWidth * 4);
}
}
if (offset != SrcSize)
{
printf("clear_decompress: incomplete processing of bytes: Actual: %d, Expected: %d\n", offset, SrcSize);
return -1034;
}
return 1;
}
int clear_compress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize, BYTE** ppDstData, UINT32* pDstSize)
{
return 1;
}
void clear_context_reset(CLEAR_CONTEXT* clear)
{
}
CLEAR_CONTEXT* clear_context_new(BOOL Compressor)
{
CLEAR_CONTEXT* clear;
clear = (CLEAR_CONTEXT*) calloc(1, sizeof(CLEAR_CONTEXT));
if (clear)
{
clear->Compressor = Compressor;
clear->nsc = nsc_context_new();
if (!clear->nsc)
return NULL;
nsc_context_set_pixel_format(clear->nsc, RDP_PIXEL_FORMAT_R8G8B8);
clear_context_reset(clear);
}
return clear;
}
void clear_context_free(CLEAR_CONTEXT* clear)
{
int i;
if (!clear)
return;
nsc_context_free(clear->nsc);
for (i = 0; i < 4000; i++)
free(clear->GlyphCache[i]);
for (i = 0; i < 32768; i++)
free(clear->VBarStorage[i].pixels);
for (i = 0; i < 16384; i++)
free(clear->ShortVBarStorage[i].pixels);
free(clear);
}