libfreerdp-codec: improve ClearCodec error checking
This commit is contained in:
parent
f304d8cc20
commit
4a4f4308b5
@ -270,6 +270,11 @@ int xf_SurfaceCommand_ClearCodec(xfContext* xfc, RdpgfxClientContext* context, R
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status = clear_decompress(xfc->clear, cmd->data, cmd->length, &DstData,
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PIXEL_FORMAT_XRGB32, surface->scanline, cmd->left, cmd->top, cmd->width, cmd->height);
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if (status < 0)
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{
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printf("clear_decompress failure: %d\n", status);
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}
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#if 0
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/* fill with pink for now to distinguish from the rest */
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@ -23,6 +23,7 @@
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#include <freerdp/api.h>
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#include <freerdp/types.h>
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#include <freerdp/codec/nsc.h>
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#include <freerdp/codec/color.h>
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#define CLEARCODEC_FLAG_GLYPH_INDEX 0x01
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@ -40,6 +41,7 @@ typedef struct _CLEAR_VBAR_ENTRY CLEAR_VBAR_ENTRY;
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struct _CLEAR_CONTEXT
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{
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BOOL Compressor;
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NSC_CONTEXT* nsc;
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BYTE* GlyphCache[4000];
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UINT32 VBarStorageCursor;
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CLEAR_VBAR_ENTRY VBarStorage[32768];
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@ -57,7 +57,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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BYTE** ppDstData, DWORD DstFormat, int nDstStep, int nXDst, int nYDst, int nWidth, int nHeight)
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{
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UINT32 i;
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UINT32 y;
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UINT32 x, y;
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UINT32 count;
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BYTE r, g, b;
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UINT32 color;
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@ -78,41 +78,41 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32* pDstPixel = NULL;
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if (!ppDstData)
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return -1;
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return -1001;
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pDstData = *ppDstData;
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if (!pDstData)
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return -1;
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return -1002;
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if (SrcSize < 2)
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return -1001;
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return -1003;
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glyphFlags = pSrcData[0];
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seqNumber = pSrcData[1];
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offset += 2;
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printf("glyphFlags: 0x%02X seqNumber: %d\n", glyphFlags, seqNumber);
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if (glyphFlags & CLEARCODEC_FLAG_CACHE_RESET)
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{
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clear->VBarStorageCursor = 0;
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clear->ShortVBarStorageCursor = 0;
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}
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printf("glyphFlags: 0x%02X seqNumber: %d\n", glyphFlags, seqNumber);
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
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{
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if ((nWidth * nHeight) > (1024 * 1024))
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return -1;
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return -1004;
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if (SrcSize < 4)
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return -1002;
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return -1005;
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glyphIndex = *((UINT16*) &pSrcData[2]);
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offset += 2;
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if (glyphIndex >= 4000)
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return -1;
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return -1006;
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT)
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{
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@ -124,12 +124,12 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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glyphData = clear->GlyphCache[glyphIndex];
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if (!glyphData)
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return -1;
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return -1007;
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for (y = 0; y < nHeight; y++)
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{
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pDstPixel = (UINT32*) &glyphData[y * (nWidth * 4)];
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pSrcPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
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pSrcPixel = (UINT32*) &glyphData[y * (nWidth * 4)];
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pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
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CopyMemory(pDstPixel, pSrcPixel, nWidth * 4);
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}
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@ -140,7 +140,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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/* Read composition payload header parameters */
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if ((SrcSize - offset) < 12)
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return -1003;
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return -1008;
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residualByteCount = *((UINT32*) &pSrcData[offset]);
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bandsByteCount = *((UINT32*) &pSrcData[offset + 4]);
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@ -160,7 +160,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32 pixelCount = 0;
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if ((SrcSize - offset) < residualByteCount)
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return -1004;
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return -1009;
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suboffset = 0;
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residualData = &pSrcData[offset];
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@ -168,7 +168,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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while (suboffset < residualByteCount)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1005;
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return -1010;
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b = residualData[suboffset]; /* blueValue */
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g = residualData[suboffset + 1]; /* greenValue */
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@ -183,7 +183,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor1 >= 0xFF)
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{
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if ((residualByteCount - suboffset) < 2)
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return -1006;
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return -1011;
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runLengthFactor2 = *((UINT16*) &residualData[suboffset]);
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runLengthFactor = runLengthFactor2;
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@ -192,7 +192,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor2 >= 0xFFFF)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1007;
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return -1012;
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runLengthFactor3 = *((UINT32*) &residualData[suboffset]);
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runLengthFactor = runLengthFactor3;
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@ -232,7 +232,6 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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pixelIndex, (nWidth * nHeight));
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}
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/* Decompress residual layer and write to output bitmap */
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offset += residualByteCount;
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}
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@ -242,7 +241,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32 suboffset;
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if ((SrcSize - offset) < bandsByteCount)
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return -1008;
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return -1013;
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suboffset = 0;
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bandsData = &pSrcData[offset];
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@ -267,7 +266,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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CLEAR_VBAR_ENTRY* vBarShortEntry;
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if ((bandsByteCount - suboffset) < 11)
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return -1009;
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return -1014;
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xStart = *((UINT16*) &bandsData[suboffset]);
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xEnd = *((UINT16*) &bandsData[suboffset + 2]);
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@ -281,8 +280,8 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarCount = (xEnd - xStart) + 1;
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printf("CLEARCODEC_BAND: xStart: %d xEnd: %d yStart: %d yEnd: %d vBarCount: %d blueBkg: 0x%02X greenBkg: 0x%02X redBkg: 0x%02X\n",
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xStart, xEnd, yStart, yEnd, vBarCount, b, g, r);
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//printf("CLEARCODEC_BAND: xStart: %d xEnd: %d yStart: %d yEnd: %d vBarCount: %d blueBkg: 0x%02X greenBkg: 0x%02X redBkg: 0x%02X\n",
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// xStart, xEnd, yStart, yEnd, vBarCount, b, g, r);
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for (i = 0; i < vBarCount; i++)
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{
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@ -290,52 +289,52 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBar = &bandsData[suboffset];
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if ((bandsByteCount - suboffset) < 2)
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return -1010;
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return -1015;
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vBarHeader = *((UINT16*) &vBar[0]);
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suboffset += 2;
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vBarPixelCount = (yEnd - yStart + 1);
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if ((vBarHeader & 0xC000) == 0x8000) /* VBAR_CACHE_HIT */
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{
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vBarIndex = (vBarHeader & 0x7FFF);
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printf("VBAR_CACHE_HIT: vBarIndex: %d\n",
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vBarIndex);
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//printf("VBAR_CACHE_HIT: vBarIndex: %d Cursor: %d / %d\n",
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// vBarIndex, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
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if (vBarIndex >= 32768)
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return -1;
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return -1016;
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vBarPixelCount = (yEnd - yStart + 1);
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vBarEntry = &(clear->VBarStorage[clear->VBarStorageCursor]);
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if (vBarEntry->count != vBarPixelCount)
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return -1;
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vBarEntry = &(clear->VBarStorage[vBarIndex]);
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}
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else if ((vBarHeader & 0xC000) == 0xC000) /* SHORT_VBAR_CACHE_HIT */
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{
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vBarIndex = (vBarHeader & 0x3FFF);
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if (vBarIndex >= 16384)
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return -1;
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return -1018;
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if ((bandsByteCount - suboffset) < 1)
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return -1011;
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return -1019;
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vBarYOn = vBar[2];
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suboffset += 1;
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printf("SHORT_VBAR_CACHE_HIT: vBarIndex: %d vBarYOn: %d\n",
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vBarIndex, vBarYOn);
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//printf("SHORT_VBAR_CACHE_HIT: vBarIndex: %d vBarYOn: %d Cursor: %d / %d\n",
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// vBarIndex, vBarYOn, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
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vBarShortPixelCount = (yEnd - yStart + 1 - vBarYOn); /* maximum value */
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vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
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if (!vBarShortEntry)
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return -1;
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return -1020;
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clear->VBarStorageCursor++;
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if (vBarShortEntry->count > vBarShortPixelCount)
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return -1021;
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vBarShortPixelCount = vBarShortEntry->count;
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vBarUpdate = TRUE;
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}
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@ -344,19 +343,17 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarYOn = (vBarHeader & 0xFF);
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vBarYOff = ((vBarHeader >> 8) & 0x3F);
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if (vBarYOff <= vBarYOn)
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return -1012;
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/* shortVBarPixels: variable */
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if (vBarYOff < vBarYOn)
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return -1022;
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vBarPixels = &vBar[2];
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vBarShortPixelCount = (vBarYOff - vBarYOn);
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printf("SHORT_VBAR_CACHE_MISS: vBarYOn: %d vBarYOff: %d vBarPixelCount: %d\n",
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vBarYOn, vBarYOff, vBarShortPixelCount);
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//printf("SHORT_VBAR_CACHE_MISS: vBarYOn: %d vBarYOff: %d vBarPixelCount: %d Cursor: %d / %d\n",
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// vBarYOn, vBarYOff, vBarShortPixelCount, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
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if ((bandsByteCount - suboffset) < (vBarShortPixelCount * 3))
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return -1013;
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return -1023;
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vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
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@ -371,7 +368,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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}
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if (vBarShortPixelCount && !vBarShortEntry->pixels)
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return -1;
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return -1024;
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pDstPixel = vBarShortEntry->pixels;
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@ -391,15 +388,13 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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}
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else
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{
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return -1014; /* invalid vBarHeader */
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return -1025; /* invalid vBarHeader */
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}
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if (vBarUpdate)
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{
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vBarEntry = &(clear->VBarStorage[clear->VBarStorageCursor]);
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vBarPixelCount = (yEnd - yStart + 1);
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if (vBarPixelCount && (vBarEntry->size < vBarPixelCount))
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{
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if (!vBarEntry->pixels)
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@ -411,7 +406,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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}
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if (vBarPixelCount && !vBarEntry->pixels)
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return -1;
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return -1026;
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pDstPixel = vBarEntry->pixels;
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@ -458,10 +453,20 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarEntry->count = vBarPixelCount;
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clear->VBarStorageCursor++;
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}
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count = vBarEntry->count;
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pSrcPixel = (UINT32*) vBarEntry->pixels;
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pDstPixel = (UINT32*) &pDstData[((nYDst + yStart) * nDstStep) + ((nXDst + xStart + i) * 4)];
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for (y = 0; y < count; y++)
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{
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*pDstPixel = *pSrcPixel;
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pDstPixel += (nDstStep / 4);
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pSrcPixel++;
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}
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}
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}
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/* Decompress bands layer and write to output bitmap */
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offset += bandsByteCount;
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}
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@ -482,9 +487,10 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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BYTE stopIndex;
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BYTE suiteDepth;
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UINT32 numBits;
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BYTE* pixels;
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if ((SrcSize - offset) < subcodecByteCount)
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return -1015;
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return -1027;
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suboffset = 0;
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subcodecs = &pSrcData[offset];
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@ -492,7 +498,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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while (suboffset < subcodecByteCount)
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{
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if ((subcodecByteCount - suboffset) < 13)
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return -1016;
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return -1028;
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xStart = *((UINT16*) &subcodecs[suboffset]);
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yStart = *((UINT16*) &subcodecs[suboffset + 2]);
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@ -506,17 +512,41 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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bitmapDataByteCount, subcodecByteCount, suboffset, subcodecId);
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if ((subcodecByteCount - suboffset) < bitmapDataByteCount)
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return -1017;
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return -1029;
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bitmapData = &subcodecs[suboffset];
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if (subcodecId == 0) /* Uncompressed */
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{
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if (bitmapDataByteCount != (width * height * 3))
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return -1030;
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pixels = bitmapData;
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for (y = 0; y < height; y++)
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{
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pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
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for (x = 0; x < width; x++)
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{
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*pDstPixel = RGB32(pixels[2], pixels[1], pixels[0]);
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pixels += 3;
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pDstPixel++;
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}
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}
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}
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else if (subcodecId == 1) /* NSCodec */
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{
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nsc_process_message(clear->nsc, 32, width, height, bitmapData, bitmapDataByteCount);
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pixels = clear->nsc->BitmapData;
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for (y = 0; y < nHeight; y++)
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{
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pSrcPixel = (UINT32*) &pixels[y * (nWidth * 4)];
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pDstPixel = (UINT32*) &pDstData[((nYDst + y) * nDstStep) + (nXDst * 4)];
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CopyMemory(pDstPixel, pSrcPixel, nWidth * 4);
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}
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}
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else if (subcodecId == 2) /* CLEARCODEC_SUBCODEC_RLEX */
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{
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@ -546,7 +576,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor1 >= 0xFF)
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{
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if ((bitmapDataByteCount - bitmapDataOffset) < 2)
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return -1;
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return -1031;
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runLengthFactor2 = *((UINT16*) &bitmapData[bitmapDataOffset]);
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runLengthFactor = runLengthFactor2;
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@ -555,7 +585,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor2 >= 0xFFFF)
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{
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if ((bitmapDataByteCount - bitmapDataOffset) < 4)
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return -1;
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return -1032;
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runLengthFactor3 = *((UINT32*) &bitmapData[bitmapDataOffset]);
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runLengthFactor = runLengthFactor3;
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@ -573,7 +603,6 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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suboffset += bitmapDataByteCount;
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}
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/* Decompress subcodec layer and write to output bitmap */
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offset += subcodecByteCount;
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}
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@ -590,7 +619,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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glyphData = clear->GlyphCache[glyphIndex];
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if (!glyphData)
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return -1;
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return -1033;
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for (y = 0; y < nHeight; y++)
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{
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@ -603,6 +632,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (offset != SrcSize)
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{
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printf("clear_decompress: incomplete processing of bytes: Actual: %d, Expected: %d\n", offset, SrcSize);
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return -1034;
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}
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return 1;
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@ -628,6 +658,13 @@ CLEAR_CONTEXT* clear_context_new(BOOL Compressor)
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{
|
||||
clear->Compressor = Compressor;
|
||||
|
||||
clear->nsc = nsc_context_new();
|
||||
|
||||
if (!clear->nsc)
|
||||
return NULL;
|
||||
|
||||
nsc_context_set_pixel_format(clear->nsc, RDP_PIXEL_FORMAT_R8G8B8);
|
||||
|
||||
clear_context_reset(clear);
|
||||
}
|
||||
|
||||
@ -641,6 +678,8 @@ void clear_context_free(CLEAR_CONTEXT* clear)
|
||||
if (!clear)
|
||||
return;
|
||||
|
||||
nsc_context_free(clear->nsc);
|
||||
|
||||
for (i = 0; i < 4000; i++)
|
||||
free(clear->GlyphCache[i]);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user