Bryce Denney e363f402ca - This implements a solution that lets any GUI take over handling of any
signal.  First, selection of the GUI should cause BX_GUI_SIGHANDLER to
  be defined in config.h.in.  Then, the GUI should define member functions
    Bit32u get_sighandler_mask ();
    void sighandler (int sig);
  The mask function returns a bitfield where one bit corresponds to each
  signal.  For any signal whose bit is set to 1 in the return value of
  get_sighandler_mask, the gui will control that signal.  When the signal
  arrives, bx_gui.sighandler(sig) will be called by bx_signal_handler,
  instead of the default behavior of that signal.
2001-05-08 20:18:04 +00:00
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