Bochs/bochs/gui/gui.cc
2001-05-25 14:21:46 +00:00

216 lines
6.7 KiB
C++

// Copyright (C) 2001 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <signal.h>
#include "bochs.h"
#include "gui/bitmaps/floppya.h"
#include "gui/bitmaps/floppyb.h"
#include "gui/bitmaps/mouse.h"
#include "gui/bitmaps/reset.h"
#include "gui/bitmaps/power.h"
#include "gui/bitmaps/snapshot.h"
#ifdef macintosh
# include <Disks.h>
#endif
bx_gui_c bx_gui;
#define BX_GUI_THIS bx_gui.
#define LOG_THIS BX_GUI_THIS
bx_gui_c::bx_gui_c(void)
{
setprefix("[GUI ]"); // Init in specific_init
settype(GUILOG);
}
void
bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
{
specific_init(&bx_gui, argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
// Define some bitmaps to use in the headerbar
BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
// Add the initial bitmaps to the headerbar, and enable callback routine, for use
// when that bitmap is clicked on
// Floppy A:
BX_GUI_THIS floppyA_status = bx_devices.floppy->get_media_status(0);
if (BX_GUI_THIS floppyA_status)
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
else
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
// Floppy B:
BX_GUI_THIS floppyB_status = bx_devices.floppy->get_media_status(1);
if (BX_GUI_THIS floppyB_status)
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
else
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
// Mouse button
BX_GUI_THIS mouse_status = gui_get_mouse_enable();
if (BX_GUI_THIS mouse_status)
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
BX_GRAVITY_LEFT, mouse_handler);
else
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
BX_GRAVITY_LEFT, mouse_handler);
// Power button
BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
BX_GRAVITY_RIGHT, power_handler);
// Reset button
BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
BX_GRAVITY_RIGHT, reset_handler);
// Snapshot button
BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
BX_GRAVITY_RIGHT, snapshot_handler);
show_headerbar();
}
void
bx_gui_c::floppyA_handler(void)
{
unsigned new_status;
new_status = bx_devices.floppy->set_media_status(0, !BX_GUI_THIS floppyA_status);
if (new_status == BX_GUI_THIS floppyA_status)
return; // no change made
BX_GUI_THIS floppyA_status = new_status;
if (BX_GUI_THIS floppyA_status)
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
else {
#ifdef macintosh
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive
if (!strcmp(bx_options.floppya.path, SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
}
}
void
bx_gui_c::floppyB_handler(void)
{
unsigned new_status;
new_status = bx_devices.floppy->set_media_status(1, !BX_GUI_THIS floppyB_status);
if (new_status == BX_GUI_THIS floppyB_status)
return; // no change made
BX_GUI_THIS floppyB_status = new_status;
if (BX_GUI_THIS floppyB_status)
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
else
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
}
void
bx_gui_c::reset_handler(void)
{
BX_INFO(( "system RESET callback.\n" ));
bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */
for (int i=0; i<BX_SMP_PROCESSORS; i++)
BX_CPU(i)->reset(BX_RESET_HARDWARE);
}
void
bx_gui_c::power_handler(void)
{
BX_PANIC(("POWER button turned off.\n"));
}
void
bx_gui_c::snapshot_handler(void)
{
BX_INFO(( "# SNAPSHOT callback (unimplemented).\n" ));
}
void
bx_gui_c::mouse_handler(void)
{
BX_GUI_THIS mouse_status = ! BX_GUI_THIS mouse_status;
if (BX_GUI_THIS mouse_status)
replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
else
replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
gui_set_mouse_enable(BX_GUI_THIS mouse_status);
}
Boolean
bx_gui_c::gui_get_mouse_enable(void)
{
return(bx_options.mouse_enabled);
}
void
bx_gui_c::gui_set_mouse_enable(Boolean val)
{
bx_options.mouse_enabled = val;
}
void
bx_gui_c::init_signal_handlers ()
{
#if BX_GUI_SIGHANDLER
Bit32u mask = get_sighandler_mask ();
for (Bit32u sig=0; sig<32; sig++)
{
if (mask & (1<<sig))
signal (sig, bx_signal_handler);
}
#endif
}