reset callback now implemented
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@ -158,7 +158,10 @@ bx_gui_c::floppyB_handler(void)
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void
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bx_gui_c::reset_handler(void)
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{
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BX_INFO(( "# RESET callback (unimplemented).\n" ));
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BX_INFO(( "system RESET callback.\n" ));
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bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */
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for (int i=0; i<BX_SMP_PROCESSORS; i++)
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BX_CPU(i)->reset(BX_RESET_HARDWARE);
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}
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void
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