Bochs/bochs/pc_system.h
Bryce Denney 5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00

197 lines
6.4 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: pc_system.h,v 1.21 2002-10-24 21:04:47 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define BX_MAX_TIMERS (15+BX_SMP_PROCESSORS)
#define BX_NULL_TIMER_HANDLE 10000
#if BX_SHOW_IPS
extern unsigned long ips_count;
#endif
typedef void (*bx_timer_handler_t)(void *);
BOCHSAPI extern class bx_pc_system_c bx_pc_system;
#ifdef PROVIDE_M_IPS
extern double m_ips;
#endif
class BOCHSAPI bx_pc_system_c : private logfunctions {
private:
// ===============================
// Timer oriented private features
// ===============================
struct {
Boolean inUse; // Timer slot is in-use (currently registered).
Bit64u period; // Timer periodocity in cpu ticks.
Bit64u timeToFire; // Time to fire next (in absolute ticks).
Boolean active; // 0=inactive, 1=active.
Boolean continuous; // 0=one-shot timer, 1=continuous periodicity.
bx_timer_handler_t funct; // A callback function for when the
// timer fires.
void *this_ptr; // The this-> pointer for C++ callbacks
// has to be stored as well.
#define BxMaxTimerIDLen 32
char id[BxMaxTimerIDLen]; // String ID of timer.
} timer[BX_MAX_TIMERS];
unsigned numTimers; // Number of currently allocated timers.
Bit32u currCountdown; // Current countdown ticks value (decrements to 0).
Bit32u currCountdownPeriod; // Length of current countdown period.
Bit64u ticksTotal; // Num ticks total since start of emulator execution.
// A special null timer is always inserted in the timer[0] slot. This
// make sure that at least one timer is always active, and that the
// duration is always less than a maximum 32-bit integer, so a 32-bit
// counter can be used for the current countdown.
static const Bit64u NullTimerInterval;
static void nullTimer(void* this_ptr);
#if !defined(PROVIDE_M_IPS)
// This is the emulator speed, as measured in millions of
// x86 instructions per second that it can emulate on some hypothetically
// nomimal workload.
double m_ips; // Millions of Instructions Per Second
#endif
// This handler is called when the function which decrements the clock
// ticks finds that an event has occurred.
void countdownEvent(void);
public:
// ==============================
// Timer oriented public features
// ==============================
void init_ips(Bit32u ips);
int register_timer( void *this_ptr, bx_timer_handler_t, Bit32u useconds,
Boolean continuous, Boolean active, const char *id);
unsigned unregisterTimer(int timerID);
void start_timers(void);
void activate_timer( unsigned timer_index, Bit32u useconds,
Boolean continuous );
void deactivate_timer( unsigned timer_index );
static BX_CPP_INLINE void tick1(void) {
#if BX_SHOW_IPS
{
extern unsigned long ips_count;
ips_count++;
}
#endif
if (--bx_pc_system.currCountdown == 0) {
bx_pc_system.countdownEvent();
}
}
static BX_CPP_INLINE void tickn(Bit64u n) {
#if BX_SHOW_IPS
{
extern unsigned long ips_count;
ips_count += n;
}
#endif
while (n >= Bit64u(bx_pc_system.currCountdown)) {
n -= Bit64u(bx_pc_system.currCountdown);
bx_pc_system.currCountdown = 0;
bx_pc_system.countdownEvent();
// bx_pc_system.currCountdown is adjusted to new value by countdownevent().
};
// 'n' is not (or no longer) >= the countdown size. We can just decrement
// the remaining requested ticks and continue.
bx_pc_system.currCountdown -= Bit32u(n);
}
int register_timer_ticks(void* this_ptr, bx_timer_handler_t, Bit64u ticks,
Boolean continuous, Boolean active, const char *id);
void activate_timer_ticks(unsigned index, Bit64u instructions,
Boolean continuous);
Bit64u time_usec();
static BX_CPP_INLINE Bit64u time_ticks() {
return bx_pc_system.ticksTotal +
Bit64u(bx_pc_system.currCountdownPeriod - bx_pc_system.currCountdown);
}
static BX_CPP_INLINE Bit64u getTicksTotal(void) {
return bx_pc_system.ticksTotal;
}
static BX_CPP_INLINE Bit32u getNumCpuTicksLeftNextEvent(void) {
return bx_pc_system.currCountdown;
}
#if BX_DEBUGGER
static void timebp_handler(void* this_ptr);
#endif
// ===========================
// Non-timer oriented features
// ===========================
Boolean HRQ; // Hold Request
//Boolean INTR; // Interrupt
// Address line 20 control:
// 1 = enabled: extended memory is accessible
// 0 = disabled: A20 address line is forced low to simulate
// an 8088 address map
Boolean enable_a20;
// start out masking physical memory addresses to:
// 8086: 20 bits
// 286: 24 bits
// 386: 32 bits
// when A20 line is disabled, mask physical memory addresses to:
// 286: 20 bits
// 386: 20 bits
//
Bit32u a20_mask;
void set_HRQ(Boolean val); // set the Hold ReQuest line
void set_INTR(Boolean value); // set the INTR line to value
int IntEnabled( void );
int InterruptSignal( PCS_OP operation );
int ResetSignal( PCS_OP operation );
Bit8u IAC(void);
bx_pc_system_c(void);
Bit32u inp(Bit16u addr, unsigned io_len);
void outp(Bit16u addr, Bit32u value, unsigned io_len);
void set_enable_a20(Bit8u value);
Boolean get_enable_a20(void);
void exit(void);
};