Bochs/bochs/iodev/vga.h

196 lines
6.2 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: vga.h,v 1.6 2001-10-03 13:10:38 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2001 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define CGA_TEXT_ADDR(row, column) (0x18000 + ((row)*80 + (column))*2)
#define X_TILESIZE 16
#define Y_TILESIZE 16
#define BX_NUM_X_TILES (640/X_TILESIZE)
#define BX_NUM_Y_TILES (((65536 / (640/8)) / Y_TILESIZE) + 1)
// #define BX_NUM_Y_TILES (480/Y_TILESIZE)
// Support varying number of rows of text. This used to
// be limited to only 25 lines.
#define BX_MAX_TEXT_LINES 260
#if BX_USE_VGA_SMF
# define BX_VGA_SMF static
# define BX_VGA_THIS bx_vga.
#else
# define BX_VGA_SMF
# define BX_VGA_THIS this->
#endif
class bx_vga_c : public logfunctions {
public:
bx_vga_c(void);
~bx_vga_c(void);
BX_VGA_SMF void init(bx_devices_c *, bx_cmos_c *cmos);
BX_VGA_SMF Bit8u mem_read(Bit32u addr);
// Note: either leave value of type Bit8u, or mask it when
// used to 8 bits, in memory.cc
BX_VGA_SMF void mem_write(Bit32u addr, Bit8u value);
BX_VGA_SMF void redraw_area(unsigned x0, unsigned y0,
unsigned width, unsigned height);
private:
static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
static void write_handler_no_log(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
struct {
struct {
Boolean color_emulation; // 1=color emulation, base address = 3Dx
// 0=mono emulation, base address = 3Bx
Boolean enable_ram; // enable CPU access to video memory if set
Bit8u clock_select; // 0=25Mhz 1=28Mhz
Boolean select_high_bank; // when in odd/even modes, select
// high 64k bank if set
Boolean horiz_sync_pol; // bit6: negative if set
Boolean vert_sync_pol; // bit7: negative if set
// bit7,bit6 represent number of lines on display:
// 0 = reserved
// 1 = 400 lines
// 2 = 350 lines
// 3 - 480 lines
} misc_output;
struct {
Bit8u address;
Bit8u reg[0x19];
} CRTC;
struct {
Boolean flip_flop; /* 0 = address, 1 = data-write */
unsigned address; /* register number */
Boolean video_enabled;
Bit8u palette_reg[16];
Bit8u overscan_color;
Bit8u color_plane_enable;
Bit8u horiz_pel_panning;
Bit8u color_select;
struct {
Boolean graphics_alpha;
Boolean display_type;
Boolean enable_line_graphics;
Boolean blink_intensity;
Boolean pixel_panning_compat;
Boolean pixel_clock_select;
Boolean internal_palette_size;
} mode_ctrl;
} attribute_ctrl;
struct {
Bit8u write_data_register;
Bit8u write_data_cycle; /* 0, 1, 2 */
Bit8u read_data_register;
Bit8u read_data_cycle; /* 0, 1, 2 */
struct {
Bit8u red;
Bit8u green;
Bit8u blue;
} data[256];
Bit8u mask;
} pel;
struct {
Bit8u index;
Bit8u set_reset;
Bit8u enable_set_reset;
Bit8u color_compare;
Bit8u data_rotate;
Bit8u raster_op;
Bit8u read_map_select;
Bit8u write_mode;
Boolean read_mode;
Boolean odd_even;
Boolean chain_odd_even;
Bit8u shift_reg;
Boolean graphics_alpha;
Bit8u memory_mapping; /* 0 = use A0000-BFFFF
* 1 = use A0000-AFFFF EGA/VGA graphics modes
* 2 = use B0000-B7FFF Monochrome modes
* 3 = use B8000-BFFFF CGA modes
*/
Bit8u color_dont_care;
Bit8u bitmask;
Bit8u latch[4];
} graphics_ctrl;
struct {
Bit8u index;
Bit8u map_mask;
Boolean map_mask_bit[4];
Boolean bit0;
Boolean bit1;
Bit8u reg1;
Bit8u char_map_select;
Boolean extended_mem;
Boolean odd_even;
Boolean chain_four;
} sequencer;
Boolean vga_mem_updated;
unsigned x_tilesize;
unsigned y_tilesize;
unsigned scan_bits;
Boolean vga_tile_updated[BX_NUM_X_TILES][BX_NUM_Y_TILES];
Bit8u vga_memory[256 * 1024];
Bit8u text_snapshot[2 * 80 * BX_MAX_TEXT_LINES]; // current text snapshot
unsigned horiz_tick;
unsigned vert_tick;
Bit8u rgb[3 * 256];
Bit8u tile[X_TILESIZE * Y_TILESIZE];
} s; // state information
bx_devices_c *devices;
#if !BX_USE_VGA_SMF
Bit32u read(Bit32u address, unsigned io_len);
void write(Bit32u address, Bit32u value, unsigned io_len, Boolean no_log);
#else
void write(Bit32u address, Bit32u value, unsigned io_len, Boolean no_log);
#endif
int timer_id;
public:
static void timer_handler(void *);
BX_VGA_SMF void timer(void);
BX_VGA_SMF void set_update_interval (unsigned interval);
private:
BX_VGA_SMF void update(void);
BX_VGA_SMF void dump_status(void);
BX_VGA_SMF void determine_screen_dimensions(unsigned *piHeight,
unsigned *piWidth);
};
extern bx_vga_c bx_vga;