///////////////////////////////////////////////////////////////////////// // $Id: vga.h,v 1.6 2001-10-03 13:10:38 bdenney Exp $ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2001 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #define CGA_TEXT_ADDR(row, column) (0x18000 + ((row)*80 + (column))*2) #define X_TILESIZE 16 #define Y_TILESIZE 16 #define BX_NUM_X_TILES (640/X_TILESIZE) #define BX_NUM_Y_TILES (((65536 / (640/8)) / Y_TILESIZE) + 1) // #define BX_NUM_Y_TILES (480/Y_TILESIZE) // Support varying number of rows of text. This used to // be limited to only 25 lines. #define BX_MAX_TEXT_LINES 260 #if BX_USE_VGA_SMF # define BX_VGA_SMF static # define BX_VGA_THIS bx_vga. #else # define BX_VGA_SMF # define BX_VGA_THIS this-> #endif class bx_vga_c : public logfunctions { public: bx_vga_c(void); ~bx_vga_c(void); BX_VGA_SMF void init(bx_devices_c *, bx_cmos_c *cmos); BX_VGA_SMF Bit8u mem_read(Bit32u addr); // Note: either leave value of type Bit8u, or mask it when // used to 8 bits, in memory.cc BX_VGA_SMF void mem_write(Bit32u addr, Bit8u value); BX_VGA_SMF void redraw_area(unsigned x0, unsigned y0, unsigned width, unsigned height); private: static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len); static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len); static void write_handler_no_log(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len); struct { struct { Boolean color_emulation; // 1=color emulation, base address = 3Dx // 0=mono emulation, base address = 3Bx Boolean enable_ram; // enable CPU access to video memory if set Bit8u clock_select; // 0=25Mhz 1=28Mhz Boolean select_high_bank; // when in odd/even modes, select // high 64k bank if set Boolean horiz_sync_pol; // bit6: negative if set Boolean vert_sync_pol; // bit7: negative if set // bit7,bit6 represent number of lines on display: // 0 = reserved // 1 = 400 lines // 2 = 350 lines // 3 - 480 lines } misc_output; struct { Bit8u address; Bit8u reg[0x19]; } CRTC; struct { Boolean flip_flop; /* 0 = address, 1 = data-write */ unsigned address; /* register number */ Boolean video_enabled; Bit8u palette_reg[16]; Bit8u overscan_color; Bit8u color_plane_enable; Bit8u horiz_pel_panning; Bit8u color_select; struct { Boolean graphics_alpha; Boolean display_type; Boolean enable_line_graphics; Boolean blink_intensity; Boolean pixel_panning_compat; Boolean pixel_clock_select; Boolean internal_palette_size; } mode_ctrl; } attribute_ctrl; struct { Bit8u write_data_register; Bit8u write_data_cycle; /* 0, 1, 2 */ Bit8u read_data_register; Bit8u read_data_cycle; /* 0, 1, 2 */ struct { Bit8u red; Bit8u green; Bit8u blue; } data[256]; Bit8u mask; } pel; struct { Bit8u index; Bit8u set_reset; Bit8u enable_set_reset; Bit8u color_compare; Bit8u data_rotate; Bit8u raster_op; Bit8u read_map_select; Bit8u write_mode; Boolean read_mode; Boolean odd_even; Boolean chain_odd_even; Bit8u shift_reg; Boolean graphics_alpha; Bit8u memory_mapping; /* 0 = use A0000-BFFFF * 1 = use A0000-AFFFF EGA/VGA graphics modes * 2 = use B0000-B7FFF Monochrome modes * 3 = use B8000-BFFFF CGA modes */ Bit8u color_dont_care; Bit8u bitmask; Bit8u latch[4]; } graphics_ctrl; struct { Bit8u index; Bit8u map_mask; Boolean map_mask_bit[4]; Boolean bit0; Boolean bit1; Bit8u reg1; Bit8u char_map_select; Boolean extended_mem; Boolean odd_even; Boolean chain_four; } sequencer; Boolean vga_mem_updated; unsigned x_tilesize; unsigned y_tilesize; unsigned scan_bits; Boolean vga_tile_updated[BX_NUM_X_TILES][BX_NUM_Y_TILES]; Bit8u vga_memory[256 * 1024]; Bit8u text_snapshot[2 * 80 * BX_MAX_TEXT_LINES]; // current text snapshot unsigned horiz_tick; unsigned vert_tick; Bit8u rgb[3 * 256]; Bit8u tile[X_TILESIZE * Y_TILESIZE]; } s; // state information bx_devices_c *devices; #if !BX_USE_VGA_SMF Bit32u read(Bit32u address, unsigned io_len); void write(Bit32u address, Bit32u value, unsigned io_len, Boolean no_log); #else void write(Bit32u address, Bit32u value, unsigned io_len, Boolean no_log); #endif int timer_id; public: static void timer_handler(void *); BX_VGA_SMF void timer(void); BX_VGA_SMF void set_update_interval (unsigned interval); private: BX_VGA_SMF void update(void); BX_VGA_SMF void dump_status(void); BX_VGA_SMF void determine_screen_dimensions(unsigned *piHeight, unsigned *piWidth); }; extern bx_vga_c bx_vga;