Make save/restore default feature, the configure option for save/restore removed from configure script and save/restore made available forever. All code now assume it is exists. Bochs save/restore tree previosly called "save_restore" renamed to "bochs" tree and it will be havily used everywhere, starting from save/restore and ending by various bochs debugger functions. I am going to rework debugger code to get rid of debug CPU access functions and use this "bochs" param tree instead
- removed obsolete structures and members from the USB code
- removed mouse type 'usb' (USB mouse and tablet override selected mouse type
when connected)
- user doc: mention vmware 4 disk image support
string. This is better for devices that need to know all it's options when
connecting to the port. Device name and option should be separated with a
colon. The USB device 'disk' now uses this format ('disk:usbdisk.img).
- the pciusb plugin must be linked with cdrom.o
- new display library option "windebug" enables the new feature
- simple dialog box with a command line and a multiline text viever
- TODO: implement modeless dialog with cpu registers and it should be possible
to interrupt "continue" and "step N" commands
- win32dialog: fixed function GetBochsWindow()
- textconfig: removed unused save/restore prompt
changed after initializing the config interface
- PARAM_TREE.txt updated and cleaned up (TODO: improve developer documentation
and get rid of this file)
* don't initialize cpu specific parameters for the wx debugger if they already
exist
* separate siminterface method init_save_restore() added
* old wx specific handling in quit_sim() removed
* new bx_list_c method clear() deletes all parameters from the list
* moved devices cleanup code from the pc_system to a new devices method exit()
* pc_system init code now sets ticksTotal to 0
* generic save state dialog code moved to the save_restore_handler() in gui.cc
* the suspend button in the wxWidgets port now works and uses the new code
* old wxWidgets save state code removed (not thread-safe)
- wxWidgets HandleAskParamString() method fixed for wxGTK (now using a temporary
string array instead of a pointer)
* changed data format of text files for save/restore (looks like C/C++ structures,
similar to the format used in old save/restore branches)
* don't set the initial value of shadow bool parameters
* don't set the initial value of bool parameters twice
* cpu/init.cc: missing #undef added
* ne2k.cc: variable tx_timer_active was never set to 1 (type now bx_bool)
* floppy.cc: missing initialization of the 'eot' array in reset() added
* pic.h: type of member 'byte_expected' changed to Bit8u
* pit_wrap.h: unused members removed
* fixed minimum limit of signed variable types
* don't set the initial value of shadow parameters
* fixed range check for shadow parameters
* added support for setting the value base (decimal/hex) of numeric shadow parameters.
The text format hex number is now initialized in the constructor
* added missing newline after filename for binary data
* fixed data size of 64-bit shadow parameters
* fixed save/restore output format of numeric parameters (signed/unsigned/64-bit)
* cpu/init.cc: fixed macro name and added missing #undef line
* new parameter object type bx_shadow_data_c for binary arrays (e.g. system
and video memory, CMOS RAM, PCI config space)
* save_state() completed and restore_hardware() implemented
* get_sr_root() returns the list with the save/restore subtree
- for the BrowseDir() function Bochs for win32 needs to be linked with SHELL32.DLL
(currently used for the save/restore support only)
- save/restore support symbol name changed
- don't load another config file if the restore flag is set
- disabled restore_hardware() for now (will be enabled when save/restore is
complete and stable)
parameters of the wx debugger possible
- started rewrite of shadow parameters and converted keyboard parameter stuff
- test function print_tree() now shows raw byte strings correctly
- removed unnecessary spaces
- parameter tree structure updated (TODO: should be moved to development.dbk)
- code cleanup: bx_options stuff and obsolete parameter access methods removed
- TODO: rewrite of shadow parameter stuff (for subtree "save_restore")
- sb16 parameters stored in the device class and runtime parameter handler added
- wx: ParamDialog can currently handle only dependency lists of bool parameters
correctly (TODO: add support for numeric parameters)
- disable usb options if not compiled with usb support
- usb and network dependency list created with menu->clone()
- load usb plugin only if at least one hub is present
- remaining options prepared for rewrite
- proposed parameter tree updated
- bx_init_options(): local variables cleanup
- hide floppy devtype parameter (floppy media type change support not yet complete)
- wx: menu order changed
- keyboard.cc: removed obsolete FIXME
- proposed parameter tree updated
- siminterface get_param_*() methods num support a base parameter like the generic
get_param() method
- new parameter lists now also have a generated id
- test function print_tree() now handles enum parameters correctly
- proposed parameter tree updated
- save pcidev config line if enabled
- load pcidev plugin if requested
- pci parameter dependencies improved
- textconfig: show the title of a disabled submenu
- clock/cmos menu added in textconfig and wx
- enum parameter type now supports new parameter handling
- long text format for numeric parameters added (useful when both textconfig and
wx are present)
- wx: handling of list flag USE_BOX_TITLE fixed
- textconfig: optional memory features moved to submenus
- siminterface generates a unique id for new parameters (used for wx dependencies)
- proposed parameter tree updated
- floppy options init code cleanup (still using old-style parameters)
- boolean parameter type now supports new parameter handling
- new parameter object constructors now supports label initialization
- bx_list_c constructor now supports title initialization
- textconfig: initial support for new parameter handling
- wx: missing CPU config dialog added
- wx: ParamDialog now handles disabled parameters correctly
- removed unnecessary spaces from function calls
* memory parameter handling rewritten (not yet complete)
* new reset() method for bx_list_c for recursive reset of all list members
* memory options in wx now handled in a ParamDialog (ConfigMemoryDialog removed)
* removed obsolete BXP_* constants in siminterface.h
* updated proposed parameter tree
- constant BX_N_OPTRAM_IMAGES for optional RAM images limit added
(no notify handler registered). The ask() function doesn't set the variable
bx_user_quit to 1 in that case. This prevents win32 from closing the console
window immediately in case of a bochsrc error.
(it was only present in bochsrc parser)
- floppy media type is now a runtime parameter (TODO: full media type support
needs some work in the floppy emulation code)
- floppy media type added to win32 floppy dialog
number of steps to do, the step rate time and the date rate
- the option floppy_command_delay is obsolete now, since all floppy delays are
based on the hardware specs. The usage of this option caused a warning now.
optromimage. You can load up to 4 arbitrary binary images into RAM.
I didn't do any checking on the addresses, so it's up to you to make
sure they don't collide with anything else. Should only be used for
placing files into standard RAM.
- sense code ASC_ILLEGAL_OPCODE added for unimplemented/unknown ATAPI commands
- some panics changed to errors
- unsupported bits message in drive and head register changed to BX_DEBUG
- improved info about not existing drive
- indent mode fixed in ATAPI packet command section
- removed obsolete parameters for usb1 and pnic (now assigned by the PCI BIOS)
- PCI base address register mechanism now leaves the flags untouched
- missing reset of pnic options added
- cmos image options renamed
- new cmos option controls the usage of the RTC values from image
- report time0 in use after handling the cmos image stuff
- MSVC warning fixed
the shortcut script .conf.win32-vcpp
- updated list of include files for the gui directory in both workspaces
- added check for BX_WITH_NOGUI in nogui.cc (needed for MSVC)
- updated description of the siminterface implementation
dummy interface are now disabled if the extension isn't set to "vbe"
- writing charmap data in graphics mode now supported (SF patch #1059199)
- fixed set_ask_format() for the mouse type option
- ne2k and sb16 config lines now support the parameter "enabled=0|1"
- config parser code for ne2k and pnic now working the same way
- ne2k enable option now present in config menu / dialog
- textconfig now supports lists in a list
- network configuration divided in two menus / groupboxes
- ips setting now belongs to the clock menu / dialog
- wx.cc: center status bar items (wxMSW port only)
- wxmain.cc: obsolete stuff removed
code. Up to 3 boot drives are supported now. TODO: new boot dialog for wx.
- config.cc: missing ask formats for enum parameters added
- wxdialog.cc: tab window now uses the label instead of the ask format if defined
data written to the port and where to get the data read from it. Available
modes are 'null' (no input/output), 'file' (output to a file specified as
the 'dev' parameter), 'term' (serial terminal) and 'raw' (use the real serial
port - under construction for win32).
- descriptions for serial and parallel options in bochsrc sample updated
* up to 5 slots can be specified with the 'i440fxsupport' config option
* the pci slot number are hardwired to pci device numbers
* the 'devfunc' value is returned the calling device (useful for multi-function
devices)
* the core of the i440FX chipset is hardwired to pci device 1 + 2; usb is still
optional and appears at device 1, function 2
- ne2k: enable pci features if connected to a pci slot
- ne2k: asic data port supports 32-bit access if ne2k-pci is active
- pci2isa: improved error messages for ELCR1 and ELCR2
- textconfig runtime menu: some options moved to submenu "Misc runtime options"
- bx_param_c: variable group_name and methods set_group() / get_group() added
- bx_list_c: new flag SHOW_GROUP_NAME added (used for SB16 options in runtime menu)
be used instead of a simple text control (implemented in wx)
- the new flag USE_SPIN_CONTROL is used by the memory size and the irq parameters
- special bx_list_c for the "Other options" menu in the wx configuration added
available at runtime
- wx: 'runtime' flag added to ParamDialog. If this flag is set, all options
with the flag 'runtime_param' clear will be disabled.
- only the runtime options for cdrom's are now enabled in the ATA dialogs at runtime
- the options 'keyboard paste delay', 'mouse' and 'vga update interval' are now
available at runtime
- wxdialog.h: unnecessary comments removed
- new bx_list_c for keyboard options (used in wx, TODO in textconfig)
- new flag USE_BOX_TITLE controls the usage of the list name for the group box label
- wxdialog.cc: unused variable removed
- pit: and time0: options are still supported but deprecated
- warn when parsing deprecated directives
- fix wrong number of ata_device_translation_names
- still to do:
- setting time0 to utc is not yet supported
- the man page, user guide and .bochsrc still need to be updated
with the new options
- add handlers called when a parameter is enabled or disabled.
This is useful for parameter dependent on another, that may
not wish to be enabled when its father parameter is enabled.
You can now choose for each disk on the ata interfaces the
disk mode, between :
- flat : one file flat layout
- concat : multiple files layout
- external : developer's specific, through a C++ class
- dll : developer's specific, through a DLL
- sparse : stackable, commitable, rollbackable
- vmware3 : vmware3 disk support
- undoable : flat file with commitable redolog
- growable : growing file
- volatile : flat file with volatile redolog
- z-undoable : gziped flat file with commitable redolog
- z-volatile : gziped flat file with volatile redolog
A new "bxcommit" utility can merge commitable redologs to
flat images.
and improved by Christophe Bothamy and Volker Ruppert)
Comment from the author:
Attached is a "patch" file detailing what you need to do
to add USB support (UHCI only for now) to your existing
Bochs (2.0.xx) source code.
I use Win32 and VC++ but the source and modifications
should be platform and compiler independant.
Please let me know if this patch some how breaks the
build process of your compilation (Bochs 2.0.0 or above
only).
I would also like any feedback on how this code works
(or doesn't work) on your platform and within your
images. If you explain in as much detail as you can on
how it did or did not work, I will try to add to the source
to help it work on all platforms and images.
Authors: Br'fin, Bryce
- for MacOSX/Carbon, if you start the app by double clicking in the finder,
there is no text console. So in logfunctions::fatal(), display the
final message in a Carbon dialog instead of using fprintf.
- in the text-mode config interface, return an error code if the
user tries to use the text menus when there's no text console.
Back in bxmain() this error code causes a panic
"Bochs needed the text console, but it was not usable"
- if a config file was not found, normally we turn off quick start
and drop into the text menus. However in the no-console case the
text menus won't work, so we added a panic: Unable to start Bochs
without a bochsrc.txt and without a text console. This is a much
more useful error than the generic one above.
- removed ensure_text_console() which was making matters worse instead
of better.
Modified Files:
logio.cc main.cc gui/siminterface.cc gui/siminterface.h gui/textconfig.cc
completely ignored and Bochs has always been returning 0. Now Bochs should
exit with the proper exit code.
- implementation: BX_EXIT(exitcode) calls SIM->quit_sim(exitcode).
quit_sim stores the exit code in the SIM object, then uses longjmp
to unwind the stack and return to main(). main() calls
SIM->get_exit_code() to retrieve the exit code and returns it.
- If you are wondering why we don't just call exit(exitcode), it is
because in the wxWindows interface all of the CPU simulation runs as one
thread while the user interface runs as another thread. With the longjmp
technique the simulation thread ends cleanly and it is possible to
start a new simulation thread without making a new process.
eject, insert, eject, etc. several extra times before allowing you to
actually change the CD. The extra insert/eject cycles were coming from the
param handlers for cdrom status and for the cdrom pathname. To fix this, I
changed wxdialog.cc and textconfig.cc to only call set() on parameters if
they are different from the original value. Now it generally does what you
would expect.
- to change physical CD: change the Bochs CD status to "ejected". On some OSes
that will actually eject it, but on others it will simply close the file so
that the eject button will actually work. Then put the new CD into the
drive, and change the Bochs CD status to "inserted".
Modified Files:
main.cc gui/siminterface.cc gui/siminterface.h
gui/textconfig.cc gui/wxdialog.cc
the first hard drive or first cdrom drive no matter where they are found.
Now the wxWindows interface recognizes this fact. It allows you to
select HD boot if there is a hard drive in any ATA location, and
select CDROM boot if there is a cdrom in any ATA location.
- this fixes bug [ 616139 ] wx: boot hd/cd must be in ata0 interface
Modified Files:
gui/siminterface.cc gui/siminterface.h gui/wxmain.cc
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides
a framework for fixing the problem on other full-screen display libraries
such as term, svga, etc.
- add virtual method bx_gui::set_display_mode(mode) which can be overridden
by each display library class, if appropriate. This method is primarily
used when you run Bochs full screen, to tell the gui to switch from full
screen back to a mode where you can use the text console.
- There are two display modes: config and simulation. The mode is changed to
config mode during logfunctions::ask, during the runtime configuration menu,
and before displaying a debugger prompt. It is changed back to simulation
mode whenever instructions are running.
- Instead of being called directly through the global bx_gui pointer, the
bx_gui_c::set_display_mode() method is almost always accessed through
siminterface, like this:
SIM->set_display_mode (DISP_MODE_CONFIG);
SIM->set_display_mode (DISP_MODE_SIM);
Of course siminterface just passes the call on to bx_gui::set_display_mode().
I added it to siminterface so that the config interfaces could call it.
(They don't #include bochs.h so they can't access bx_gui.)
Modified Files:
logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc
gui/siminterface.cc gui/siminterface.h
there is one more option in the configuration file "debugger_log"
if the debugger is compiled in, all debugger output will be also
written to this file. Note: wxWindow config interface is not updated yet
- The Bochs debugger uses BX_WITH_WX to decide to change to wxWindows debugger
behavior: sending a synchronous message to the config interface to get a new
command, sending all dbg_printf output to the config interface, deciding
whether to trap control-C, etc. But now that it's possible to compile with
BX_WITH_WX and BX_WITH_other_things, this isn't quite right anymore. With
this change, we now use calls to a new method SIM->is_wx_selected() to decide
which behavior to use. This method is equivalent to checking if the display
library variable is set to "wx", but it's implemented in such a way that it
only has to check a boolean for each call to SIM->is_wx_selected().
- in siminterface.cc, init some local variables to 0 to avoid compile
warnings.
Modified Files:
debug/dbg_main.cc gui/siminterface.cc gui/siminterface.h
New behaviour is:
. No command line arg (user want to load or create a new conf file)
-> no .bochsrc is loaded
-> defaults to "2. Read options from..."
. command line arg -q (user want to quick start from .bochsrc)
-> .bochsrc is loaded
-> if found Run the simulation
-> if not found defaults to "2. Read options from..."
. command line arg -f (user want to edit a conf file)
-> conf file is loaded
-> if found defaults to "3. Edit options"
-> if not found defaults to "2. Read options from..."
. command line arg -qf (user want to quick start from a conf file)
-> conf file is loaded
-> if found Run the simulation
-> if not found defaults to "2. Read options from..."
. After selection of "2. Read options from..."
-> defaults to "5. Begin simulation"
- fix "enable-control-panel" behaviour in configure.in.
- check if a romimage was supplied in the conf file.
If not, print a hint about a missing/corrupt conf file.
I hope I did not break anything, notably the Carbon gui
- add a new global struct bx_startup_flags which stores argc,argv and
when necessary, the WinMain arguments hInstance, hPrevInstance, etc.
The new struct is defined in gui/siminterface.h because it is needed in
both the main.cc code and in wxmain.cc and textconfig.cc (which don't
include bochs.h).
- rename main() to bxmain() and create new main() and WinMain().
main() and WinMain() just fill in the bx_startup_flags and then
call bxmain(). Only one is defined at a time, of course.
- so far, WinMain is ONLY used when compiling with wxWindows on win32.
It may be useful in other contexts as well, but I don't want to enable
it in any other situation without some serious testing of different
configurations.
- modified:
main.cc gui/siminterface.cc gui/siminterface.h
gui/textconfig.cc gui/wxmain.cc
- if translation=auto :
. translation=none if cylinders <=1024 and heads <=16
. translation=large if cylinders * heads <= 131072
. transaltion=lba otherwise
- changes default translation value to "auto"
- add example in .bochsrc
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
value instead of a 32 bit value. Unfortunately there were many uses
of bx_param_num_c::get() which depended on its size, and they were
all broken by this change. So in this rev I am changing get() to
return a 32bit unsigned again. If you really want a 64bit value (which
is quite rare) you should call get64() instead.
- modified: gui/siminterface.h gui/siminterface.cc
bx_shadow_num_c able to handle pointers to 64 bit values. This
allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
with an without the description arg. I eliminated the ones
that had no description, and also removed the min/max arg from
all. I still need a bunch of constructors though, for
Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
Having all these constructors allows us to write
new bx_shadow_num (bxid, name, description, &value)
for basically any integer variable. They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
configure main.cc cpu/init.cc iodev/keyboard.cc
gui/siminterface.cc gui/siminterface.h
bx_list_c can now be displayed as either a wxStaticBox with the
child parameters inside, or as a wxNotebook with each child
parameter in a separate tab. (The children can also be lists of
course.) The default display is the wxStaticBox type, but if you
set the option bit bx_list_c::USE_TAB_WINDOW in the list,
ParamDialog will use the wxNotebook display instead.
- to get the param trees working, I created a new struct
AddParamContext, which is passed to AddParam(). This struct is
critical when AddParam calls itself recursively to display lists
within lists.
- use the wxNotebook display feature for the ATA0,1,2,3 controller
dialog box. Now instead of being hundreds of pixels tall, it is
reasonable height with three different tabs. This fixed bug
#619074: "wx: ATA interface editor too tall" and was the whole
reason I started messing with this at all.
plus some minor cleanups
- when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also
removed the BX_ prefix from all the other enum constants that are
used in parameter options in siminterface.cc. Since these constants
are enums within a class, there is no possibility of namespace
conflicts so the prefix is not needed.
- added wxADJUST_MINSIZE to all wxChoice controls, since that tells
wxWindows to adjust its size to the length of the longest string.
- instead of calling SetSize or SetSizeHints on every textcontrol with
a hardcoded width, I am using just two wxSize specifications for
everything: either normalTextSize or longTextSize.
- edit names of a few menus and params. For example now instead of
the tab saying "Master ATA device on channel 0" it will say
"First HD/CD on channel 0".
Modified Files:
main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h
gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
- make bx_init_main return -1 if any parse errors occur.
- wxWindows: if bx_init_main returns -1, don't even show the application
window. You'll get an error dialog and then it exits. So far this
only happens if you run with -q and the parse fails.
- non-wxWindows: if bx_init_main returns -1, just exit. So far this
only happens if you run with -q and the parse fails.
- with these changes, handling of bochsrc parse errors seems to work
as you would expect. And it certainly doesn't go into an infinite
recursive loop, as it used to!
- a little more testing and I can close
bug 614175: infinite panic loop if bochsrc buggy
- modified: main.cc gui/siminterface.h gui/wxmain.cc
- Features :
. number of active channels defined at boot-time config
. new options in bochsrc
. up to 8 devices support (disks or cdroms)
. up to 4 cdrom devices can be changed at runtime config
. wxwindows config interface
time, so I've tried to improve it. Now the logfunctions class has a
static field default_onoff[] which represents the default actions for
each kind of log message. Default_onoff[] is initialized with static
data so it should be valid by the time it's used. This can be reached by
static accesors logfunctions::set_default_action and
logfunctions::get_default_action. It seemed appropriate to put the defaults
inside the logfunctions class, rather than in bx_options or siminterface.
However, to make them accessible to the config interface, I added similar
methods in siminterface that map to the accessors in logfunctions.
- logio.cc had two different definitions of LOG_THIS for different halves
of the file, which was ugly and confusing. (LOG_THIS is needed for BX_INFO,
BX_DEBUG, etc.) I removed the first definition and fixed the minor compile
problems that ensued. In the initializers for iofunctions, everything
is complicated because of the unpredictable order that constructors get
called. They must use this->log to print things, because genlog hasn't
been initialized yet.
- now if SIM->set_log_action(int mod, int level, int action) is called
with mod<0, it sets the action for all modules/devices instead of just one.
- modified: bochs.h logio.cc main.cc gui/siminterface.cc gui/siminterface.h
instead of bx_param_bool_c. There are several cases where I need an
enum to enable/disable some fields, and this change should allow
that.
- modified: gui/siminterface.h gui/siminterface.cc
wxWindows without debugger, I needed to add some more cases of #if
BX_DEBUGGER to make it work. All the problems I found were things like
referencing a debug structure which was never initialized (NULL). It is
possible to handle such problems by always compiling in the debug dialogs but
only instantiating them if debug support is compiled in, but I have chosen
(for now) to put #if BX_DEBUGGER around things like this.