Commit Graph

11922 Commits

Author SHA1 Message Date
Volker Ruppert
47f3936de2 Some work on the Voodoo Banshee emulation.
- Added Banshee specific registers in register_w() since they use the same
  addresses as the Voodoo2 CMDFIFO config registers in register_w_common().
  Now the fullscreen 3D mode is basicly working. The display flickers sometimes
  and the desktop is possibly unusable after leaving 3D mode. This may be
  caused by the still incorrect CMDFIFO implementation.
- Split the host-to-screen method in two ones: one for the pattern case (ternary
  ROPs) and one optimized for the standard case (binary ROPs).
- Improved the foreground/background color handling for bitblt operations.
2017-12-13 18:40:45 +00:00
Stanislav Shwartsman
df877cc03d adjustments to old disasm done during validation of new disasm 2017-12-13 18:18:20 +00:00
Stanislav Shwartsman
c1dc514c2a clarify disasm of movlhps/movhlps opcodes 2017-12-12 08:55:09 +00:00
Stanislav Shwartsman
fd953421f4 new disasm: add correct memaccess size for FLDCW 2017-12-11 19:58:09 +00:00
Stanislav Shwartsman
a84d9cf1c7 disasm: fix crc32 operand description 2017-12-11 19:45:50 +00:00
Stanislav Shwartsman
a028ef7c9c bugfix for decoder with EVEX enabled 2017-12-11 19:29:11 +00:00
Stanislav Shwartsman
e46f37b40e fixed disasm of memsize for sse legacy instructions 2017-12-11 18:33:33 +00:00
Stanislav Shwartsman
404a5f2c53 bugfix for previous commit 2017-12-11 16:41:48 +00:00
Stanislav Shwartsman
b03f78d652 updates for bochs decoder and decoder based disasm 2017-12-11 15:45:43 +00:00
Volker Ruppert
99a90c295a Some work on the Voodoo Banshee emulation.
- Prepared update() code for 3D support (not yet working).
- Attempt to fix the LFB base address.
- CMDFIFO packet type 5: Added support for destination code 0 (linear FB).
2017-12-10 16:39:11 +00:00
Volker Ruppert
d621db4c81 USB xHCI fixes for Win 8.1 by Ben Lunt. 2017-12-09 11:18:18 +00:00
Volker Ruppert
df6246601e Some fixes for the Voodoo Banshee emulation.
- Always check if CMDFIFO is still enabled in the FIFO thread loop.
- Fixed offset for 3D register access (3D still not usable).
- Apply FBI mask when accessing memory in tiled desktop mode to avoid segfault.
- Added support for 16-bit writes to LFB.
- Don't access Voodoo2 CMDFIFO in Banshee mode.
- Set up the correct chipmask for Banshee (it has only one TMU).
- Fixed CMDFIFO enable message (using index #0 and #1).
2017-12-08 18:24:54 +00:00
Volker Ruppert
dd694757f4 Attempt to fix the calculation of the source pitch and the total amount of
dwords required for host-to-screen operations. There are no related error
messages in the log when I test 8, 24 and 32 bpp modes. There are still display
errors caused by buggy code, incorrect CMDFIFO implemenation or undocumented
features. The 16 bpp mode is still unusable possibly caused by CMDFIFO. 3D mode
testing cannot start before this mode is okay.
2017-12-06 21:36:08 +00:00
Stanislav Shwartsman
c80e587ded properly handle kmask registers in modrm form 2017-12-05 19:33:23 +00:00
Stanislav Shwartsman
8f15cfb514 fixed link err with debugger enabled 2017-12-05 19:23:41 +00:00
Volker Ruppert
54650e8cd1 Fixed possible compilation error (thanks to Ben Lunt). 2017-12-03 08:09:47 +00:00
Volker Ruppert
93b51df2cb Including stdint.h is not required here, since we are using Bit8u, Bit16u etc,
(thanks to Ben Lunt).
2017-12-03 07:56:45 +00:00
Volker Ruppert
aca3c9a29c Some work on the Voodoo Banshee emulation.
- Host-to-screen blt: Added support for host data word wizzling.
- Added variable 'vtimer_running' to simplify the CMDFIFO code.
- Minor other change.
2017-12-02 17:15:48 +00:00
Stanislav Shwartsman
31ea453921 fixed bogus assert 2017-12-02 16:40:03 +00:00
Stanislav Shwartsman
d4ce16d8d6 added new disasm stand-alone stub, compile as g++ -I. -I./instrument/stubs -DBX_STANDALONE_DECODER bxdisasm_new.cc cpu/decoder/*.cc -o bxdisasm 2017-12-01 21:30:04 +00:00
Stanislav Shwartsman
eaa05c32e8 link without LOGIO for standalone decoder mode 2017-12-01 21:27:30 +00:00
Stanislav Shwartsman
60591800f1 handle lock mov cr0 amd feature out decoder critical path 2017-12-01 21:18:16 +00:00
Volker Ruppert
9a98d3a5ba Some changes for the Voodoo Banshee emulation.
- now also using update_timing() and vertical_timer_handler() for Banshee.
- Changed CMDFIFO log message to BX_DEBUG.
2017-12-01 17:05:49 +00:00
Volker Ruppert
5698c69744 Attempt to fix the CMDFIFO hole count feature based on the code from voodoo.h.txt.
The Voodoo2 works fine with it. With the Banshee model only the 16 bpp mode is
not usable yet. This issue needs to be investigated.
2017-11-30 17:24:02 +00:00
Stanislav Shwartsman
01067cb4b9 another compilation fix for new disasm stand-alone module 2017-11-29 19:24:00 +00:00
Volker Ruppert
ad60191059 Some work on the Voodoo emulation code.
- Disabled voodoo_update() function completely and added the required code to
  the vertical timer handler (Voodoo 1/2).
- Added new method banshee_blt_execute() to reduce code duplication.
- Added support for the pattern x/y start offset (Banshee).
2017-11-28 20:36:23 +00:00
Volker Ruppert
bb88561a43 Retrieve vertical retrace value with method get_crtc_params() (now using a
structure for the returned values calculated from CRTC regs).
2017-11-28 18:05:36 +00:00
Stanislav Shwartsman
a7e58973ce fixed typo 2017-11-27 20:26:54 +00:00
Stanislav Shwartsman
c8d9aeb377 mark blocks of code which not supposed to be compiled for stand-alone bochs cpu decoder 2017-11-27 20:25:04 +00:00
Stanislav Shwartsman
cef6c7fb98 fix for new disasm 2017-11-26 19:38:58 +00:00
Volker Ruppert
1fb03a6f5b Some fixes and small changes for the Voodoo emulation.
- Fixed Voodoo2 usage after adding CMDFIFO RdPtr rollover detection. The end
  address value is the address of the last valid 4k page.
- Added support for using 2 CMDFIFO streams (Banshee and later).
- Fixed BX_DEBUG messages in 3D register read/write functions for the Banshee
  case.
- Forward read/write access to the intrCtrl register from the 2D to the 3D
  register set. This register is still not implemented yet.
2017-11-26 18:35:50 +00:00
Stanislav Shwartsman
596b3b6eb8 reduce CPU dependencies from fetchdecode module 2017-11-25 20:20:34 +00:00
Volker Ruppert
778c0c6fed Set IOC flag only if the TD has been completed successfully (Thanks to Ben Lunt). 2017-11-25 11:18:02 +00:00
Volker Ruppert
690919ae0e Added vertical retrace emulation support for Voodoo Banshee. Now the screen
resolution can be set to 800 x 600 in Win95 guest. Minor other changes.
2017-11-25 10:27:53 +00:00
Stanislav Shwartsman
03f63453f5 add bxdisasm.cc - interactive instruction disassembler using bochs disasm engine (pre-alpha) 2017-11-25 08:15:47 +00:00
Volker Ruppert
ff8f0225eb Some work on the Voodoo Banshee BitBlt code.
- Implemented line / polyline commands (solid lines only). The algorithm comes
  from the already removed unused draw_line() function.
- Implemented start bit/byte support for host-to-screen blts.
- Rewrite of the launchArea handling: added new method for setting up the
  required size and handle all currently implemented command in launch mode.
2017-11-24 20:18:52 +00:00
Volker Ruppert
b0abba2c5e Some fixes for the Voodoo Banshee emulation.
- Fixed segfault when leaving tiled desktop mode.
- Temporarily disabled the CMDFIFO "hole count" feature. The current code makes
  trouble and needs to be improved.
2017-11-23 21:54:28 +00:00
Volker Ruppert
3ad06c130e Some work for the Voodoo Banshee 16 bpp mode support.
- Started implementing the CMDFIFO "hole count" support. It does not yet count
  holes, but it handles the Amin and Amax values (except read pointer rollover
  and JMP command). This is enough to get a usable desktop after Win95 guest
  startup.
- Added read / write support for the desktop tile space.
- Fixed tiled desktop redraw after bitblt operation.
2017-11-22 17:07:39 +00:00
Volker Ruppert
e136e25586 Added support for indexed host displays (the win32 gui uses a 8 bpp bitmap for
the screen buffer in 8 bpp guest mode).
2017-11-19 17:18:17 +00:00
Volker Ruppert
d6f96db705 Some fixes for the Voodoo Banshee emulation.
- Fixed display updates for color depth > 8.
- Fixed compilation on MSVC (bitblt.h).
- Improved error message for undocumented srcXY bits.
- Fixed a GCC warning.
- Updated makefile dependencies.
2017-11-19 09:06:37 +00:00
Volker Ruppert
96f4c44cce Fixed Voodoo Banshee screen update issues and some other small changes.
Banshee TODO list:
#1: Fix display errors caused by incorrect implementation and find out the
    expected behaviour of the undocumented stuff.
#2: Make color depth > 8 work correctly.
#3: Screen resulution change not possible yet (only 640 x 480 works).
#4: Implement remaining 2D commands (line, polyline, polygon fill, stretchBlt).
#5: 3D core usablility, code cleanup, ...
2017-11-17 19:06:56 +00:00
Volker Ruppert
c81df659c1 Some work on the Voodoo Banshee BitBlt code.
- Implemented ternary raster operations. With 3 binary input values we have 8
  possible combinations und the ROP code is the binary representation of the
  result table. Instead of implementing cascades of binary operations at byte
  level, we simply build a 3-bit value from D, S and P. This is the bit number
  of the ROP code to use as the result. This is performed for each bit of color
  data. We still keep the existing binary operations at byte level, since the
  code is faster for that case.
- Inplemented the "row #0 only" flag handling in pattern fill operations. This
  flags seems to have an undocumented effect on the source pitch of
  host-to-screen operations. This issue needs to be investigated.
- TODO: Some bits of the srcXY register seem to have an undocumented effect on
  host-to-screen operations, too.
2017-11-15 22:13:37 +00:00
Stanislav Shwartsman
0c604d27d1 fixed compilation with no PKEYS enabled 2017-11-12 20:15:48 +00:00
Volker Ruppert
7ad81ace40 Some work on the Voodoo Banshee emulation.
- Added basic support for the tiled desktop space. Win95 now starts building
  the desktop, but without icons and it is not yet usable in 16 bpp mode.
- Fixed 32 to 24 bpp format conversion in host-to-screen operations.
- Fixed some raster operations.
- Now allocate buffer for launch area writes dynamicly.
- Added error messages for undocumented features.
2017-11-12 18:27:39 +00:00
Stanislav Shwartsman
13dcff5ab9 updated CHANGES 2017-11-11 12:35:27 +00:00
Stanislav Shwartsman
875c38a05c POPFD/POPFQ always clear RF flag (instead of reading it from stack image) 2017-11-11 12:27:50 +00:00
Stanislav Shwartsman
045a1cd637 XSAVEC/XSAVES should be supported in SKL-X CPUID 2017-11-11 12:04:26 +00:00
Stanislav Shwartsman
180386cd74 VMOVSS/VMOVSD are VEX.VL ignore form and not VEX.L0 2017-11-11 11:58:07 +00:00
Stanislav Shwartsman
f89b8a2742 fixed opcode of ADOX instr 2017-11-11 10:42:21 +00:00
Volker Ruppert
49885211ad Unified screen update code of all Voodoo models and prepared Voodoo 1/2 for
tile-based updates and screen update locking. Some related changes in the init
and save/restore code are also included. The main update code has been moved
from bx_voodoo_vga_c to bx_voodoo_c and the required parameters are set up
depending on the model. The BX_LOCK/BX_UNLOCK and SET_TILE_UPDATED stuff still
needs to be added in the 3D core. Currently a redraw_area() hack makes the
Voodoo 1/2 screen updates work as expected.
2017-11-09 17:58:53 +00:00