- PCI slot configuration, memory and i/o BAR registration, PCI i/o space
handlers now present in devices.cc
- configure: E1000 emulation and USB support need PCI
- vga: fixes for the non-PCI case
I am copiling using Cygwin+mingw and cnfigure script by default doesn't find and GUI library and therefore I supply --with-win32.
But seems it is not enough to get GUI debugger compiled - Makefile was missing win32_enh_dbg_osdep.cc
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.
- enh_dbg: fixed defined-but-not-used warnings
- siminterface: renamed 'wx_debug_gui' to 'bx_debug_gui' and updated comments
- TODO: remove the wx debugger and use the enhanced gui debugger instead
but in case you want a few %% of extra emulation performance - it is still possible to disable it with configure option.
most guests I saw do not use it !
for CPU emulation performance reasons, the alignment check compilation
still can be enabled using configure option --enable-alignment-check.
There is no software in the world which enable #AC exception checking, this
x86 feature is completely legacy but its emulation support costs up to 3-5%
emulation speed.
The checking for #AC exception enable still will be done, if
CPL == 3, EFLAGS.AC = 1 and CR0.AM = 1
but the alignment check is not compiled in, the Bochs will PANIC with corresponding message.
You can press 'always continue' and ignore the PANIC, the simulation will continue as if alignment checking is not enabled.
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
- pci (when we have more than one chipset)
- display (when we have one more device and vga / cirrus cleaned up)
I am merging the code in order to start making shortcuts between VMX emulation and SVM emulation.
Of course SVM emulation is incomplete, completely untested and not expected to work.
But someone could already take a look one the code and give some suggestions.
Also looking for anybody with existing SVM kernels - as simple as possible - for testing.
Status:
- exceptions intercept is not implemented yet
- IO intercept is not implemented yet
- MSR intercept is not implemented yet
- virtual interrupts are not implemented yet
- CPUID is not implemented yet
No advanced SVM featurez planned - I am implementing the very basic 'Pacifica' document from 2005 using QEMU code as reference.
- TODO: add save/restore support, use Bochs function for host to little endian
data conversion, timers of networking modules 'vnet' and 'slirp' should use
the device speed instead of fixed 10 MBit