Commit Graph

83 Commits

Author SHA1 Message Date
Volker Ruppert
97de484efb use enhanced gui debugger instead of classic wx debugger if BX_DEBUGGER_GUI == 1
The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
2013-02-12 21:08:35 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
bdf28d89dd Graphics snapshot handling for standard VGA and compatible modes (old graphics
API) moved to the gui code. Splitted graphics_tile_update() in a common and a
specific part. The common part handles the snapshot case if active. As a side
effect, the snapshot feature now works for CGA modes, too. Fixed palette colors
in 8 bpp snapshots.
2012-10-15 19:43:06 +00:00
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
aba8372a78 - function InitDebugDialog() is optimized out by GCC when compiling with plugins
enabled (not called internally). Added new gui method init_debug_dialog() and
  call it from there.
- fixed typo in enh_dbg.cc
2012-06-24 09:14:43 +00:00
Volker Ruppert
9189105a0b - prepared support for sending absolute x/y values from the gui to the mouse emulation
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
    x/y mode
  - new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
    sends absolute x/y values
  - USB tablet code prepared to use the new feature
  - TODO: implement this feature for each gui (sdl, win32, wx, x, ...)
2012-06-21 17:33:37 +00:00
Volker Ruppert
9d42a3eca4 - removed x/y tile size parameters from specific_init() since the tile dimensions
are now members of the bx_gui_c class
2012-03-03 12:41:24 +00:00
Volker Ruppert
a34cf1bcd5 - changes in the text update interface code
- changed argument for the text mode info structure to a pointer
  - added attribute controller palette to bx_vga_tminfo_t and removed the
    previous implementation
  - carbon.cc: attempt to fix the text mode colors (untested)
- x.cc: fixed warnings
2012-01-22 12:22:03 +00:00
Volker Ruppert
63ab13fe09 - store max. x / y resolution in the gui object and use it in win32.cc. Now it
no longer needs to incluse vga.h
2012-01-22 09:08:59 +00:00
Volker Ruppert
500ad37191 - added arguments for x/y resolution to the gui init() and store x/y tilesize
in the gui object. Now the gui doesn't need to include vga.h.
- TODO #1: win32.cc also shouldn't include vga.h
- TODO #2: replace BX_MAX_XRES / BX_MAX_YRES by variables that can be set
  depending on the configuration
2012-01-21 12:15:10 +00:00
Volker Ruppert
538ca63af4 - moved common status LED handling code to gui.cc and implemented new
gui-specific method statusbar_setitem_specific()
2012-01-03 20:11:12 +00:00
Volker Ruppert
32f53b5151 - performance fix for the new status LED code: only call the gui specific code
to update the status text if there is really a change
- changed the counter resolution to 5 (auto-off still happens after 0.5 seconds)
- the element value -1 is only used to reset the LEDs, so we have to ignore the
  status flags
2011-12-29 16:28:58 +00:00
Volker Ruppert
0b2bec6752 - implemented "auto-off" timer for the status bar LEDs that replaces the
existing "iolight timer" code in the hard drive code. If an LED is registered
  with the "auto-off" flag, the device only needs to turn on the LED to indicate
  data transfer. The LED timer in the gui code turns it off after 0.5 seconds if
  it is not actived by another transfer. Added this feature to all network
  devices.
- TODO #1: implement this feature in the USB host controllers
- TODO #2: the unused timer in the hard drive code could be used for the
  emulation of seek functions
2011-12-28 11:51:42 +00:00
Volker Ruppert
bce6a17b98 - VBE specific case for graphics snapshot can be used for >= 8 bpp modes only
- palette data for snapshot is now dword aligned to simplify code
- prepared snapshot code to support 4 bpp EGA/VGA memory layout (not yet complete)
2011-08-06 13:08:31 +00:00
Volker Ruppert
828b52fc50 - prepared graphics snapshot feature for VBE and Cirrus modes (TODO: save data in BMP format) 2011-08-01 18:21:25 +00:00
Volker Ruppert
c35e385139 - removed 'text_snapshot_check' feature and related BX_PASS loglevel
- documentation updates
2011-07-31 14:38:03 +00:00
Volker Ruppert
345d67c403 - removed BeOS support from sources and documentation 2011-07-11 17:36:10 +00:00
Volker Ruppert
d03db7f940 - several changes related to cdrom runtime configuration
* moved runtime handlers for cdrom from config.cc to the device object
  * cd media status variable is now always of type bx_bool
  * changed obsolete gui names like "cdromD" to "cdrom1"
  * TODO: implement new runtime config mechanism similar to USB
2011-06-13 09:32:39 +00:00
Stanislav Shwartsman
00981cd7a6 Adding Id and Rev property to all files 2011-02-24 22:05:47 +00:00
Volker Ruppert
5471cfbc34 - mouse capture toggle option choice 'f12' replaces win32 'legacyF12' option
- implemented mouse capture toggle method option in RFB
- user documentation updates (mouse, usb)
2010-05-18 15:33:41 +00:00
Volker Ruppert
19ed74f642 - added new config option to select mouse capture toggle method. In addition to
the default Bochs method using the CTRL key and the middle mouse button there
  are now the choices CTRL+F10 (like DOSBox) and CTRL+ALT (like QEMU).
  * currently implemented in the X11 and SDL guis only
  * TODO: porting to wxWidgets and Win32, documentation updates
2010-05-16 09:01:36 +00:00
Stanislav Shwartsman
5fec008130 change copyright to bochs project 2009-12-04 20:02:12 +00:00
Volker Ruppert
e5eac65b59 - removed wrong character from FSF address (converted invisible and useless
2-byte character)
- updated FSF address in some files
- added license to some files
2009-02-08 09:05:52 +00:00
Stanislav Shwartsman
66dc9b4cb1 - updated FSF address 2009-02-07 20:35:39 +00:00
Stanislav Shwartsman
0df223d363 Merged patch with blinking HDD led in RED color when HDD write occurs (GREEN when HDD read) 2008-10-06 22:00:11 +00:00
Stanislav Shwartsman
07d3a79bfa Merged SDL fullscreen patch from @SF tracker + indent changes 2008-09-26 11:05:07 +00:00
Stanislav Shwartsman
55ad3e89b6 another whitespace cleanup by Sebastien 2008-02-05 22:57:43 +00:00
Volker Ruppert
5daa9c5975 - text mode character blinking feature added in the X11 and SDL guis
- fixed sdl status bar update after resize
- updated some comments
2008-01-28 21:52:09 +00:00
Volker Ruppert
4fd404b622 - get rid of text_update() parameter 'nrows' (updated remaining guis)
- text mode cursor blinking implemented
2008-01-26 00:00:31 +00:00
Stanislav Shwartsman
071c5c1a26 A lot of changes but everything is really trivial.
Make save/restore default feature, the configure option for save/restore removed from configure script and save/restore made available forever. All code now assume it is exists. Bochs save/restore tree previosly called "save_restore" renamed to "bochs" tree and it will be havily used everywhere, starting from save/restore and ending by various bochs debugger functions. I am going to rework debugger code to get rid of debug CPU access functions and use this "bochs" param tree instead
2007-09-28 19:52:08 +00:00
Volker Ruppert
f688701592 - cleanup() method added to reset the number of status items (cannot be done in
init() since the floppy indicators are register prior to gui init
- create framebuffer only if it doesn't exist
2006-09-17 20:37:28 +00:00
Volker Ruppert
21b1f8ce58 - prepared save state feature using the suspend button and textconfig code
rewritten to handle the new toolbar event (TODO: win32 and wx)
- suspend button: CR/LF to LF conversion
2006-06-07 19:40:15 +00:00
Stanislav Shwartsman
a71543ced4 Added new (currently not connected) button for save/restore feature.
Pressing the button currently prints to the log diagnostic message.
Vaolker, could you make it call save/restore dialog and remove the button inside config dialog ?
2006-06-06 22:11:09 +00:00
Volker Ruppert
8de434138d - gui tooltip support added (currently used by win32 gui only)
- win32 gui overrides default mouse tooltip setting depending on the configuration
2006-01-25 17:37:22 +00:00
Volker Ruppert
8be27bf03d - gui dialog capability flags added to simplify the button handler code 2005-11-12 16:09:55 +00:00
Volker Ruppert
feb97a65a0 - new gui variable 'user_dialog' indicates the presence of a gui dialog box for
editing the userbutton shortcut before sending it
- simple userbutton shortcut dialog for the X11 gui implemented
- small fixes in the X11 "ask" dialog code
2005-10-21 18:00:17 +00:00
Stanislav Shwartsman
469358aaf9 Move SHOW_IPS action to bx_gui object, may be some GUI will be able to print IPS online in the simulation window status bar ...
Small code cleanup
2005-10-13 16:22:21 +00:00
Stanislav Shwartsman
d112bd5eb6 Change BOCHS_WINDOW_NAME 2005-04-29 19:06:24 +00:00
Volker Ruppert
98ef1412c3 - new graphics update API implemented (patch from Robin Kay)
Description from the author:
  This API allows framebuffer device plugins to draw directly on to the
  GUI's tile buffer and hence eliminates the need to memcpy(3C) tiles to
  an intermediate buffer. Functions like update_hardware_cursor function
  are rendered unnecessary as framebuffer device plugins can now draw the
  full range of host colours. svga_cirrus will fallback to calling
  graphics_tile_update without a hardware cursor if the GUI doesn't support
  the new API. This patch includes implementations of graphics_tile_info,
  graphics_tile_get, and graphics_tile_update_in_place (the new API) for SDL
  and X11.
- new graphics update API implemented in wx and rfb
- common update functions for guis without support for the new API added (should
  be removed after implementing the new API in all display libraries)
2004-08-15 19:27:15 +00:00
Volker Ruppert
ac6bed9a17 - vga code prepared for the split screen feature in text mode
- display library sdl: text mode split screen implemented
2004-04-09 15:04:54 +00:00
Volker Ruppert
d748f22ed0 - new gui function get_capabilities() returns the maximum values for xres, yres
and bpp (done for the x display library)
- new switch VBE_DISPI_GETCAPS. The xres, yres and bpp registers return the gui
  capabilities if enabled.
- VBE_DISPI_ID3 defined
2004-02-22 13:03:02 +00:00
Volker Ruppert
f5c165e32a - statusbar items for floppy and keyboard added (win32 gui only). TODO: implement
statusbar in other display libraries and add items for harddisk/cdrom and network.
2004-02-07 14:34:35 +00:00
Christophe Bothamy
8ad4cf6056 - add speaker log, pluginSpeaker, and beep_on/off methods in guis 2004-02-01 23:48:57 +00:00
Volker Ruppert
43d5bef9ed - preparing all display libraries (guis) to support graphics modes > 8bpp
(based on a patch from Christopher Nelson <paradox@BBHC.ORG>)
  * the win32 gui changes the bitmap settings using the bpp argument
  * added stubs for all guis except win32
  * descriptions of function dimension_update() updated
2003-06-28 08:04:31 +00:00
Volker Ruppert
a9fd0d9fdf - type definition of 'bx_vga_tminfo_t' fixed. MSVC doesn't like the other style
of type definition.
2003-05-18 10:44:26 +00:00
Volker Ruppert
3a788ddcf4 - char width switch feature (8 / 9 pixels) prepared for all display libraries
and implemented in SDL
  * sequencer controller register 0x01 bit 0 controls the width of the characters.
    This value is used to calculate the screen width.
  * attribute controller register 0x10 bit 2 controls the appearance of graphics
    characters (ASCII 0xC0 - 0cDF). A change of this value forces a charmap update
    to rebuild the font bitmaps.
  * the SDL display library uses the new feature described above
  * the other display libraries recalculate the screen width, since they are using
    a fixed font width of 8 for now.
- VGA: attribute controller register 0x10 bit 2 (enable_line_graphics) does not
  switch the palatte in CGA mode
2003-05-11 15:07:54 +00:00
Volker Ruppert
5ab9786871 - function text_update() prepared for new features. New structure
'bx_vga_tminfo_t' replaces variable 'cursor_state'.
2003-05-07 19:15:47 +00:00
Gregory Alexander
44e58663bc Working on a testing framework for bochs.
Added an option to do a BX_PANIC when the display
matches a previously recorded text snapshot.
2002-12-12 06:21:43 +00:00
Bryce Denney
87f1f3a2e0 Apply patch.safe-fullscreen. Comments from the patch follow:
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides
a framework for fixing the problem on other full-screen display libraries
such as term, svga, etc.

- add virtual method bx_gui::set_display_mode(mode) which can be overridden
  by each display library class, if appropriate.  This method is primarily
  used when you run Bochs full screen, to tell the gui to switch from full
  screen back to a mode where you can use the text console.
- There are two display modes: config and simulation.  The mode is changed to
  config mode during logfunctions::ask, during the runtime configuration menu,
  and before displaying a debugger prompt.  It is changed back to simulation
  mode whenever instructions are running.
- Instead of being called directly through the global bx_gui pointer, the
  bx_gui_c::set_display_mode() method is almost always accessed through
  siminterface, like this:
    SIM->set_display_mode (DISP_MODE_CONFIG);
    SIM->set_display_mode (DISP_MODE_SIM);
  Of course siminterface just passes the call on to bx_gui::set_display_mode().
  I added it to siminterface so that the config interfaces could call it.
  (They don't #include bochs.h so they can't access bx_gui.)

Modified Files:
  logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc
  gui/siminterface.cc gui/siminterface.h
2002-12-06 19:34:32 +00:00
Bryce Denney
db750f8234 - to make the "idle hack" compile again, add virtual function sim_is_idle
to bx_gui_c and to bx_x_gui_c.
2002-10-27 23:33:13 +00:00