plugin_entry(). The additional boolean argument "init" is used to select the
requested action. The entry points still have unique names for compatibility
with the "non-plugin" compilation. Added macros for setting up these names
(e.g. PLUGIN_ENTRY_FOR_MODULE for device plugins).
- Added buffer for maximum 16 key events.
- PS/2 keyboard now sets the changed indicators only.
- Added support for the yellow status indicator in the win32 gui.
- Unified USB keyboard and keypad code. Removed the keypad lookup table.
- Moved keyboard indicator stuff to the devices code and use it for both the
USB and legacy keyboard device. In the USB case a different color is used.
- In the SDL, SDL2 and X guis added new status indicator color yellow. It is
designed to be used by the USB keyboard (write flag 1 and "auto_off" flag 0).
- Added missing sysmbol to the German X11 keymap table.
- Added new devices method register_default_keyboard() and handle keyboard
events similar to the mouse stuff.
- Prepared removable keyboard support for the "paste bytes" feature.
- Store keyboard type in device object to avoid reading parameter at runtime.
- Related code cleanups.
- TODO #1: Extend USB keypad to full featured keyboard.
- TODO #2: Paste bytes support for USB keyboard.
directly sent to the optional keyboard (USB keypad). It is now independent
from the legacy keyboard and the check for supported keys is simplified. The
legacy keyboard still receives the unhandled key event, but now sent from the
common devices code.
- feature implemented in the wxWidgets gui
- feature not required for legacy SDL (releases keys on focus change)
- removed duplicate code in keyboard.cc
- TODO: implement feature in the win32 gui if required
- If the runtime flag of a bx_list_c object is set, all it's items are set up
as runtime options.
- Set the runtime parameter for all top-level runtime-only lists. Setting up
each single parameter is no longer needed.
- uninstall parameter handlers (floppy, keyboard)
- unload plugin that cannot be removed automatically
- wx: removed "show keyboard" demo and some other cleanups
- TODO: remove wx debugger and make wx work with the enhanced gui debugger
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
x/y mode
- new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
sends absolute x/y values
- USB tablet code prepared to use the new feature
- TODO: implement this feature for each gui (sdl, win32, wx, x, ...)
invalid module names, save log actions to bochsrc)
- added new member 'name' to the logfunctions class for the case the prefix
is too short. Added to some devices with longer names.
keyboard and usb_hid code to use them
- removed keyboard handling from the USB host controller code
- removed no longer needed USB stubs from the devices code
- converted removable mouse variables to a structure
by Ben Lunt will be tested and merged soon)
- renamed specific pciusb stuff to 'usb_uhci' (files, objects)
- minor USB-related changes
- TODO: changes in siminterface and bochsrc options
Make save/restore default feature, the configure option for save/restore removed from configure script and save/restore made available forever. All code now assume it is exists. Bochs save/restore tree previosly called "save_restore" renamed to "bochs" tree and it will be havily used everywhere, starting from save/restore and ending by various bochs debugger functions. I am going to rework debugger code to get rid of debug CPU access functions and use this "bochs" param tree instead
* removed old-style mouse stuff
* TODO: implement USB tablet from Qemu and re-implement Bochs USB keypad
- clear out USB hub structures in constructor to avoid segfault
- keyboard: mouse capture flag must affect all mouse types
The connection status is now only controlled by the USB port options (TODO:
device change support at runtime)
- a connected USB mouse now has the priority when sending mouse data from the
gui to the emulated mouse device.
done by the object destructor (changes in cmos, hard drive and keyboard)
- bx_unload_plugins() now deletes the devmodel object in non-plugin mode
- CMOS device now prints the time on exit in human-readable format
- fixed gameport log type
- wx: store mouse capture mode in the gui code (only access the mouse parameter
when the capture mode changes)
- wx: don't initialize wxScreen if already done and clear screen on exit
(TODO: find a way to call plugin_fini() for non-core devices if plugins are
disabled)
- set the device pointers back to stubs after unloading plugins
- added debug message "Exit" in all device plugin destructors
- added exit() method to the devmodel object for devices that need to do special
cleanups on exit. Device plugins should call this method from their plugin_fini()
function. If Bochs is compiled without plugin support, for non-core plugins
the exit() method is called directly from bx_unload_plugins().
- exit() method implemented in the keyboard device
- wx "Show Keyboard" feature now only appear when the wxdebug keyboard subtree
is not empty
- cpu cleanup must be done before the devices cleanup
- moved PCI chipset dump call to the devices exit method