- Added new devices method register_default_keyboard() and handle keyboard
events similar to the mouse stuff.
- Prepared removable keyboard support for the "paste bytes" feature.
- Store keyboard type in device object to avoid reading parameter at runtime.
- Related code cleanups.
- TODO #1: Extend USB keypad to full featured keyboard.
- TODO #2: Paste bytes support for USB keyboard.
is mapped to device number #2, but for the i440BX chipset we are using #8
(expected by real BIOS when testing and some timer later added support for it
in Bochs BIOS).
the square wave generator disabled. This feature has been used by old demos and
games to play digitized sound before soundcards with DSP became popular.
- Fixed PCI BAR initialization (now using memset()).
- Fixed reset failure (set all PAM memory types to ROM).
- Added stub for the AGP aperture (register BAR #0, handle APSIZE and read
GART entry in read/write handlers).
- Added some more PCI register defaults and write masks.
- Fixed a warning in the ES1370 code.
- Voodoo Banshee: set up PCI subsystem ID depending on bus and model.
- Volatile BIOS write support must also be present in ISA BIOS memory.
- Added new PCI chipset choice for the i440BX AGPset. Some basic work is done,
but AGP support is not present yet.
- Added new class for the "virtual" PCI-to-PCI bridge that should manage the
secondary bus (AGP). Since this device must appear with device number #1 at
the primary bus, it was required to change the PCI device numbers for the
i440BX case. Moved the PIIX4 module to device number #7. The presence of the
PCI base address regions now depends on the header type as expected.
- Since the Bochs BIOS cannot handle the modified PCI device layout, all tests
continued with an external BIOS designed for this chipset (GA-6BA_F1.bin).
This BIOS requires additional changes in some devices.
- ACPI: Return value 0 for some status registers and the GPI registers.
- CMOS: Since the PIIX4 supports a 256 byte CMOS RAM, prepared support for it
and enable it in case a 256 byte CMOS image is used.
- PCI: The device numbers for 4 slots starting at #8. The 5th slot could be
used for AGP when available.
- Added INT pin init to method init_pci_conf().
- Moved readonly register handling to the common PCI write handler.
- Moved IRQ line reporting to the common PCI write handler.
- Added new structure bx_pci_bar_t that contains all parameters related to the
PCI BARs (type, size, address and r/w handlers).
- Added new methods init_bar_io() and init_bar_mem() to set up the new structure
in the pci device init code.
- Added new method pci_write_handler_common() to handle writes to the normal
BARs and the ROM BAR. Writes to other registers are forwarded to the device
specific PCI write handlers. Removed BAR and ROM BAR handling from the
specific code.
- Added new method pci_bar_change_notify() to execute specific code after BAR
update (vga, ne2k).
- Moved normal BAR handling to method after_restore_pci_state().
- Store pointer to PCI device name in bx_pci_device_c and use it for i/o setup.
- Treat VGA extension name other than "none", "vbe" or "cirrus" as a VGA
compatible device plugin and try to load it.
- Added new plugin type PLUGTYPE_VGA for such a plugins (interally handled like
a core plugin).
- Added panic in devices init for the case no VGA compatible plugin is present.
- Added new method vga_redraw_area() that handles the non-VGA and null size
case. The specific method redraw_area() is called otherwise.
- Moved init_systemtimer() call from extension code to init_standard_vga().
- TODO: Implement VGA subsystem in the Voodoo code to test the new feature.
Voodoo Banshee 2D accelerator code needs to be written to make this really
useful.
- Added support for setting memory write handler to NULL (ROM case).
- Added new PCI device method after_restore_pci_state(). It currently handles
the PCI ROM case only (could be extended).
- Removed "pseudo device plugin" containing common code and all connectable
USB devices.
- Moved USB device base class and module handling to the Bochs core.
Now loading USB device plugins in usb_common.cc.
- Created separate plugins for each USB device implementation.
- Modified Bochs plugin system to support new plugin type PLUGTYPE_USBDEV.
- Added entries for the non-plugin case similar to the network and sound stuff.
directly sent to the optional keyboard (USB keypad). It is now independent
from the legacy keyboard and the check for supported keys is simplified. The
legacy keyboard still receives the unhandled key event, but now sent from the
common devices code.
bx_devmodel_c. The early version of the combined vga / svga_cirrus code
required the now obsolete implementation. Some related cleanups in the
devices code.
- Since the pci_read_handler() method is identical in most devices, move it
to the base class to reduce code duplication. Only the 'pcidev' device has
it's own implementation (NOTE: it is not maintained yet).
- Minor other fixes and cleanups in some PCI devices.
- Removed "pseudo device plugin" containing common code and specific drivers.
- Moved network module base classes and module handling to the Bochs core.
Now loading network driver plugins in netmod.cc.
- Moved shared networking code used by the 'vnet' driver and 'bxhub' from
netmod.cc/.h to new files netutil.cc/.h.
- Created separate plugins for each network driver implementation.
- Modified Bochs plugin system to support new plugin type PLUGTYPE_NETWORK.
- Renamed OSS sound driver files from soundlnx.cc/.h to soundoss.cc/.h.
- Removed "pseudo device plugin" containing common code and specific drivers.
- Moved common sound code, base classes of sound drivers and the dummy driver
to the Bochs core. Now loading sound driver plugins in soundmod.cc.
- Created separate plugins for the platform/library specific drivers and the
"file" driver.
- Modified Bochs plugin system to support now plugin type PLUGTYPE_SOUND.
- Implemented wave output using the 'soundfile' driver including dual wave
output in wavemode 3. Removed now obsolete output file handling and other
cleanups. The wave input (recording) feature is not affected by the
wavemode setting.
- Moved VOC file handling to the soundfile code.
- Updated iodev makefile dependencies.
- Added the capability to load up to 4 sound drivers and added methods to
get pointers to the waveout, wavein and midiout services of a driver.
- Rewrite of the SB16 midi file output code. In midimode 2 and 3 the midiout
service of the 'file' driver is used. Removed obsolete midi file handling.
- Re-implemented the closemidioutput() method to make runtime changes of the
midi setup work with the new code.
- ES1370: implemented CODEC registers (AK4531 mixer) and wave volume control
- Moved wave volume application code to new method pcm_apply_volume() and use
it for both soundcards
- TODO: stereo support
- use #if BX_SUPPORT_CDROM instead of #ifdef LOWLEVEL_CDROM
- devices with cdrom support now use the base class cdrom_base_c
- cdrom count variable moved to cdrom.cc
- cdrom_misc.cc: don't use ioctl's for ISO files
- added parameters 'wavemode' and 'wavefile' to the 'es1370' option
- ES1370: added new method sendwavepacket() (similar to SB16)
- moved VOC file methods from sb16.cc to soundmod.cc and added macros for them
- SB16: minor fixes
- added 'sound' option to select the driver and the wave output device
(see bochsrc sample for details)
- the wave device option of sb16 and es1370 is now only used to set up the
wave input device (if necessary)
- cleaned up the speaker code to initialize the 'sound' case correctly
- read PCI confAddr value from the devices code for debugger output
- PCI confData value isn't needed at all (changes by each read / write access)
- PCI framework methods don't need to be virtual
- PCI slot configuration, memory and i/o BAR registration, PCI i/o space
handlers now present in devices.cc
- configure: E1000 emulation and USB support need PCI
- vga: fixes for the non-PCI case
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
(used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
Voodoo adapter possible
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:
- store some guest display settings in the gui code (text / graphics switch,
x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
palette values in the gui code
- use this feature for floppy read and write operations. This does not mean that
the floppy now works faster than realtime, but it reduces the number of DMA
calls from the CPU.
- removed outdated file: patch.fast-dma-cbothamy
- TODO: implement this feature in the SB16 (8 and 16 bit)
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
x/y mode
- new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
sends absolute x/y values
- USB tablet code prepared to use the new feature
- TODO: implement this feature for each gui (sdl, win32, wx, x, ...)