sendwavepacket() directly calls the conversion method and output(). In all other
cases it puts the unmodified data into a buffer and the conversion thread is
doing the main job and puts the data into the output buffer chain.
TODO: resampling could also be done by the new thread.
- Removed useless set_pcm_params() call in base class contructor.
- SDL waveout destructor needs to call the unregister_wave_callback() method
of the SDL stuff, since the base class destructor doesn't do that.
- soundlow: use direct output if no PCM callback is registered.
- soundlow/soundfile: re-implemented openwaveoutput() method to support
runtime changes of wave mode or file (only implemented in the 'file'
driver, stub for others).
- soundfile: don't initialize mixer thread and PCM callback if thread is
already running / no output() delay in that case.
creates the object and returns a pointer to it. TODO: The wavein and midiout
components should also move to separate classes. When finished, it should be
possible to configure the sound support more detailed (e.g. waveout with sdl,
midiout with alsa and the dummy driver for wavein). Creating a separate
module for the output to file(s) is also possible.
- soundlow: prepared code for 2 pcm parameter sets:
emulated: requested by sendwavepacket()
real: used for the sound output
- soundsdl: startwaveplayback() rewritten to set_pcm_data().
- soundmod: some beep init code fixes.
- OPL3: Added support to change the samplerate of the generator.
- SDL sound: convert wave packet to 16 Bit signed stereo format.
- Increased the maximum size of a single wave packet for playbck/recording.
- Define new structure bx_pcm_param_t and use it as a parameter for the method
sendwavepacket(). The method startwavepacket() is now called from
sendwavepacket() in case of a parameter change (temporary solution).
- soundsdl: Replaced waveready() call by some more accurate code for buffer
space check in sendwavepacket().
- soundsdl: Moved code for reading from audio buffer to a new function.
- soundsdl: Temporarily increase the audio buffer size.
- Preparing the SB16 code for the OPL emulation port from DOSBox.
- Reworked wave callback code to support 2 input sources (no mixing yet).
- Fixed SDL sound output.
- Beep generator fixes.
- Prepared the SB16 code for FM OPL output support (to be ported from DOSBox).
- Renamed wavedata callback type.
- Handle sample rate in the beep generator (TODO: handle data format).
- Don't call waveready() in the SB16 code.
- Attempt to fix SDL2 wave output using SDL_LockAudio() / SDL_UnlockAudio().
- SDL specific code in the beep thread no longer needed.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
- added new symbol BX_WITH_SDL2 and prepared build system
- TODO #1: add new option --with-sdl2 to configure script
- TODO #2: add new file sdl2.cc (porting seems hard to do - writing from scratch
might be better)
- added 'sound' option to select the driver and the wave output device
(see bochsrc sample for details)
- the wave device option of sb16 and es1370 is now only used to set up the
wave input device (if necessary)
- cleaned up the speaker code to initialize the 'sound' case correctly