12d60f5aaf
- soundlow: prepared code for 2 pcm parameter sets: emulated: requested by sendwavepacket() real: used for the sound output - soundsdl: startwaveplayback() rewritten to set_pcm_data(). - soundmod: some beep init code fixes.
253 lines
6.1 KiB
C++
253 lines
6.1 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2012-2015 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// Lowlevel sound output support for SDL written by Volker Ruppert
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#include "iodev.h"
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#include "soundlow.h"
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#include "soundsdl.h"
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#if (BX_WITH_SDL || BX_WITH_SDL2) && BX_SUPPORT_SOUNDLOW
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#define LOG_THIS
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#include <SDL.h>
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// audio buffer code
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typedef struct _audio_buffer_t
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{
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Bit32u size, pos;
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Bit8u *data;
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struct _audio_buffer_t *next;
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} audio_buffer_t;
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static audio_buffer_t *audio_buffers = NULL;
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audio_buffer_t* new_audio_buffer(Bit32u size)
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{
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audio_buffer_t *newbuffer = new audio_buffer_t;
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newbuffer->data = new Bit8u[size];
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newbuffer->size = size;
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newbuffer->pos = 0;
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newbuffer->next = NULL;
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if (audio_buffers == NULL) {
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audio_buffers = newbuffer;
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} else {
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audio_buffer_t *temp = audio_buffers;
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while (temp->next)
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temp = temp->next;
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temp->next = newbuffer;
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}
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return newbuffer;
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}
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audio_buffer_t* get_current_buffer()
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{
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return audio_buffers;
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}
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void delete_audio_buffer()
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{
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audio_buffer_t *tmpbuffer = audio_buffers;
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audio_buffers = tmpbuffer->next;
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delete [] tmpbuffer->data;
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delete tmpbuffer;
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}
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// callback functions
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Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len)
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{
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Bit32u copied = 0;
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UNUSED(dev);
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UNUSED(rate);
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while (len > 0) {
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audio_buffer_t *curbuffer = get_current_buffer();
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if (curbuffer == NULL)
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break;
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Bit32u tmplen = curbuffer->size - curbuffer->pos;
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if (tmplen > len) {
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tmplen = len;
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}
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if (tmplen > 0) {
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memcpy(buffer+copied, curbuffer->data+curbuffer->pos, tmplen);
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curbuffer->pos += tmplen;
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copied += tmplen;
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len -= tmplen;
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}
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if (curbuffer->pos >= curbuffer->size) {
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delete_audio_buffer();
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}
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}
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return copied;
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}
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void sdl_callback(void *thisptr, Bit8u *stream, int len)
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{
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memset(stream, 0, len);
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((bx_sound_sdl_c*)thisptr)->get_wave_data(stream, len);
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}
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// bx_sound_sdl_c class implemenzation
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bx_sound_sdl_c::bx_sound_sdl_c()
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:bx_sound_lowlevel_c()
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{
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WaveOpen = 0;
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pcm_callback_id = -1;
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if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
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BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed"));
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} else {
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BX_INFO(("Sound lowlevel module 'sdl' initialized"));
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}
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}
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bx_sound_sdl_c::~bx_sound_sdl_c()
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{
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unregister_wave_callback(pcm_callback_id);
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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int bx_sound_sdl_c::openwaveoutput(const char *wavedev)
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{
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real_pcm_param = default_pcm_param;
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set_pcm_params(real_pcm_param);
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return BX_SOUNDLOW_OK;
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}
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int bx_sound_sdl_c::set_pcm_params(bx_pcm_param_t param)
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{
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int signeddata = param.format & 1;
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BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param.samplerate, param.bits,
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param.channels, param.format));
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fmt.freq = param.samplerate;
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if (param.bits == 16) {
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if (signeddata == 1)
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fmt.format = AUDIO_S16;
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else
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fmt.format = AUDIO_U16;
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} else if (param.bits == 8) {
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if (signeddata == 1)
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fmt.format = AUDIO_S8;
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else
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fmt.format = AUDIO_U8;
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} else
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return BX_SOUNDLOW_ERR;
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fmt.channels = param.channels;
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fmt.samples = fmt.freq / 10;
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fmt.callback = sdl_callback;
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fmt.userdata = this;
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if (WaveOpen) {
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SDL_CloseAudio();
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} else {
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pcm_callback_id = register_wave_callback(this, pcm_callback);
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}
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if (SDL_OpenAudio(&fmt, NULL) < 0) {
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BX_PANIC(("SDL_OpenAudio() failed"));
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WaveOpen = 0;
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return BX_SOUNDLOW_ERR;
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} else {
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WaveOpen = 1;
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}
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SDL_PauseAudio(0);
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return BX_SOUNDLOW_OK;
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}
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int bx_sound_sdl_c::sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param)
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{
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int ret = BX_SOUNDLOW_OK;
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int len2;
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if (memcmp(src_param, &emu_pcm_param, sizeof(bx_pcm_param_t)) != 0) {
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emu_pcm_param = *src_param;
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cvt_mult = (src_param->bits == 8) ? 2 : 1;
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if (src_param->channels == 1) cvt_mult <<= 1;
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if (src_param->samplerate != real_pcm_param.samplerate) {
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real_pcm_param.samplerate = src_param->samplerate;
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set_pcm_params(real_pcm_param);
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}
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}
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len2 = length * cvt_mult;
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SDL_LockAudio();
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if (WaveOpen) {
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audio_buffer_t *newbuffer = new_audio_buffer(len2);
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convert_pcm_data(data, length, newbuffer->data, len2, src_param);
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} else {
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BX_ERROR(("SDL: audio not open"));
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ret = BX_SOUNDLOW_ERR;
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}
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SDL_UnlockAudio();
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return ret;
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}
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int bx_sound_sdl_c::closewaveoutput()
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{
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WaveOpen = 0;
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SDL_CloseAudio();
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return BX_SOUNDLOW_OK;
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}
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void bx_sound_sdl_c::get_wave_data(Bit8u *stream, int len)
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{
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Bit32u len2 = 0;
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Bit8u *tmpbuffer = (Bit8u*)malloc(len);
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for (int i = 0; i < cb_count; i++) {
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if (get_wave[i].cb != NULL) {
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memset(tmpbuffer, 0, len);
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len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len);
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if (len2 > 0) {
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SDL_MixAudio(stream, tmpbuffer, len2, SDL_MIX_MAXVOLUME);
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}
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}
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}
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free(tmpbuffer);
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}
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int bx_sound_sdl_c::register_wave_callback(void *arg, get_wave_cb_t wd_cb)
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{
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if (cb_count < BX_MAX_WAVE_CALLBACKS) {
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get_wave[cb_count].device = arg;
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get_wave[cb_count].cb = wd_cb;
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return cb_count++;
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}
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return -1;
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}
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void bx_sound_sdl_c::unregister_wave_callback(int callback_id)
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{
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SDL_LockAudio();
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if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) {
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get_wave[callback_id].device = NULL;
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get_wave[callback_id].cb = NULL;
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}
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SDL_UnlockAudio();
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}
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#endif // BX_WITH_SDL || BX_WITH_SDL2
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