Commit Graph

20 Commits

Author SHA1 Message Date
Volker Ruppert
bdd8875692 Reverted BX_THREAD_KILL() changes in the lowlevel sound code. Now using control
variables again to let the threads end normally. Re-implenented the method
closewaveoutput() for some modules, move the destructor code to it and call it
after leaving the mixer thread. This fixes a deadlock in the "soundwin" module
if Bochs is compiled with plugin support.
2017-06-02 16:56:58 +00:00
Volker Ruppert
eeec43d811 Implemented self-registering static objects in the lowlevel sound code similar
to the network module handling. Now the 'dummy' sound driver can be a real
plugin, too.
2017-03-14 18:21:05 +00:00
Volker Ruppert
3ab5b052a1 Sound driver 'win': changed output rate to 20 packets per second. 2015-03-17 20:55:51 +00:00
Volker Ruppert
cbfbaaacb7 Added BX_HAVE_SOUND_* definitions to simplify code. 2015-02-23 21:32:34 +00:00
Volker Ruppert
b1e8a6369c Some work on the sound module handling and the SB16 midi file output.
- Added the capability to load up to 4 sound drivers and added methods to
  get pointers to the waveout, wavein and midiout services of a driver.
- Rewrite of the SB16 midi file output code. In midimode 2 and 3 the midiout
  service of the 'file' driver is used. Removed obsolete midi file handling.
- Re-implemented the closemidioutput() method to make runtime changes of the
  midi setup work with the new code.
2015-02-17 18:28:25 +00:00
Volker Ruppert
79058610d7 Moved midi output support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: Rewrite of the sound
configuration to support a more detailed setup (e.g. waveout with alsa,
dummy wavein, midiout to a file).
2015-02-15 18:32:36 +00:00
Volker Ruppert
f84439f8e8 Moved wave input support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: Do the same with the
midiout feature.
2015-02-14 17:25:39 +00:00
Volker Ruppert
0e73185efd Moved wave output support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: The wavein and midiout
components should also move to separate classes. When finished, it should be
possible to configure the sound support more detailed (e.g. waveout with sdl,
midiout with alsa and the dummy driver for wavein). Creating a separate
module for the output to file(s) is also possible.
2015-02-13 11:30:46 +00:00
Volker Ruppert
52b4c20992 Fixed allocated memory and some cleanup after latest changes. 2015-02-08 10:33:12 +00:00
Volker Ruppert
739d18c48d Changed startwaverecord() to use structure bx_pcm_param_t, too. 2015-02-08 08:53:20 +00:00
Volker Ruppert
fafc153a30 Implemented support for the new mixer thread in the lowlevel sound module 'osx'
(untested). Started code cleanup in the Bochs sound code.
2015-02-07 22:15:22 +00:00
Volker Ruppert
bfb5ec8cf9 Moved unregister_wave_callback() to the base class (only sdl has special code).
Some cleanups in the soundlow.* code.
2015-02-07 10:50:35 +00:00
Volker Ruppert
d27972cc42 Implemented support for the new mixer thread in the lowlevel sound module 'win'.
- removed disabled code for the sndPlaySound() function.
- removed now obsolete buffer ring for wave output.
- The new mothod waveout() is driven by the mixer thread. For the best results
  you need to disable the 'realtime' sychronization and to find out a usable
  IPS vaöue. The mixer also polls data from the speaker beep generator and
  the OPL3 FM generator.
- TODO: Code cleanup in soundwin.cc, implementation in other sound modules.
2015-02-06 15:57:26 +00:00
Volker Ruppert
542e55a06b Method startwaveplayback() now completely replaced by set_pcm_params(). 2015-02-01 12:33:21 +00:00
Volker Ruppert
10cf06afbd Added pcm format conversion support to the win32 and OSX sound modules.
Changed name of the pcm conversion method and minor cleanups.
2015-01-25 11:45:13 +00:00
Volker Ruppert
fe49c73a6b Some work on the lowlevel sound support.
- Define new structure bx_pcm_param_t and use it as a parameter for the method
  sendwavepacket(). The method startwavepacket() is now called from
  sendwavepacket() in case of a parameter change (temporary solution).
- soundsdl: Replaced waveready() call by some more accurate code for buffer
            space check in sendwavepacket().
- soundsdl: Moved code for reading from audio buffer to a new function.
- soundsdl: Temporarily increase the audio buffer size.
- Preparing the SB16 code for the OPL emulation port from DOSBox.
2015-01-11 20:13:50 +00:00
Volker Ruppert
cf93269380 Define WIN32_LEAN_AND_MEAN to make using Winsock2 possible (for vncsrv and slirp).
TODO: change include statements to winsock2.h and link with ws2_32.dll.
2014-02-15 00:23:36 +00:00
Volker Ruppert
192aa1f369 Added global sound control option in bochsrc and config interface
- added 'sound' option to select the driver and the wave output device
  (see bochsrc sample for details)
- the wave device option of sb16 and es1370 is now only used to set up the
  wave input device (if necessary)
- cleaned up the speaker code to initialize the 'sound' case correctly
2013-06-24 19:19:12 +00:00
Volker Ruppert
3a4c3e9d54 - added method to return the type of the lowlevel sound module and use it to
check if a sleep / delay call is rquired in the beep generator
- preparing SDL sound support
2012-06-08 20:49:39 +00:00
Volker Ruppert
c6bd3fb60c - moved the sound stuff to the new subdirectory iodev/sound
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
  - pci (when we have more than one chipset)
  - display (when we have one more device and vga / cirrus cleaned up)
2012-01-15 07:52:04 +00:00