- memory: initialize ISA and PCI ROM variables in init_memory()
- sb16: remove items from runtime menu in destructor
- gui debugger: show dialog contents (TODO: fix remaining display issues)
- TODO: fix deadlock in bx_wx_gui::handle_events()
- bx_list_c: added support for removing parameter with other parent list
- USB HC's: remove item from runtime config on simulation exit
- initialize bx_user_quit in bx_begin_simulation()
- only remove optional plugin from list if alrady unloaded
The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
- isempty() returns 1 if string length is 0 or string has special value "none"
- sprint() copies the formatted / converted string into a buffer
- use new methods in some parts of the code (TODO: win32 dialogs)
- check for the special value "none" to avoid failures
- moved 'user_shortcut' option to the keyboard option
- added new bx_param_c option value BOCHSRC_HIDDEN for parameters that should
only be available in the config interface. The new bochsrc option save and
parser function skip parameters with this flag set. This is useful for
parameters that will be set from the parser in a different way.
- save keyboard bochsrc line using the parameter list directly
- parse keyboard bochsrc options (except 'keymap') using the parameter list
- user shortcut: old-style syntax has already been removed
- increased minimum value for the keyboard's 'serial_delay'
- removed parameter "present" and use the new drive type "none" instead
- re-implemented cdrom media status parameter as a bx_param_enum_c
- TODO: change floppy media status parameter type to be consistent
- fixed bochsrc line after a "raw byte" string parameter
- changed parameter name "macaddr" to "mac" (same as bochsrc option parameter)
- skip disabled parameters when building the bochsrc line
- added "multiline" switch to select the output format (one or multiple lines)
- renamed siminterface method and use it in the network devices code
- renamed config parameter "i440fx_support" to "enabled"
- new config parameter "chipset" added (current choices "i430FX" and "i440FX")
- don't load ACPI support if the i430FX chipset is selected
- select register values for the core PCI devices depending on the chipset
- USB UHCI must be connected to a PCI slot if the i430FX chipset is used
- rombios changes to make the i430FX chipset work
- TODO #1: implement limitation to 1 cpu and 128 MB RAM for the i430FX chipset
- TODO #2: verify register behaviour of both chipsets
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
(used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
Voodoo adapter possible
API) moved to the gui code. Splitted graphics_tile_update() in a common and a
specific part. The common part handles the snapshot case if active. As a side
effect, the snapshot feature now works for CGA modes, too. Fixed palette colors
in 8 bpp snapshots.
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:
- store some guest display settings in the gui code (text / graphics switch,
x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
palette values in the gui code
- wxdialog: use symbols and allow log action ACT_IGNORE for LOGLEV_ERROR
- wxdialog: removed obsolete pass event
- TODO: fix win32dialog stuff in a similar way
type of the r/o disk for the undoable / volatile mode. The format check code
is currently written for flat, sparse and growing images. The undoable and
volatile mode now cause a panic if the r/o image mode is unsupported.
- TODO #1: rewrite the header checks for vmware3, vmware4 and vpc images to make
them usable for autodetection.
- TODO #2: add support for other types of r/o disks in undoable/volatile mode.
- TODO #3: add an image mode 'auto' for the supported types (NOTE: unknown images
can be treated as flat ones if their size is multiple of 512).
time if requested (reduces code duplication)
- 'vpc' image mode: moved header check to a separate function that opens the
file, checks header/footer and returns disk type (if requested)
- implemented restore function for 'vpc' mode images
- gui: updated yes/no dialog message after saving state
- save/restore documentation update (TODO: developer doc)