2001-04-10 05:04:59 +04:00
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// Copyright (C) 2000 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef BX_BOCHS_H
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# define BX_BOCHS_H 1
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extern "C" {
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef WIN32
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# include <unistd.h>
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#else
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# include <io.h>
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#endif
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#include <time.h>
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#ifdef macintosh
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# include <types.h>
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# include <stat.h>
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# include <utime.h>
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#else
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# ifndef WIN32
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# include <sys/time.h>
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# endif
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# include <sys/types.h>
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# include <sys/stat.h>
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#endif
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#include <ctype.h>
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#include <string.h>
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#include <fcntl.h>
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#ifdef macintosh
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# include "macutils.h"
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# define SuperDrive "[fd:]"
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#endif
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}
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// Hacks for win32: always return regular file.
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#ifdef WIN32
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#ifndef __MINGW32__
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# define S_ISREG(st_mode) 1
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# define S_ISCHR(st_mode) 0
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// VCPP includes also are missing these
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# define off_t long
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# define ssize_t int
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#endif
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#endif
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2001-04-10 05:53:28 +04:00
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#include "config.h" /* generated by configure script from config.h.in */
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#include "osdep.h" /* platform dependent includes and defines */
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2001-04-10 05:04:59 +04:00
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#include "debug/debug.h"
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//
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// some macros to interface the CPU and memory to external environment
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// so that these functions can be redirected to the debugger when
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// needed.
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//
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#if ((BX_DEBUGGER == 1) && (BX_NUM_SIMULATORS >= 2))
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// =-=-=-=-=-=-=- Redirected to cosimulation debugger -=-=-=-=-=-=-=
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#define BX_VGA_MEM_READ(addr) bx_dbg_ucmem_read(addr)
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#define BX_VGA_MEM_WRITE(addr, val) bx_dbg_ucmem_write(addr, val)
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#if BX_SUPPORT_A20
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# define A20ADDR(x) ( (x) & bx_pc_system.a20_mask )
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#else
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# define A20ADDR(x) (x)
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#endif
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#define BX_INP(addr, len) bx_dbg_inp(addr, len)
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#define BX_OUTP(addr, val, len) bx_dbg_outp(addr, val, len)
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#define BX_HRQ (bx_pc_system.HRQ)
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#define BX_RAISE_HLDA() bx_dbg_raise_HLDA()
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#define BX_TICK1()
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#define BX_INTR bx_pc_system.INTR
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#define BX_SET_INTR(b) bx_dbg_set_INTR(b)
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#if BX_SIM_ID == 0
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# define BX_CPU_C bx_cpu0_c
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# define BX_CPU bx_cpu0
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# define BX_MEM_C bx_mem0_c
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# define BX_MEM bx_mem0
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#else
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# define BX_CPU_C bx_cpu1_c
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# define BX_CPU bx_cpu1
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# define BX_MEM_C bx_mem1_c
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# define BX_MEM bx_mem1
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#endif
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#define BX_SET_ENABLE_A20(enabled) bx_dbg_async_pin_request(BX_DBG_ASYNC_PENDING_A20, \
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enabled)
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#define BX_GET_ENABLE_A20() bx_pc_system.get_enable_a20()
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#else
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// =-=-=-=-=-=-=- Normal optimized use -=-=-=-=-=-=-=-=-=-=-=-=-=-=
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#define BX_VGA_MEM_READ(addr) (bx_devices.vga->mem_read(addr))
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#define BX_VGA_MEM_WRITE(addr, val) bx_devices.vga->mem_write(addr, val)
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#if BX_SUPPORT_A20
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# define A20ADDR(x) ( (x) & bx_pc_system.a20_mask )
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#else
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# define A20ADDR(x) (x)
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#endif
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//
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// some pc_systems functions just redirect to the IO devices so optimize
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// by eliminating call here
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//
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// #define BX_INP(addr, len) bx_pc_system.inp(addr, len)
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// #define BX_OUTP(addr, val, len) bx_pc_system.outp(addr, val, len)
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#define BX_INP(addr, len) bx_devices.inp(addr, len)
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#define BX_OUTP(addr, val, len) bx_devices.outp(addr, val, len)
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#define BX_HRQ (bx_pc_system.HRQ)
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#define BX_RAISE_HLDA() bx_pc_system.raise_HLDA()
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#define BX_TICK1() bx_pc_system.tick1()
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#define BX_INTR bx_pc_system.INTR
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#define BX_SET_INTR(b) bx_pc_system.set_INTR(b)
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#define BX_CPU_C bx_cpu_c
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#define BX_CPU bx_cpu
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#define BX_MEM_C bx_mem_c
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#define BX_MEM bx_mem
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#define BX_SET_ENABLE_A20(enabled) bx_pc_system.set_enable_a20(enabled)
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#define BX_GET_ENABLE_A20() bx_pc_system.get_enable_a20()
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#endif // ((BX_DEBUGGER == 1) && (BX_NUM_SIMULATORS >= 2))
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// #define BX_IAC() bx_pc_system.IAC()
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#define BX_IAC() bx_devices.pic->IAC()
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//#define BX_IAC() bx_dbg_IAC()
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//
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// Ways for the the external environment to report back information
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// to the debugger.
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//
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#if BX_DEBUGGER
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# define BX_DBG_ASYNC_INTR bx_guard.async.irq
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# define BX_DBG_ASYNC_DMA bx_guard.async.dma
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#if (BX_NUM_SIMULATORS > 1)
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// for multiple simulators, we always need this info, since we're
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// going to replay it.
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# define BX_DBG_DMA_REPORT(addr, len, what, val) \
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bx_dbg_dma_report(addr, len, what, val)
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# define BX_DBG_IAC_REPORT(vector, irq) \
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bx_dbg_iac_report(vector, irq)
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# define BX_DBG_A20_REPORT(val) \
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bx_dbg_a20_report(val)
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# define BX_DBG_IO_REPORT(addr, size, op, val) \
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bx_dbg_io_report(addr, size, op, val)
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# define BX_DBG_UCMEM_REPORT(addr, size, op, val)
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#else
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// for a single simulator debug environment, we can optimize a little
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// by conditionally calling, as per requested.
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# define BX_DBG_DMA_REPORT(addr, len, what, val) \
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if (bx_guard.report.dma) bx_dbg_dma_report(addr, len, what, val)
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# define BX_DBG_IAC_REPORT(vector, irq) \
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if (bx_guard.report.irq) bx_dbg_iac_report(vector, irq)
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# define BX_DBG_A20_REPORT(val) \
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if (bx_guard.report.a20) bx_dbg_a20_report(val)
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# define BX_DBG_IO_REPORT(addr, size, op, val) \
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if (bx_guard.report.io) bx_dbg_io_report(addr, size, op, val)
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# define BX_DBG_UCMEM_REPORT(addr, size, op, val) \
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if (bx_guard.report.ucmem) bx_dbg_ucmem_report(addr, size, op, val)
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#endif // #if (BX_NUM_SIMULATORS > 1)
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#else // #if BX_DEBUGGER
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// debugger not compiled in, use empty stubs
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# define BX_DBG_ASYNC_INTR 1
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# define BX_DBG_ASYNC_DMA 1
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# define BX_DBG_DMA_REPORT(addr, len, what, val)
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# define BX_DBG_IAC_REPORT(vector, irq)
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# define BX_DBG_A20_REPORT(val)
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# define BX_DBG_IO_REPORT(addr, size, op, val)
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# define BX_DBG_UCMEM_REPORT(addr, size, op, val)
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#endif // #if BX_DEBUGGER
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extern Bit8u DTPageDirty[];
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#if BX_DYNAMIC_TRANSLATION
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# define BX_DYN_DIRTY_PAGE(page) DTPageDirty[page] = 1;
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#else
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# define BX_DYN_DIRTY_PAGE(page)
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#endif
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#include "state_file.h"
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#ifndef UNUSED
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# define UNUSED(x) ((void)x)
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#endif
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#define uint8 Bit8u
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#define uint16 Bit16u
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#define uint32 Bit32u
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#if BX_PROVIDE_CPU_MEMORY==1
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# include "cpu/cpu.h"
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#endif
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#if BX_DISASM
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# include "disasm/disasm.h"
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#endif
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#if BX_DYNAMIC_TRANSLATION
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# include "dynamic/dynamic.h"
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#endif
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typedef struct {
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Boolean floppy;
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Boolean keyboard;
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Boolean video;
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Boolean disk;
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Boolean pit;
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Boolean pic;
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Boolean bios;
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Boolean cmos;
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Boolean a20;
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Boolean interrupts;
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Boolean exceptions;
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Boolean unsupported;
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Boolean temp;
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Boolean reset;
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Boolean debugger;
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Boolean mouse;
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Boolean io;
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Boolean xms;
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Boolean v8086;
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Boolean paging;
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Boolean creg;
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Boolean dreg;
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Boolean dma;
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Boolean unsupported_io;
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Boolean serial;
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Boolean cdrom;
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#ifdef MAGIC_BREAKPOINT
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Boolean magic_break_enabled;
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#endif /* MAGIC_BREAKPOINT */
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void* record_io;
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} bx_debug_t;
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void bx_printf(char *fmt, ...);
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void bx_panic(char *fmt, ...);
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void bx_atexit(void);
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extern bx_debug_t bx_dbg;
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#define BX_FLOPPY_NONE 10 // floppy not present
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#define BX_FLOPPY_1_2 11 // 1.2M 5.25"
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#define BX_FLOPPY_1_44 12 // 1.44M 3.5"
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#define BX_FLOPPY_2_88 13 // 2.88M 3.5"
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#define BX_FLOPPY_720K 14 // 720K 3.5"
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#define BX_READ 10
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#define BX_WRITE 11
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#define BX_RW 12
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#include "memory/memory.h"
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enum PCS_OP { PCS_CLEAR, PCS_SET, PCS_TOGGLE };
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#include "pc_system.h"
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#include "gui/gui.h"
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extern bx_gui_c bx_gui;
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#include "iodev/iodev.h"
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/* --- EXTERNS --- */
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extern FILE *bx_logfd;
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#if ( BX_PROVIDE_DEVICE_MODELS==1 )
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extern bx_devices_c bx_devices;
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#endif
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#define BX_EJECTED 10
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#define BX_INSERTED 11
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#define BX_RESET_SOFTWARE 10
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#define BX_RESET_HARDWARE 11
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typedef struct {
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char path[512];
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unsigned type;
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unsigned initial_status;
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} bx_floppy_options;
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typedef struct {
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Boolean present;
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char path[512];
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unsigned int cylinders;
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unsigned int heads;
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unsigned int spt;
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} bx_disk_options;
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struct bx_cdrom_options
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{
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Boolean present;
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char dev[512];
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Boolean inserted;
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};
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typedef struct {
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char *path;
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unsigned long address;
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} bx_rom_options;
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typedef struct {
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char *path;
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} bx_vgarom_options;
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typedef struct {
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size_t megs;
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} bx_mem_options;
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typedef struct {
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char *path;
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Boolean cmosImage;
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unsigned int time0;
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} bx_cmos_options;
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typedef struct {
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int valid;
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unsigned ioaddr;
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unsigned irq;
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unsigned char macaddr[6];
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char *ethmod;
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char *ethdev;
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} bx_ne2k_options;
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typedef struct {
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// These options are used for a special hack to load a
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// 32bit OS directly into memory, so it can be run without
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// any of the 16bit real mode or BIOS assistance. This
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// is for the development of freemware, so we don't have
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// to implement real mode up front.
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#define Load32bitOSLinux 1
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#define Load32bitOSNullKernel 2 // being developed for freemware
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unsigned whichOS;
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char *path;
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char *iolog;
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char *initrd;
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} bx_load32bitOSImage_t;
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typedef struct {
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char *midifile, *wavefile, *logfile;
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unsigned int midimode, wavemode, loglevel;
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Bit32u dmatimer;
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} bx_sb16_options;
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typedef struct {
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bx_floppy_options floppya;
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bx_floppy_options floppyb;
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bx_disk_options diskc;
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bx_disk_options diskd;
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bx_cdrom_options cdromd;
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bx_rom_options rom;
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bx_vgarom_options vgarom;
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bx_mem_options memory;
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bx_sb16_options sb16;
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char bootdrive[2];
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unsigned long vga_update_interval;
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unsigned long keyboard_serial_delay;
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unsigned long floppy_command_delay;
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unsigned long ips;
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Boolean mouse_enabled;
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Boolean private_colormap;
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Boolean i440FXSupport;
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bx_cmos_options cmos;
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bx_ne2k_options ne2k;
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Boolean newHardDriveSupport;
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bx_load32bitOSImage_t load32bitOSImage;
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} bx_options_t;
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extern bx_options_t bx_options;
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#if BX_PROVIDE_CPU_MEMORY==1
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#else
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// # include "external_interface.h"
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#endif
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#define BX_USE_PS2_MOUSE 1
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int bx_bochs_init(int argc, char *argv[]);
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#include "instrument.h"
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#endif /* BX_BOCHS_H */
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