haiku/headers/os/interface/ListItem.h
Axel Dörfler f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00

79 lines
1.7 KiB
C++

/*
* Copyright 2006-2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _LIST_ITEM_H
#define _LIST_ITEM_H
#include <Archivable.h>
#include <Rect.h>
class BFont;
class BList;
class BMessage;
class BOutlineListView;
class BView;
class BListItem : public BArchivable {
public:
BListItem(uint32 outlineLevel = 0, bool expanded = true);
BListItem(BMessage* archive);
virtual ~BListItem();
virtual status_t Archive(BMessage* archive, bool deep = true) const;
float Height() const;
float Width() const;
bool IsSelected() const;
void Select();
void Deselect();
virtual void SetEnabled(bool enabled);
bool IsEnabled() const;
void SetHeight(float height);
void SetWidth(float width);
virtual void DrawItem(BView* owner, BRect frame,
bool complete = false) = 0;
virtual void Update(BView* owner, const BFont* font);
virtual status_t Perform(perform_code code, void* arg);
bool IsExpanded() const;
void SetExpanded(bool expanded);
uint32 OutlineLevel() const;
private:
friend class BOutlineListView;
bool HasSubitems() const;
virtual void _ReservedListItem1();
virtual void _ReservedListItem2();
BListItem(const BListItem& item);
BListItem& operator=(const BListItem& item);
bool IsItemVisible() const;
void SetItemVisible(bool visible);
private:
uint32 _reserved[1];
BList* fTemporaryList;
float fWidth;
float fHeight;
uint32 fLevel;
bool fSelected;
bool fEnabled;
bool fExpanded;
bool fHasSubitems : 1;
bool fVisible : 1;
};
#include <StringItem.h>
// to maintain source compatibility
#endif // _LIST_ITEM_H