haiku/headers/private
Axel Dörfler ef571f678c Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all
(we can still remove it later if needed).
Added B_SERVER_TOKEN type.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 17:22:35 +00:00
..
app Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all 2005-07-05 17:22:35 +00:00
debug Added patch originally written by Ingo Weinhold: 2005-05-29 00:44:51 +00:00
disk_scanner Changes due to the removal of the extended_partition_info::partition_code field. 2003-02-18 21:30:07 +00:00
drivers Added poke driver, courtesy of Oscar Lesta. The "poke" command line application will follow. 2005-06-16 19:12:46 +00:00
graphics added/modified shared_info to (better) support upto 32 3D accelants. Needs to be improved/expanded later though. 2005-06-19 15:11:42 +00:00
input added a tablet_movement struct 2005-04-20 21:53:21 +00:00
interface MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
kernel Now fills in system_info::cpu_infos[] (ie. CPU activity) by looking at the active 2005-07-01 00:31:38 +00:00
libroot The "shebang" handler is supposed to parse arguments, too - we now do that. 2005-06-14 12:39:06 +00:00
mail Imported MDR. Some code still not entirely functional -- I haven't been able to figure out how to detect SSL, so IMAP and POP have it turned off. PPP auto-detect is also not functional at the moment. Other than that, it seems to work beautifully. Packaging will come later. 2004-09-20 22:31:50 +00:00
media Media Codec API just got a visit from the coding style police. 2005-06-30 00:24:06 +00:00
midi Haiku be thy name. 2004-06-25 08:47:00 +00:00
net This should now actually fix the recursive lookup of the net_stack_driver. We must only load the networking core once. 2005-04-13 14:19:20 +00:00
opengl/GL/internal Internal Mesa3D's private declaration use everywhere in Mesa code. 2005-06-26 13:54:42 +00:00
print Added missing comment. 2005-04-09 17:09:08 +00:00
screen_saver Changed the way preferences are stored. 2004-10-09 23:17:47 +00:00
servers/app offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something. 2005-07-05 16:17:16 +00:00
shared Courtesy of Olivier Coursiere (aka oco), based on documentation (feel free to check against real hardware) 2005-04-17 22:46:08 +00:00
storage BDiskDeviceList now has a default value for the "useOwnLocker" argument - it defaults 2005-05-03 00:28:31 +00:00
syslog_daemon Forgot to commit SYSLOG_FACILITY_INDEX() macro. 2003-12-30 00:20:40 +00:00
textencoding use const char for parameters, uint to avoid warnings, and strcasecmp for name comparisons 2004-11-11 07:35:47 +00:00
tracker Added private libtracker headers, shared with Deskbar. 2005-05-23 00:24:17 +00:00
translation Moved FuncTranslator.h from current/headers/os/translation to private headers. Moved translator_data struct from TranslationDefs.h to FuncTranslator.h. 2005-02-12 14:35:36 +00:00