6c40fc5dfc
* handle bitmap reconnect request in the app server
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
/*
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* Copyright 2002-2009, Ingo Weinhold, bonefish@users.sf.net.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _APP_MISC_H
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#define _APP_MISC_H
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#include <Handler.h>
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#include <Locker.h>
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#include <OS.h>
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#include <SupportDefs.h>
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struct entry_ref;
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namespace BPrivate {
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class ServerLink;
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status_t get_app_path(team_id team, char *buffer);
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status_t get_app_path(char *buffer);
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status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true);
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status_t get_app_ref(entry_ref *ref, bool traverse = true);
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team_id current_team();
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thread_id main_thread_for(team_id team);
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bool is_app_showing_modal_window(team_id team);
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void invalidate_server_port();
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port_id get_app_server_port();
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status_t create_desktop_connection(ServerLink* link, const char* name,
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int32 capacity);
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} // namespace BPrivate
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// _get_object_token_
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/*! Return the token of a BHandler.
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\param handler The BHandler.
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\return the token.
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*/
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inline int32 _get_object_token_(const BHandler* object)
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{ return object->fToken; }
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#endif // _APP_MISC_H
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