9a9ebda459
Mostly just making the variable names match between the header and source. No functional change intended.
320 lines
8.9 KiB
C++
320 lines
8.9 KiB
C++
/*
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* Copyright 2007-2013 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _MENU_H
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#define _MENU_H
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#include <InterfaceDefs.h>
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#include <List.h>
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#include <View.h>
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class BMenu;
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class BMenuBar;
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class BMenuItem;
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namespace BPrivate {
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class BMenuWindow;
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class ExtraMenuData;
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class TriggerList;
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class MenuPrivate;
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}
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enum menu_layout {
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B_ITEMS_IN_ROW = 0,
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B_ITEMS_IN_COLUMN,
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B_ITEMS_IN_MATRIX
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};
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struct menu_info {
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float font_size;
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font_family f_family;
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font_style f_style;
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rgb_color background_color;
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int32 separator;
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bool click_to_open;
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bool triggers_always_shown;
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};
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status_t get_menu_info(menu_info* info);
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status_t set_menu_info(menu_info* info);
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typedef bool (*menu_tracking_hook)(BMenu* menu, void* state);
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class BMenu : public BView {
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public:
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BMenu(const char* name,
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menu_layout layout = B_ITEMS_IN_COLUMN);
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BMenu(const char* name, float width,
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float height);
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BMenu(BMessage* archive);
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virtual ~BMenu();
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage* message);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void ResizeToPreferred();
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virtual void DoLayout();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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void InvalidateLayout();
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virtual void MakeFocus(bool focus = true);
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bool AddItem(BMenuItem* item);
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bool AddItem(BMenuItem* item, int32 index);
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bool AddItem(BMenuItem* item, BRect frame);
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bool AddItem(BMenu* menu);
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bool AddItem(BMenu* menu, int32 index);
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bool AddItem(BMenu* menu, BRect frame);
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bool AddList(BList* list, int32 index);
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bool AddSeparatorItem();
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bool RemoveItem(BMenuItem* item);
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BMenuItem* RemoveItem(int32 index);
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bool RemoveItems(int32 index, int32 count,
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bool deleteItems = false);
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bool RemoveItem(BMenu* menu);
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BMenuItem* ItemAt(int32 index) const;
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BMenu* SubmenuAt(int32 index) const;
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int32 CountItems() const;
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int32 IndexOf(BMenuItem* item) const;
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int32 IndexOf(BMenu* menu) const;
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BMenuItem* FindItem(uint32 command) const;
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BMenuItem* FindItem(const char* name) const;
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virtual status_t SetTargetForItems(BHandler* target);
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virtual status_t SetTargetForItems(BMessenger messenger);
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virtual void SetEnabled(bool enable);
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virtual void SetRadioMode(bool on);
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virtual void SetTriggersEnabled(bool enable);
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virtual void SetMaxContentWidth(float maxWidth);
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void SetLabelFromMarked(bool on);
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bool IsLabelFromMarked();
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bool IsEnabled() const;
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bool IsRadioMode() const;
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bool AreTriggersEnabled() const;
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bool IsRedrawAfterSticky() const;
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float MaxContentWidth() const;
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BMenuItem* FindMarked();
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int32 FindMarkedIndex();
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BMenu* Supermenu() const;
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BMenuItem* Superitem() const;
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t Perform(perform_code d, void* arg);
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protected:
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BMenu(BRect frame, const char* name,
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uint32 resizeMask, uint32 flags,
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menu_layout layout, bool resizeToFit);
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virtual void LayoutInvalidated(bool descendants);
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virtual BPoint ScreenLocation();
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void SetItemMargins(float left, float top,
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float right, float bottom);
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void GetItemMargins(float* _left, float* _top,
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float* _right, float* _bottom) const;
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menu_layout Layout() const;
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virtual void Show();
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void Show(bool selectFirstItem);
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void Hide();
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BMenuItem* Track(bool startOpened = false,
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BRect* specialRect = NULL);
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public:
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enum add_state {
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B_INITIAL_ADD,
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B_PROCESSING,
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B_ABORT
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};
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virtual bool AddDynamicItem(add_state state);
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virtual void DrawBackground(BRect updateRect);
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void SetTrackingHook(menu_tracking_hook hook,
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void* state);
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private:
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friend class BMenuBar;
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friend class BPrivate::MenuPrivate;
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friend status_t _init_interface_kit_();
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friend status_t set_menu_info(menu_info* info);
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friend status_t get_menu_info(menu_info* info);
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struct LayoutData;
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virtual void _ReservedMenu3();
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virtual void _ReservedMenu4();
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virtual void _ReservedMenu5();
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virtual void _ReservedMenu6();
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BMenu& operator=(const BMenu& other);
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void _InitData(BMessage* archive);
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bool _Show(bool selectFirstItem = false,
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bool keyDown = false);
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void _Hide();
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BMenuItem* _Track(int* action, long start = -1);
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void _UpdateNavigationArea(BPoint position,
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BRect& navAreaRectAbove,
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BRect& navAreaBelow);
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void _UpdateStateOpenSelect(BMenuItem* item,
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BPoint position, BRect& navAreaRectAbove,
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BRect& navAreaBelow,
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bigtime_t& selectedTime,
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bigtime_t& navigationAreaTime);
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void _UpdateStateClose(BMenuItem* item,
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const BPoint& where,
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const uint32& buttons);
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bool _AddItem(BMenuItem* item, int32 index);
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bool _RemoveItems(int32 index, int32 count,
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BMenuItem* item, bool deleteItems = false);
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bool _RelayoutIfNeeded();
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void _LayoutItems(int32 index);
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BSize _ValidatePreferredSize();
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void _ComputeLayout(int32 index, bool bestFit,
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bool moveItems, float* width,
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float* height);
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void _ComputeColumnLayout(int32 index, bool bestFit,
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bool moveItems, BRect* override, BRect& outRect);
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void _ComputeRowLayout(int32 index, bool bestFit,
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bool moveItems, BRect& outRect);
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void _ComputeMatrixLayout(BRect& outRect);
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BRect _CalcFrame(BPoint where, bool* scrollOn);
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protected:
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void _DrawItems(BRect updateRect);
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private:
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bool _OverSuper(BPoint loc);
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bool _OverSubmenu(BMenuItem* item, BPoint loc);
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BPrivate::BMenuWindow* _MenuWindow();
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void _DeleteMenuWindow();
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BMenuItem* _HitTestItems(BPoint where,
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BPoint slop = B_ORIGIN) const;
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BRect _Superbounds() const;
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void _CacheFontInfo();
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void _ItemMarked(BMenuItem* item);
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void _Install(BWindow* target);
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void _Uninstall();
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void _SelectItem(BMenuItem* item,
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bool showSubmenu = true,
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bool selectFirstItem = false,
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bool keyDown = false);
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bool _SelectNextItem(BMenuItem* item, bool forward);
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BMenuItem* _NextItem(BMenuItem* item, bool forward) const;
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void _SetIgnoreHidden(bool on);
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void _SetStickyMode(bool on);
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bool _IsStickyMode() const;
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// Methods to get the current modifier keycode
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void _GetShiftKey(uint32 &value) const;
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void _GetControlKey(uint32 &value) const;
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void _GetCommandKey(uint32 &value) const;
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void _GetOptionKey(uint32 &value) const;
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void _GetMenuKey(uint32 &value) const;
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void _CalcTriggers();
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bool _ChooseTrigger(const char* title, int32& index,
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uint32& trigger,
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BPrivate::TriggerList& triggers);
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void _UpdateWindowViewSize(const bool &updatePosition);
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bool _AddDynamicItems(bool keyDown = false);
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bool _OkToProceed(BMenuItem* item,
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bool keyDown = false);
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bool _CustomTrackingWantsToQuit();
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int _State(BMenuItem** _item = NULL) const;
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void _InvokeItem(BMenuItem* item, bool now = false);
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void _QuitTracking(bool onlyThis = true);
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static menu_info sMenuInfo;
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// Variables to keep track of what code is currently assigned to
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// each modifier key
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static uint32 sShiftKey;
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static uint32 sControlKey;
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static uint32 sOptionKey;
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static uint32 sCommandKey;
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static uint32 sMenuKey;
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BMenuItem* fChosenItem;
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BList fItems;
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BRect fPad;
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BMenuItem* fSelected;
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BPrivate::BMenuWindow* fCachedMenuWindow;
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BMenu* fSuper;
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BMenuItem* fSuperitem;
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BRect fSuperbounds;
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float fAscent;
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float fDescent;
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float fFontHeight;
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uint32 fState;
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menu_layout fLayout;
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BRect* fExtraRect;
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float fMaxContentWidth;
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BPoint* fInitMatrixSize;
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BPrivate::ExtraMenuData* fExtraMenuData;
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LayoutData* fLayoutData;
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int32 _reserved;
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char fTrigger;
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bool fResizeToFit;
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bool fUseCachedMenuLayout;
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bool fEnabled;
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bool fDynamicName;
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bool fRadioMode;
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bool fTrackNewBounds;
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bool fStickyMode;
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bool fIgnoreHidden;
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bool fTriggerEnabled;
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bool fRedrawAfterSticky;
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bool fAttachAborted;
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};
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#endif // _MENU_H
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