BMenu: Some style fixes related to docs
Mostly just making the variable names match between the header and source. No functional change intended.
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45b87db2b7
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@ -47,9 +47,9 @@ typedef bool (*menu_tracking_hook)(BMenu* menu, void* state);
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class BMenu : public BView {
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public:
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BMenu(const char* title,
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BMenu(const char* name,
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menu_layout layout = B_ITEMS_IN_COLUMN);
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BMenu(const char* title, float width,
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BMenu(const char* name, float width,
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float height);
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BMenu(BMessage* archive);
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@ -109,12 +109,12 @@ public:
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virtual status_t SetTargetForItems(BHandler* target);
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virtual status_t SetTargetForItems(BMessenger messenger);
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virtual void SetEnabled(bool state);
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virtual void SetRadioMode(bool state);
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virtual void SetTriggersEnabled(bool state);
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virtual void SetEnabled(bool enable);
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virtual void SetRadioMode(bool on);
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virtual void SetTriggersEnabled(bool enable);
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virtual void SetMaxContentWidth(float maxWidth);
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void SetLabelFromMarked(bool state);
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void SetLabelFromMarked(bool on);
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bool IsLabelFromMarked();
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bool IsEnabled() const;
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bool IsRadioMode() const;
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@ -165,7 +165,7 @@ public:
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B_ABORT
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};
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virtual bool AddDynamicItem(add_state state);
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virtual void DrawBackground(BRect update);
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virtual void DrawBackground(BRect updateRect);
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void SetTrackingHook(menu_tracking_hook hook,
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void* state);
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@ -439,13 +439,13 @@ BMenu::Draw(BRect updateRect)
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void
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BMenu::MessageReceived(BMessage* msg)
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BMenu::MessageReceived(BMessage* message)
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{
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switch (msg->what) {
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switch (message->what) {
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case B_MOUSE_WHEEL_CHANGED:
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{
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float deltaY = 0;
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msg->FindFloat("be:wheel_delta_y", &deltaY);
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message->FindFloat("be:wheel_delta_y", &deltaY);
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if (deltaY == 0)
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return;
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@ -468,7 +468,7 @@ BMenu::MessageReceived(BMessage* msg)
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}
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default:
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BView::MessageReceived(msg);
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BView::MessageReceived(message);
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break;
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}
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}
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@ -1017,34 +1017,34 @@ BMenu::SetTargetForItems(BMessenger messenger)
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void
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BMenu::SetEnabled(bool enabled)
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BMenu::SetEnabled(bool enable)
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{
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if (fEnabled == enabled)
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if (fEnabled == enable)
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return;
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fEnabled = enabled;
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fEnabled = enable;
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if (dynamic_cast<_BMCMenuBar_*>(Supermenu()) != NULL)
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Supermenu()->SetEnabled(enabled);
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Supermenu()->SetEnabled(enable);
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if (fSuperitem)
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fSuperitem->SetEnabled(enabled);
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fSuperitem->SetEnabled(enable);
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}
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void
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BMenu::SetRadioMode(bool flag)
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BMenu::SetRadioMode(bool on)
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{
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fRadioMode = flag;
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if (!flag)
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fRadioMode = on;
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if (!on)
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SetLabelFromMarked(false);
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}
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void
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BMenu::SetTriggersEnabled(bool flag)
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BMenu::SetTriggersEnabled(bool enable)
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{
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fTriggerEnabled = flag;
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fTriggerEnabled = enable;
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}
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@ -1056,10 +1056,10 @@ BMenu::SetMaxContentWidth(float width)
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void
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BMenu::SetLabelFromMarked(bool flag)
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BMenu::SetLabelFromMarked(bool on)
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{
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fDynamicName = flag;
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if (flag)
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fDynamicName = on;
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if (on)
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SetRadioMode(true);
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}
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@ -1319,17 +1319,17 @@ BMenu::SetItemMargins(float left, float top, float right, float bottom)
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void
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BMenu::GetItemMargins(float* left, float* top, float* right,
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float* bottom) const
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BMenu::GetItemMargins(float* _left, float* _top, float* _right,
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float* _bottom) const
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{
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if (left != NULL)
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*left = fPad.left;
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if (top != NULL)
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*top = fPad.top;
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if (right != NULL)
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*right = fPad.right;
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if (bottom != NULL)
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*bottom = fPad.bottom;
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if (_left != NULL)
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*_left = fPad.left;
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if (_top != NULL)
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*_top = fPad.top;
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if (_right != NULL)
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*_right = fPad.right;
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if (_bottom != NULL)
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*_bottom = fPad.bottom;
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}
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@ -1398,7 +1398,7 @@ BMenu::AddDynamicItem(add_state state)
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void
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BMenu::DrawBackground(BRect update)
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BMenu::DrawBackground(BRect updateRect)
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{
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if (be_control_look != NULL) {
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rgb_color base = sMenuInfo.background_color;
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@ -1419,7 +1419,7 @@ BMenu::DrawBackground(BRect update)
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borders |= BControlLook::B_TOP_BORDER
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| BControlLook::B_BOTTOM_BORDER;
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}
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be_control_look->DrawMenuBackground(this, rect, update, base, 0,
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be_control_look->DrawMenuBackground(this, rect, updateRect, base, 0,
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borders);
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return;
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@ -1427,7 +1427,7 @@ BMenu::DrawBackground(BRect update)
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rgb_color oldColor = HighColor();
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SetHighColor(sMenuInfo.background_color);
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FillRect(Bounds() & update, B_SOLID_HIGH);
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FillRect(Bounds() & updateRect, B_SOLID_HIGH);
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SetHighColor(oldColor);
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}
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