3161d380ef
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3818 a95241bf-73f2-0310-859d-f6bbb57e9c96
197 lines
6.8 KiB
C++
197 lines
6.8 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Roster.h
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// Author: Ingo Weinhold (bonefish@users.sf.net)
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// Description: BRoster class lets you launch apps and keeps
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// track of apps that are running.
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// Global be_roster represents the default BRoster.
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// app_info structure provides info for a running app.
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//------------------------------------------------------------------------------
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#ifndef _ROSTER_H
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#define _ROSTER_H
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#include <Entry.h>
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#include <Messenger.h>
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#include <OS.h>
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// app_info
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struct app_info {
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app_info();
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~app_info();
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thread_id thread;
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team_id team;
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port_id port;
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uint32 flags;
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entry_ref ref;
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char signature[B_MIME_TYPE_LENGTH];
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};
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// app flags
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#define B_SINGLE_LAUNCH (0x0)
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#define B_MULTIPLE_LAUNCH (0x1)
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#define B_EXCLUSIVE_LAUNCH (0x2)
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#define B_LAUNCH_MASK (0x3)
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#define B_BACKGROUND_APP (0x4)
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#define B_ARGV_ONLY (0x8)
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#define _B_APP_INFO_RESERVED1_ (0x10000000)
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// watching request flags
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enum {
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B_REQUEST_LAUNCHED = 0x00000001,
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B_REQUEST_QUIT = 0x00000002,
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B_REQUEST_ACTIVATED = 0x00000004,
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};
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// notification message "what"
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enum {
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B_SOME_APP_LAUNCHED = 'BRAS',
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B_SOME_APP_QUIT = 'BRAQ',
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B_SOME_APP_ACTIVATED = 'BRAW',
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};
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class BList;
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// BRoster
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class BRoster {
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public:
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BRoster();
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~BRoster();
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// running apps
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bool IsRunning(const char *mimeSig) const;
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bool IsRunning(entry_ref *ref) const;
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team_id TeamFor(const char *mimeSig) const;
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team_id TeamFor(entry_ref *ref) const;
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void GetAppList(BList *teamIDList) const;
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void GetAppList(const char *sig, BList *teamIDList) const;
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// app infos
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status_t GetAppInfo(const char *sig, app_info *info) const;
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status_t GetAppInfo(entry_ref *ref, app_info *info) const;
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status_t GetRunningAppInfo(team_id team, app_info *info) const;
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status_t GetActiveAppInfo(app_info *info) const;
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// find app
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status_t FindApp(const char *mimeType, entry_ref *app) const;
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status_t FindApp(entry_ref *ref, entry_ref *app) const;
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// broadcast
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status_t Broadcast(BMessage *message) const;
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status_t Broadcast(BMessage *message, BMessenger replyTo) const;
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// watching
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status_t StartWatching(BMessenger target,
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uint32 eventMask = B_REQUEST_LAUNCHED
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| B_REQUEST_QUIT) const;
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status_t StopWatching(BMessenger target) const;
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status_t ActivateApp(team_id team) const;
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// launch app
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status_t Launch(const char *mimeType, BMessage *initialMessage = 0,
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team_id *appTeam = 0) const;
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status_t Launch(const char *mimeType, BList *messageList,
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team_id *appTeam = 0) const;
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status_t Launch(const char *mimeType, int argc, char **args,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, const BMessage *initialMessage = 0,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, const BList *messageList,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, int argc, const char * const *args,
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team_id *appTeam = 0) const;
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// recent documents, folders, apps
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void GetRecentDocuments(BMessage *refList, int32 maxCount,
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const char *fileType = 0,
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const char *appSig = 0) const;
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void GetRecentDocuments(BMessage *refList, int32 maxCount,
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const char *fileTypes[], int32 fileTypesCount,
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const char *appSig = 0) const;
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void GetRecentFolders(BMessage *refList, int32 maxCount,
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const char *appSig = 0) const;
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void GetRecentApps(BMessage *refList, int32 maxCount) const;
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void AddToRecentDocuments(const entry_ref *doc,
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const char *appSig = 0) const;
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void AddToRecentFolders(const entry_ref *folder,
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const char *appSig = 0) const;
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// private/reserved stuff starts here
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class Private;
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private:
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class ArgVector;
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friend class Private;
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status_t AddApplication(const char *mimeSig, const entry_ref *ref,
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uint32 flags, team_id team, thread_id thread,
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port_id port, bool fullReg, uint32 *pToken,
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team_id *otherTeam) const;
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status_t SetSignature(team_id team, const char *mimeSig) const;
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void SetThread(team_id team, thread_id thread) const;
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status_t SetThreadAndTeam(uint32 entryToken, thread_id thread,
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team_id team) const;
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status_t CompleteRegistration(team_id team, thread_id thread,
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port_id port) const;
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bool IsAppPreRegistered(const entry_ref *ref, team_id team,
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app_info *info) const;
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status_t RemovePreRegApp(uint32 entryToken) const;
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status_t RemoveApp(team_id team) const;
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status_t xLaunchAppPrivate(const char *mimeType, const entry_ref *ref,
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const BList *messageList, int argc,
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const char *const *args,
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team_id *appTeam) const;
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bool UpdateActiveApp(team_id team) const;
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void SetAppFlags(team_id team, uint32 flags) const;
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void DumpRoster() const;
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status_t resolve_app(const char *inType, entry_ref *ref, entry_ref *appRef,
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char *appSig, uint32 *appFlags,
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bool *wasDocument) const;
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status_t translate_ref(entry_ref *ref, BMimeType *appMeta,
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entry_ref *appRef, BFile *appFile,
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bool *wasDocument) const;
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status_t translate_type(const char *mimeType, BMimeType *appMeta,
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entry_ref *appRef, BFile *appFile) const;
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status_t sniff_file(const entry_ref *file, BNodeInfo *nodeInfo,
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char *mimeType) const;
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status_t send_to_running(team_id team, int argc, const char *const *args,
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const BList *messageList, const entry_ref *ref,
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bool readyToRun) const;
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void InitMessengers();
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void AddToRecentApps(const char *appSig) const;
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void ClearRecentDocuments() const;
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void ClearRecentFolders() const;
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void ClearRecentApps() const;
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void LoadRecentLists(const char *filename) const;
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void SaveRecentLists(const char *filename) const;
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BMessenger fMess;
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BMessenger fMimeMess;
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uint32 _reserved[3];
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};
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// global BRoster instance
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extern const BRoster *be_roster;
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#endif // _ROSTER_H
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