dd10337fd0
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the BPrivate namespace. Made AppServerLink a cheap object - it will use the applications receiver/sender and not create its own buffers. Fixed broken communication stuff here and there (mostly Font.cpp). Put the newly introduced set|get_system_colors() into the BPrivate namespace - please don't introduce private functions into the public namespace!!! Also fixed their broken communication use, as Darkwyrm obviously forgot about it again: the sequence Flush(); GetNextMessage() without error checking is purely wrong and can make the app hang and/or crash! :-) Other minor cleanup. The input_server used some test mode with the haiku build target which is probably wrong. Hopefully I did not forget anything this time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
AppDefs.h | ||
Application.h | ||
Clipboard.h | ||
Cursor.h | ||
Handler.h | ||
Invoker.h | ||
Looper.h | ||
Message.h | ||
MessageFilter.h | ||
MessageQueue.h | ||
MessageRunner.h | ||
Messenger.h | ||
PropertyInfo.h | ||
Roster.h |