haiku/src/servers/app/MultiLocker.h

115 lines
2.4 KiB
C++

/* MultiLocker.h */
/*
Copyright 1999, Be Incorporated. All Rights Reserved.
This file may be used under the terms of the Be Sample Code License.
*/
/* multiple-reader single-writer locking class */
#ifndef MULTI_LOCKER_H
#define MULTI_LOCKER_H
//#define TIMING 1
#include <OS.h>
const int32 LARGE_NUMBER = 100000;
class MultiLocker {
public:
MultiLocker(const char* semaphoreBaseName);
virtual ~MultiLocker();
status_t InitCheck();
//locking for reading or writing
bool ReadLock();
bool WriteLock();
//unlocking after reading or writing
bool ReadUnlock();
bool WriteUnlock();
//does the current thread hold a write lock ?
bool IsWriteLocked(uint32 *stack_base = NULL, thread_id *thread = NULL);
//in DEBUG mode returns whether the lock is held
//in non-debug mode returns true
bool IsReadLocked();
private:
//functions for managing the DEBUG reader array
void register_thread();
void unregister_thread();
status_t fInit;
//readers adjust count and block on fReadSem when a writer
//hold the lock
int32 fReadCount;
sem_id fReadSem;
//writers adjust the count and block on fWriteSem
//when readers hold the lock
int32 fWriteCount;
sem_id fWriteSem;
//writers must acquire fWriterLock when acquiring a write lock
int32 fLockCount;
sem_id fWriterLock;
int32 fWriterNest;
thread_id fWriterThread;
uint32 fWriterStackBase;
int32 * fDebugArray;
int32 fMaxThreads;
#if TIMING
uint32 rl_count;
bigtime_t rl_time;
uint32 ru_count;
bigtime_t ru_time;
uint32 wl_count;
bigtime_t wl_time;
uint32 wu_count;
bigtime_t wu_time;
uint32 islock_count;
bigtime_t islock_time;
uint32 reg_count;
bigtime_t reg_time;
uint32 unreg_count;
bigtime_t unreg_time;
#endif
};
class AutoWriteLocker {
public:
AutoWriteLocker(MultiLocker* lock)
: fLock(lock)
{
fLock->WriteLock();
}
~AutoWriteLocker()
{
fLock->WriteUnlock();
}
private:
MultiLocker* fLock;
};
class AutoReadLocker {
public:
AutoReadLocker(MultiLocker* lock)
: fLock(lock)
{
fLock->ReadLock();
}
~AutoReadLocker()
{
fLock->ReadUnlock();
}
private:
MultiLocker* fLock;
};
#endif