haiku/src/kits/opengl
Philippe Houdoin c146f64a63 * Reworked Mesa's GL API dispatching/implementation separation:
Before, it was spread in libmesa.a *and* mesa_arch_$(TARGET_ARCH).o, 
  the later was broken for non-x86 targets.
  
  Now, GL API dispatching is entirely in glapi-dispatching.o, 
  while libmesa.a contains only the software GL implementation.
  
* This should fix PPC libGL.so build - UNTESTED
* Added SPARC assembly code introduced by Mesa 7.2 and sooner - UNTESTED
* Removed a non-longer need workaround in glthread.h.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30050 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-09 00:35:23 +00:00
..
glu updated mesa to 7.4. It was difficult to merge the glu part (svn conflicts on keywords deletion it seems), so it was copied. 2009-04-08 20:18:04 +00:00
glut updated mesa to 7.4. It was difficult to merge the glu part (svn conflicts on keywords deletion it seems), so it was copied. 2009-04-08 20:18:04 +00:00
mesa * Reworked Mesa's GL API dispatching/implementation separation: 2009-04-09 00:35:23 +00:00
GLDispatcher.cpp Ooops, some GL calls were exported mangled, some not. While I dunno why this split, OpenGL is a C API! 2006-05-24 13:33:13 +00:00
GLDispatcher.h updated mesa to 6.5.2 2007-02-15 23:40:43 +00:00
GLRenderer.cpp Empty CopyPixelsIn/Out() were lying... 2008-12-30 20:14:41 +00:00
GLRendererRoster.cpp * Introduced new header directory headers/private/system which is supposed 2008-05-14 03:55:16 +00:00
GLRendererRoster.h we honor safe modes for GL addons too. maybe this should end somewhere in libbe and a userland safemode.h 2008-05-06 21:58:07 +00:00
GLView.cpp check if LockGL was called, before actually going on with UnlockGL 2008-11-30 22:06:25 +00:00
Jamfile * Reworked Mesa's GL API dispatching/implementation separation: 2009-04-09 00:35:23 +00:00