bd28b3c746
Added LinkMsgReader::NeedsReply() method. Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead, the registered client reply port is used. Fixed some more weak messaging stuff. ServerApp now recognizes if an unknown message needs a reply, and sends it - for example, the "Screen" preferences app no longer hangs, but crashes on start :) Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp. Renamed BPortLink::GetNextReply() to GetNextMessage(). Some more cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
app | ||
debug | ||
disk_scanner | ||
graphics | ||
input | ||
interface | ||
kernel | ||
libroot | ||
media | ||
midi | ||
net | ||
screen_saver | ||
servers/app | ||
shared | ||
storage | ||
syslog_daemon | ||
textencoding | ||
tracker | ||
translation |