160 lines
4.2 KiB
C++
160 lines
4.2 KiB
C++
/*
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* Copyright 2001-2009, Haiku Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _APPLICATION_H
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#define _APPLICATION_H
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#include <AppDefs.h>
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#include <InterfaceDefs.h>
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#include <Looper.h>
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#include <Messenger.h>
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#include <Point.h>
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#include <Rect.h>
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class BCursor;
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class BList;
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class BLocker;
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class BMessageRunner;
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class BResources;
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class BServer;
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class BWindow;
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struct app_info;
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namespace BPrivate {
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class PortLink;
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class ServerMemoryAllocator;
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}
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class BApplication : public BLooper {
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public:
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BApplication(const char* signature);
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BApplication(const char* signature,
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status_t* error);
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virtual ~BApplication();
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// Archiving
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BApplication(BMessage* data);
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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status_t InitCheck() const;
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// App control and System Message handling
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virtual thread_id Run();
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virtual void Quit();
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virtual bool QuitRequested();
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virtual void Pulse();
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virtual void ReadyToRun();
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virtual void MessageReceived(BMessage* message);
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virtual void ArgvReceived(int32 argc, char** argv);
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virtual void AppActivated(bool active);
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virtual void RefsReceived(BMessage* message);
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virtual void AboutRequested();
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// Scripting
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 form,
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const char* property);
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// Cursor control, window/looper list, and app info
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void ShowCursor();
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void HideCursor();
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void ObscureCursor();
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bool IsCursorHidden() const;
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void SetCursor(const void* cursor);
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void SetCursor(const BCursor* cursor,
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bool sync = true);
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int32 CountWindows() const;
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BWindow* WindowAt(int32 index) const;
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int32 CountLoopers() const;
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BLooper* LooperAt(int32 index) const;
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bool IsLaunching() const;
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status_t GetAppInfo(app_info* info) const;
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static BResources* AppResources();
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virtual void DispatchMessage(BMessage* message,
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BHandler* handler);
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void SetPulseRate(bigtime_t rate);
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// More scripting
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virtual status_t GetSupportedSuites(BMessage* data);
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// Private or reserved
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virtual status_t Perform(perform_code d, void* arg);
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class Private;
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private:
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typedef BLooper _inherited;
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friend class Private;
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friend class BServer;
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BApplication(const char* signature, bool initGUI,
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status_t* error);
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BApplication(uint32 signature);
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BApplication(const BApplication&);
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BApplication& operator=(const BApplication&);
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virtual void _ReservedApplication1();
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virtual void _ReservedApplication2();
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virtual void _ReservedApplication3();
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virtual void _ReservedApplication4();
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virtual void _ReservedApplication5();
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virtual void _ReservedApplication6();
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virtual void _ReservedApplication7();
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virtual void _ReservedApplication8();
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virtual bool ScriptReceived(BMessage* msg, int32 index,
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BMessage* specifier, int32 form,
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const char* property);
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void _InitData(const char* signature, bool initGUI,
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status_t* error);
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void BeginRectTracking(BRect r, bool trackWhole);
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void EndRectTracking();
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status_t _SetupServerAllocator();
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status_t _InitGUIContext();
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status_t _ConnectToServer();
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void _ReconnectToServer();
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bool _QuitAllWindows(bool force);
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bool _WindowQuitLoop(bool quitFilePanels, bool force);
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void _ArgvReceived(BMessage* message);
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uint32 InitialWorkspace();
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int32 _CountWindows(bool includeMenus) const;
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BWindow* _WindowAt(uint32 index, bool includeMenus) const;
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static void _InitAppResources();
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private:
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static BResources* sAppResources;
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const char* fAppName;
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::BPrivate::PortLink* fServerLink;
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::BPrivate::ServerMemoryAllocator* fServerAllocator;
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void* fCursorData;
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bigtime_t fPulseRate;
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uint32 fInitialWorkspace;
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BMessageRunner* fPulseRunner;
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status_t fInitError;
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void* fServerReadOnlyMemory;
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uint32 _reserved[12];
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bool fReadyToRunCalled;
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};
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// Global Objects
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extern BApplication* be_app;
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extern BMessenger be_app_messenger;
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#endif // _APPLICATION_H
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