haiku/headers/private/app
Axel Dörfler b8cde4497e More font work:
* simplified BFont::SetFamily*() server communication - there is now only
  AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly.
* BFont::fFace is now always updated correctly.
* Moved the fFace masking to the server - BFont doesn't know enough to do
  this correctly, anyway.
* Only one version of get_font_style() worked correctly.
* Font family/style ID and index were used completely mixed up - this
  would have become an issue as soon as the font list changes during
  runtime.
* Enabled AS_GET_FONT_DIRECTION again - missing functionality should only
  be taken into account on lowest level as long as it can be emulated.
* Made FontServer a bit clearer to use (more to come).
* fixed several allocation leaks in the font server communication.
* New FontStyle::Direction() method, that currently only returns
  B_FONT_LEFT_TO_RIGHT, though.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 16:28:01 +00:00
..
ApplicationPrivate.h * Added a private API class BServer, a BApplication subclass especially 2005-06-28 14:53:29 +00:00
AppMisc.h Introduced generalized versions of get_app_path() and get_app_ref() returning the path/ref for an arbitrary team. 2005-07-15 12:15:21 +00:00
AppServerLink.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
AreaLink.h
ClipboardPrivate.h Use new init_clipboard() function which initializes the global be_clipboard at libbe init time. 2005-01-13 00:50:26 +00:00
LinkMsgReader.h Added an alternate ReadString() in case you know how large the string can get. 2005-10-31 20:04:59 +00:00
LinkMsgSender.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
LooperList.h
Message2.h Cleaned up and optimized Message2.cpp. It avoids as many unnecessary copies as it can now. 2005-07-25 00:06:34 +00:00
Message3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageBody3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody.h Removed (unimplemented) BMessageBody::Unflatten() as Unflattening happens directly at the BMessage level. 2005-07-12 17:49:33 +00:00
MessageField2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageField3.h Actually the Message3 implementation was broken. It still is, because we lose one (but an important) byte somewhere when resizing the flat buffer. But at least the design flaws should be corrected with this commit. You can go ahead and review it Ingo. 2005-08-09 05:49:13 +00:00
MessageField.h A number of bug fixes. In particular: 2004-11-02 21:35:28 +00:00
MessagePrivate.h Consequently use B_PREFERRED_TOKEN when the preferred target is addressed. 2005-01-29 17:44:55 +00:00
MessageUtils2.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
MessageUtils3.h This is the third implementation of BMessage. It operates purly on a flat buffer. It should be completely working and it is fast. See: http://haiku.mlotz.ch/messagespeed.html 2005-08-08 01:34:09 +00:00
MessageUtils.h Allow that const data can be supplied to TChecksumHelper::Cache(). 2005-01-29 00:17:24 +00:00
MessengerPrivate.h * Fixed mismatching header guard. 2005-01-25 14:42:55 +00:00
PortLink.h Added the alternate ReadString() method to ServerLink as well. 2005-11-01 15:43:38 +00:00
PortMessage.h Updates to sync with (hopefully) last messaging protocol tweaks 2003-10-13 23:33:20 +00:00
PortQueue.h
RegistrarDefs.h * Added BRoster::ShutDown(). 2005-07-03 17:04:47 +00:00
RegistrarThread.h
RegistrarThreadManager.h
RosterPrivate.h Added a boolean "synchronous" parameter to BRoster::Shutdown(). Used in the 2005-07-17 16:37:11 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerMemIO.h Added class for requesting shared client-server memory 2004-10-09 18:13:33 +00:00
ServerProtocol.h More font work: 2005-11-01 16:28:01 +00:00
Session.h Minor header tweaks relating to the message buffer size 2004-06-11 13:36:48 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all 2005-07-05 17:22:35 +00:00